View Full Version : Screaming into games. What are the games that let's you scream into the microphone?
Yukio
10-02-2008, 02:18 PM
The past of classic games.
Any good side effect? Does anyone remember a nice history about it !? In the time that voice recognition was beginning ...
:smash:
It is weird. Today, there are not much innovations on technology. It is more common to find music recognition than voice commanders.
:band:
Into a near future!
Imagine a "Role Playing Game" type title that lets you talk the spells to the other characters! This with a picture captured direct from a digital camera would rules ...
:devilish:
GnawRadar
10-02-2008, 03:11 PM
In The World Ends With You you obtain a pin that uses it's power when you tell loudly into the microphone of the DS, but because I mostly played this game on a train back and forth from work, I mostly just blew into it so I didn't seem that weird.
Pantechnicon
10-02-2008, 03:23 PM
Yes, the DS (not a classic system..I know), with its built-in mic, allows for that sort of gameplay. There's a part in Legend of Zelda: Phantom Hourglass where, in order to get the cannon you need to arm your ship, the NPC says you've got to ask him for it, but loudly. So after you scream into the mic, he gives you the cannon and then annoyingly breaks the fourth wall by pointing out that you didn't actually have to scream...you could have just blown into the mic.
After I had beaten the game my son was playing through it and I remember being in one room of the house and hearing him in his bedroom at the top of his lungs: "GIVE ME THE CANNON!!!!" :roll:. Suffice to say that afterwards he was just as embarrassed about this as I was when I got duped.
Yukio
10-02-2008, 03:26 PM
Not really a problem. I trough about posting this topic into the "Modern Gaming" but since this feature were implemented into systems that are more than ten years old I just posted over here ...
theChad
10-02-2008, 03:37 PM
As far as yelling - Feel the Magic on DS and other DS games as a few others have mentioned. Then there's Lifeline or Seaman, can't remember if you yell or whatever...And then whatever the microphone is used for in Mario Party 7 on GC. I have it but can't remember ever using it.
MrSparkle
10-02-2008, 03:44 PM
first voice recognition game i remember playing was a pc game around the windows 95 era. it was at its core just a spanish tutor but had cheesy gameplay elements. it had a couple of modes including one where the english word would pop up and you would have to say it in spanish if you got it correct your character would take a step forward eventually crossing the finish line in his one man race. the voice recognition was pretty damned bad but for the time it was the only voice recognition software i had access to play with so i spend a decent amount of time fooling around with it. I think i enjoyed the voice calibration more than the game though looking back on it. I certainly spent more time with the calibration than the game itself.
Sabz5150
10-02-2008, 03:48 PM
The C64 version of Echelon came with a device called the Lipstick, which was basically the same thing. You used it to fire the currently selected weapon (by, of course, blowing into-- err saying "Fire!").
MrSparkle
10-02-2008, 03:58 PM
there was also the nes laser-scope which was basically a head mounted voice activated light gun. you were supposed to say fire but honestly we all knew that anything worked. It was a good excuse for kids to scream obscenities in order to kill ducks and mexicans (play wild gunmen only ones you shoot dead are mexican)
rbudrick
10-02-2008, 05:07 PM
The FC versions of Zelda 1 and Kid Icarus allowed for this. I think in KI it lowered the shop guys prices. Cute, as if you bitched at the guy for being a cheapass. In the US version (the mic was excluded from the NES), you do a secret button combo on controller 2 for the same effect. In Zelda, I think it had the same affect as the flute in the dungeons for that one enemy that doesn't like the flute. Or something.
-Rob
Jorpho
10-02-2008, 05:23 PM
It is weird. Today, there are not much innovations on technology. It is more common to find music recognition than voice commanders.If by "music recognition" you mean Guitar Hero and the like, that's entirely based on controller sequences and has absolutely nothing to do with music recognition.
(I suppose there are a couple of "singing" games out nowadays, but my understanding is that the quality of the recognition is sufficiently poor that you can pretty much do anything with the microphone and the game will accept it.)
Imagine a "Role Playing Game" type title that lets you talk the spells to the other characters! This with a picture captured direct from a digital camera would rules ...No, not really. The last thing I want when I play a game is to watch my own face run around on top of some other character.
aclbandit
10-02-2008, 05:50 PM
The FC versions of Zelda 1 and Kid Icarus allowed for this. I think in KI it lowered the shop guys prices. Cute, as if you bitched at the guy for being a cheapass. In the US version (the mic was excluded from the NES), you do a secret button combo on controller 2 for the same effect. In Zelda, I think it had the same affect as the flute in the dungeons for that one enemy that doesn't like the flute. Or something.
-Rob
Aha, actually I've got the Zelda 1 FDS version, and it's the Pol's Voice (hoppin' bunny head) that can be killed by screaming. Hilariously, the flute actually DOESN'T kill it, apparently, but it was left in the American instruction manual that it hates certain types of sound; as we all know, of course, the American NES doesn't have microphones anywhere ^_^.
It's really fun to just clear a whole room by yelling really loud.
Yukio
10-02-2008, 06:21 PM
If by "music recognition" you mean Guitar Hero and the like, that's entirely based on controller sequences and has absolutely nothing to do with music recognition.
Sony Ericsson.
TrackID™ technology (https://developer.sonyericsson.com/site/global/newsandevents/latestnews/newsnov06/p_musicseries_part4_musicaudio_development.jsp)
But Guitar Rock Tour seems to be a clone of a well know game. QuadraPop is another clone of other well know game ...
I do not know of any game that lets you use the game music from the Radio. It was possible to play listening to the Radio on the old Nokia N-Gage models but the frame rate is even lower when using a background application. This should not be a problem in newer N-Gage compatible mobile phones but now Nokia only uses the Micro memory cards .
It would be cool a dancing game or some of that musical games that changes when the music (Compact Disc Audio) change. I know that there were some games like it on the Playstation. Even Monster Rancher seems to use this sort of trick!
This TrackID (http://www.knowyourmobile.com/blog/1078/trackid_its_pure_bloody_genius.html) technology is being implemented into a lot of popular mobile phones.
(I suppose there are a couple of "singing" games out nowadays, but my understanding is that the quality of the recognition is sufficiently poor that you can pretty much do anything with the microphone and the game will accept it.)
No, not really. The last thing I want when I play a game is to watch my own face run around on top of some other character.
Jorpho
10-02-2008, 08:05 PM
Ah, you mean the likes of Vib Ribbon and Audiosurf. Well, the technology those games use is much, much simpler than what you would need for quality voice recognition, I suspect.
ooXxXoo
10-02-2008, 08:21 PM
Does screaming to "SEAMAN" (Dreamcast) counts?.....Totally liked that DC controller microphone adapter concept.....I spent a few hours talking to him...He was very noisy, wanting to know about my personal life and such....I made him grow older by adjusting the actual Dreamcast system clock everytime...
Yukio
10-02-2008, 08:25 PM
Hummm ... probably. There was a research about screaming at plants and pets.
Do you know if the software does something based upon the high / low values computed from the microphone ?
If the game only checks for high values probably any word would do the service.
calthaer
10-02-2008, 09:58 PM
I can't believe that this thread has gone on for this long without mentioning it...
http://media.ignimgs.com/ds/ds/image/article/707/707261/phoenix-wright-ace-attorney-2-20060510021250666.jpg
Is there any greater "screaming" game than this one? Do you not obtain a visceral thrill each time you can yell "OBJECTION!"???!!!
j_factor
10-02-2008, 11:00 PM
The Dreamcast version of Mr. Driller allows you to use the microphone. The louder you yell into the mic, the faster he drills.
Gapporin
10-03-2008, 12:40 AM
The louder you yell into the mic, the faster he drills.
Paging Dr. Freud...paging Dr. Freud...
murdoc rose
10-03-2008, 01:38 AM
there was also the nes laser-scope which was basically a head mounted voice activated light gun. you were supposed to say fire but honestly we all knew that anything worked. It was a good excuse for kids to scream obscenities in order to kill ducks and mexicans (play wild gunmen only ones you shoot dead are mexican)
oh wow so going to ebay right now for one of those
SpaceHarrier
10-03-2008, 01:49 AM
I believe I may have yelled loudly to admonish my Seaman for eating his last breathren (it happens) -- however, it didn't do any good and the game doesn't require you to yell.
Leonard Nimoy has sensitive ears, you know.
Haoie
10-03-2008, 02:06 AM
Am I the only person who thinks the mic function on the DS is insanely gimmicky?
I mean, it's not exactly a high quality mic either.
Jorpho
10-03-2008, 10:37 AM
Am I the only person who thinks the mic function on the DS is insanely gimmicky?So far I've seen exactly one game that will sort of react to something other than blowing, and that's the Parrot toy in Warioware Twisted. It repeats back whatever you say into the microphone - and oddly enough, it's surprisingly clear.
(Actually, I haven't tried to see if Phoenix Wright will regard a puff of air as the same as "Objection!", but it wouldn't surprise me.)
c2000
10-03-2008, 10:48 AM
Sega Superstars; In the Crazy Taxi minigame you have to yell to get the cabby's attention :D
Sniderman
10-03-2008, 12:02 PM
Voice recognition games are not always a good idea.
Case in point:
http://www.gametab.com/images/ss/ps2/2387/box-l.jpg
SegaAges
10-03-2008, 12:33 PM
Dude, Kareoke Revolution.
Nothing is better than hearing the death metal rendition of J-Lo's Waiting for tonight.
MrSparkle
10-03-2008, 12:37 PM
just thought of another, odama on the gamecube haven't played it but looks to be a cross of a real time strategy game and get this a pinball game. Awesome cross genre stuff there i always wind up picking up and checking out the monstrously huge box when I'm in stores and i see it.
Sanriostar
10-03-2008, 01:49 PM
If I could, I'd hack a 'mic' button onto my DS. Mic games and I don't get along too well.
MrSparkle
10-03-2008, 02:12 PM
If I could, I'd hack a 'mic' button onto my DS. Mic games and I don't get along too well.
you should with a simple circuit be able to rig up a momentary push button that just generates some white noise and feeds it along past the actual mic. that would take care of any ds games that just look for any sound and run with it.
leicamaster
10-03-2008, 11:54 PM
The past of classic games.
Any good side effect? Does anyone remember a nice history about it !? In the time that voice recognition was beginning ...
:smash:
It is weird. Today, there are not much innovations on technology. It is more common to find music recognition than voice commanders.
:band:
Into a near future!
Imagine a "Role Playing Game" type title that lets you talk the spells to the other characters! This with a picture captured direct from a digital camera would rules ...
:devilish:
OMG I remember playing Hey Pikachu what a piece of shit that was!:grrr:
FrakAttack
10-04-2008, 01:48 AM
Hey You, Pikachu wasn't so much a game as an exercise in tedium and frustration. I remember trying it for about 5 minutes and then swapping it the next day.
c2000
10-04-2008, 06:23 AM
Hey you Pikachu. Hey you Pikachu!. HEY YOU PIKACHU!! :grumble:
:P
k8track
10-04-2008, 07:26 AM
I remember there was a "blue" version of Oregon Trail for Apple II where you had to scream into the microphone to negotiate for whores and opium. I would spend hours as a kid yelling into that mic... turns out that it wasn't a mic, however, but an Ace comb.