Quote Originally Posted by APE992 View Post
They'd be smoother with composite/RF as the games were likely designed with such usage in mind. Pac-Man for the Atari 2600 even exploits basic mechanics of CRT displays when drawing the ghosts.

S-Video is merely a separation of the color and Black+White signals resulting in an overall sharper picture. Its a step below RGB but a step above composite with component being between RGB and S-Video. You'll probably find PS1 games look "better" with it than they do with component or through emulators. Thing is with anything but a CRT display I've found composite and S-Video can look quite ugly from the upscaling circuitry. But I'm an anal retentive prick when it comes to video quality.

I'll have to agree with theclaw. This sounds like the video output mode of PS1 games on your PS2 is incompatible with that particular display. I have a 32" Sony Trinitron in front of me that I have my PS2 (v9 fat) hooked up to over component. PS1 games run wonderfully albeit with noticeable jaggyness. Part of the problem with progress is that some things have to be left behind.
You wouldn't happen to have the model number of that Trinitron would you

It's actually really sad that most TV's can't deal with a low res component signal. My 25 CRT inch can but it has a serious problem on the component input. The 32 inch Sanyo CRT my parents are gonna give me can't which sucks since it's a nice big curved CRT. I actually have to invest in a cheap Chinese RGB to VGA upscaler, then in a bit expensive VGA to YUV convertor, just to run low res component on that TV which in tern is upscaled anyway. Of course if I ever get an HDTV, I really want the X-RGB2 since it's very simple and it's RGB to VGA.

Makes me wonder when I get a backward compatible PS3 and I connect it via HDMI will it upscale PS1 and PS2 games to 480p. I sure hope it's only 480p, 720p and 1080p would look horrible with PS1 games.