We did two Konami games back to back, Sunsoft shows they can too.
Hebereke Poipotto (sp?) is a puzzler featuring more cute characters, this time a frog, marshmallow, cat and penguin.
If you played Dr. Mario, it's like that. It's not your typical puzzler as when you start out playing (either in the 1P or 2P vs. mode) there are junk objects already in place. The colored blobs come down two at a time and can be rotated clock and counter clockwise.
An interesting twist is gravity means nothing to these blob colored guys. They can suspend in mid-air! You can also push it down but it takes a few blobs.
The graphics are worse than your typical Saturn puzzler. It's not bright or bold... it's just... there. It looks like an early SNES game.
One thing that really irks me is the way blobs disappear. Only a straight line works! Vertical or horizontal. You have to connect 4. So that means 4 in a square shape does nothing! This is annoying and ruins the game's chain-factor.
This is a very bare bone game, with only the story mode and 2P mode (with handicap options to make adjust speed)
Overall I found this game quite disappointing. It's different (in a not-so-good way) and it isn't quite as playable as other puzzlers available on the Saturn. I'd skip this unless you loved Dr. Mario and/or must have every puzzle game made.
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DOOM
Ah the classic FPS that redefined a genre. I have very fond memories of the original PC version and the Saturn one has always had a bad rep. The US and PAL versions anyhow... so how is the JPN version? Is the framerate as bad as people say?
I had fun with this game. I was quite surprised myself. I believe the JPN version was released after the US and PAL versions. I never played the latter two versions so I can't compare, but the JPN version has light-sourcing (though not as impressive as PowerSlave) and a 2 player link up mode. As far as I know, the PAL and US versions did not have a 2 player mode (though the US version had a false advertisement on the back of the box saying it was 2 players)
I played thru the 1st episode and there are little tweaks in how the stages look. For example, the last stage in Ep 1 with the 2 Baron of Hells, the doors they come from, there's a mutilated body with blood all over. I do not recall that from any of the PC versions.
The framerate? OK it's not hot like PowerSlave but I found it playable! Maybe the JPN version was improved slightly from the US and PAL versions??? But the framerate that so many complain about (2 monsters on screen, everything snail pace) did not appear to be the case for the JPN version.
Still, unless you're a hardcore Doom collector you should probably skip this. On the other hand, killing a Baron of Hell with a shotgun on a Saturn pad is sickeningly cool.
On the back of the JPN version box, John Romero, Doom's creator said "Best Doom Yet!"
I don't know what he was thinking but it isn't half-bad.
Heh, I actually flinched in my seat when I first came face-to-face with a Demon. Didn't see his ugly mug coming!