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murdoc rose
01-22-2008, 05:10 PM
Does anyone remember this. Arron7s last thread reminded me of this, I was playing smb 3 back at thanksgiving because I had forgot to bring the right cables for my ps2. Once I found this out the dust on the nes in the back room (left there for emergences like this) was quickly cleared off. After a little practice me and my cousin playing like back in the day. You know getting the two whistles and the two cloud passes from world one and the skipping to world 8 or the dark lvs as I've always heard them called. After I got home I started to wonder how I use to play and realized that it was always worlds 1, 2, and 8. I really have no idea what the other worlds are. I do remember a green plant world of some kind. Dose anyone remember playing the other lvs.

jb143
01-22-2008, 05:12 PM
And don't forget the "secret" levels you can only get to with a game genie.

murdoc rose
01-22-2008, 05:30 PM
And don't forget the "secret" levels you can only get to with a game genie.

Honestly didn't even know it had those.

jb143
01-22-2008, 05:52 PM
I don't remember how to get to them and I'm too lazy right now to look it up but they're basically unused levels that never got put into the game. Most are unfinished and pretty unplayable but some are pretty fun and well polished. I think they weren't used because they were a little too close to other levels in the game. I remember being able to get them with game genie codes.

EDIT---
OK, curiosity won out over lazyness. Here's a link with pictures :)
The codes are at the bottom.
http://www.transmissionzero.co.uk/computing/mario3-lost-levels/

murdoc rose
01-22-2008, 06:07 PM
I don't remember how to get to them and I'm too lazy right now to look it up but they're basically unused levels that never got put into the game. Most are unfinished and pretty unplayable but some are pretty fun and well polished. I think they weren't used because they were a little too close to other levels in the game. I remember being able to get them with game genie codes.

EDIT---
OK, curiosity won out over lazyness. Here's a link with pictures :)
The codes are at the bottom.
http://www.transmissionzero.co.uk/computing/mario3-lost-levels/

I'll have to try that thanks

jb143
01-22-2008, 06:15 PM
Sorry...I didn't mean to hijack your thread. But yeah, go back and try to play the game straight through. Your missing out on some really great levels if you warp.

Niku-Sama
01-22-2008, 06:22 PM
my fav is big land where everything is HUGE

InsaneDavid
01-22-2008, 06:40 PM
Warping from World 1 or World 2 to the end is like cutting out 70% of the game, including some of the more interesting levels. The game is cake though with the exception of a few annoying stages in World 7 (which over all are still fun, just challenging). Very easy to beat in an afternoon, but again, still some challenge.

murdoc rose
01-22-2008, 07:03 PM
Thats how I felt when I realized I had always just skipped over one of the best games out there. I'm eagerly awaiting the day I get a chance to sit down and play it along with a pile of other games I haven't got a chance to play yet.

DigitalSpace
01-22-2008, 07:40 PM
Great things happen when you forget your PS2 cables. :p

SMB3 is my favorite NES game. Like the others have said, you're missing out. Play through the whole thing when you can. You're in for a treat.

Btw, level 3-1 is an underwater level. Short but sweet. See if you can find the shortcut, and/or the hidden 1UP.

Mattiekrome
01-22-2008, 07:45 PM
Hold on, wait... you mean to tell me theres a way to warp all the way to the end!?!?

DefaultGen
01-22-2008, 08:10 PM
.....

murdoc rose
01-22-2008, 08:31 PM
Hold on, wait... you mean to tell me theres a way to warp all the way to the end!?!?

you are kidding right

Sparkster
01-22-2008, 08:38 PM
I usually play SMB3 the whole way through. I don't find it much of a challenge in itself, and even less so if I decide to use warp whistles. This only occurs when I want to finish the game quickly.

I love challenging my skills on the game. It started out that I couldn't use anything that I acquired in my reserve. Then it went that I couldn't do any of the mini-games or go to Toad's house. Now, there is the 1 life challenge, where you cannot lose a life AT ALL, but you can use everything in your arsenal to get there. Also, there's the minimalist challenge where you try to beat the game getting as few coins, power-ups and lives as possible - you can't match the 3 cards, you may get a power-up if it's the ONLY way to get through the level (i.e. getting a tanooki suit to fly up the pipe in that fortress in World 7, starman to run over the black plants in 7-8). I think it's inevitable to gain 1 extra life from coins, but I think you can avoid getting a 2nd that way... I'm not sure, I don't remember beating this challenge yet.

murdoc rose
01-22-2008, 08:45 PM
I usually play SMB3 the whole way through. I don't find it much of a challenge in itself, and even less so if I decide to use warp whistles. This only occurs when I want to finish the game quickly.

I love challenging my skills on the game. It started out that I couldn't use anything that I acquired in my reserve. Then it went that I couldn't do any of the mini-games or go to Toad's house. Now, there is the 1 life challenge, where you cannot lose a life AT ALL, but you can use everything in your arsenal to get there. Also, there's the minimalist challenge where you try to beat the game getting as few coins, power-ups and lives as possible - you can't match the 3 cards, you may get a power-up if it's the ONLY way to get through the level (i.e. getting a tanooki suit to fly up the pipe in that fortress in World 7, starman to run over the black plants in 7-8). I think it's inevitable to gain 1 extra life from coins, but I think you can avoid getting a 2nd that way... I'm not sure, I don't remember beating this challenge yet.

wow um... thats cool I guess don't think I'll be doing anything like that but I am interested in playing through

Jorpho
01-22-2008, 11:39 PM
More details on those lost levels at http://www.themushroomkingdom.net/smb3_lost.shtml .

Push Upstairs
01-23-2008, 12:10 AM
I remember warping to World 8 from World 5 or 6 most of the time. I hated World 7, and I think I only completed that place once or twice out of the 40+ times I beat SMB3.

Warping at the end of World 1 or 2 is too soon, build up some ungodly number of extra lives (80 is a good number) and get some real good items in your inventory before going to World 8.

scooterb23
01-23-2008, 12:17 AM
When I first got the game, I had no clue about warp whistles.

I got the game for Christmas, and played through every single level in one day.

I think it took me about 8 hours or so.

I still prefer to play through most of the game, but do get the warp whistles when I'm having a bad day and get stuck sometimes.

InsaneDavid
01-23-2008, 12:39 AM
Also if you're looking to play an altered version of SMB 3 that uses many of the complete unused levels, early beta mockups (flying beetles in World 1-2) and so forth search for Super Mario Brothers 3 Delta 1 and Delta 2. Both are fan hacks that put in the included levels that actually have endings but were not part of the release product.

Push Upstairs
01-23-2008, 12:51 AM
Those sound more interesting than those "Master Levels" that were "in" the GBA port.

Then again, these don't require buying an extra accessory, cards, and requiring the use of a 2nd system to get them up and running. :shameful:

Kevincal
01-23-2008, 01:14 AM
Mario 3 was THE talk of the playground in 2nd grade for me. :D I remember it vividly. I learned from a kid in my class where the whistles were (I'm guessing he got Nintendo Power) :D. I've beaten the game so many times playing ALL of the levels. I absolutely love this game to death. It's probably safe to say it's my favorite videogame of all time. Everything about it is just so perfect. :) And yet, I NEVER knew about those lost levels! :o

kaedesdisciple
01-23-2008, 09:17 AM
Count me as another formerly ignorant of the "lost levels." I agree that warping after 1 or 2 is a disgrace in this game, unless of course you're going for some kind of speedrun. I will admit, though, that I almost always skipped the pipe world because I hated it. My favorite worlds were the giant world and the sky world. I thought the last world was a lot of fun, too.

jb143
01-23-2008, 10:21 AM
Probally the easiest way to play the lost levels if you don't have a game genie is to use the hacked rom found on the sites mentioned above. It's been a while since I've played it but I seem to remember that it replaces world 1 with a screen of pipes you can choose from. Each one takes you to one of the "lost levels". But again, they're not all finished and some I don't even think you can complete so you have to reset the system to play the others.

As to my favorite part of the game too fun to pass up. It would be the one where your hopping arround in the giant shoe. I crack up every time I play that. I just wish you could keep the shoe for longer.

Push Upstairs
01-23-2008, 11:50 AM
Yeah it was a pisser you could only use the shoe for like two levels.

I kinda wish you could re-enter levels (in whatever World you are in) like you could in SMW.

jb143
01-23-2008, 01:11 PM
Something else to think about for everyone who uses warps to skip over most of the game. Think of all those poor kings that have to remain an animal for the rest of their lives just because YOU were too lazy or in too much of a hurry to get to the end of the game. They were counting on you to save them. You were their only hope after all. How is a seal or a bird suposed to rule a kingdom??? Some hero you are!!!

The same could be said for SMB1. The princess may be in another castle but you left all those helpless mushroom guys to rot in those other castles .

Jorpho
01-23-2008, 01:20 PM
And yet, if you warp to the end of SMW, all of Yoshi's friends appear out of nowhere and trail behind Mario during the credits. Go figure.

(Apprarently the GBA version of SMB3 actually shows you the letter from Bowser regarding the kidnapping of the Princess even if you warp directly to World 8, thus eliminating that little continuity snag.)


Yeah it was a pisser you could only use the shoe for like two levels.

I kinda wish you could re-enter levels (in whatever World you are in) like you could in SMW.

You've seen the Mario Adventure ROM hack, right?

jb143
01-23-2008, 01:53 PM
You've seen the Mario Adventure ROM hack, right?

Which is it...re-enter levels or use the shoe more?

If it's the shoe then I'm going to have to check it out. :D

Push Upstairs
01-23-2008, 05:31 PM
If you can re-enter then I could only imagine the shit I'd collect and the number of lives I could have in reserve.

Speaking of which...

I can't remember if the # of lives counter stayed at 99 or reset when you got 100+ lives. I know in Sonic (well, 3+Knuckles) it starts back at 00.

jb143
01-23-2008, 05:36 PM
I'm pretty sure your score doesn't go back to 0 since you can do the shell trick to rack up lives. I think it just stayes at 99 but I could be wrong. It could show crazy symbols like in the 1'st game.

Jorpho
01-23-2008, 05:46 PM
Which is it...re-enter levels or use the shoe more?

If it's the shoe then I'm going to have to check it out. :D

Both, actually. The shoe is quite common, and even shows up as a powerup in big item boxes and as an inventory item. Furthermore, you can store it anytime you want.

It's quite an impressive hack on a technical level, but I still regard it as too difficult to really be enjoyable.

(And there's no lives counter - coins are instead used to buy stuff!)

Sparkster
01-26-2008, 09:35 PM
The lives debate... it stays at 99 lives. If you get 20 more lives after that, and die once, it'll kick you to 98 lives.

Push Upstairs
01-26-2008, 09:59 PM
I figure by the time you've racked up 99 extra lives it won't matter if anything above 99 is counted.