Results 1 to 20 of 21

Thread: NES and SNES RetroPort GameCube adapter video review

Hybrid View

Previous Post Previous Post   Next Post Next Post
  1. #1
    Key (Level 9) Satoshi_Matrix's Avatar
    Join Date
    Jan 2011
    Location
    Ontario, Canada
    Posts
    1,956
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    Satoshi_Matrix

    Default NES and SNES RetroPort GameCube adapter video review

    Do you want to play your GameBoy GameBoy Color or GameBoy Advance games on your GameBoy Player without putting up with the GameCube's dpad, awful third party controllers or being tied to a GBA itself?

    Check out one of the best solutions out there, the NES and SNES Retroports. Full details in the video. Enjoy!

    http://www.youtube.com/watch?v=TRjZwOxqHGo
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

  2. #2
    Cherry (Level 1) Shulamana's Avatar
    Join Date
    Oct 2011
    Posts
    224
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    Shame about the Select button not working, but you can't have everything I suppose.

    I really want to get a Game Boy Player before I finally get around to playing through The Knight of Lodis, as well as a 3rd or 4th attempt at trying to finish Final Fantasy II, and I'll definitely look into getting one of these when I do!

  3. #3
    Famicom Pirate Custom rank graphic
    Parodius Duh!'s Avatar
    Join Date
    Apr 2010
    Posts
    1,558
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default

    pretty cool, kind of lame select doesnt work, how are you supposed to enter the games options in alot of instances? youre just beat, huh?

  4. #4
    Cherry (Level 1) leatherrebel5150's Avatar
    Join Date
    Feb 2011
    Location
    Hackettstown, NJ
    Posts
    254
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    2
    Thanked in
    2 Posts

    Default

    You blew in the cart, not cool man, not cool.

    Great Video though

  5. #5
    Key (Level 9) Satoshi_Matrix's Avatar
    Join Date
    Jan 2011
    Location
    Ontario, Canada
    Posts
    1,956
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    Satoshi_Matrix

    Default

    Quote Originally Posted by Parodius Duh! View Post
    pretty cool, kind of lame select doesnt work, how are you supposed to enter the games options in alot of instances? youre just beat, huh?
    Well, its a trade off. If Select was indeed mapped to Select, you'd have no way to reset the GameBoy Player in software. You'd have to physically turn off the power, pull out the game and put it another one. Maybe a better choice for some, but I can at least understand the design choice. Add to that, the GameCube controller has no Select button. For them to add that in, the Select button would have to correspond to X or Y.

    If you're playing a game that you absolutely need to hit select, you need to switch to a GameCube controller and then press X or Y.


    Quote Originally Posted by leatherrebel5150 View Post
    You blew in the cart, not cool man, not cool.
    I am truly evil I know. but the fact is, blowing does clear away the fine layer of dust that accumulates on all cartridge contracts, so it works.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

  6. #6
    16-bits, yo Custom rank graphic
    BlastProcessing402's Avatar
    Join Date
    Sep 2011
    Posts
    1,281
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    7
    Thanked in
    5 Posts

    Default

    If blowing in carts isn't cool, then I don't wanna be a cool.


  7. #7
    Kirby (Level 13) Leo_A's Avatar
    Join Date
    Jul 2004
    Posts
    5,880
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Problem with these in regards to the Game Boy Player is the button mapping. You can't remap the buttons so for many games, the location of A & B on the SuperNes pad makes a game uncomfortable to play or near impossible. Y & B on the SuperNes controller would've been better choices to map the GBA's A & B to (Any game where you'd routinely be holding in a run button while using the other button at the same time, for instance, is less than ideal with this or even a regular GCN controller).

    I keep a model 1 GBA plugged in for a controller for my Game Boy Player, with my SuperNes Retroport plugged into my Wii, these days.

    Quote Originally Posted by Satoshi_Matrix View Post
    Well, its a trade off. If Select was indeed mapped to Select, you'd have no way to reset the GameBoy Player in software. You'd have to physically turn off the power, pull out the game and put it another one.
    Doesn't seem like much of a problem to me. How often does someone need to access the menu? And I bet most didn't take advantage of the hot swap capability of the thing. And most people probably have a GCN pad plugged in anyways if they really needed to hit Z to bring up the menu.

  8. #8
    Key (Level 9) Satoshi_Matrix's Avatar
    Join Date
    Jan 2011
    Location
    Ontario, Canada
    Posts
    1,956
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts
    PSN
    Satoshi_Matrix

    Default

    Quote Originally Posted by Leo_A View Post
    the location of A & B on the SuperNes pad makes a game uncomfortable to play or near impossible.
    Matter of opinion. On both revisions of the Super GameBoy, the default controls were mapped to the SNES A and B buttons, and its the same with GBA games when played on a DS or DS Lite. Using A and B instead of Y and B just takes a little getting used to, but by no means makes games impossible to play.

    The only way to really ruin the controls is to reverse the buttons, as the GameCube build of Megaman Anniversary Collection did.
    check out my classic gaming review site: http://satoshimatrix.wordpress.com/

  9. #9
    Peach (Level 3) Custom rank graphic
    thegamezmaster's Avatar
    Join Date
    Jul 2010
    Location
    Minonk,IL
    Posts
    601
    Thanks Thanks Given 
    0
    Thanks Thanks Received 
    0
    Thanked in
    0 Posts

    Default NES and SNES RetroPort GameCube adapter video review

    I got the one colored like the snes and it works great with my Gameboy Player. Couldn't be happier.

  10. #10
    Kirby (Level 13) Leo_A's Avatar
    Join Date
    Jul 2004
    Posts
    5,880
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Quote Originally Posted by Satoshi_Matrix View Post
    Matter of opinion. On both revisions of the Super GameBoy, the default controls were mapped to the SNES A and B buttons, and its the same with GBA games when played on a DS or DS Lite. Using A and B instead of Y and B just takes a little getting used to, but by no means makes games impossible to play.

    The only way to really ruin the controls is to reverse the buttons, as the GameCube build of Megaman Anniversary Collection did.
    The Super Game Boy defaults to button A (GB) being mapped to buttons A & B (SuperNes) and button B (GB) being mapped to button Y (SuperNes). It's a logical and comfortable layout that doesn't simply map the buttons so the letters match between the two systems with no regard for comfort and ease of use.

    Instead, it adapts the Game Boy's controls to logically fit a controller that has 4 face buttons (Find me a 2 button SuperNes game that actually just uses A & B, they all use Y and B for a reason).

    So you're able to play something like Super Mario Brothers 3 just fine on your DS? How do you manage to twist your thumb to do that so you're able to run and jump at the same time? It was so far from ideal that I don't even consider it a option, and I've seen quite a few people that feel similarly.

    Playing a Game Boy game that requires using both bottons simultaneously on a DS or with a GCN pad (Or SuperNes Retroport adapter) leaves a lot to be desired for many (Although it's clearly just fine for some like yourself). Just to provide an alternate take on this, I personally think using the GBA to GCN link cable that came with Four Swords on the GCN, combined with a model 1 GBA, makes for the ideal dedicated Game Boy Player controller. I've put my Retroport and Hori digital controller to other uses on my Wii since doing this.
    Last edited by Leo_A; 10-28-2011 at 08:52 PM.

  11. #11
    ServBot (Level 11) Edmond Dantes's Avatar
    Join Date
    Aug 2010
    Posts
    3,868
    Thanks Thanks Given 
    2
    Thanks Thanks Received 
    32
    Thanked in
    31 Posts

    Default

    Leo_A, I don't know about your Super Gameboy, but mine does in fact default-map the GB's B and A buttons to the SNES' B and A buttons. You have to manually set it to map to Y and B, every time.

  12. #12
    Kirby (Level 13) Leo_A's Avatar
    Join Date
    Jul 2004
    Posts
    5,880
    Thanks Thanks Given 
    1
    Thanks Thanks Received 
    1
    Thanked in
    1 Post

    Default

    Really? On mine, what I described is button configuration A and what you describe is button configuration B.

    Edit - I bought mine pretty late (1996 or so), I wonder if a revision was done somewhere down the line. The only manual scan I could find online just now matches your description.
    Last edited by Leo_A; 10-28-2011 at 11:21 PM.

Similar Threads

  1. SNES to PS1/PS2 Adapter Video Review
    By Satoshi_Matrix in forum Classic Gaming
    Replies: 0
    Last Post: 07-18-2013, 03:44 AM
  2. RetroPort & RetroGen Review - Play NES or Genesis games on SNES!
    By Satoshi_Matrix in forum Classic Gaming
    Replies: 1
    Last Post: 11-11-2012, 02:49 AM
  3. PS2/Saturn/PS/2 to Dreamcast adapter video review
    By Satoshi_Matrix in forum Classic Gaming
    Replies: 6
    Last Post: 10-30-2011, 08:15 PM
  4. GameCube to N64 controller adapter review
    By Satoshi_Matrix in forum Classic Gaming
    Replies: 28
    Last Post: 10-06-2011, 09:56 AM
  5. SNES Retroport Controller on the Gamecube
    By MarioMania in forum Modern Gaming
    Replies: 3
    Last Post: 12-13-2009, 10:48 PM

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts
  •