Originally Posted by
celerystalker
Samurai Shodown on SNES is ass. The control inputs are the same, but they are sluggish, and the game is eternally zoomed out since they couldn't replicate the scaling. It looks bad and plays worse. The SNES Neo Geo ports are just about all remarkably sluggish, and I'm not talking about slow down. Art of Fighting admirably went after the scaling, but it runs so slowly with such laggy input that it's a comparative mess. The best ports there were easily World Heroes 1 and 2, which are definitely downgraded, but not so severely, and Tradewest's bang-on port of Super Baseball 2020, which made very smart cuts on a few scaling effects and the land mines in the outfield, but it plays really closely to its Neo original, especially compared to EA's horrific Genesis butchering of the game.