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  1. #1
    Pac-Man (Level 10) Nesmaster's Avatar
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    Default Super Mario Maker - DP Level Uploads

    This thread has been a hit over on NA, anyone here playing?

    Super Testing Brothers: D755-0000-0031-E96D

    My first, trying different concepts and seeing what can be done.

    Eno Hsad Eno (Familiarity): 7616-0000-0032-DA9D

    A unique look at 1-1, with some other experimentation.

    Bowser's Castle Redux: DD0B-0000-0034-1A67

    SMW Castle, multiple routes for start. Ambition halted due to level limits.

    Imagine Gemini: 6212-0000-003E-F6EF

    Megaman themed level. Guess which.
    Last edited by Nesmaster; 09-15-2015 at 06:00 PM.

  2. #2
    Pac-Man (Level 10) Nesmaster's Avatar
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    Some relevant info from gf:

    ~~How can I unlock and use costumes?~~

    One of two ways. Either touch the corresponding amiibo to your gamepad or beat the 100 Mario Challenge for a random costume prize.

    To use them drag out the Mystery Mushroom in SMB and then tap it with the stylus (otherwise it selects a random costume).

    ~~What are the object limits?~~

    The limits are quite generous so unless you are intentionally over-spamming something (see "being uncreative") you will most likely not encounter these normally.

    (From MarioWiki)
    Block objects: 2,000
    Includes: Coins, Ground.
    Platform objects: 200
    Includes: Beanstalks, Warp Pipes.
    Warp Pipe warp objects: 10
    Power-up objects: 100
    Does not include power-ups that are inside blocks.
    Enemy objects: 100
    Includes: Goombas, Koopa Troopas, POW Blocks, P Switches, Goomba's Shoes (Yoshi Eggs), One-way barriers, Skull Rafts, Junior Clown Cars, and Moving platforms.
    Arrow objects: 100
    Door objects: 4 sets (8 total)
    Bowsers: 3

    ~~What's this swatting mini game I hear about?~~

    At some point a fly may buzz around your screen. Poke it with the stylus to start the game. It's a throw back to a mini game in Mario Paint for the SNES.

    ~~Can magikoopa destroy the goal?~~

    If magikoopa blasts the goal base (base of the axe or flag pole) it will disappear. But if you defeat that magikoopa it will come back fully functional.

    This game is a sweet value, the LittleBigPlanet of my dreams. You can't do EVERYTHING Nintendo has ever done in a Mario game, but you can do things I don't think they have ever tried. I'd love them to expand with free updates or even paid dlc (Mario 2 engine). I'm enjoying it much more than I thought.
    Last edited by Nesmaster; 09-14-2015 at 09:22 AM.

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    ServBot (Level 11) davidbrit2's Avatar
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    1981: 7752-0000-0029-8B2D

    1982: 61D5-0000-002E-4628

    These should be pretty recognizable.

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    Great idea for a thread! Thanks for posting it.

    I sure wish Capcom wouldn't have cancelled Mega Man Universe. We could have seen this level of creativity with users making thousands of levels for a customizable platforming game 4 years ago instead of finally getting something like it today. I think the large number of Mega Man levels recreated in Mario Maker is proof positive that level making for Mega Man Universe would have been popular, and with MMU being on XBLA and PSN, we probably would have seen quite a few uploads indeed!

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    Insert Coin (Level 0) Dashopepper's Avatar
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    7D61-0000-0022-3D34 Short Old School Level

    98CC-0000-003A-D651 Massive Boat Level (visit the bar.)

    Ill be uploading regularly so if you follow you can see all my levels.

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    Quote Originally Posted by davidbrit2 View Post
    1981: 7752-0000-0029-8B2D

    1982: 61D5-0000-002E-4628

    These should be pretty recognizable.
    Had a good time with those, thanks for sharing.

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    My son made the level below....
    It took me awhile to better it.
    He comes by and beats it carrying the spring thru the entire level.
    The spring is hidden in a block to the left at the very start. I dare you to try it!

    Mario Vs. Magikoopa
    31E8-0000-0053-E7B6

    and this one is one of his first levels:
    Long Lost Luigi
    7221-0000-003F-CE82
    Last edited by MachineGex; 09-19-2015 at 09:40 PM.

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    Great Puma (Level 12) Niku-Sama's Avatar
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    A47C-0000-0049-6B82

    remember you have to beat a level before its uploaded so this is beatable, only a handful of people have tried and none have. I bet some people here could do it.

    some hints.

    there are no hidden blocks
    keep your momentum in the second half
    don't try to jump off of 2 springboards at once

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