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Aswald
06-01-2007, 02:58 PM
The replies to my "Prehistoric Isle 2" from 1999 post were interesting.

Just how does the Neo-Geo stack up against the current systems, such as the X-Box 360 and Playstation 3? In various aspects...

Vectorman0
06-01-2007, 03:20 PM
Talk about a broad question. You can't even start to compare the two, it's like comparing Super Mario RPG to Halo 2.

cyberfluxor
06-01-2007, 03:45 PM
Comparison of hardware:
Neo-Geo AES specs (http://en.wikipedia.org/wiki/Neo-Geo_AES#Specifications)
X-Box 360 specs (http://en.wikipedia.org/wiki/Xbox_360#Hardware)
Playstation 3 specs (http://en.wikipedia.org/wiki/Playstation_3#Hardware)

Power-wise the AES would be considered worthless against the Xbox360 and PS3. With entertainment the Neo-Geo has run its course and therefore has a better selection at the moment. For someone counting their cash, forking out for a console is cheap with the AES but after buying some games it'll begin to hurt your wallet. How well game were adapted to a system in using its potential hasn't even begun with the new generation so there's nothing to be touched there as of yet.

Aswald
06-02-2007, 01:58 PM
I was thinking in terms of various kinds of games. One-on-one fighters? RPGs? Games like Crash Bandicoot and Spyro the Dragon, with its various 3-D angles? Memory, access speed? Ability to handle on-screen motion, picture quality (polygons just lack something), colors, etc., in a practical sense?

As with the ColecoVision and Atari 5200, tech-specs don't mean everything. This sort of question can only be answered by players and people familiar with real programming. Like here.

ubersaurus
06-02-2007, 02:13 PM
The replies to my "Prehistoric Isle 2" from 1999 post were interesting.

Just how does the Neo-Geo stack up against the current systems, such as the X-Box 360 and Playstation 3? In various aspects...

Smaller game sizes, can't do true 3d for shit, low resolution sprites vs high resolution sprites, no online functionality, limited buttons, the list goes on and on.

Quite simply the neo geo is outclassed. Maybe it held up in terms of 2d during the saturn/ps1 era, but since then the systems have been capable of better 2d games, and 3d games that the neo can't do.

Kitsune Sniper
06-02-2007, 02:38 PM
I was thinking in terms of various kinds of games. One-on-one fighters? RPGs? Games like Crash Bandicoot and Spyro the Dragon, with its various 3-D angles? Memory, access speed? Ability to handle on-screen motion, picture quality (polygons just lack something), colors, etc., in a practical sense?

As with the ColecoVision and Atari 5200, tech-specs don't mean everything. This sort of question can only be answered by players and people familiar with real programming. Like here.

Well, it's definitely got the upper hand in regards to fighting games. :D

But in other aspects... not much can be said.

bangtango
06-02-2007, 07:41 PM
A better debate might be how the Neo Geo stacks up to another relatively high powered cart system like the Atari Jaguar. Forget about their libraries or controllers and just focus on the specs.

See, we could had this debate solved long ago. The problem is that the kid who started the thread "which old systems is the most powerful" forgot all about the Neo Geo when he was ranking all of them :wink 2:

XianXi
06-03-2007, 07:36 AM
The best answer for your question is, the Neo Geo was ahead of its time. No system at that time was even close to the power of the Neo Geo.

The technology in systems today are almost identical but of course they each have their pros and cons.