reminds me of scud by segasoft, or over head view on some fps games. cool idea.
reminds me of scud by segasoft, or over head view on some fps games. cool idea.
I like the new theme. I do like the how you have new music for all the different themes. This game keeps getting better and better!
Hi all!
Could 2010 be devoid of surprises for BOH players? Of course no
Today sees the release of update9, which:
* adds secret missions, i.e. missions that remain hidden until one or more other missions are completed;
* reworks hidden passages so that they follow the orientation of barriers and are / can be perfectly unified with them;
* re-adds trembling to fixed lights;
* improves video modes suggestions by indicating also the optimal zoom factors;
* forces recalculation of global time also when 0:00;
* retouches themes;
* improves missions "getting started" and "unequal alternatives";
* fixes mission "watch your step!" (it had been left in a test/altered state);
* fixes pits near barriers (in some cases they may have looked weird);
* adds two new missions;
* adds the latest expansions;
* updates the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Please also note that, on this occasion, all the other update packages have been reworked: besides better installers/updaters, they now include also all the expansions, so that it is no longer necessary to install the latter manually.
I love the new update. This game is amazing fun, and I look forward to future updates.
-mike
Hi all,
I'm very happy to bring more juicy news, which can be summed up in a couple of words: 10 updates! It's a big achievement which is self-celebrated by the massive amount of improvements brought by update10, released today.
More specifically, this update:
* adds acceleration to the turning of the main character when standing (allows to turn by small degrees and, at the same time, to change totally direction more quickly);
* makes enemy fields harmful like traps;
* adds sound effects to enemy fields and conveyor belts;
* improves the sound volume balancement of clusters of squares (enemy fields, conveyor belts and traps);
* intensifies the hit sparks effect;
* increases a bit the weapons shoot rate (so killing enemies is a bit easier);
* replaces the "USE ENHANCED/STANDARD WEAPONS" option with the "DIFFICULTY: normal/easy" option, which affects also the spawning rate of enemies;
* removes the "ENABLE/DISABLE BARRIERS" option;
* adds the "NAME REQUEST: once / per session / always" option;
* adds walls graphics to the themes "C64", "default" and "warm";
* extends the illumination range of rotating lamps;
* adds music and recoloring of graphics to the mission report screen;
* adds 10 new short pieces of music;
* improves some graphical elements, sound samples and music pieces;
* simplifies menus and adds the number of the non-secret missions;
* modifies the automatic theme switching so that it will not occur after selecting another video mode or another different automatic theme switching option;
* optimizes slightly the graphical engine;
* adds a new secret mission;
* makes some minimal changes to a few missions;
* updates and improves the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website at www.bohthegame.com.
The demos have been updated to reflect the changes.
Enjoy!
To who likes secrets
Easter is coming and - guess what - there are two Easter eggs hidden in BOH, but nobody found them yet... who will be the first?
(If nobody manages to discover them and anybody is interested, I'll reveal them on Easter.)
Last edited by saimo; 04-01-2010 at 07:20 AM.
Hello,
tomorrow is Easter... and also BOH's birthday! To celebrate such a happy day, I thought it would be nice to let more people get hold of its sexy package at a cheaper cost: so, starting April 4, 2010, worldwide shipping is free for orders of 2 up to 6 copies!* This means that two or more friends can place a single order and receive their copies comfortably at home at the same price they would have paid if they had picked them directly from the shelf of a store! Moreover, the offer extends also to customers of the digital copy, who, as usual, just have to pay the price difference with the physical copy.
Happy Easter to all!
*The offer is not valid for companies. All the copies are sent in the same parcel to a single destination.
Last edited by saimo; 04-03-2010 at 08:27 AM.
Hello,
since more free time is coming with the summer, I thought I'd provide BOH players with some additional fun - and, while at it, I also made it a little bit easier to beginners
So, I have just released the update11, which:
* adds the aiming device (a tool that shows the shooting trajectory);
* allows to restart from the last phase played when difficulty is set to "easy";
* adds 2 new missions;
* refines light casting;
* enriches and extends the menu music of the theme "underground";
* retouches the menu music of the theme "default";
* adds the Danish translation;
* improves the translations;
* fixes the "mood" of the ending;
* updates and improves the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
Last edited by saimo; 06-08-2010 at 08:54 AM.
Hi,
since the previous update brought to surface a couple of nasty bugs (as reported by a few users, whom I wholeheartedly thank), I fixed them and seized the occasion to raise the number of missions to 40 and to add a new translation!
More specifically, this update:
* fixes 2 bugs that could cause crashes;
* adds 2 new secret missions;
* adds the Polish translation;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website at http://www.bohthegame.com.
The demos have been updated to reflect the changes.
Finally, a couple of addresses for who wants to follow BOH directly:
* Facebook: http://www.facebook.com/pages/BOH/99598418583
* Twitter: http://twitter.com/bohthegame
As always, enjoy!
Hellooo,
for both those who are having a great gaming time now and those who will back at their computers after the summer, here is one more massive update that takes BOH to yet another level
More specifically, this update:
* adds world standings: the game can send automatically the local records to a global server that keeps the real-time standings of all the players in the world who make use of this new feature;
* adds a new tile kind: the message point, i.e. a location that reveals a message (a hint, a riddle, a part of story, etc.);
* uses the messages points to make many missions more intriguing and to improve the tutorial missions (which have also been slightly modified for greater effectiveness);
* adds the theme "pyramid";
* adds 5 new missions;
* adds the possibility of specifying a success epilogue and a failure epilogue for each phase;
* reworks automappers: the more powerful one now covers the same area of the other one, but provides also an alternative rendering mode whereby the map reflects faithfully the actual colors of the tiles;
* makes movements of enemies clearer;
* allows the RM to open locked passages and exits only when facing them;
* removes sidestepping;
* makes [SPACE] the default automapper key;
* makes the alignment of menu texts definable by the theme designer;
* improves a few strings in some translations;
* improves and updates the manuals;
* applies various other changes.
The update can be downloaded for free from the DOWNLOADS page of the official website.
The demos have been updated to reflect the changes.
As always, enjoy
Little notice to all
Unfortunately, yesterday, not long after the announcement of update13, the provider did some maintenance and this made BOH's website unreachable for some hours. Sorry for the inconvenience. The website now can be accessed without problems (hopefully).
any chance of getting this as a xbla / psn title?
I see this game is on sale on Impulse this weekend:
http://impulsedriven.com/boh
Would someone other than Samio care to offer his endorsement at this time?
"There is much pleasure to be gained from useless knowledge." --Bertrand Russel (attributed)
Hi everybody,
this time I'm disturbing you for a little request - I hope I'm not doing any harm.
I'd like to invite who deems BOH worthy of such request to vote for it in the first phase of the Indie of the Year Awards (only the first 50 games pass the phase).
To vote it's enough to go to BOH's page on Indie DB and click on the big VOTE FOR THIS INDIE button. Important note: who is registered on Indie/Mod DB should vote after logging in, as his/her vote will count more.
Thanks for your time and, obviously, for voting!
Hello,
I'm very happy to report that BOH passed the first round of the Indie of the Year Awards!
Now, if you wish to help BOH make it to the finals, just:
1. go here;
2. click on the "Adventure" category in the "TOP 100 RELEASED INDIES OF 2010" list;
3. locate BOH's line (it should be the third);
4. click on "VOTE".
(And, if you can, spread the word!)
It's easy and, like before, no registration is required!
Thanks once again!
P.S. I'm seizing the chance to inform you that I've recently released a 20-minute game session video - if you'd like to give it a look, go here.