My feeling is that Nintendo has aimed their consoles more and more at the casual demographic with each generation, leaving me less and less interested in the process.
The last 2 consoles (as well as the 3DS) are LOADED with shovelware, most of it child-oriented. Look in the online markets. You'll find WAY more pony training games than anything on the Virtual Console or major releases. Now the usual retort to this is "every console has shovelware. Even the NES had shovelware." This is true, but the ratio of garbage to something playable has been much higher than other machines on the market.
Even the first-party Nintendo games are less enjoyable to me these days (except Pikmin 3, which I adored). The 2-D and 3-D Mario games are so easy they practically play themselves. The levels are a breeze to zoom through, and the only challenge is collecting the star coins, which gets old fast. They're great for children, and can be a great game for families to en, but they don't challenge me at all, and the aesthetics are generally uninspired.
I have a deep love for many Zelda games, but the last few have been so similar (and quite frankly, uninteresting to me) that I don't have excitement for them anymore. Look at the ad for the Switch and the footage of Zelda it's showing on there. It's Link fighting dudes on horseback. We've had 4 or 5 games use this exact same premise since 1998, and it's getting old. And making it open world doesn't help much when the setting and core gameplay are the same.
Splatoon is child-friendly Call of Duty. True, the paint mechanic is original and fun for awhile, and I love the setting/language and little touches like the Famicom game when it's loading, but in general it's offering the same online competitive multiplayer that has been done to death. There's really not much innovation there. Competitive online multiplayer is big in the gaming zeitgeist right now. Making a game like this is like low-hanging fruit.
As far as you're hope for "smaller projects", don't count on it. Nintendo takes risks on hardware, not on games. Most of their cheaper titles suck or are rehashes of 30+ year old games. I've felt that Sony consoles have had the most varied and unique libraries since PS2. Sony was way more willing to take a risk on licensing odd stuff. In the PS2 era we had brilliant innovations like the Ico/SOTC games and Katamari Demacy. Gravity Rush is a commercial failure but is and amazing game (if you haven't played it, you should!) Sony Backed Rezogun, and the arcade series on PS4 is quite eclectic. They have City Connection and, Exerion, and now they're releasing obscure Nichibitsu games.
In the end, though, I find the best gaming on the PC. Steam and GOG are a goldmine of unique stuff. Momodoro is an amazing Metroidvania game, and Princess Maker 2 for the PC-98 just got remastered and put on Steam. The Umihare Kawase games are all on there too. There are very few console exclusives anymore. Even the games I bought a PS4 to play ended up on Steam eventually, and with some tweaking run much better.
PC gaming can be frustrating when shit doesn't work, but the end results for your investment are fantastic. My advice to anyone would be to build yourself a midrange PC. It'll probably still perform better than the consoles (especially since you can adjust settings depending on your taste for hi-res effects or a higher frame rate) and you'll have access to so much more.
In short, not only am I unimpressed with the switch hardware, I'm not even confident that Nintendo will be producing compelling software. They are so risk-averse that they've just been shoveling out rehashes (or remakes) of the same 5 or so franchises for the past 10 years.
Edit: These are my opinions and impressions, and I am not peddling them as facts. Also, sorry for the long post. But if Tanooki can do it, I can too