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View Full Version : Dual Shock 3 "confirmed" for TGS



sabre2922
09-18-2007, 07:47 AM
"Oh my god! Stop the presses! Do we even have presses? Anyway, according to the latest 1UP Yours podcast, Sony plans on unveiling the return of rumble at the Tokyo Game Show this week, with the Dual Shock 3 making an appearance on the show floor. If this is true it will no doubt spawn countless photographs of what will undoubtedly look just like the controller we are all used to anyway, but hey, it will rumble. Maybe we can create an animated GIF that shakes to help convey the full impact of the controller's appearance on the scene. Finally, after nearly a year on the market, we'll get a glimpse of the controller we should have had in the first place and will soon have the opportunity to pay an undisclosed amount of money for."
http://www.games-digest.com/WindowsLiveWriter/PS3controllernamedpriced_12859/ps3_controller.jpg

http://kotaku.com/gaming/rumor/dual-...tgs-300393.php (http://kotaku.com/gaming/rumor/dual-shock-3-confirmed-for-tgs-300393.php)

c0ldb33r
09-18-2007, 08:18 AM
To this day I find it incredible that ps3 controllers don't rumble.

It's about time :rolleyes:

jajaja
09-18-2007, 08:47 AM
Its like PSX all over again :) I think this "solution" was a good thing for Sony. I mean, now they get extra media coverage because they release something extra to PS3 after the launch.



To this day I find it incredible that ps3 controllers don't rumble.

They saved millions of dollars by not paying what Immersion (or how you write it) demanded at first. The came to an agreement to pay about 90 million dollars instead of about 200 million dollars if i remember correctly.

neogamer
09-18-2007, 09:14 AM
According to Gamespot.com, this is listed as "rumor control."

Time will tell, I guess.

heybtbm
09-18-2007, 09:21 AM
This is the exact reason I never bought an extra controller for my PS3. I'm excited by this. It's about damn time Sony.

jcalder8
09-18-2007, 10:53 AM
*YAWN* what is this PS1 again? People are getting excited about something Sony was too stupid/stuck up/arrogant to have in the first place. This is nothing new or innovative.

heybtbm
09-18-2007, 11:11 AM
*YAWN* This is nothing new or innovative.

Actually it is "new", seeing as the PS3 controller doesn't have rumble. Now it does. See...it's new.

Go piss in someone elses thread.

GrandAmChandler
09-18-2007, 11:48 AM
Actually it is "new", seeing as the PS3 controller doesn't have rumble. Now it does. See...it's new.

Go piss in someone elses thread.

I don't think he is trying to troll, he's quite right actually. It's nothing new to SONY game systems in general, but is new to the PS3. Personally, if I were a PS3 early adopter I'd feel screwed.

Willem
09-18-2007, 11:49 AM
They saved millions of dollars by not paying what Immersion (or how you write it) demanded at first. The came to an agreement to pay about 90 million dollars instead of about 200 million dollars if i remember correctly.

total payment to Immersion by sony:
$97 million in damages and interest
$22.5 million in licensing payments from Sony over three years
$30 million Sony has already paid for licensing the technology.
--------------------------------
total: $149,5 million

so only 50 million less than sued for, not that great of a deal.

source (http://www.gamespot.com/news/6166644.html)

PentiumMMX
09-18-2007, 11:58 AM
About friggin' time, Sony! What next, will you finally announce the George Foreman GrillStation add-on?

heybtbm
09-18-2007, 11:59 AM
I don't think he is trying to troll, he's quite right actually. It's nothing new to SONY game systems in general, but is new to the PS3. Personally, if I were a PS3 early adopter I'd feel screwed.


That's fine. The main reason I'm excited is because my PS3 essentially is my PS2. I'll be able to see the benefit immediately. Besides...aren't early adopters always screwed in some way?

That being said, PS3 early adopters are the only ones "fortunate" enough to own a 60 gig emotion engine PS3. Truth be told, I don't feel screwed at all.

neogamer
09-18-2007, 12:13 PM
That's fine. The main reason I'm excited is because my PS3 essentially is my PS2. I'll be able to see the benefit immediately. Besides...aren't early adopters always screwed in some way?

That being said, PS3 early adopters are the only ones "fortunate" enough to own a 60 gig emotion engine PS3. Truth be told, I don't feel screwed at all.

I agree 100%!

Anyone who bought the 80 gig has to rely on emulation software!

I bought two 60 gigs just to avoid that hassle!

walrusmonger
09-18-2007, 12:32 PM
I am excited, and like another user said- this is why I havent bought a 2nd controller for my PS3. Hopefully it comes out soon, or the games can get updates to use rumble- I would hate to miss out on Ratchet and Clank or Uncharted's rumble.

s1lence
09-18-2007, 01:13 PM
I don't think he is trying to troll, he's quite right actually. It's nothing new to SONY game systems in general, but is new to the PS3. Personally, if I were a PS3 early adopter I'd feel screwed.

I feel screwed but mine does have the emotion engine so I'm cool. I wonder what the battery life will be in the rumble ones compared to the non-rumble because the current controllers have a terrible battery life.

Wolfrider31
09-18-2007, 01:18 PM
I agree 100%!

Anyone who bought the 80 gig has to rely on emulation software!

I bought two 60 gigs just to avoid that hassle!

What's the verdict on the emulation? Does it do the job? I'm considering dumping my Gamecube and PS2 for credit toward a 360 or PS3 (I know, I know, but hardware just isn't that big a deal to me).

crazyjackcsa
09-18-2007, 01:56 PM
I can see where jcalder8 is coming from. When was the last time the controller changed? It's the same shell we've been playing with for almost 10 years now. I didn't like it in the first place, and I still don't. It isn't "new" it isn't "improved" and really, to be honest, I don't think it's anything to get overly hyped about. Is it a good thing that Sony finally has Rumble back in the controller? Sure. but they should have designed a new one for the PS3 from the get go (and that damn boomerang doesn't count)

kjmontana
09-18-2007, 02:13 PM
Actually it is "new", seeing as the PS3 controller doesn't have rumble. Now it does. See...it's new.

Go piss in someone elses thread.

Not including a tried-and-true feature, then putting it in later isn't "new", it's LAME! Piss-poor attitude on your part. Plus, urine is sterile and 95% water, so why worry about your golden-shower infused thread?

sabre2922
09-18-2007, 02:21 PM
Hey KJmontana get out of my fucking thread :fist:.

Why dont you go to the gamefaqs or gamestop forums with that shit.

btw im not joking.

jajaja
09-18-2007, 02:24 PM
*YAWN* what is this PS1 again? People are getting excited about something Sony was too stupid/stuck up/arrogant to have in the first place. This is nothing new or innovative.

As Heybtbm already pointed out, its a new addition to the PS3 since it doesnt have this feature. Dual Shock 3 (if that will be the name) is also suppose to include TouchSense technoligy.

http://immr.client.shareholder.com/ReleaseDetail.cfm?ReleaseID=201102

Altho the technoligy might not be brand new, i would say that this is innovative when it comes to console controllers.




total payment to Immersion by sony:
$97 million in damages and interest
$22.5 million in licensing payments from Sony over three years
$30 million Sony has already paid for licensing the technology.
--------------------------------
total: $149,5 million

so only 50 million less than sued for, not that great of a deal.

source (http://www.gamespot.com/news/6166644.html)

Apparently it was 299 million dollars (Source (http://www.dmwmedia.com/news/2007/03/02/sony-pays-150m-to-settle-immersion-playstation-patent-suit)). This is just for damages, the licensing fees etc. would have had to been payed anyway. So if this info is correct, they managed to go from 299 million to 97 million. Even if it was "just" 50 million, its still alot of money to get away with, as in not having to pay.

mailman187666
09-18-2007, 02:29 PM
whether a game has rumble or not does not interest me in the slightest. I probably won't be buying new PS3 controllers just for added rumble so its no big deal. I am an early adopter with the emotion engine and the PS1+2 BC works great for me. Rumble I could deal without, upscaled PS1+2 games running off the hardware is fine by me.

heybtbm
09-18-2007, 02:43 PM
Plus, urine is sterile and 95% water, so why worry about your golden-shower infused thread?

BTW: Urine is only sterile while inside the bladder. The second it hits the urethra it's contaminated with bacteria. Any middle schooler knows this.

Anthony1
09-18-2007, 04:56 PM
whether a game has rumble or not does not interest me in the slightest.


For me, I would have to say that I feel the opposite. Not having rumble with various PS3 games just seems strange and unnatural. Especially games like Resistance, Motorstorm and Madden. Resistance, being a first person shooter, you expect to get some feedback when you are being hit by enemy fire. With every FPS, you expect rumble to play a pretty key role. With Motorstorm, it's an off-road arcade style racer. What genre would be more natural for rumble? In a game like Madden, when you are playing a linebacker like Ray Lewis, and you break thru the line and smack the running back for a loss with a really hard hit, you expect to feel it a bit.

Rumble is one of the primary reasons that I don't normally consider the PS3 version of multiplatform releases. Take a game like DiRT. With the 360 version, I get rumble, and the rumble is done very well, it's subtle, and not overbearing, and with the PS3 version you get absolutely nothing with regards to rumble. To me, the choice is pretty simple. Same thing will all the First Person Shooters and big action games coming this Holiday. If you own both a PS3 and 360, why would you buy COD4 or Assassain's Creed on PS3, when there is no rumble?

Nintendo Gamer
09-18-2007, 06:27 PM
.....

Lothars
09-18-2007, 06:31 PM
If you won both a PS3 and 360, why would you buy COD4 or Assassain's Creed on PS3, when there is no rumble?


For me I don't care about Rumble, I mean it's nice but it's not essential if there's no difference in the games between the PS3 and Xbox 360 than I will probaly buy the 360 version just for achievements but I wouldn't regret buying the PS3 Version.

I think Achievements are more important than rumble, but rumble does have the place.

drewbrim
09-18-2007, 08:56 PM
Rumble is one of the primary reasons that I don't normally consider the PS3 version of multiplatform releases.

How many others feel this way? I have to admit that I'm suprised how many are pro rumble, as I personally can't stand it. The first thing I do after loading a game is run to the options menu to turn it off.

Gabriel
09-18-2007, 09:20 PM
How many others feel this way? I have to admit that I'm suprised how many are pro rumble, as I personally can't stand it. The first thing I do after loading a game is run to the options menu to turn it off.

Me too. I find rumble the second most useless thing ever added to videogames, and that's only because motion sensing recently took the most worthless feature crown away from it. Ironically, the one type of controller which would benefit from a "recoil" type of feature, a light gun, seldom (nearly never) has that feature included.

Anthony1
09-18-2007, 10:09 PM
One thing about rumble, is that it can definitely be overused, and then become a negative part of a game. I had a rally racing game on the Dreamcast that used to rumble like crazy. It was ridiculous. I mean...it wasn't like you were playing the game with a controller, but more like you were playing with a jackhammer.

On other other side of the coin though, I think rumble can be tremendously effective if used the right way. If developers use it in subtle ways, and varry the degree and type of vibration, it can make the game significantly more immersive. I mean, with driving games, how could you possibly not have rumble? If you crash into a wall, going 80 mph, how could you not have rumble? It just seems so strange to me. Of course, we lived without rumble controllers for a long time, but once you have something, and it's a standard, and that standard get's taken away, then that's when I have a problem with it. We didn't have rumble with Super Nintendo games, but we didn't know any better, so there wasn't any problem.

gepeto
09-18-2007, 10:11 PM
I just hope they add some weight to the thing the ps3 controller to me just feels to light.

Cryomancer
09-19-2007, 12:53 AM
Rumble tends to make me feel the need to go to the bathroom.

I actually prefer add-on rumble devices, like on n64 and Dreamcast. They don't bother me as much as built-into-controller ones. Why did controller addons like that dissapear? 360 should totally have a new and improved VMU-like device!

Kitsune Sniper
09-19-2007, 12:54 AM
Try playing games that use rumble features in several points. Metal Gear Solid 1 and 2 used it effectively, but yeah, sometimes it's just too damn much.

jajaja
09-19-2007, 12:39 PM
September 19, 2007 - Big shocker at today's Electronic Arts pre Tokyo Game Show press event. While playing a demo of Burnout Paradise, we felt something that we never thought we'd feel from a PS3 controller -- shake!

http://ps3.ign.com/articles/821/821010p1.html

PS2Hawk
09-19-2007, 01:14 PM
BTW: Urine is only sterile while inside the bladder. The second it hits the urethra it's contaminated with bacteria. Any middle schooler knows this.

so how did your family doctor got you off it ?

sabre2922
09-19-2007, 01:32 PM
I just hope they add some weight to the thing the ps3 controller to me just feels to light.

Your wish is granted:wink 2:

"IGN was hanging out at Electronic Art's pre-Tokyo Game Show press event playing Burnout Paradise when they felt something funny. The PS3 (http://kotaku.com/gaming/ps3/) controller in their hands started to shake, thus fulfilling the prophecy set forth by Ashcraft (http://kotaku.com/gaming/it.s-real/sixaxis-rumble-confirmed-by-scea-employee-277564.php) back in July at E3. First The PS3 controller shall rock once more! The version they held looked just like a Sixaxis (http://kotaku.com/gaming/sixaxis/), but felt heavier and had a sticker on the bottom that said 'rumble (http://kotaku.com/gaming/rumble/)', which sounds like a dead giveaway to me. Expect a formal announcement to come during Kaz's keynote on the morrow, but for now rejoice, for the prodigal controller feature has returned!"

http://ps3.ign.com/articles/821/821010p1.html

heybtbm
09-19-2007, 01:40 PM
so how did your family doctor got you off it ?

I have no idea what that meant.

jajaja
09-19-2007, 06:06 PM
http://ps3.ign.com/articles/821/821010p1.html

Look 2 posts up above your post ;)

GarrettCRW
09-19-2007, 06:55 PM
Not including a tried-and-true feature, then putting it in later isn't "new", it's LAME! Piss-poor attitude on your part. Plus, urine is sterile and 95% water, so why worry about your golden-shower infused thread?

What the fuck are you talking about?

boatofcar
09-19-2007, 07:51 PM
so how did your family doctor got you off it ?

Now this is a troll.

neogamer
09-19-2007, 08:22 PM
Please close this thread. It is now useless and serves no purpose.

Thank you!