Log in

View Full Version : Duke Nukem Forever gameplay footage video!!!!!!



Pages : 1 [2]

Berserker
01-20-2009, 11:59 PM
I for one would no longer trust a reviewer who made such remarks. I suppose he'd also praise a merely-average game to the skies if he found out that it was only made in a week?

I think that history has shown that when a game reaches a certain level of notoriety by way of a ridiculously long development cycle, it inevitably factors in some way to reviews, if only in the form of reviewers having really high expectations from anticipating the game for so long.

And by "history", I mean Daikatana. Just look back to how that game was reviewed after it was finally released. Now, I don't mean to say that Daikatana was some amazingly awesome game and was treated totally unfairly, but do you honestly think that it would've been panned and condemned as hard and cold and complete as it was, had there not been the history of its development (and its delays) still present in gamers, and consequently in game reviewer's minds?

On the other hand, I'm also of the opinion that the industry of "professional" game reviewing (the kind which is funded by advertising revenue from the same game publishing companies they're supposed to be totally objective and impartial towards) in general doesn't exactly embody the pinnacle of journalistic integrity, and probably doesn't deserve your implicit trust to begin with. Instead, it probably deserves the same kind of trust you give to say, a used car salesman.

Jorpho
01-21-2009, 12:38 AM
And by "history", I mean Daikatana. Just look back to how that game was reviewed after it was finally released. Now, I don't mean to say that Daikatana was some amazingly awesome game and was treated totally unfairly, but do you honestly think that it would've been panned and condemned as hard and cold and complete as it was, had there not been the history of its development (and its delays) still present in gamers, and consequently in game reviewer's minds?I can't say, as I've never played it myself. I have read a seemingly-unbiased analysis or two that suggests it was not at all undeserving of the hatred piled upon it. (At the very least, even Romero himself said the N64 version was total crappe.)

ProgrammingAce
01-21-2009, 01:16 AM
You have to rememner, with daikatana half the problem was the marketing. "John Romero is going to make you his bitch"

Not to mention, when the game shipped, it *didn't work*. You had to apply patch after patch before the game would even start.

Gameguy
01-21-2009, 01:56 AM
This makes no sense. Why should a reviewer's score be affected at all by a game's development history?
Think back to grade school. If you had 3 weeks to do a project, but only did the project(the entire project) the night before it was due, would your teacher go easy on you?

Sure, your project looks pretty good considering it was just thrown together in less than a day, but you still had 3 weeks to do it. If it's not as good as the other projects that were worked on for the same 3 week period, your grade would reflect that.

Duke Nukem Forever has been in development for well over a decade, they chose to throw out what they already had so they could start over. If their game isn't up to par for a game that's had over 10 years to be worked on, there's no need to go easy. There's no set deadline, it better be done exceptionally well without any glitches before they decide to release it.