View Full Version : Soul Bubbles Nintendo DS

07-08-2008, 09:58 PM
I've seen this title get a brief mention in the DS collecting thread but it deserves more attention than that. This game actually makes extensive (almost exclusive) use of the touchscreen rather than it being an afterthought with regards to gameplay. On top of that, there's no cartoon license, ultra violence or other typically stale elements of predictable game design. While this makes Soul Bubbles fresh, unique and imaginative, I unfortunately can't see it making much of an impression in terms of sales. It is an unknown in a sea of reliable quantities. If you are looking for the next true rare underdog title, this is going to be one of them. It's a sad fact that ingenuity can be punished with obscurity.

The driving person behind this project was Omar Cornut, owner of SMSPower.org, a Sega Master System enthusiast site. Omar collects 8-Bit Sega hardware and software and has contributed to the public distribution of unreleased prototype games, often funded out of his own pocketbook. Most of us here enjoy or even love video games. For Omar they are a passion, and it ultimately shows in the execution of Soul Bubbles.

http://miracleworld.net/SoulBubbles/SoulBubbles-01-01-Entry.png http://miracleworld.net/SoulBubbles/SoulBubbles-01-03-Water.png

The levels have an unusual but unifying theme: cultural shamanism. They are gorgeous to regard yet also interactive. Each area showcases specific activities that involve the use of the touchscreen, sensibly weaving motion with logical puzzles. The bubbles you draw and push around deform wonderfully around bumpy obstructions and through narrow passages. Everything about this game was done with obvious care and polish, down to the tiny insignificant details like poking your virtual mentor in the eye when he happens to stick his face in the touchscreen.

http://miracleworld.net/SoulBubbles/SoulBubbles-01-06-Runes.png http://miracleworld.net/SoulBubbles/SoulBubbles-01-05-StickyDraw.png

It should be noted that this game is not perfect however. As a handheld title it could almost be expected that the experience is ultimately a short one, intended to be digested in small portions stretched over a long period. Soul Bubbles is for the most part easily finished, the only difficulty to be found in the later levels, and rooting out a few doodads for a perfect score. There will be puzzles that will make you pause and reflect for a moment before the solution is clear, but those are the most rewarding challenges.

For my part I am proud to be a part of this game- I was contacted by Omar to provide the background graphic for the top screen's user interface, before the game was sent off to be published. I didn't get paid for this, and I'm not making a cent off a single sale. I did it as a favor for a friend, but having played it recently, I feel humbled for my inclusion in something I consider very special.

07-08-2008, 10:07 PM
Oh, wow. I knew Omar was in "the biz" so to speak (I knew he worked on Retro Atari Classics as of late), but I never knew that he designed his own game now. Thanks for the heads up and the great review, I'll keep my peepers peeled for this for sure.

07-08-2008, 10:44 PM

I was not aware of Omar's latest en devours. Last I spoke with him was around the time I donated "Rambo" for SMS dumping YEARS ago (under the name "Nintendont") This really looks great. Good for him!

07-08-2008, 10:50 PM
Interesting. I really didn't know much about this game before, but I'll definitely be checking it out now.

07-08-2008, 10:57 PM
For a second there I thought this was homebrew.

Is it widely-available at all?

07-08-2008, 11:01 PM
For a second there I thought this was homebrew.

Is it widely-available at all?

It's out in Europe and presently available in the US as a Toys R Us exclusive.

11-21-2009, 11:46 AM
Just got this for $9.99 at Toys R Us last night. They had plenty of copies, I love this game!

11-21-2009, 12:50 PM
Yeah this game is awesome, everyone should pick up a copy, Id love for Bock(Omar), who is a member of these boards to post in here, such a cool guy and a cool game ;)

11-21-2009, 01:39 PM
I've wanted this game for a long time, but I have never seen it for sale here in Canada.

11-21-2009, 02:44 PM
I've wanted this game for a long time, but I have never seen it for sale here in Canada.

You can buy it off amazon.ca, though it's done through a third party:


11-21-2009, 11:04 PM
Hi guys!
There is a debug mode in the game, anyone found it yet? :)

11-22-2009, 03:17 PM
I am a little past halfway through the game. I am gonna look for that debug mode as soon as I beat it!