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View Full Version : Zelda Outlands Glitchy play



drewman
08-13-2008, 02:38 PM
Has anyone else made a Zelda Outland Cart and noticed some glitches in the play ,or could this be the result of a bad mapper chip on the cart,which has happened to me before but only affected the tile scrolling ,on the docs I used it said to tie 2 pins one to +5 and one to ground with no specific pin connection,, is there a certain area to do this..thanks for any info

Glitches
Sword display changes as screen changes
same with bomb display etc

drewman
08-13-2008, 10:25 PM
***UPDATE*****

Ok I was able to get most of the bugs out by doing this instead of the standard connections (still has a small bug when screen changes on bomb display)

* Solder a wire from pin 1 to pin 32 (+5V)
* Solder a wire from pin 2 to pin 3 of MMC1 chip (A16)
* Solder a wire from pin 24 to pin 16 (GND)
* Solder a wire from pin 30 to pin 4 of MMC1 chip (A17)

MonoTekETeA
08-14-2008, 09:46 AM
Can you show pictures. I am very interested in this since Next Level sells them. I know that no customers have come back complaining, but it would be good to know how to fix this. You wrote it out pretty clearly, but I can't visualize it.

Thanks
-Jeremy

drewman
08-19-2008, 03:22 AM
I can try for pics but all it is really is where the bombs and other items are displayed it shifts as the game slows down or changes tiles