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View Full Version : I now own a rare Jaguar game prototype



cessnaace
03-01-2008, 04:33 PM
Arena Football 95. It has a color label, so before inserting it into my Jaguar it looks lIke a final release game. It's not though.

Here's the description/history of it from the seller I bought it from:


Almost every Arena Football fan by now has either played, seen, or heard about “Kurt Warner’s Arena Football Unleashed”. When it was announced an Arena Football video game would be published, the majority of AFL fans were very excited. Even after hearing it would be similar to NFL Blitz, many still kept up hope that it would be a decent game. After it was released, the reviews were mixed at best. Although fine as an “arcade” style game, true Arenaball fans were not happy with the many changes in rules, the poor programming, and errors in game play. The general feel seems more like an XFL video game than an AFL video game experience. Alas, most fans are still yearning for a “Madden” style Arena Football video game.

That announcement in 1999 about the PlayStation game was not the first time that the league announced it would have a video game developed for the sport. In late 1993, the league had made a deal with V-Real, a video game company, to design a game for the new Atari Jaguar system, the only 64-bit system yet available. A full-page ad appeared in 1994 Arenaball programs, informing fans they could reserve a copy for $10 and get the game, $25 off a new Jaguar system, $5 off the game, and an AFL mini-football.

This blurb from the ATARI EXPLORER ONLINE 1994 Summer Consumer Electronics Show Report explained the game`s state of development at that time: “While still shots of Arena Football make for great pictures, the self-running demo was not that impressive. It was just running too slow. The intro screens were very nicely animated, all being completely rendered. The game screen itself reminded me of a cross between Cyberball and Madden 3DO. I`m sure they can improve the speed for the final version, in which case Arena looks to be one of the top football games out there. The demo showed digitized characters with rendered uniforms for a surreal football feeling. While the animation was nice on the intro screens, it just wasn`t there on the actual game screen. While I didn`t spend a lot of time observing Arena, it was apparent that this game still has a way to go in development.”

After the CES, not much was heard from V-Real, or the Arena Football League video game. By 1995, the Jaguar was deemed a “failure” as a video game system; the PlayStation and Super Nintendo had now arrived and garnered most of the attention of video game players. No more work would be ever spent on the game after 1995, and an Arena Football video game would be a pipe dream for a few more years.

Brian Rice was one of the people who worked on the Jaguar title. “I did work on Arena Football with Atari and Viveros and Associates. We had the game visually very close; 3d graphics, animated players and some basic AI (Artificial Intelligence). Unfortunately because the Jaguar was such a difficult machine to program for, at this point we were several months past our deadline”. Brian explained that the end was near for the game system itself, “Right about then is when Atari pretty much threw in the towel. So many other people were having such difficulty getting games done on this machine. We spent about a year working on it.”

I spoke with David Pochron, who also worked on the video game, and was able to give me some video footage of what they had done before the project came to a halt. I have included some screen shots with this article.

My overall impression is that this game would have been much more acceptable to the “hard core” Arena Football fan than the PlayStation game had it come to completion. The obvious things, like actually 8 men per side, and no “wrestling” moves interrupting the game are the best features over the PlayStation game. The graphics were no worse, if not as good as the PlayStation game. The music that plays during the menu options screen and between plays is cheesy at best, sounding somewhat like a bad porno movie soundtrack digitized. The animation and game play though looked pretty close to completion, other than some animation errors that needed to be fixed.

If they had been able to get another 3-4 months of work on it, I think we may have at least had a “complete” unreleased game out there. Maybe some enterprising Jaguar programmers could be convinced to finish up the project. In the world of defunct game system emulators and programming, stranger things have happened.


"Arena Football 95" Jaguar Game Cartridge new no box or manual.


Produced by B & C ComputerVisions.



Pretty cool owning a prototype. My first!


-Mark

Tommy
03-01-2008, 04:37 PM
Pics Or It Didn't Happen!

cessnaace
03-01-2008, 04:48 PM
Article with screenshots:

Arena Football Unleashed not the first AFL Video Game
by Dave Carlson
Tuesday March 27, 2001
http://www.arenafan.com/news/?page=origcol&writer=5&article=275
Almost every Arena Football fan by now has either played, seen, or heard about “Kurt Warner’s Arena Football Unleashed”. When it was announced an Arena Football video game would be published, the majority of AFL fans were very excited. Even after hearing it would be similar to NFL Blitz, many still kept up hope that it would be a decent game. After it was released, the reviews were mixed at best. Although fine as an “arcade” style game, true Arenaball fans were not happy with the many changes in rules, the poor programming, and errors in game play. The general feel seems more like an XFL video game than an AFL video game experience. Alas, most fans are still yearning for a “Madden” style Arena Football video game.



Opening Screen for the unreleased 1995 Jaguar Game
Photo courtesy of David Carlson

That announcement in 1999 about the PlayStation game was not the first time that the league announced it would have a video game developed for the sport. In late 1993, the league had made a deal with V-Real, a video game company, to design a game for the new Atari Jaguar system, the only 64-bit system yet available. A full-page ad appeared in 1994 Arenaball programs, informing fans they could reserve a copy for $10 and get the game, $25 off a new Jaguar system, $5 off the game, and an AFL mini-football.

This blurb from the ATARI EXPLORER ONLINE 1994 Summer Consumer Electronics Show Report explained the game`s state of development at that time: “While still shots of Arena Football make for great pictures, the self-running demo was not that impressive. It was just running too slow. The intro screens were very nicely animated, all being completely rendered. The game screen itself reminded me of a cross between Cyberball and Madden 3DO. I`m sure they can improve the speed for the final version, in which case Arena looks to be one of the top football games out there. The demo showed digitized characters with rendered uniforms for a surreal football feeling. While the animation was nice on the intro screens, it just wasn`t there on the actual game screen. While I didn`t spend a lot of time observing Arena, it was apparent that this game still has a way to go in development.”


Main menu for the unreleased 1995 Jaguar Game
Photo courtesy of David Carlson

After the CES, not much was heard from V-Real, or the Arena Football League video game. By 1995, the Jaguar was deemed a “failure” as a video game system; the PlayStation and Super Nintendo had now arrived and garnered most of the attention of video game players. No more work would be ever spent on the game after 1995, and an Arena Football video game would be a pipe dream for a few more years.

Brian Rice was one of the people who worked on the Jaguar title. “I did work on Arena Football with Atari and Viveros and Associates. We had the game visually very close; 3d graphics, animated players and some basic AI (Artificial Intelligence). Unfortunately because the Jaguar was such a difficult machine to program for, at this point we were several months past our deadline”. Brian explained that the end was near for the game system itself, “Right about then is when Atari pretty much threw in the towel. So many other people were having such difficulty getting games done on this machine. We spent about a year working on it.”

I spoke with David Pochron, who also worked on the video game, and was able to give me some video footage of what they had done before the project came to a halt. I have included some screen shots with this article.


In this Arena Football Video Game, you would have chosen from plays with 8 men per side.
Photo courtesy of David Carlson

My overall impression is that this game would have been much more acceptable to the “hard core” Arena Football fan than the PlayStation game had it come to completion. The obvious things, like actually 8 men per side, and no “wrestling” moves interrupting the game are the best features over the PlayStation game. The graphics were no worse, if not as good as the PlayStation game. The music that plays during the menu options screen and between plays is cheesy at best, sounding somewhat like a bad porno movie soundtrack digitized. The animation and game play though looked pretty close to completion, other than some animation errors that needed to be fixed.

If they had been able to get another 3-4 months of work on it, I think we may have at least had a “complete” unreleased game out there. Maybe some enterprising Jaguar programmers could be convinced to finish up the project. In the world of defunct game system emulators and programming, stranger things have happened.



eBay auction I won of the game:

http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&rd=1&item=140207206518&ssPageName=STRK:MEWN:IT&ih=004

Mark

Steve W
03-01-2008, 04:50 PM
Is it a prototype, or a reproduction of a prototype?

cessnaace
03-01-2008, 05:45 PM
Is it a prototype, or a reproduction of a prototype?


While the seller didn't specify, it doesn't look like a reproduction to me. Still, I'm not an expert. It's cool though.


Mark

CMA Death Adder
03-01-2008, 06:23 PM
Produced by B & C ComputerVisions.

It's a reproduction. See here: http://www.myatari.com/atarijag.txt

bangtango
03-01-2008, 09:57 PM
It's a reproduction. See here: http://www.myatari.com/atarijag.txt

Exactly right. That Arena Football game has been being sold over there for quite sometime. It just happens that MyAtari.com sells some of their own stock on Ebay. That and people who buy from them and get bored with the game will sometimes list their own copies once they are through playing it. MyAtari.com sells a ton of stuff like that, such as Spacewar 2000, Brett Hull Hockey, Phase Zero (if I have the title correct) and Charles Barkley Basketball.

Arena Football is old news on a place like AtariAge. There are a ton of threads on the game in their Jaguar subforums.

Nice review, though. It was very well written. I read it with interest because I nearly bought the game myself back when I owned a Jaguar because I'm into both sports games and Arena Football. Never did because I ended up selling the Jaguar.

cessnaace
03-01-2008, 10:41 PM
The graphics are reallly grainy. I don't know if it's because it's a repro, or if it's because the game was unfinished, or what. It has a nice label, though. I wonder if Songbird Productions has looked into finishing the game.

Mark

cessnaace
03-02-2008, 12:20 AM
It's a reproduction. See here: http://www.myatari.com/atarijag.txt


I just asked the seller, and his reply included:


We make them using original Atari boards, cases and OTP ROMS made for Atari.
The label is made for us by Jason Smith of Jaguar Sector II who was the first to release it.
I believe he owns the original master prototype. It would be 10 to 20 times more than this one.
See http://jaysmith2000.ipbhost.com/




-Mark

tom
03-02-2008, 05:23 AM
I think that was one of the games Jason offered free to d/l a few years back, together with American Hero and Jack Nicklaus Cyber Golf.
Still nice to have on cartridge though, they pop up on ebay once in a while.

Ed Oscuro
03-02-2008, 06:20 AM
I'll laugh with the OP (as a former victim of this sort of greed, myself) if they thought it was going to be worth BIG MONEY, BIG PRIZES. On the other hand, I'll drink a toast to the OP if they end up liking the game and feeling it was a worthwhile purchase.

Technically speaking, it's still rare, so congrats!

A good (or maybe just average) question would be: Is it really a "reproduction" when it's actually one of the first batch ever released? I wouldn't plop down lots of money on something that isn't a game I like - it's unclear to me whether unreleased-at-retail games that also suck are going to hold their value in the collecting space. What's more, there's too many good games to buy, and not enough money for them all. I've already had my little foray into this strange space of Atari system "prototype" reproductions with AvP for the Lynx (which I incidentally never played, and couldn't; the whole episode was a complete waste), and I don't feel like going back into that area unless something truly exceptional shows up. Of course, I can't pass judgement on this game from here, but it seems to me the OP jumped on this item because they thought it was going to be worth $$$. WRONG.

What bothers me about these "reproductions" is that many sellers try to have it both ways, calling a game a "prototype" when it's not a prototype. On the other hand, "reproduction" seems tainted. If the release group has the necessary rights to release the game, why the fuss?

Kudos to myatari for putting out a good-looking production and for the honest item description.

Raven1280
03-02-2008, 11:39 AM
I have the even rarer boxed with manual version! :)

There were only 10 of these boxes and manuals made for this game.

http://i20.photobucket.com/albums/b250/Deadpixelz80/DSCN0654.jpg

http://i20.photobucket.com/albums/b250/Deadpixelz80/DSCN0655.jpg

http://i20.photobucket.com/albums/b250/Deadpixelz80/DSCN0657.jpg

cessnaace
03-02-2008, 02:18 PM
I don't buy games, or prototypes of games, to make any money. I do it because I'm a collector. I wanted it, so I bought it.


Mark

Steve W
03-02-2008, 04:29 PM
I've got Phase Zero and Space War 2000 reproductions myself. I can see a little bit of promise in SW2000, but Phase Zero was pretty technically amazing, and it's a shame that it never made it out the door.

Here's another related question... how many reproductions of unreleased Jaguar games have been made?

Gamingking
03-02-2008, 06:48 PM
You got it rather cheaply, Nice win.

cessnaace
03-02-2008, 09:16 PM
You got it rather cheaply, Nice win.


Thanks. I have about 30 Jaguar titles so far. I'll just keep on keepin' on.



Mark