View Full Version : PS3/X360/Wii - any of these use 64-bit CPUs?
veronica_marsfan
05-29-2007, 04:58 AM
Or are they still using classic 32-bit addressing/CPUs? (Like a PC.)
bcombee
05-29-2007, 04:54 PM
The XBox 360 uses a 64-bit PowerPC architecture, similar to what's in the G5 PPC Macintoshes, but with multiple cores. Instructions are still 32-bits wide, but it can directly access 64-bit values in memory.
The Wii uses a slower PowerPC but an upgrade from what's in the Gamecube. I think it's primarily a 32-bit device.
The PS3 uses a totally different architecture called the Cell. This uses a technique called VLIW (Very Long Instruction Word) and most closely resembles the Intel Itanium architecture. It's also has multiple cores running at once.
veronica_marsfan
05-29-2007, 05:55 PM
PowerPC == 32 bit
So the Xbox360/Wii are still using 32-bit instructions.
How do you know PS3 is similar to the IA64/Itanium processor? The Cell was not developed by Intel, so I am doubtful that it has any connection to Intel's CPU. In fact wikipedia says, "Both the PPE and SPE are RISC architectures with a fixed-width 32-bit instruction format..... a Cell word is defined as 32 bit." Therefore:
PS3 == 32-bit instructions too.
So today's consoles are just like the previous PS2/Xbox/Gamecube/PS1/N64 consoles..... still using 32 bit instructions sets & words. Thanks for the info.
icbrkr
05-29-2007, 07:36 PM
Might want to do a little research on the net. PowerPC 970s are very much 64 bit chips. Are we going to have a big ol' "Why MOAR bitz is bettah?" argument again? I'd like to grab some popcorn for this one.
badinsults
05-29-2007, 10:19 PM
Having a 128 bit processor is likely a bit excessive. The Dreamcast and PS2 both had them, I believe.
njiska
05-29-2007, 10:40 PM
Having a 128 bit processor is likely a bit excessive. The Dreamcast and PS2 both had them, I believe.
Not for the CPU but for the GPU.
veronica_marsfan
05-30-2007, 05:42 AM
Might want to do a little research on the net. PowerPC 970s are very much 64 bit chips.
Do either the X360 or the Wii use the PPC970?
Nope [according to wikipedia]
So non-relevant. They use 32-bit versions of the PPC.
icbrkr
05-30-2007, 07:43 AM
Do either the X360 or the Wii use the PPC970?
Nope.
So non-relevant. They use 32-bit versions of the PPC.
Soooo....
If you knew the answers to this why'd did you bother posting the question again?
veronica_marsfan
05-30-2007, 08:25 AM
Soooo.... If you knew the answers to this why'd did you bother posting the question again?
I didn't know the answers at that time.