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Thread: What Games Were Better on Genesis Than on SNES?

  1. #61
    Peach (Level 3) NeoVenom's Avatar
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    Quote Originally Posted by Jasoco
    Aladdin does not count as it was two completely different games by different companies.

    Capcom's SNES one had beautiful graphics, but simplistic platformer gameplay.

    Virgin's Genesis one had more cartoony looking graphics and animation and more advanced gameplay.

    But in the end, the Genesis' ending sucked ass, looked shitty and just blew. SNES version's battle was more fun, more beautiful and was satisfying.

    I've played both and beaten both. SNES still won that one.
    I thought both versions were made by Capcom. That explains a lot.

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    Out of this world

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    Strawberry (Level 2) CreamSoda's Avatar
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    Toy Story, The Genesis version has much more reponsive and tighter controllers then the SNES version.

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    Key (Level 9) fishsandwich's Avatar
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    Sad to say, the 32x version of Mortal Kombat II STILL isn't as good as the SNES version. It has washed-out backgrounds, a shitty soundtrack, and it's missing little things that are smoothly intergrated in the SNES game.

    SCOOBY DOO is two different games... the one for the SNES is dull and common, while the Genesis game is actually pretty good but hard to find.

    Cheers

    Thanks for indulging my gaming habit when I was young, Dad. You were the best. I miss you. ~David Barnes 1926-2007~

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    Pretzel (Level 4) Cirrus's Avatar
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    Quote Originally Posted by Atariguy
    I don't think that Shadowrun should be on this list. The SNES and Genesis versions are two entirely different games based on the same liscence. They really should have had different titles.
    I agree. Add to that "Aladdin," which can't be compared either. Although the Genesis version is much better, IMO.

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    Quote Originally Posted by Predatorxs

    Noway, the Genesis six button pad had shit all on the snes controller! Plus sega had to make a pad to play the game, since the original only had 3 buttons,

    All the street fighters on the snes murdered! all the genesis ports of SF2 and Championship edition wasn't on the snes either
    Did you mean "the Genesis six button pad shit all over the snes controller"? Because if that wasn't a typo...then you make no sense. I don't remember the arcade SF2 machines having fierce and roundhouse buttons located on top of the machine. Maybe it was a local thing, but our SF2 machines had two rows of horizontal buttons--three punches over three kicks. In fact, it's basically exact same layout the Sega 6-button controller used! Heh heh..

    I laugh when I think of the the Super Advantage ad where they redesigned a SF2 control panel to resemble the layout of the Super Advantage, so that they could claim that the Super Advantage had the same layout as arcade SF2! It's god damned ridiculous! I think I have an scan somewhere. Let me find it...

    Oh, and the Sega 6 button had a far superior d-pad as well. And something about "ergonomics", or something..? Can't remember the word..


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    Found it:
    [img]http://www.photodump.com/direct/wavelx/superadvantage1.jpg
    [/img]

    Tee hee!

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    Let's try this again, since I can't edit and fix the img tag



    Guffaw! Chortle! Snicker!

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    One final note to everyone in the universe who has ever fucked this up:

    THERE IS NO SF2 "CHAMPIONSHIP EDITION"

    THERE IS ONLY "CHAMPION EDITION"

    ALSO, "NUCLEAR" IS NOT PRONOUNCED "NUCULAR"

    AND "ATM MACHINE" IS REDUNDANT

    THANK YOU.

  10. #70
    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by Wavelflack
    Oh, and the Sega 6 button had a far superior d-pad as well. And something about "ergonomics", or something..? Can't remember the word..
    LOL

    Well, the SNES controller has those nifty, handy-dandy shoulder buttons. Had the Genesis controller included them there would be no discussion here, period :)

  11. #71
    drowning in medals Ed Oscuro's Avatar
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    Quote Originally Posted by Wavelflack
    THERE IS NO SF2 "CHAMPIONSHIP EDITION"


    I used to want to screw this one up all the time. Oh boy

  12. #72
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    We had "mode".

    I think it got used about as often as the superfluous shoulder buttons ever did (prior to SF2, of course).

    "Look! I can shift the map left and right! Thank you Nintendo!"

  13. #73
    drowning in medals Ed Oscuro's Avatar
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    Shoulder buttons were useful for F-Zero (and other third person games; I can think of at least one Super Famicom game that was really pretty horrible but used it...FPS games as well). If only your characters were more spry in Run Saber, I'd say there as well

    Mode, though... :/

    Shoulder buttons would've been awesome for Forgotten Worlds, though.

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    Oh, and don't forget Contra III's rather odd top-down level!

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    Oh, okay. Fine. Be all fair-minded about it and everything.


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    Black is a much cooler color than gray, especially because it doesn't go brown, don't you think? I'm playing a GAMES CONSOLE, not a freaking PCjr! I want stuff to be stylish like my VCR.


  17. #77
    Peach (Level 3) ghostangelofcky's Avatar
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    Genny, They just have more of a retro feel and look to them

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    Peach (Level 3) SMB's Avatar
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    I liked Earthworm Jim 1 & 2 better on Genesis, it just feels...right

  19. #79
    Pac-Man (Level 10) NintendoMan's Avatar
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    Quote Originally Posted by Evan
    Aladdin was better on the Genesis, but it was a completely different game from the snes version.
    Yes, they definately were completely different games. I got the snes version back in the year it was released, and didn't get the genesis version until this year! Got it brand new for 15 of ebay.
    I would have to say I still like the snes version better.

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    Great Puma (Level 12) Jasoco's Avatar
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    The boss battle on the Genesis version sucked in comparison though.

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