DP ServBot
04-01-2008, 12:09 PM
Pompton Lakes, NJ: The classic 1983 arcade game designed by Dave Theurer (who is also known for his work on Tempest and Missile Command) and released by Atari, seems to have been given the shaft on the home front. It was the first game to use filled 3D polygons and offered a truly 3D experience.
The object of the game was to move along a series of paths, avoiding obstacles on the way to the eye of "Big Brother". The primary rule in this world is you are not allowed to jump. You are able to jump, and will need to but you can't let Big Brother see you do it or your weak little himan will be immediately vaporized.
Digital Press forum members and customers are still grumbling about the treatment of this innovative game.
Store associate Mike Markowski asks "25 years later, isn't it time to get this lost gem onto a home console, whether via downloadable content, as part of a compliation, or as a bonus to an all-new update to the game?"
If you say no, you will be destroyed.
The object of the game was to move along a series of paths, avoiding obstacles on the way to the eye of "Big Brother". The primary rule in this world is you are not allowed to jump. You are able to jump, and will need to but you can't let Big Brother see you do it or your weak little himan will be immediately vaporized.
Digital Press forum members and customers are still grumbling about the treatment of this innovative game.
Store associate Mike Markowski asks "25 years later, isn't it time to get this lost gem onto a home console, whether via downloadable content, as part of a compliation, or as a bonus to an all-new update to the game?"
If you say no, you will be destroyed.