View Full Version : Psychedelic Games?
The Scribe
04-18-2003, 07:50 PM
Do you guys know of any gamed with psychedelic visuals, intentional or otherwise?
>>The Scribe<<
Six Switch
04-18-2003, 07:52 PM
Rez man,it's out there. :)
zmeston
04-18-2003, 07:53 PM
Do you guys know of any gamed with psychedelic visuals, intentional or otherwise?
>>The Scribe<<
Tempest 2000/X3/3000 is interactive LSD, for sure. Rez also falls squarely into the "trippy, dude" category.
-- Z.
Phosphor Dot Fossils
04-18-2003, 07:57 PM
Tempest 2000/X3/3000 is interactive LSD, for sure.
Damn, someone beat me to it. Dude.
It may be 2D, but some of the visuals in Ordyne are pretty trippy. And how 'bout those "Martymations" on the flipside of the old Apple II version of the Print Shop? LOL @_@
DDCecil
04-18-2003, 08:03 PM
Internal Section. Why else does it have a seizure warning at the beginning? Also, the opening room on Stretch Panic and the 1st stage of Gitaroo Man.
The Scribe
04-18-2003, 08:12 PM
Cool, I'll check these out.
What about some games that have more than just trippy visuals but also have 3D objects that transform (I hate the word "morph") into something else or are synched to music?
Drexel923
04-18-2003, 08:15 PM
Frequency on PS2 can be nuts at times. Once you get the the harder levels it gets very confusing.
Videogamerdaryll
04-18-2003, 08:40 PM
Sometimes I feel that Metroid Prime has a little bit of the psychedelic visual thing going on..
I've been playing the game all day..and I keep thinking with all it's coloration that it's psychedelic .
Oh yea..Fantavision for the PS2..
Edit as I think of more..
Laser Blast Atari 2600
Christmas Nights...Sega Saturn.
E Nice
04-18-2003, 09:12 PM
Reviews have always been saying Pandemonium 2 has such visual effects but I haven't really noticed any yet. Maybe I forgot or maybe they pop up later in the game. I quit after playing halfway or so.
digitalpress
04-18-2003, 09:31 PM
You definitely want to try N2O on PlayStation. Not only are the visuals trippy but you also get "Crystal Method" soundtrack playing in the background. Groovy.
Not so obviously psychedelic but certainly so is the Hasbro re-release of Q*Bert for PlayStation and Dreamcast, loaded with bizarre floating background imagery. As if the concept itself wasn't trippy enough.
There's an early EA game for Commodore 64 (disk) whose name is eluding me at the moment - Web World? Spider Planet? D'oh... anyway, that was the first game I played that was NOT for points but for "experience". Very 60's.
Also don't miss the Virtual Light Machine on Jaguar and NUON, both by Jeff "Tempest" Minter. Crazy stuff. Though they're not games, they're programmed into game systems by a game designer!
lostsage
04-18-2003, 10:26 PM
don't know many (without the use of mind altering drugs, at least). My fav quick trip would be "Touch Fuzzy, Get Dizzy" from Super Mario World 2.
quick psychodelics, so now everything looks... sober. :(
thanks for the picks on trippy games... need the pick me up.
scooterb23
04-19-2003, 12:26 AM
Weird Dreams (IIRC) for the C64 - on level you are stuck inside a giant cotton candy machine!!
Pshychosis for TG-16 - That one is just, well, odd (and thanks Maxlords)
badinsults
04-19-2003, 12:28 AM
I can't believe nobody has mentioned Earthbound yet... played it for the first time tonight!
Raedon
04-19-2003, 12:51 AM
These were mentioned and I agree:
Tempest 2000, X
N20
Also a game I used to enjoy when I actually DID mind expanding drugs was:
Alpha Waves a.k.a. Continuum (different names for UK US)
http://www.the-underdogs.org/games/a/alpha/alpha-c.gif
http://www.the-underdogs.org/games/a/alpha/alpha.jpg
http://www.abandonkeep.com/screenshots/alpha.gif
Sort of a 3D spindizzy, great game and the first 3D game that had good controls. Was better on the amiga then the PC but the PC version was pretty good. You can get it here but it was programmed for a 486 and has no speed limiter LOL http://www.abandonkeep.com/cgi-bin/dl-1-0.cgi?system=pc&link=alpha.zip
Arqueologia_Digital
04-19-2003, 01:04 AM
Cybermorph for Jaguar maybe...(pathetic game)
le geek
04-19-2003, 01:39 AM
There's an early EA game for Commodore 64 (disk) whose name is eluding me at the moment - Web World? Spider Planet? D'oh... anyway, that was the first game I played that was NOT for points but for "experience". Very 60's.
http://abscape.org/legeek/screens/webdim2_lrg.gif
Web Dimension by Activision?
http://www.abscape.org/legeek/r_webdim.htm
Mayhem
04-19-2003, 07:02 AM
There's an early EA game for Commodore 64 (disk) whose name is eluding me at the moment - Web World? Spider Planet? D'oh... anyway, that was the first game I played that was NOT for points but for "experience". Very 60's.
"Worms?" by any chance?
DarkSoul
04-19-2003, 10:22 PM
Now, I don't recall exactly when it happened (between levels, after death, ect), but Yar's Revenge goes pretty ape every now and then.. Not exactly the breathing floor and dripping walls LSD experience, but it does definitely make you think "Huh. Now THAT was a barrage of colors."
Daniel Thomas
04-20-2003, 06:36 PM
The best of the acid-trip games are easily the Mario games. Magic Mushrooms? Flower Power? Happy clouds with smiley faces? Walking mushrooms and floating coins? Oh, yeah.
Super Mario World is when they really started being open about the psychedelic drugs. Just finish the Star World if you doubt me. Of course, Yoshi's Island just took it to a whole new level. Touch fuzzy, get dizzy, indeed.
I think the best LSD/shroom trip in a game is NiGHTS. Not only is the game highly surreal, there is a level in which the ground bends and distorts as you walk or fly around it. Great stuff.
I've been playing a bit of Wario Land 4 on GBA, and I have to say, that's a game that was inspired by the bad shrooms.
Finally, how about my wildcard pick -- Panic! on Sega CD. Surreal in that Monty Python way.
petewhitley
04-20-2003, 09:41 PM
What about some games that have more than just trippy visuals but also have 3D objects that transform (I hate the word "morph") into something else or are synched to music?
Along those lines, Vib Ribbon for the PS1 (though 2D), is very psychedelic/synaesthesic. Import only, unfortunately.
Raedon
04-20-2003, 10:53 PM
The best of the acid-trip games are easily the Mario games. Magic Mushrooms? Flower Power? Happy clouds with smiley faces? Walking mushrooms and floating coins? Oh, yeah.
Super Mario World is when they really started being open about the psychedelic drugs. Just finish the Star World if you doubt me. Of course, Yoshi's Island just took it to a whole new level. Touch fuzzy, get dizzy, indeed.
I think the best LSD/shroom trip in a game is NiGHTS. Not only is the game highly surreal, there is a level in which the ground bends and distorts as you walk or fly around it. Great stuff.
I've been playing a bit of Wario Land 4 on GBA, and I have to say, that's a game that was inspired by the bad shrooms.
Finally, how about my wildcard pick -- Panic! on Sega CD. Surreal in that Monty Python way.
2D platform games on LSD or whatnot are near impossible. Best I could do were puzzle types and RPG's, and even then you tend to turn off the TV and look elsewhere..
rsiddall
04-21-2003, 12:07 AM
Creative Software's Moondust...pretty trippy. C=64 http://webpages.charter.net/rsiddall3130/MOONDUST
I remember reading an article about the guy who created this game - real Timothy Leary type.
WiseSalesman
04-21-2003, 12:30 AM
I'll agree with Nights. Also, I reccomend any version of DDR Konamix and earlier. The backgrounds to some of those songs just don't make any sense, and can be described as nothing BUT trippy.
zektor
04-21-2003, 12:31 AM
I always though Psychosis for the Turbografx was kinda tripped out.
"1st Cause"? Ha!
digitalpress
04-21-2003, 08:38 AM
It was WEB DIMENSION! Thanks le geek.
That was the very FIRST game where I thought... this is SUPPOSED to be played while on drugs. Though many other games listed here followed that concept.
chadtower
04-21-2003, 03:04 PM
Internal Section. Why else does it have a seizure warning at the beginning? Also, the opening room on Stretch Panic and the 1st stage of Gitaroo Man.
Doesn't every game have a seizure warning either in the game or in the packaging someplace?
slapdash
04-22-2003, 12:37 PM
Creative Software's Moondust...pretty trippy. C=64 http://webpages.charter.net/rsiddall3130/MOONDUST
I remember reading an article about the guy who created this game - real Timothy Leary type.
I believe it was by Jaron Lanier, who later got into VR in a big way.
Joe: Hmm, I actually don't know Web Dimension, but I would have guessed Worms too.
rbudrick
04-22-2003, 03:55 PM
I was surprised that Earthbound was mentioned so far down the list. Not only are the graphics tripped out, but the story itself is too. Itoi must do some mad shrooms, cuz that game is fucked!
-Rob
Roagie
04-22-2003, 05:35 PM
Max Payne has an excellent dream sequence that is highly sureal, as well as the possibility of being poisoned and seeing all kinds of weird stuff. This is the most direct "psychedelic simulation" I have ever seen.
slapdash
04-23-2003, 03:56 PM
Hmm... reminds me...
Anyone played Softporn Adventure on the Atari 400/800? If you found the mushrooms, did you try to eat them? :-)
miles
05-16-2003, 04:00 AM
Yeah, Nights, how could one forget it.
I also liked the starship on the Saturn Audi-CD mode.
But my favorite psychedelic game has to be Vib Ribbon (PSX). Here you can even choose your own psychedelic music.
But imagine someone playing Eternal Darkness (GC) on shrooms or acid for the first time at all. Sure case for the asylum. @_@