Log in

View Full Version : The CGE2K2 Experience, Part I and II



digitalpress
08-13-2002, 05:47 PM
Well, I'm back. Miss me?

Sorry about the site AND the forums. As luck would have it, our forum admin Larry (retrogmr) was at CGE2K2 and if you hadn't heard, the server suffered a simple power outage, unfortunately there was no one on to turn the damn thing on. Sucks, but we're back.

Let me begin by saying that CGE2K2 was an incredible success. Though we didn't quite reach the 'growth' numbers we'd hoped, we did grow a teeny bit, which is incredible given the nation's economy and the fear of flying brought on by 9/11. Well over 1000 guests and a bit higher than last year's attendance.

I'm still a bit groggy, just got back in this morning but let me share with you a few of the highlights of the trip TO CGE... from New York to Vegas, over 2900 miles total - via a 17' U-Haul truck.

EPISODE I: The Trip

We didn't get out of NY until late afternoon on Monday, since we had to pack the truck up with stuff from both my house (museum items and the kiosks purchased at PhillyClassic) and John's (7 arcade machines), but we did manage to make it to western Pennsylvania by nightfall. We were beat from the moving of heavy objects and called it a night around 11pm. Just before pulling into the hotel, we noticed a faint aroma of anti-freeze. It dissipated as quickly as it appeared, and we were on the alert.

At the break of dawn we were back on the road, but hadn't gotten much further than eastern Indiana when we noticed the antifreeze scent was back and this time it wasn't going away. It wasn't long before a fine mist was pouring through the vents under the dash and near the defroster. It looked like a scene out of Mission Impossible, really. Scott surmised that this was a heater problem, since a trickle of liquid was also streaming from the passenger-side floor. We pulled over, and there I witnessed his truly MacGyver-like skillz.

He cut the coolant hose running to the heater and routed it around the unit, clamped it back into the circuit and we were off again, with only about an hour lost in the process. The mists subsided, there were no more smells (outside of the normal men-trapped-in-truck variety), and we were back on the road.

If you read the CGE forum then you know about the bigger breakdown in Illinois. We were waved off the road by civilians shouting out of their window. We pulled over with them and they explained that they saw one of our back tires flopping around like a rag. It was BLOWN. We could not afford to ride the heavy truck with just one wheel on the back driver side, so we pulled over and waited for the U-Haul people to come and repair it.

It was a long wait. 4 hours or so were lost.

Once we finally got back on the road we hit traffic immediately - the interstate in Illinois is a MESS, and we lost more time thanks to some construction and an opposite-side of the road accident, but after another 2 hours or so we were making progress again. By nightfall we had only reached Des Moines, Iowa and stopped there for some rest. We were about 8 hours behind schedule.

The next day (Wednesday) was all about catching up. Through Iowa, Nebraska, and Colorado, we cruised. One of the trip highlights was driving into the Denver area during a massive lightning storm and stopping at the peak to eat. If you've never driven through I-70 Denver, you've never seen the most absolutely gorgeous interstate drive in the country. I've been along the Pacific Coast's rich scenery but it's nothing compared to the majesty that is the rockies. Mountainside communities, highway-side rivers, and ski lodges surround the winding roads of central Colorado. I think Scott is going to be moving there permanently. We camped out in southern Colorado (Grand Junction) where we also surmised that Colorado women are the hottest in the nation. Hence, I think I am goint to be moving there permanently as well, after my ten-year contract with my wife expires this November :)

We really needed to be in Vegas on Thursday and Scott took the entire drive through the desert as we crossed Utah and southern Nevada en route. Somewhere along the way we discovered what was to be our longest distance between two rest areas: 106 miles in central Utah. It's more than JUST a desert. It's a goddamn graveyard of nothingness. We had Vegas to look forward to and DEVO playing in the background so there were no worries.

We arrived in Vegas late that afternoon and with surprising energy. We helped a bit with setting up (though the volunteers who arrived earlier that day had taken care of the pipe and drape set-up) and met some of our forum members. I met Mat (Mayhem) for the first time, and Larry (retrogmr), Dave W (Portnoyd), Dave G (Arcade Antics) and Matt (Tempest) were already there by the time we got into town as well. A dinner, a hearty handshake, and the "trip" was over.

The rest of the pre-show details.... to be continued.

Raedon
08-13-2002, 07:50 PM
make with the part two. Post some pictures of the booths and the naked drunkin chicks at the parties! In fact, forget the booths.

kainemaxwell
08-13-2002, 08:16 PM
Sounds like the makings of a movie! Make with the pictures and script treatments!

Cafeman
08-13-2002, 09:46 PM
Wow, that's some Road trip story already. It's always something though, isn't it?

That is one LONNNNG haul.

Sly DC
08-14-2002, 07:50 AM
Reading this story makes me think of the movie "The Wizard" but in DP style, LOL!!!

So Seems that Joe and Scott likes mountains, woods, etc...?? Since Joe calls me Mountain Boy (for some reasons...), before moving in Colorado, YOU have to come visit Canada (specifically Quebec Province) at least one time, try out the scenery, the beers (talk to Willy about this), and the women too.

And this will give me a chance to whip your ass Joe....* evil laugh!! * :twisted: (not litterally speaking of course!, lol!!)

Sorry if i don't post quite often here but things in my life just began to change and it's all for the better (finally!). I fell like i'm on the top of the world....(pun intended!!) :)

YoshiM
08-14-2002, 08:35 AM
Heh! Almost sounded like scenes from a sequel to "Fear and Loathing in Las Vegas".

"The shouts of the crowd echoed through the canyons of our already weary minds. Perhaps it was the sun, or a hallucination from the anti-freeze fumes. Either way, Scott pulled over to the side. I clasped onto his shouler and tugged on his alcapulco shirt."

'We can't stop here, man! This is bat country!'

digitalpress
08-14-2002, 09:15 AM
EPISODE II: Pre-show

Things began to look bad for the Digital Press booth after I made a call to our spokesmodel Ariel Andrews. Her fiancee/bodyguard picked up and said he'd been trying to get in touch with me for the past 3 days (I was on the road, see Episode I). Ariel was involved in an accident a few days earlier, her truck and her body were pretty beat up. He offered to come anyway but I didn't see a reason for it. That pretty much shot our Jeopardy game out of the water, too. Oh well, at least she's not seriously hurt, and there's always next year.

An uneventful evening with the big group at the Lone Star Steakhouse followed by some last minute room set-up and we were prepared for Friday, when the vendors come in to set up their displays.

Friday was for the most part uneventful as well; it's always good to see Albert from AtariAge, Joe Cody from Atari2600.com and Bruce from B&C. I met Frank "TheRedEye" Cifaldi on Friday as well. Fortunately the DP booth had no problems with Collector's Guide and Tony Fox CD shipping, plenty were there for all. In addition, I had packed up half of my extra stuff and turned out to be THE place to buy Super NES, Genesis, and 3DO games this year, an area I always felt was lacking at CGE.

The last responsibility on Friday is hosting the Alumni Dinner, which is held in honor of the keynote speakers in the restaurant adjacent to the Expo ballroom. This is often a source of stress for me personally, because it involves giving a speech to a room full of icons that I've looked up to for so many years. I do a fair amount of public speaking in my job, but those are easy by comparison. It makes a huge difference when you hold your entire audience in high regard... lots of pressure. As a result, I usually drink myself into a cool stupor. Managed this pretty well this year, didn't go overboard, and got through the night without a hitch. The highlight of the dinner was awarding David Crane his "Lifetime Achievement" award: a Japanese table-top slot machine which houses an Atari 2600 Jr - the tumblers replaced with a tiny monitor and the game Slot Machine (Crane's second game with Atari) modified to not only play with the slot machine's buttons but also hacked to display "DC" inside of the TV icon on one of the video "tumblers". He seemed genuinely grateful to receive this, and the award stayed in the CGE Museum for the weekend and was a great conversation piece. After the dinner I invited all of the DP Forum peeps who were hanging around after their get-together to the bar for some free drinking. Met Lia (LiaB), Ward (Wardmeister), Keith(Raccoon Lad), "RetroYoungen" (forgot his real name already!) and Kevin (K8Track) for the first time, and Jaime (POG), Tim (Sniderman), and Nate (anotherfluke), who I'd met before. It was quite a re-union!

Last stop on Friday's tour was our traditional flock to whatever party we've caught onto. We're no longer unexpected, it seems, which means our strategy will need to change next year. Albert and the AtariAge crew had plenty of beer, everything was still rolling along, and we stuck around for a few hours before finally turning in for the "big show" the next day.

Later: EPISODE III: Saturday

D_N_G
08-17-2002, 06:44 PM
Kinda like waiting for the next Star Wars to come out... Highly Anticipated Part 3 :shock:

punkoffgirl
09-25-2002, 11:51 PM
DAMN that sucks that part 3 was lost in the crash! Joe, you didn't happen to save that anywhere, did you?

digitalpress
09-26-2002, 07:55 AM
I didn't :(

But I did a synopsis of sorts in Tips & Tricks November 2002 (out next month).

ventrra
09-26-2002, 09:22 AM
I saved part 3 :D

Digitalpress said:

EPISODE III: Showtime

Did I ever tell you the story about the time John, Sean, and I decided to shake everyone's hands as they entered the show floor on Saturday? After an attack on my nerve endings that included sweat, cold clams, and what may or may not have been dog feces, I walked away from that idea, never to return again. Instead, we just stand politely near the entrance and let people flow in.

The biggest thrill with setting up a show like this is watching a crowd pour into it. I can't explain it, but it's very satisfying. Many faces I knew, and many more that I didn't. THIS is our army of classic gamers, about to undertake in the year's most important event.

Booths were very well set-up and stocked this year (with one curious exception, VideoGameBible had no banner, signs, or really even much product and were "done" by noon that first day); the AtariAge booth looked phenomenal, Albert and the gang did a great job getting things set up there. Lots of good product about, including the usual fine selection from B&C Computervisions, Atari2600.com, Telegames, Songbird, and many more. The addition of more smaller tables meant more varied products as well. There was really TOO MUCH to buy this year. That's a good thing.

In addition to the era's games for sale there were over 20 NEW titles released at CGE this year, including an interesting assortment of unreleased "discovered" titles and homebrews. Here's a quick list for ya (they're for Atari 2600 unless otherwise noted):

Holey Moley (2600.com)
Snow White and the Seven Dwarves (Retrodesign)
Realsports Basketball (Retrodesign)
Pick-Up (CGE)
Crack’ed (CGE)
Save the Whales (CGE)
CubeQuest (CGE) – Vectrex
V-Boxing (GDG) - Vectrex
Space Treat (DP)
Vec-Caves/Spike’s (Mark DeSmet) - Vectrex
Berzerk Voice Enhanced (Mike Mika) - Berzerk hack
Thrust Plus: Special Edition (Thomas Jentzsch) – uses driving controller and custom foot pedal
Mr. Roboto (Paul Slocumb) – Berzerk hack
Mental Kombat (Simon Quernhorst)
Castle Blast (Ronen Habot) – Atari 5200
Haunted House II 3D (John Swiderski) – Atari 5200
Go Special Edition (oldergames.com) – CD-i
Plunderball (oldergames.com) – CD-i
Jack Sprite vs. Crimson Ghost (oldergames.com) – CD-i
Space Ranger (oldergames.com) – CD-i

The Keynote speeches featured a widely varied group of speakers, and though I didn't get to see them personally, cassette tapes were made available so I've at least been able to HEAR them. The Activision guys and the Intellivision guys always seem to come up with new stories for their keynotes, and each group is very entertaining. Al Alcorn (the man who designed Atari's arcade version of Pong, and was highly responsible for Atari's rise to success) and Warren Robinett (another early Atari employee who designed the first video game "easter egg" in his game "Adventure") also had memorable tales to share from those early days at Atari.

Inbetween keynotes you might step back onto the floor to play some arcade games, and sweet lord Jesus there were a lot to choose from. Rare stuff, weird stuff, great stuff. A wonderful variety of styles and eras. I don't think I'd ever seen a "Wacko" coin-op before, and the one at CGE was MINT. Many other standouts: a gorgeous "Computer Space!" in perfect working order, a sit-down "Night Driver", unusual laserdisc games like "Cliffhanger" and "Super Don Quixote", and many of the familiar sights and sounds of arcades past including "Frogger", "Punch-Out!!", "Robotron: 2084", "Space Invaders", and about 50 more. I could have spent all day playing.

CGE tried something a little different this year, introducing live entertainment to the visitors. At noon, there was a lunchtime "Micro-palooza", where two of the bands played full blast. The Minibosses really kicked ass, great stuff that had the whole floor hoppin' (though I'm not sure the floor's vendors were as excited about all of this). DP's Larry Anderson donned a giant Pac-Man costume donated to CGE by Infogrames and danced around to the music. Seth followed up with his Commodore 64-ized stylings and eased the crowd back into "show" mode.

The museum was bigger and more impressive than ever, with prize pieces from just about ever classic system. Look for pictures on the 'net or in the media - media people spent a good deal of time in this room. Speaking of which...

Camera crews and reporters were buzzing around, and it would have been impossible to miss the G4 crew's presence at CGE. As the show's media spokesperson, I spent quite a bit of time with them as well as Gear Magazine, Game Informer, Animerica, Philadelphia Enquirer, and Tips & Tricks (heh heh - I'm their media guy!). You should see lots of good coverage if you missed the show.

Saturday was over in a flash, and it was time for the swap meet and auction, which I'll recap in the next episode!

punkoffgirl
09-26-2002, 09:27 AM
Ventrra Ventrra he's our man!

YAY!! :bangurhead:

ventrra
09-26-2002, 09:35 AM
8) 'twas nothing.
Now DP needs to post part 4 :)