-Sega dying
-THQ dying
-Microsoft and Sony exploring the possibility of killing off renting and used gaming
-Games becoming more and more expensive to make
-iOS market gathering all the casual gamers, making other gaming companies try to get them back with more gimmicks
-Publishers reluctant to fund games for the PC due to piracy among other things
-Gamer developer relationships becoming more and more strained and losing trust
-growing mistrust in quality of AAA titles due to paid reviews funded by publishers/developers
-handhelds in trouble with the threat of smartphone and other portable devices

I'm sure there's more I could list but that's just what comes to mind. This really got me thinking, especially with these rumors about Microsoft and SONY's next systems not playing used games. CRAZY stuff is about to go down.

I understand that the industry was MUCH smaller in 83 but how is the game industry crashing due to too many poor quality games being released with no way to tell if a game is good or not, and different than what we have today?

Many, if not all "professional reviewers" seem to be giving many bad games undeserving high reviews due to being payed off by the game developers and publishers, so is the game environment really all that different?

What do you guys think?