maxlords
09-09-2007, 11:19 AM
All right, so I finally sat down with Metroid Prime 3: Corruption last night....and holy crap is it an annoying game! The game is awesome, don't get me wrong....it's just that the controls are atrocious! First things first, the camera is controlled by the Wiimote...so if your hand strays, so does your friggin viewpoint....which means that if you're trying to talk to someone or get, say, a drink of water, or even looking at the controller to see where the button you're supposed to hit is...your camera is likely to move with you, forcing you to hold a very rigid grip on the Wiimote. The only thing that makes it any better is the lockon.
Secondly, when you DO finally get the hang of the camera...you'll find that firing with the Wiimote while moving the camera is even harder! Slamming on the fire button while trying to hold the controller perfectly still or tracking to hit your enemies is ridiculously difficult. it's better if you switch fire to B and jump to A but still very difficult! Why not move fire to the nunchuk where it didn't matter if you move it around while firing? I don't know.
Then there's the visor....which you have ot activate with the - button. and then aim at a certain part of the screen to activate scan mode...which then lets you scan objects if you let go of it while you're inside the area. Which would be fine....if it didn' t take forever to scan things and enemies can still attack you while you're scanning. And if you've played the other Prime games, you'll know that scanning everything is important to getting a full completion of the game.
Of course there's more too. The missiles in the game can only be fired....by pressing down on the D-pad. Now THIS is a dumb idea. I literally have to reseat the controller in my hand on the fly to reach the D-pad, then try to press it while holding the Wiimote perfectly still to shoot a missile at something. Good gods I hope there are no bosses that have to be killed with missiles...cause lockon doesn't work on bosses and that'll be impossible. Honest to god I can barely hit a DOOR with missiles.
And there's the matter of having some of the controls mapped to the nunchuk...like the scanning activation even though EVERYTHING else is mapped to the Wiimote...firing, jumping, firing weapons, etc. The buttons you use most are all mapped to the Wiimote except scanning...so every time I try to scan something I tend to accidentally hit fire....which kicks you out of scan mode! Grrrrrrrrrrrr. The learning curve on these controls is just insane.
Without a doubt this is one of THE most frustrating games I've ever played. The first big battle....took me about 30 minutes when it should have taken five simply because the enemies were too fast and I couldn't track them with the Wiimote fast enough to get a lockon simply because if you move too far out of range of the bar, the Wiimote doesn't work and you end up with a camera spinning endlessly or stuck in a corner and the game won't let you move until you re-center the Wiimote. Once you get the hang of lockon and manage to half-chase down the enemies and lock on...it still doesn't ACTUALLY lock onto them either. It locks your camera onto them to let you aim your gun at them! So you're STILL aiming with a lockon! Oh yeah...and if you don't adjust it, you can barely see out the visor cause the HUD blocks half your view. I honestly almost threw my Wii out the front door last night I was so irritated.
Oh yeah....and the game is VERY VERY VERY hard for left handed people to control. With virtually every console forever having had the movement controls mapped to the left (d-pads, sticks, etc) and virtually ALL 3D games having had cameras mapped to the right, it's ludicrously hard for any serious left handed gamer to pick up a Will controller and try to control their firing and camera with their left hand and their movement with a stick in their right. I found the game COMPLETELY umplayable until I switched the Wiimote to my right and the nunchuk to my left hand. And because of that....I can barely aim because I'm extremely left dominant. I suspect the game is about twice as hard for me as most people....
With all this....it's a damn good thing that the story is cool and the game is neat and all.....without that I'd just say screw this and never touch it again. I don't really care for the other hunters....in fact I find that confusing...with a vast galactic military, the galactic government is crippled without 6 hunters? I don't get that at ALL. THe military is pathetic in this story...and makes NO sense. Same with "Space Pirates" being the dominant bad guy...just gibberish. Still fun and engrossing though IMO...at least everything is very detailed and interesting. I do like the magnetic lasso....that IS easy to use and neat. The morph ball is fairly handy too. Nintendo needs to realize that games just can't be THIS complex on the Wii....it's too much to do IMO. I'd pay $100+ for a copy of the game that worked with a GC controller or the Nintendo Classic controller instead. Sadly, Nintendo assumes that EVERYONE things complex motion controls are fun :( Boo.....
Secondly, when you DO finally get the hang of the camera...you'll find that firing with the Wiimote while moving the camera is even harder! Slamming on the fire button while trying to hold the controller perfectly still or tracking to hit your enemies is ridiculously difficult. it's better if you switch fire to B and jump to A but still very difficult! Why not move fire to the nunchuk where it didn't matter if you move it around while firing? I don't know.
Then there's the visor....which you have ot activate with the - button. and then aim at a certain part of the screen to activate scan mode...which then lets you scan objects if you let go of it while you're inside the area. Which would be fine....if it didn' t take forever to scan things and enemies can still attack you while you're scanning. And if you've played the other Prime games, you'll know that scanning everything is important to getting a full completion of the game.
Of course there's more too. The missiles in the game can only be fired....by pressing down on the D-pad. Now THIS is a dumb idea. I literally have to reseat the controller in my hand on the fly to reach the D-pad, then try to press it while holding the Wiimote perfectly still to shoot a missile at something. Good gods I hope there are no bosses that have to be killed with missiles...cause lockon doesn't work on bosses and that'll be impossible. Honest to god I can barely hit a DOOR with missiles.
And there's the matter of having some of the controls mapped to the nunchuk...like the scanning activation even though EVERYTHING else is mapped to the Wiimote...firing, jumping, firing weapons, etc. The buttons you use most are all mapped to the Wiimote except scanning...so every time I try to scan something I tend to accidentally hit fire....which kicks you out of scan mode! Grrrrrrrrrrrr. The learning curve on these controls is just insane.
Without a doubt this is one of THE most frustrating games I've ever played. The first big battle....took me about 30 minutes when it should have taken five simply because the enemies were too fast and I couldn't track them with the Wiimote fast enough to get a lockon simply because if you move too far out of range of the bar, the Wiimote doesn't work and you end up with a camera spinning endlessly or stuck in a corner and the game won't let you move until you re-center the Wiimote. Once you get the hang of lockon and manage to half-chase down the enemies and lock on...it still doesn't ACTUALLY lock onto them either. It locks your camera onto them to let you aim your gun at them! So you're STILL aiming with a lockon! Oh yeah...and if you don't adjust it, you can barely see out the visor cause the HUD blocks half your view. I honestly almost threw my Wii out the front door last night I was so irritated.
Oh yeah....and the game is VERY VERY VERY hard for left handed people to control. With virtually every console forever having had the movement controls mapped to the left (d-pads, sticks, etc) and virtually ALL 3D games having had cameras mapped to the right, it's ludicrously hard for any serious left handed gamer to pick up a Will controller and try to control their firing and camera with their left hand and their movement with a stick in their right. I found the game COMPLETELY umplayable until I switched the Wiimote to my right and the nunchuk to my left hand. And because of that....I can barely aim because I'm extremely left dominant. I suspect the game is about twice as hard for me as most people....
With all this....it's a damn good thing that the story is cool and the game is neat and all.....without that I'd just say screw this and never touch it again. I don't really care for the other hunters....in fact I find that confusing...with a vast galactic military, the galactic government is crippled without 6 hunters? I don't get that at ALL. THe military is pathetic in this story...and makes NO sense. Same with "Space Pirates" being the dominant bad guy...just gibberish. Still fun and engrossing though IMO...at least everything is very detailed and interesting. I do like the magnetic lasso....that IS easy to use and neat. The morph ball is fairly handy too. Nintendo needs to realize that games just can't be THIS complex on the Wii....it's too much to do IMO. I'd pay $100+ for a copy of the game that worked with a GC controller or the Nintendo Classic controller instead. Sadly, Nintendo assumes that EVERYONE things complex motion controls are fun :( Boo.....