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    Default Biggest failure of a console

    I was just thinking the other day, what console, of all of them, was the biggest failure for a company.

    You can answer that if you want, and you can answer these too if you want.

    Biggest failures in the 1970's, 1980's, 1990's...
    Biggest failures for Nintendo, Sega, Sony, Atari, NEC, Commodore.........etc...

    By failure I mean, ruined the reputation, caused a great deal of financial trouble, sold horribly compared to the competition...

    My personal opinion, I think the worst disaster for any system ever, would probably have to be either the Sega 32X or the Jaguar. Both hurt their respecitve companies' reputation.
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    The Jaguar killed Atari's already damaged reputation AND ruined the company once and for all. I would have to say, because of that, the Jaguar is the single biggest company-affecting failure in the industry, ever.
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    (I think these are correct)?...

    DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.

    The VirtualBoy destroyed the career of the GameBoy inventor at Nintendo.

    Adam computer killed Coleco.

    The popular Atari 2600 which gained great profits originally, bankrupted Atari after the '83 crash, which was mainly due to such bad 2600 titles being churned out in the first place - so it brought about its greatness, and own defeat.

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    [QUOTE=bacteria;1729216](I think these are correct)?...

    DreamCast was the straw that broke the camel's back for developers when Sega dropped the DreamCast after a couple of years, like they did with their previous consoles.
    QUOTE]

    Dreamcast wasn't a failure, it has an awesome library and was way ahead of its time.

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    The Konix Multisystem was such a failure that it didn't even come out.

    The Pippin was a rare failure for Apple.

    The 32X did little but piss off the populace.

    The 5200 was Atari's first real misstep.

    The Jaguar CD killed not only itself, but the Jaguar too.

    The Phillips CDI was a massive failure for everyone involved.

    With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.

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    Quote Originally Posted by Astrocade View Post
    With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.
    The FDS wasn't a failure, it sold quite well even though piracy became a problem with it. Also the N64 never had a CD add-on, your thinking of the 64DD which was a disk drive add-on like the FDS but used basically Zip disk's for software.

    As for biggest failure of a console I'd say the Jaguar even though I do like the system. I think it was just too little too late for Atari at that point to make a comeback.

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    Quote Originally Posted by Astrocade View Post
    With Nintendo it's a tie between the Famicom Disc Drive, the Virtual Boy, and the N64 CD add-on.
    The Famicom Disk System was a modest financial success for Nintendo before piracy and things like battery-backed saves and 128K (and greater) games came out for the NES and Famicom. Also, a great deal of the more popular games started life on the FDS. Both NES Zeldas, Metroid, Castlevanias 1 and 2, SMB2j, Doki Doki Panic, the Lolo series, and Zanac all started out on the FDS.
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    I am going to have to go with the Jaguar and it's meager library, stupid controller, crapshit CD attachment, and cheesy marketing.

    not to mention its pretend powerful hardware.
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    Quote Originally Posted by bacteria View Post
    Adam computer killed Coleco.
    Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.
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    The Atari 5200. This console could have been something very special but the bad controllers, the lack of support from Atari and the some other odd design quirks doomed it. I thought the graphics and sound were good and some games were better on the 5200 than the CV but all its flaws killed it.

    That's my pick. The 5200 was expected to be a contender. A console like the 3D0, the Atari Jaguar or the Virtual Boy was destined to fail even before it hit the market.

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    5200 and Colecovision had a lot of potential, got killed by the crash. Both systems have large followings now though, and still sold a large number of units, accessories and games at that time. They are like the Dreamcast, short life span, but they have lived on gloriously for sure.

    The 7800 was more a failure than the 5200 or Colecovision if you ask me. It got trounced by the SMS and NES, and people were still buying well more 2600 games than 7800 as the 80's moved to the 90's.

    32X was a failure, yes.

    Hard for me to say things like the 3DO, Amiga 32CD, Turbo Grafx CD, CD-i are big failures simply because I don't think anybody really expected much of them. You could go into most toy stores and never even see them. We hardly knew they existed.

    Jaguar was a failure, big time, CD or not. We all were thinking, woah 64 bit this thing will look incredible! Then saw it and had quite the chuckle.
    Virtual Boy was a failure for sure in the same vein. We all expected something incredible, and got something lousy. Actually, Neo Geo also, because the price was so expensive it was a complete joke. My friends and I had yet another chuckle on that one.
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    I think the RCA Studio II was one of the biggest flops of all time. The Fairchild was far more advanced and people saw it as a joke.
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    Quote Originally Posted by Greg2600 View Post
    Actually, Neo Geo also, because the price was so expensive it was a complete joke. My friends and I had yet another chuckle on that one.
    I don't think the NEO GEO can be considered a failure. I believe it holds the record for longest production run of any console. It was expensive, but so are Ferraris, neither are intended to sell by the truck load...
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    Quote Originally Posted by Greg2600 View Post
    Actually, Neo Geo also, because the price was so expensive it was a complete joke. My friends and I had yet another chuckle on that one.
    I would consider it a resounding success, considering it had a 10+ year run in a niche market.

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    Quote Originally Posted by dendawg View Post
    Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.
    Except they managed to completely botch that, too, apparently. There's a reason parents were fighting over store stock during that one Christmas in the 80s.
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    What about the double whammy that was the Bitcorp/UMC Gamate (handheld) and the Super A'can? Both doomed to near obscurity now, 20 years later.

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    Quote Originally Posted by dendawg View Post
    Not quite. Adam killed Colecovision, but not Coleco itself. They had Cabbage Patch Kids to fall back on.
    Yeah, Coleco even ran a promotion in which you got a free CPK if you bought an Adam. Well gee, if anything would ever encourage a family to get off the fence and finally decide to buy a computer, a free doll would surely be high on the list. Sigh.

    Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.

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    Quote Originally Posted by agent57 View Post
    Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.
    Come now, that daisy wheel printer was awesome, especially compared to the dot-matrix printers of the time.
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    Quote Originally Posted by agent57 View Post
    Actually, I still maintain to this day that this promotion should have been the other way around...my God, the Adam was horrible beyond words.
    Lies, lies, lies.

    http://www.youtube.com/watch?v=YSinFyg6Y5Q

    whys the Adam get so much shit man
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