His faithful assistant at his side, Jean-Pierre Lautrec, Doctor of Archeology at the Musée d'Histoire Natural in Paris, scanned the horizon for a hidden fleur-de-lis. Beyond that indelibly French symbol lay a labyrinth, one of countless labyrinths hidden underneath the Parisian streets. Within each were puzzles to solve and Treasure Animatus, ancient relics inhabited by dangerous and invisible magical spirits, to battle.

The premise of Doctor Lautrec and the Forgotten Knights - part Indiana Jones, part Professor Layton, part Pokémon - hints at adventure and discovery flowing like the Seine beneath 19th century Paris. After teasing a MacGuffin about a mysterious treasure connected with Louis XIV, you're informed that you're far too weak to charge toward the main quest and, in typical video game fashion, side quests are in order. A few hours later, it becomes obvious that Lautrec prefers to focus the overwhelming majority of your time on these scattershot odd jobs.
Gallery: Doctor Lautrec and the Forgotten Knights (Gamescom 2011)


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Doctor Lautrec and the Forgotten Knights Review: Inconsequential Jones originally appeared on Joystiq on Mon, 26 Dec 2011 13:00:00 EST. Please see our terms for use of feeds.




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