What were the most advanced games that worked with DOS? Pentium and 16MB+ memory required games?
What were the most advanced games that worked with DOS? Pentium and 16MB+ memory required games?
Elder Scrolls Legend: Battlespire comes to mind. it requires a pentium as well as at least 16MB of ram. then again it is a DOS game released in 1997 after it was pretty much superseded by windows95
wiki says this
"The game requires a DOS emulator in order to be run on modern operating systems. However, given that it is one of the most resource-demanding DOS games ever released commercially, as of 2009 the emulation overhead causes even relatively modern PCs to run the game sluggishly in an emulator."
you and your friends are dead GAME OVER
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It's so hardcore even DOSBox can't run it well.
Quake, Tomb Raider and Carmageddon had rather steep requirements: 100mhz, 8-16mb ram. Could run on less but not well. Even more steep if you consider their 3DFX mode, since they'd need a Voodoo card that way.
Prost Grand Prix 1998 is another I've heard, think it was only in Germany but had steep requirements for DOS, about the highest I'd seen.
Bethesda's SkyNET, maybe?
http://en.wikipedia.org/wiki/SkyNET
Like Battlespire, it also uses this XnGine engine.
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
Chasm: The Rift also is pretty demanding. It will run on pre-pentium/K6 hardware, but not that great at all.
http://www.youtube.com/watch?v=6um_a-Nhts8
Wow, the original Fallout needs a Pentium 90mhz and 32MB of RAM! I remember the box for Heroes of Might and Magic II claiming it only needed 8MB but it needed 16MB to be playable.
I paid $300 for an 8MB DIMM (bringing me to 16MB) strictly so I could get the full animation set in Primal Rage. Ridiculous!
Yes, especially for Primal Rage.
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
My vote goes to Quake 2 or Unreal.
strange. I strongly remember running these from dos, but you're right! The human memory is a weird thing.
Then my vote would be for quake. Either that or the 11th hour. I don't remember if that game had high system requirements or was just plain weird, but I could never get that thing running properly on my 4x cd-rom.
try screamer rally. You need a p2 at least and a high end vga card to run 640x480 software mode. There was a voodoo2 patch for the best experience.
The 11th Hour and Wing Commander Privateer were two games that were always a pain in the ass to get to work smoothly for me. Also El-Fish was a massive glutton that would take hours to render fish unless you had a solid system.
What's with all these games needing 4+ megabytes of RAM? I thought 640k was more than enough for everybody.