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Thread: BOH, original retro-flavoured game released

  1. #21
    Insert Coin (Level 0) saimo's Avatar
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    Default Theme "castle" released

    Hello,

    I'm back again to let you know that another additional theme for BOH has been released: "castle" turns you into a knight who has to explore the dark recesses of infested castles and, with his magic gauntlet, defeat the dreaded Evil Masters.



    The theme can be downloaded for free from the DOWNLOADS page of BOH's website and is included also in the demo.

    saimo
    Last edited by saimo; 01-26-2010 at 09:45 AM.

  2. #22
    Insert Coin (Level 0) Mac Tonight's Avatar
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    Default

    Looks pretty interesting, man.

    I'm currently up to my ears with the summer semester and work, but perhaps later this summer, I'll buy a copy and give it a shot.

  3. #23
    Insert Coin (Level 0) saimo's Avatar
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    Default

    Quote Originally Posted by Mac Tonight View Post
    Looks pretty interesting, man.
    Thank you

    I'm currently up to my ears with the summer semester and work, but perhaps later this summer, I'll buy a copy and give it a shot.
    That would be very welcome!
    In the meanwhile, if you haven't done it already, you could check the demo out

    saimo

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    Insert Coin (Level 0) saimo's Avatar
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    Default update3 released

    Hello ,

    this time around I'm happy to announce that BOH continues to improve with update3, which:
    * adds a direction indicator to the map;
    * allows to create chains of teleports of any lenght;
    * allows to specify the ambient illumination on a per-floor basis (several missions have been modified to take advantage of this);
    * allows to add (optionally localized) synopses to missions;
    * takes note of the total playing time of each mission and of the whole game;
    * allows to restart the last failed mission without returning to the menu;
    * adds support of joypad axes;
    * allows to confirm/reject the name entered by means of joypad buttons;
    * adds [ALT]+[F4] support (Windows only);
    * fixes the countdown ticking (the sample was not played when the time limit was less than 1 minute);
    * improves/updates the user's manual;
    * applies some other changes.

    The update is available for free download on the DOWNLOADS page of the website.
    Also note that the demo has been updated to reflect the changes as well.

    saimo
    Last edited by saimo; 09-14-2009 at 03:28 PM.

  5. #25
    Insert Coin (Level 0) saimo's Avatar
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    Default BOH goes digital

    Hi everybody,

    in the hope that this may make somebody happy, I'm back to announce that the popular demand for a digitally delivered version of BOH has been met by making the ISO image of the CD-ROM available for download at the reduced price of just EUR 10.00. Customers will be entitled to buy, at any time, also the physical product by paying just the price difference (EUR 2.50) and the postage.
    Moreover, the direct purchase of the boxed version, which continues to be available at the usual price of EUR 12.50, will give immediate access to the downloadable image.
    The image contains the most up-to-date versions for AmigaOS, MacOS and Windows, as well as all the expansions released to date.
    (Prices do not include VAT 20%.)

    http://www.bohthegame.com

  6. #26
    Insert Coin (Level 0) saimo's Avatar
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    Default BOH updated and ported to Linux

    Hi all,

    quite fittingly, after 4 months since the original release, update4 is made available

    Specifically, this update:
    * makes the game run natively on Linux (requires an x86 CPU, SDL 1.2 and SDL_mixer-1.2);
    * avoids the restart of the whole program upon theme change (very useful when playing in full screen, as the monitor does not need to re-sync);
    * adds themes randomization options;
    * adds the "USE ENHANCED WEAPONS" option (makes killing enemies easier);
    * slows down the blinking of the automapper direction indicator;
    * adds video mode suggestions;
    * fixes a minor bug in the zoom selection handling (in rare cases it could cause an illegal memory access);
    * fixes bad centering at 4x zoom (a couple of parentheses were missing);
    * links the AmigaOS version to the latest SDL;
    * links the Windows version to a fresh build of the custom framework (by mistake an outdated framework had been used with the consequence that, on some machines, input handling was partially broken);
    * includes some graphical retouches to the themes "castle" and "warm";
    * adds synopses to the phases of the mission "tougher and tougher";
    * updates and improves the user's manual;
    * improves some translations;
    * applies some other changes.

    BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website.
    The demos available on the same page have been updated to reflect the changes.

    Enjoy!

  7. #27
    Insert Coin (Level 0) saimo's Avatar
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    Default update5 released

    Hi all,

    I'm having so much fun with BOH that it looks like I can't stop producing updates

    Here's what update5 does:
    * replaces low obstacles with traps (f.ex. the pools of the theme "default" cause damage to the shield);
    * adds dynamic sound to traps animations;
    * adds acoustic feedback to shield discharges;
    * improves the sound engine policies;
    * simplifies and improves the automapper colors (dangerous places are indicated more clearly);
    * increases the precision of and optimizes sprites rendering;
    * removes pits borders along (transparent) barriers;
    * refines video modes suggestions;
    * removes the sort-by-name option;
    * converts the characters set of themes to full ISO 8859-1;
    * retouches the themes graphics slightly;
    * improves the terminology;
    * reworks some internal aspects of missions and themes for easier development of expansions;
    * fixes the handling of alphachannel-less sprites (this bug had no practical consequences because no theme used such kind of graphics);
    * adds a new tutorial mission;
    * updates and improves the user's manual;
    * applies some other changes.

    BOH owners can enjoy the update by downloading it for free from the DOWNLOADS page of the official website.
    The demos have been updated to reflect the changes.

    Enjoy!

  8. #28
    Insert Coin (Level 0) saimo's Avatar
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    Default Theme "vectors" released

    Hello, I'm back with the usual piece of news

    For even more retro goodness, BOH gets a new theme inspired to vector graphics.



    The theme can be downloaded for free from the DOWNLOADS page of BOH's website.
    Last edited by saimo; 01-26-2010 at 09:40 AM.

  9. #29
    Insert Coin (Level 0) saimo's Avatar
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    Default update6 released

    Hi all,

    it's about time for another update, isn't it?

    update6 is now out and brings the following changes:
    * makes the game run natively on AROS (requires an x86 CPU);
    * optimizes and improves the field of vision calculation;
    * optimizes and improves the lights casting;
    * makes some explosive objects cause chain explosions;
    * fixes a few minor bugs;
    * adds a new mission;
    * improves/extends the manuals;
    * applies some other changes.

    The update can be downloaded for free from the DOWNLOADS page of the official website.
    The demos have been updated to reflect the changes.
    Last edited by saimo; 10-12-2009 at 04:28 AM.

  10. #30
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    Default

    The game reminds me of an old Amiga / PC game called ROTOX



    not to mention the mode 7 levels in Super Contra / Probotector



    Looks like fun, I might check it out

  11. #31
    Insert Coin (Level 0) saimo's Avatar
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    Default

    Quote Originally Posted by Juganawt View Post
    The game reminds me of an old Amiga / PC game called ROTOX

    Somebody else also mentioned ROTOX, but I had never heard of it before. Well, from the screenshots I can see they have in common the overhead+rotating view, but I can't say anything about the gameplay.

    not to mention the mode 7 levels in Super Contra / Probotector

    Another game I hadn't seen before, so I can't say much more

    Looks like fun, I might check it out
    Enjoy! BTW, quick suggestion: be patient and don't skip the easy missions, as they'll teach you the basic elements of the game - learning them the easy way will turn out to be very helpful when playing "tougher and tougher", the only "real" mission included in the demo, which is also the only one that, starting from phase #2, gives a good idea of what BOH is

  12. #32
    Insert Coin (Level 0) saimo's Avatar
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    Default Tougher And Tougher Contest

    Hello retrogamers,

    in the hope that somebody among you will appreciate it, this time around I'm not bringing just an announcement... but also freebies!
    If you're curious, read on...


    ENTER THE TOUGHER AND TOUGHER CONTEST AND WIN A VERY SPECIAL COPY OF BOH AND MORE!

    Participating is as easy as playing the mission "tougher and tougher" (included in both the full game and the demo of BOH) and submitting your records - and it's FREE!

    The prizes are:

    1st: TOUGHER AND TOUGHER CONTEST EDITION* + digital copy
    2nd: regular edition + digital copy
    3rd: digital copy
    4th-10th: EUR 5.00 discount on the purchase of a copy

    *Double-disc box with special inlay holding: regular CD-ROM, regular user's manual, special CD-ROM containing the latest version of the game and all the expansions released to date. THERE IS ONLY A SINGLE COPY OF THIS PACKAGE IN THE WHOLE WORLD.

    The contest starts on October 26th, 2009, 0:00 GMT and will last for two weeks.
    Don't miss this chance: go to http://www.bohthegame.com/tatc.html and take part to the challenge right now!

    IT'S TIME TO SEE WHO'S THE TOUGHEST!

  13. #33
    Insert Coin (Level 0) saimo's Avatar
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    Default update7 released

    Hi all,

    quite simply, let me inform you that today BOH becomes even richer thanks to the update which has just been released.

    More specifically, update7:
    * adds one-way passages;
    * adds flying enemies;
    * changes the functioning of teleports: weapons are not inhibited anymore; enemies are not scared away anymore; the activation wait is shorter; enemies are destroyed if they touch the character during teleporting;
    * improves the visual feedback of hits in theme "vectors";
    * increases the intensity of shot lights;
    * fixes some minor glitches in the themes "C64", "default" and "vectors";
    * adds the mission "skill challenge";
    * retouches several missions (also making use of one-way passages);
    * adds the Norwegian translation;
    * re-assigns some map characters for an even more logical arrangement and, therefore, an easier development of missions;
    * adds graying-out of the menu interface when another application gets the focus;
    * extends/improves the manuals;
    * applies some other changes/optimizations.

    The update can be downloaded for free from the DOWNLOADS page of the official website.
    The demos have been updated to reflect the changes.

    As usual, enjoy!

  14. #34
    Insert Coin (Level 0) saimo's Avatar
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    Default The Christmas BOH Under The Tree

    Hello,

    I've hopped into my Santa Claus costume to bring good news to who'd smile at the idea of finding a copy of BOH under the tree: in fact, from December 8 through January 6, the boxed game will come at just EUR 10.00 and the digital version at just EUR 7.50 (prices do not include VAT 20%)!

    But that's not all, as there's a little surprise also for current users: update8 is available right now!
    It is a minor service release that:
    * fixes the handling of sparks colors (did not take into account the platform pixel format, so on some machines colors could look wrong);
    * fixes the disappearance of enemies when hit (happened only in the MacOS version, due to a missing assignment);
    * fixes a few errors in the Spanish translation;
    * makes some minor changes to the user's manual.

    The update can be downloaded for free from the DOWNLOADS page of the official website.
    The demos have been updated to reflect the changes.
    Last edited by saimo; 12-14-2009 at 07:29 AM.

  15. #35
    Insert Coin (Level 0) punkrockdave's Avatar
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    Default

    Any plans to have it run natively on Linux machines? it looks really fun it's just i have fucking around with wINE, such a pain in my ass sometimes

  16. #36
    Insert Coin (Level 0) saimo's Avatar
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    Default

    Quote Originally Posted by punkrockdave View Post
    Any plans to have it run natively on Linux machines? it looks really fun it's just i have fucking around with wINE, such a pain in my ass sometimes
    First of all, thanks for your appreciation of the game
    I can understand you don't want to fiddle with Wine and, well, no fear: BOH has been running natively on Linux since August! - if you want, you can download and try the native Linux demo right away

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    Default

    I just want to bump this topic and post how freaking awesome this game is. I'm playing it on my mac and it runs flawlessly. The game is on sale now until January 6th, so now is the time to get it. There is a demo on his website to check out how cool the game is, and if anybody is interested I will bring my laptop to the next NAVA for people to try out the full version.

    A big thanks goes out to Saimo for making this great game.

    -mike
    Last edited by killersquirel; 12-13-2009 at 10:21 AM.

  18. #38
    Insert Coin (Level 0) saimo's Avatar
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    Default

    Quote Originally Posted by killersquirel View Post
    I just want to bump this topic and post how freaking awesome this game is. I'm playing it on my mac and it runs flawlessly. The game is on sale now until January 6th, so nows the time to get it. There is a demo on his website to check out how cool the game is, and if anybody is interested I will bring my laptop to the next NAVA for people to try out the full version.

    A big thanks goes out to Saimo for making this great game.

    -mike
    Wow, thanks a lot for such a great feedback and support! It's a huge pleasure for me to hear people enjoying a lot the game I made with so much passion and love!
    Thank you, thank you!

    EDIT: indeed, I liked your comment so much that I've quoted it in the REVIEWS+ page of BOH's website
    Last edited by saimo; 02-22-2010 at 05:00 AM.

  19. #39
    Insert Coin (Level 0) saimo's Avatar
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    Default The Christmas BOH Under The Tree RELOADED

    Ho ho ho! saimo Claus is back with more gifts!

    As you can see above, just a week has passed since The Christmas BOH Under The Tree offer begun. Well, given the requests received from less lucky countries, given the way sales have increased and given the fact that the publisher and I want more and more customers to be able to enjoy the full, physical product, the offer has been pushed even further: the price of the boxed version of BOH has been set to exactly that of the digital version - a shockingly low EUR 7.50*! - and who bought the digital version is given the possibility of receiving the physical package at home by paying just the postal expenses*!

    I really hope this will give more people a chance to have fun with BOH

    *VAT excluded
    Last edited by saimo; 12-14-2009 at 06:19 AM.

  20. #40
    Insert Coin (Level 0) saimo's Avatar
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    Default Theme "underground" released

    Hi all,

    to celebrate the end of the year that has seen the birth of BOH, the collection of expansions grows with a brand-new, claustrophobically oppressive theme: "underground".
    The theme can be downloaded for free from the DOWNLOADS page of the official website.



    This is also a good occasion to present the Instant Reward Initiative: graphic artists have the chance to get a free copy of BOH! For details and to take part to the initiative, please surf to the official thread on Mod DB.

    Happy New Year!
    Last edited by saimo; 01-26-2010 at 09:40 AM.

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