Dirt Trax FX pushes around a lot of polygons for a SNES game... I'd guess that any game with a built-in chip to speed up processing is going to be more technologically advanced than a game that is chip-free. It looks like crap now, but it was way cool back in 1995 or whenever it was. Confuses the hell out of emulators, too.

Street Fighter Alpha 2 has great animation (something about a built-in chip again, this time doing something with the memory compression) but there's a lot of slowdown.

Wasn't Ultimate Stuntman for the NES pretty near early 16-bit in terms of graphics, or was I high at the time?

Fish Sandwich