A shameless bump just to keep everyone aware of what's available.
Doc
A shameless bump just to keep everyone aware of what's available.
Doc
Just out of curiosity, how many prototypes on average were made for each game that we know of? I assume lots and lots of prototypes were either thrown out after the final version of the game was released or are still locked in some developers/distributors vault. The fact that these carts are even available in the open market is kind of odd considering where they came from. Too expensive for most people, although understandably so.
Why don't you go play in the other room. Why don't you BURN IN HELL!! - Stewie.
I think some game houses sent preproduction copies to reviewers and a lot of those got out into the wild as well.
I'm not sure how common it was to have customers help you debug prerelease versions (as it is today with PC software), but you never know.
drgraffx, I pmed you.
DreamTR...
Check you mailbox... finally got the pix ready to go.
Doc
Sent you email again .