Originally Posted by
Tanooki
Well with multiplatform you have to look at it from the team who did it and if they were lazy and ported over a weaker Genesis game to the SNES without making any accomodation for the differing audio visual capabilities. Take a game look Boogerman, looks great on Genesis, but the port was quick to the SNES and it's just rough and terrible but gameplay wise is just as tight. Then you get the censorship middle ground of sweaty Immortal Kombat SNES vs MK1 on Genesis where the SNES looks/sounds better, but is hacked to bits, so the Sega wins on that. If censorshop is dropped and teams work from the ground up, again using MK but MK2 this time you see a huge differing situation where the SNES trumps it. And finally some games used a license but got entirely different titles so personal taste wins out...Aladdin is the best example there as they're nothing alike but both fantastic.