title says it all. what is the best controller route for n64 emulation. obviously the original controller would be best but it seems the adaptoid usb n64 adapters are all but impossible to get hold of these days and i've heard that the only other alternative a ps2/ n64 usb adapter is hit and miss at best. So was just wondering if people have had any success with other easily available controllers?
thoughts? thank you.
jonjandran
11-01-2008, 06:45 PM
Every PS2/N64 Usb adapter I've used has worked perfectly fine.
kedawa
11-01-2008, 10:02 PM
As long as you don't mind setting up different configs for each game, pretty much any dualshock style pad works fine. Logitech makes some very nice pads.
Cryomancer
11-01-2008, 11:46 PM
if you can get your emulator to see all the imputs, a gamecube controller works fairly well. you can set the c-stick to be your c buttons, and so on. I had trouble getting some N64 emulators to accept all it's directions and the analog at the same time however, so you may need to use joy2key.
roushimsx
11-02-2008, 12:12 AM
I started using an N64 pad just for the "accuracy" of it, but honestly, I much prefer using my Saitek P2500.
the P2500 has 6 face buttons as well, but instead of 2 large and 4 small, there's 4 large and 2 small (so C up and C right are smaller). Also, there's no start button, so I have to use R3 in place of it and I wind up using L3 as L, too. Those are really the only drawbacks to it, everything else is far superior.
L functions as Z, R as R, face buttons map normally, and the analog stick is leaps and bounds better than the pile of doodie on the N64 pad. The Dpad is also substantially better, in case that means anything for you...most likely not, considering it's the N64 and so many of the games relied on the analog stick and all.
That said, for a small, select few games, mouse and keyboard are totally the way to go. Duke Nukem Zero Hour is the biggest one; it works PERFECT with minimal prep time beforehand. Goldeneye and Perfect Dark require some tweaking ingame before you can play (changing control mode and whatnot) and even then it's a little spotty. Other games, like Duke Nukem 64, just flat out blow with anything other than an analog stick because they have forced lookspring that can't be disabled. I'm sure with enough tweaking you can nullify it, but I don't know of any games worth that amount of effort.
But hey, I own three of these (http://cgi.ebay.com/ws/eBayISAPI.dll?ViewItem&item=310073308254) and they work awesome for their intended purpose.