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MissingNo_1231
01-01-2009, 11:52 AM
I actually don't have one, because I was kinda, "anti-sony" back when it came out. I was all Nintendo back then.

But it seems to me like it really is the most successful system ever. I mean, it's been around since, what, 1999? And they're still making games for it now.

I don't know, what do you guys think?

TurboGenesis
01-01-2009, 12:44 PM
No sense in handicapping your self… Their are many great games that are offered on the PlayStation 2 and many games over a wide range of genre, you are bound to find many games for your enjoyment!

I am not a huge "fan" of Sony, but I am always games first, no mater the name on the console…

Now is a good time to get into the PlayStation 2, as the games are at easy to find and are in good abundance, and the clearance of PlayStation 2 is set to begin now…

otaku
01-01-2009, 01:04 PM
awesome system tons of good games and its cheap to get into. I've had one and before that played a friends regularly. I have a ps3 now but sadly no backwards compatibility and have found a few ps2 games I'd like so I may pick one up again

Arcade_Ness
01-01-2009, 01:08 PM
One of my favorite consoles, and has something for everyone. I think it was pretty successful.

swlovinist
01-01-2009, 01:20 PM
Hard to argue that it is probably one of the most successful consoles of all time. The PS2 is an amazing console, with a huge libarary and a ton of obscure titles. One of my personal favorites, I love collecting for the this system right now, as I can find a great used game at any Gamestop for $5 and under.

kupomogli
01-01-2009, 01:21 PM
Being a big RPG fan, the PS2 takes a back seat the the PSX, however, the PS2 is the most all around accessible system with its variety of great games. The PSP happens to overtake them all both because of the games and the homebrew if it's CFW(Playstation Super Mega Master Geo Advance Etc Portable is what it should be renamed)

Xander
01-01-2009, 01:22 PM
http://en.wikipedia.org/wiki/List_of_best-selling_game_consoles

Ps2 throne at the top with 140m units shipped.

And despite my love for the Ps2, I must say I still prefer the SNES.

dbiersdorf
01-01-2009, 01:34 PM
http://en.wikipedia.org/wiki/List_of_best-selling_game_consoles

Ps2 throne at the top with 140m units sold.

And despite my love for the Ps2, I must say I still prefer the SNES.

That number is not correct, the number comes from a quote from Kaz Harari who was using shipped figures, not sell through numbers. Sell through is sitting clost to around 110 million, although no one can be positive on a hard figure for sure.

But yes, as far as sales go, PS2 is still on top, however I strongly believe that Nintendo DS when all said is done should dethrone it. The DSi has found even more of a resurgence in Japan (as if it even needed one) and hasn't even landed in the rest of the world yet. Global DS sales are hovering around the 80 million mark as of now, in just a little over its forth year. I really can't possibly see the DS not passing the PS2 unless a "DS 2" were announced in the foreseeable future (which is highly unlikely.)

But in terms of game library? Eh, that's all relative. I mean on a personal standpoint, the PS2 was the system I had the least amount of games for last generation, and overall I prefer the N64 library to any other (which most people would laugh it.) And then in terms of total number of games, it's hard to say exactly the final count is for that, but it's likely the original Game Boy holds that, and once again if PS2 did have it DS will surpass it within the next year or two (if it hasn't already.)

kupomogli
01-01-2009, 02:02 PM
Nintendo having a rerelease of the DS as Lite and DSi shouldn't go towards as it being the best system. You have to think of how many million people already owned a DS Phat that purchased a Lite and how many people owned a Phat or Lite that's purchased a DSi(only in Japan right now unless imported.)

I can tell you that the majority of people wouldn't have went and picked up a PS2 slim once the system came out solely because it had an online adapter included with it.

With the DS Lite. It's what the DS should have been in the first place, not a rerelease of it a year and a half later because the "they didn't have the technology at the time to do it" rather than, "we just wanted more money." With the DSi it's just Nintendo putting in implementation to, in their words, "not copy the PSP or iPhone, but have a system that everyone can use during their daily life and not towards just games(which is a load of bs btw and everyone knows they're copying the PSP.)" Anyways, the DSi is more of a new system regardless that it can do the same stuff. It's such an upgrade that that right there will be a system seller.

So yeah. I don't think you could classify all the DS release totals even if it does beat the PS2 as "zomg, it's more successful." It's more successful in terms that all of the releases made it that way, but it's not really as it's two "similar" systems and one "similar" but "very different system."

dbiersdorf
01-01-2009, 02:11 PM
Sales don't mean anything regardless.

Did you happen to miss the title of the thread? I don't know about you but when I look at most "successful system of all time" then, yeah, sales do matter. That's what deems success. You could argue to no end over library quality, but once again that is all relative and personal opinion. Sales do matter. Just because DS went through various make overs doesn't somehow disqualify it, Sony could have done a similar tactic, fact is remodels simply work better with handhelds and cheaper products (and handhelds are almost always cheaper than consoles.)

I'm not sure why you are "upset with Nintendo's sales tactics" considering they are a business, and history has shown that portable gadgets always go through revisions.

Rob2600
01-01-2009, 03:59 PM
Nintendo having a rerelease of the DS as Lite and DSi shouldn't go towards as it being the best system. You have to think of how many million people already owned a DS Phat that purchased a Lite and how many people owned a Phat or Lite that's purchased a DSi

How about all of the people who bought replacement PlayStation and PlayStation 2 consoles after their original ones broke?

I worked at EB during the Sony PlayStation/Nintendo 64 era and customers were constantly coming in with broken PlayStation consoles. Some people were buying their third and fourth PlayStation. Why? I understand that sometimes things break, but the PlayStation problem seemed to be so widespread...and yet, people kept pouring money into Sony's pockets for an inferior product. I never once dealt with a customer who had to turn their Saturn, Nintendo 64, or Dreamcast upside down to get it to work.

Some people asked if they could trade in their broken PlayStations, some people asked if we fixed them, and some people asked if Sony replaced them for free. I'd tell them no, they'd buy new ones, and give the broken ones to me to throw away. They were like disposable consoles.

Also, all of the fanatics who came into the store and bought the small PSone when it came out so they could install it in their cars...in addition to the original PlayStation consoles they already owned.

100 million PlayStations were sold, but not to 100 million different people.


Later on, many customers had problems with their PlayStation 2 consoles as well. There were tons of disc read errors and some people's consoles were actually scratching rings into their games...and yet, once again, people kept buying more PlayStation 2 consoles after they kept having problems and breaking. Maybe it was just a northern NJ thing?

kupomogli
01-01-2009, 04:05 PM
I was editing that before you posted the quote so nothing is up there(see edited at 1:08.) But anyways. To explain why I dislike Nintendo much more now than when I used to be a fan is because of their sales tactics.

Releasing the DS Lite only a year and a half later than the original DS. A system which I've already mentioned the DS should have been to begin with. Then Nintendo claimed that with the technology at that point it was impossible to make the DS Lite, although not exactly in those words.

Aside from that. There are some other cheap tactics they used. Like pushing the release date of Twilight Princess back repeatedly(over a year,) then with the mention of the Wii stating that "we're not doing this just to put it on the Wii so it'll still be on the GC." Yeah. It was still on the Gamecube, but they made sure to release it on the Wii a month earlier just to garner a few sales. Not to mention the extremely long date it was pushed back as an already complete game that was supposed to release early 2006 on the GC originally(early as in first quarter according to Nintendo.)

Then other first party titles being developed for the GC but instead being cancelled and then pushed over to the Wii. Or altogether Nintendo dropping support to the Wii entirely once the Wii was released. Yeah. There's nothing to be upset about being a long time Nintendo fan only to have a bunch of games you're waiting for on a specific system being cancelled and pushed onto the new system just for more sales.

So yeah. Since then, even though I do love the DS. I've been anti-Nintendo. I know companies want to make money, but it's the principle of the matter, especially when us, as fans, were promised one thing and then it was taken away from us multiple times.

Rob2600
01-01-2009, 04:15 PM
There are some other cheap tactics they used. Like pushing the release date of Twilight Princess back repeatedly(over a year,) then with the mention of the Wii stating that "we're not doing this just to put it on the Wii so it'll still be on the GC." Yeah. It was still on the Gamecube, but they made sure to release it on the Wii a month earlier just to garner a few sales. Not to mention the extremely long date it was pushed back as an already complete game that was supposed to release early 2006 on the GC originally(early as in first quarter according to Nintendo.)

Then other first party titles being developed for the GC but instead being cancelled and then pushed over to the Wii.

So you don't support Nintendo because it delayed some games...fine...but you support Microsoft, even though it charged $400 for hardware that melts?

retro junkie
01-01-2009, 04:29 PM
Hmm.. correct me if I am wrong, but I thought that the Game Boy was the most successful system of all time. Of course that is counting the original and pocket. Not sure to count the Color.
The Atari 2600 and the Neo Geo lasted around 15 years with game development. The PS2 might have sold a lot of units, but how many years will be awarded to it by developers.

chicnstu
01-01-2009, 04:30 PM
Nintendo having a rerelease of the DS as Lite and DSi shouldn't go towards as it being the best system. You have to think of how many million people already owned a DS Phat that purchased a Lite and how many people owned a Phat or Lite that's purchased a DSi(only in Japan right now unless imported.)

I don't remember the Lite having any new features compared to the first DS model. It was only slimmer with certain buttons moved and a brighter screen. So do PSP Slim sales count along with the first PSP model?


I can tell you that the majority of people wouldn't have went and picked up a PS2 slim once the system came out solely because it had an online adapter included with it.

Are you saying the PSTwo counts towards PS2 sales? "How many million people already owned a" PS2 that broke down a year later then bought another PS2/Two?


With the DS Lite. It's what the DS should have been in the first place, not a rerelease of it a year and a half later because the "they didn't have the technology at the time to do it" rather than, "we just wanted more money." With the DSi it's just Nintendo putting in implementation to, in their words, "not copy the PSP or iPhone, but have a system that everyone can use during their daily life and not towards just games(which is a load of bs btw and everyone knows they're copying the PSP.)" Anyways, the DSi is more of a new system regardless that it can do the same stuff. It's such an upgrade that that right there will be a system seller.

What company isn't trying to make their devices have lots of features? Just because Nintendo's competition is a handheld with multimedia capabilities doesn't mean they are copying them.

"Copying" is to imitate something unique. "Copying" is the design of the Xbox/360 controller, "Copying" is the design of the PSP/PS/2/3 controller, "Copying" is Sony changing the PS3 controller to the Sixaxis right after Nintendo showed their remote.

Not that copying has been a horrible thing....every controller after the N64 wouldn't have felt right without analog sticks. Who hasn't copied?

If you are saying the stuff in that paragraph partly because of Nintendo saying they had no interest in including multimedia capabilities in their systems, you have to remember that they said they had no interest because it brings the price up (Remember them saying they didn't add DVD funtionality in the Wii because it would have made the system cost more than the magic $250?).


So yeah. I don't think you could classify all the DS release totals even if it does beat the PS2 as "zomg, it's more successful." It's more successful in terms that all of the releases made it that way, but it's not really as it's two "similar" systems and one "similar" but "very different system."I just don't see the Lite or DSi as very different. It's just two cameras on the outside and it supports SD cards (to match the Wii). You probably relize that larger screens also make no difference.


Being a big RPG fan, the PS2 takes a back seat the the PSX

I'm not sure if I'll ever understand why so many RPG fans say this*. Look:

Go to gamerankings.com, you can see every RPG that was released for the PS2 and PS.

PS:

RPG total: 62
Amount of RPGs with an average rating of 70% or above: 46

PS2:

RPG total: 129
Amount of RPGs with an average rating of 70% or above: 75

*Or why people call the PS "PSX". It sounds stupid and there already is a separate system by Sony called the "PSX".

Sorry it was just you I argued with, I saw the RPG post then the other stuff and realized it was the same person, just a coincidence.

EDIT: Whoops, looks like I took too long writing this post, some stuff I talked about was already said.

--------------------------------------------------------
Let me add a possibility (remember I said possibility):

Nintendo was on top during the NES and SNES, then they messed up with N64. Maybe the GC was a "test" generation for them to work on something unique (the Wii maybe). They sure did release a lot of games that would feel perfect on Wii:

Mario's waterpack
Pikmin - remember you had to use the stick to move the "ground cursor" around to direct the pikmin.
Wind Waker - Remember that wind controlling device you had to use the stick to move around to control the wind, that was a big part of the game because you sailed a lot
Luigi's Mansion - Pointing a flashlight at ghosts was the main part of the game

And then if all of that is true, next maybe the Wii is a generation for Nintendo to get up some money to make their next console have....more.
-------------------------------------------------------------

dbiersdorf
01-01-2009, 05:56 PM
Releasing the DS Lite only a year and a half later than the original DS. A system which I've already mentioned the DS should have been to begin with. Then Nintendo claimed that with the technology at that point it was impossible to make the DS Lite, although not exactly in those words.

As already noted, the DS Lite does not have any features that are not in the original DS, it was simply a redesign for a better looking handheld. I've always imagined that when the original DS was released a final design for the Wii was not yet finalized, and the redesign was to help associate the two with a similar design once they finished deciding on what the Wii would look like. Which makes sense. The DSi is simply an expansion, similar to what the PSP 3000 is doing. And better yet, rather than buying worthless peripherals with the PSP (such as their camera) it's built right into the system.


Aside from that. There are some other cheap tactics they used. Like pushing the release date of Twilight Princess back repeatedly(over a year,) then with the mention of the Wii stating that "we're not doing this just to put it on the Wii so it'll still be on the GC." Yeah. It was still on the Gamecube, but they made sure to release it on the Wii a month earlier just to garner a few sales. Not to mention the extremely long date it was pushed back as an already complete game that was supposed to release early 2006 on the GC originally(early as in first quarter according to Nintendo.)

Clearly someone was just bitter about not being able to play the game right away. Do you really think Nintendo would have wanted to release a Zelda in North America during the Q1 of 2006 after they did that with Wind Waker? NA is Zelda's biggest market and they clearly lost some sales due to having it release in the prime holiday season in Japan but not America. Twilight Princess was arguably Nintendo's biggest title for the GameCube, considering the dead state of the system at the time it's really not surprising they had a Wii port. Once again you need to understand that Nintendo is a BUSINESS. You act like a whining little boy who didn't get candy at the supermarket.


Then other first party titles being developed for the GC but instead being cancelled and then pushed over to the Wii. Or altogether Nintendo dropping support to the Wii entirely once the Wii was released. Yeah. There's nothing to be upset about being a long time Nintendo fan only to have a bunch of games you're waiting for on a specific system being cancelled and pushed onto the new system just for more sales.

So basically Super Paper Mario and Donkey Kong Barrel Blast? Both of which are downright terrible anyway? Nintendo supported the console a full five years, similar to what they did with the N64. If anyone should be criticized for dropped support last gen it would be Microsoft. Four years, and it was over. Pathetic. I have a feeling you were a Nintendo fan who couldn't get their hands on a Wii for quite a while after it launched, huh?


Go to gamerankings.com, you can see every RPG that was released for the PS2 and PS.

PS:

RPG total: 62
Amount of RPGs with an average rating of 70% or above: 46

PS2:

RPG total: 129
Amount of RPGs with an average rating of 70% or above: 75

Keep in mind online game journalism wasn't as relevant back with the original PlayStation, meaning their game averages are weighted on less reviews compared to those on the PlayStation 2, that can have a serious effect in some cases.

The 1 2 P
01-01-2009, 06:01 PM
I think by now that we all know the PS2 is the most successful console of all time. Only the Wii has a chance to cetch up to it. As far as handhelds go, Nintendo holds that record with either it's Gameboy or DS.

Although I acknowledge the strengths of the PS2, I had an Xbox during the last gen. Now I have a PS2 and Gamecube also, but the lure of Halo and online play was enough for me to switch over from my 32 bit era PS1 to an Xbox in the generation that followed. Now that it's all said and done, I have many great games for my Xbox, PS2 and GC but Xbox leads the charge because of how long I've been gaming on it.


There are some other cheap tactics they used. Like pushing the release date of Twilight Princess back repeatedly(over a year,) then with the mention of the Wii stating that "we're not doing this just to put it on the Wii so it'll still be on the GC." Yeah. It was still on the Gamecube, but they made sure to release it on the Wii a month earlier just to garner a few sales. Not to mention the extremely long date it was pushed back as an already complete game that was supposed to release early 2006 on the GC originally(early as in first quarter according to Nintendo.)

I always thought that was an extremely shady move too. First they delay it and then they release the Wii version first because they knew releasing them simultaneously would lead to the GC version outselling the Wii version. But when you think about it, all console makers do shady shit like that(Microsoft released the 360 early despite not perfecting the hardware first and Sony overpriced their PS3 because their arrogance made them think people would get second jobs to buy it anyway). Unfortunately video game(and console) making is a business and thats exactly how those three companies wil continue to treat it.

chicnstu
01-01-2009, 06:41 PM
Keep in mind online game journalism wasn't as relevant back with the original PlayStation, meaning their game averages are weighted on less reviews compared to those on the PlayStation 2, that can have a serious effect in some cases.

I don't know, I doubt the scores would change that much if online reviews were popular back then. Even if ALL of the PS RPGs had an average of 70% or above, that's still 13 less games than the 75 for PS2 that have an average that's 70% or above. And notice that the reviews on gamerankings.com are from both magazines (any time period, I've seen some from 1996) and online reviews.

Also, it seems like back then was a sort of peak for RPGs, when it comes to the popularity and review scores because of how popular Final Fantasy VII was. Just about all I play is RPGs but I didn't even know what an RPG was during the PS/N64 generation so I could be very wrong.

Rob2600
01-01-2009, 06:42 PM
I always thought that was an extremely shady move too. First they delay it and then they release the Wii version first because they knew releasing them simultaneously would lead to the GC version outselling the Wii version.

I thought releasing Twilight Princess as a Wii launch title was a brilliant move, even if it screwed over GameCube owners for three whole entire weeks.

kupomogli
01-01-2009, 06:47 PM
Clearly someone was just bitter about not being able to play the game right away. Do you really think Nintendo would have wanted to release a Zelda in North America during the Q1 of 2006 after they did that with Wind Waker? NA is Zelda's biggest market and they clearly lost some sales due to having it release in the prime holiday season in Japan but not America. Twilight Princess was arguably Nintendo's biggest title for the GameCube, considering the dead state of the system at the time it's really not surprising they had a Wii port. Once again you need to understand that Nintendo is a BUSINESS. You act like a whining little boy who didn't get candy at the supermarket.

So basically Super Paper Mario and Donkey Kong Barrel Blast?

Like I said before. It's the principle of the matter.

We'll use Working Designs as a comparison since they always delayed games. Now with Working Designs I didn't care about the wait. Why? Because it was a legitimate wait. The games weren't pushed back just to garner extra sales for [specific system name here.] Though it was because Working Designs didn't push all the bugs out and was forced to delay some of their games.

Not only did Nintendo cancel other titles and use Twilight Princess as a system seller, they gave "no" support to the Gamecube afterwards. The Gamecube wasn't such a great system to begin with but that's besides the point.


Nintendo supported the console a full five years, similar to what they did with the N64. If anyone should be criticized for dropped support last gen it would be Microsoft. Four years, and it was over. Pathetic. I have a feeling you were a Nintendo fan who couldn't get their hands on a Wii for quite a while after it launched, huh?

How many years later did Sony keep support for the PS2. You know, the same PS2 that is still supported today? Might as well not answer this question until the PS2 finally dies, or atleast until they drop all first party support which hasn't happened as of 2008.

As for the Wii, I wasn't interested in the idea of the system from the beginning. There are some games I'd like to own now, but I won't buy a system for a couple games.


I thought releasing Twilight Princess as a Wii launch title was a brilliant move, even if it screwed over GameCube owners for three whole entire weeks.

You mean a year. Q1 all the way to the end of the year isn't three weeks.

Rob2600
01-01-2009, 06:54 PM
Releasing the DS Lite only a year and a half later than the original DS. ... Since then, even though I do love the DS. I've been anti-Nintendo.

Actually, it seems like you were anti-Nintendo even before that:


The Gamecube wasn't such a great system to begin with


So, have you ever been a Nintendo fan? It's fine if you haven't, I'm just curious. It seems like you're more of a Sony guy, in which case I ask what consoles did you own before the PlayStation?

kupomogli
01-01-2009, 07:05 PM
So, have you ever been a Nintendo fan? It's fine if you haven't, I'm just curious.

Yeah. Like I said, I do love the DS. Also the GBA, GBC, GB, SNES, N64, and NES. I do like a few games for the Gamecube as well. Just because I'll admit the Gamecube wasn't that great of a system doesn't mean I wasn't still a fan.

That'd be like me saying I'm a Final Fantasy fan and then saying aside from the storyline, music, and graphics, FF2 is a piece of sh*t. Doesn't mean I'm not a fan. I'm just bashing a crappy game in the series. Or another is saying I'm a Wild ARMs fan but then saying Wild ARMs Alter Code F sucks in comparison to the game it was a remake of as well as the rest of the series, because yes, I am a fan, and yes, Alter Code F does suck.

The 1 2 P
01-01-2009, 07:07 PM
I thought releasing Twilight Princess as a Wii launch title was a brilliant move, even if it screwed over GameCube owners for three whole entire weeks.

It was a business move, as I mentioned later in my post. But it seemed very uncharacteristic of Nintendo during the Gamecube era. Of course nowadays nothing surprises me. I can picture Nintendo's pre Wii successor press conference now...

Nintendo: "The next gen era doesn't start until we launch the Wii 2."

Press Member #1: "Didn't Sony say something similar during the launch of the Playstation 3?"

Nintendo: "Who? And whats a laystation 3? Some new hentai game?"

Press Member #2: What about the rumors that the Wii 2 will utilize graphics that are inferior to the Gamecube?"

Nintendo: "Theres always a reasonble solution to these technical problems. Just buy a last gen television. Better yet, buy an old tube tv from Goodwill with an rf adapter. That will guarantee that you see the best picture possible."

Press Member #3: "Is it possible that the success of the Wii and DS have gone to your head alittle bit?"

Nintendo: "Our name is Nintendo. And we are about kicking ass and taking names. When there are no more asses to kick or names to take, we will go after the library/book store market. Every minute spent reading could be a minute spent playing our systems and games. No more questions. We go now."

dbiersdorf
01-01-2009, 07:28 PM
Sony overpriced their PS3 because their arrogance made them think people would get second jobs to buy it anyway).

Or you know the cost of manufacturing the system was $840.35. (http://ps3.ign.com/articles/746/746482p1.html)

No offense, but saying stuff like kind of makes you rub off as a fanboy.


We'll use Working Designs as a comparison since they always delayed games. Now with Working Designs I didn't care about the wait. Why? Because it was a legitimate wait. The games weren't pushed back just to garner extra sales for [specific system name here.] Though it was because Working Designs didn't push all the bugs out and was forced to delay some of their games.

Uhh, Working Designs? Is that company even relevant anymore? Hell do they even exist anymore? Likely they had delays because they didn't have a big team to get the product done on time. Even still, I hate to break it to you but the majority of delays (or why we see games that should have been delayed, but weren't) for games are done to maximize revenue on the product. Obviously a company wants to make a perfect product, but they also want to make the most money possible from it, which means releasing it at the right time. Sometimes that calls for delays.

And even still you are simply speculating that Wii development was the sole reason for the delays. If you can find me information pointing otherwise, I'd like to see it.


Not only did Nintendo cancel other titles and use Twilight Princess as a system seller, they gave "no" support to the Gamecube afterwards. The Gamecube wasn't such a great system to begin with but that's besides the point.

Sure it sucks as the consumer to own a product that dies off shorter than you would expect, but again they system had a life span of five years. How are you complaining about that? That is the average time we have seen for game generations to last, and with the "first place runner" see support well into the next generation. I'm fairly sure the original NES saw a release as late as 1995, I know Nintendo supported the Super Famicom up until 1999 with Fire Emblem, and the PlayStation was selling into 2004, and once again we see PlayStation 2 doing the same. As a business it makes no sense to continue to support a dead system that people aren't buying the software for. I really hope you aren't planning a career in business management.


How many years later did Sony keep support for the PS2. You know, the same PS2 that is still supported today? Might as well not answer this question until the PS2 finally dies, or atleast until they drop all first party support which hasn't happened as of 2008.

You don't seem to bash Nintendo for killing off the Game Boy even EARLIER than they did with the GameCube due to the Nintendo DS. They stated in their Corporate Management Policy Briefing (www.nintendo.co.jp/kessan/060607qa_e/03.html) that "toward the end of 2005, Nintendo had to focus almost all of our energies on the marketing of DS." You don't seem to be up in arms about that, do you? Oh that's right you LIKE the GBA and DS. Oh so who cares then right? :rolleyes:

j_factor
01-01-2009, 07:47 PM
Not only did Nintendo cancel other titles and use Twilight Princess as a system seller, they gave "no" support to the Gamecube afterwards.

Gamecube wasn't successful enough in the first place for continued support to be worthwhile. The only reason we had NES and SNES games after their successors were released, was because they were successful systems. Even N64 didn't have anything after Gamecube was launched; in fact, there was a period of a couple months in between where Nintendo didn't release anything (on consoles anyway). Considering Gamecube was less successful than N64 (except in Japan), it's kind of a miracle that Twilight Princess was made for Gamecube in the first place.

I do have to say, though, that I'm pissed that the Gamecube Kirby game got canned. It broke the tradition of having a Kirby game towards the end of every Nintendo system's lifespan, and although it was supposed to be moved to the Wii, it has gone MIA. I also think DK Barrel Blast (or whatever it's called) would probably have been better on Gamecube with the bongo controller, and Super Paper Mario didn't gain anything by being on Wii.

kupomogli
01-01-2009, 07:59 PM
Corporate Management Policy Briefing (http://ps3.ign.com/articles/746/746482p1
You don't seem to bash Nintendo for killing off the Game Boy even EARLIER than they did with the GameCube due to the Nintendo DS. They stated in their [url=www.nintendo.co.jp/kessan/060607qa_e/03.html) that "toward the end of 2005, Nintendo had to focus almost all of our energies on the marketing of DS." You don't seem to be up in arms about that, do you? Oh that's right you LIKE the GBA and DS. Oh so who cares then right? :rolleyes:

Actually. Nintendo supposedly helped fund FF4, FF5, and FF6 Advance. I can't be sure, but that's what I've heard. They were also the ones to publish them in the US, so there is a little bit of support.

What about Mother 3? Even though we didn't get it in the US, they still released it in 2006. Possibly others that I really don't care about.

So yeah. Anything else you want to say about dropping GBA support?

The 1 2 P
01-01-2009, 08:02 PM
No offense, but saying stuff like kind of makes you rub off as a fanboy.

You seem to have missed the parts where I made fun of Microsoft for launching faulty hardware and Nintendo for lying to their fans. So who am I a fanboy for? Ngage? I do have four of their gamesLOL

Rob2600
01-01-2009, 08:21 PM
Sony overpriced their PS3 because their arrogance made them think people would get second jobs to buy it anyway

Or you know the cost of manufacturing the system was $840.35. (http://ps3.ign.com/articles/746/746482p1.html)

No offense, but saying stuff like kind of makes you rub off as a fanboy.

Actually, Ken Kutaragi, the CEO of Sony Computer Entertainment at the time, really did say:

"PS3 is for consumers to think to themselves, 'I will work more hours to buy one.'"


more absurd Ken Kutaragi PS3 quotes (http://www.digitpress.com/forum/showpost.php?p=1173589&postcount=10)

kupomogli
01-01-2009, 08:24 PM
You seem to have missed the parts where I made fun of Microsoft for launching faulty hardware and Nintendo for lying to their fans. So who am I a fanboy for? Ngage? I do have four of their gamesLOL

What's that one online NGage RPG game? The one where you build your characters offline and then you can take over areas online? I was actually slightly interested in picking up an NGage at one time just to try out that game but then ended up never doing so. If you own it, is it any good and can you actually still play it?

The 1 2 P
01-02-2009, 03:27 AM
Actually, Ken Kutaragi, the CEO of Sony Computer Entertainment at the time, really did say:

"PS3 is for consumers to think to themselves, 'I will work more hours to buy one.'"


more absurd Ken Kutaragi PS3 quotes (http://www.digitpress.com/forum/showpost.php?p=1173589&postcount=10)

I wouldn't have said it if it weren't true. I guess that people who didn't closely follow gaming news prior to the PS3 launch wouldn't have heard all of those infamous claims from Kutaragi san. So when someone like me brings one of them up it comes off as being fanboyish.....even when I make fun of the other two console makers in the same post:?


What's that one online NGage RPG game? The one where you build your characters offline and then you can take over areas online? I was actually slightly interested in picking up an NGage at one time just to try out that game but then ended up never doing so. If you own it, is it any good and can you actually still play it?

I was just joking about being an Ngage fanboyLOL Wow, I never thought anyone would believe that part. I do have four of their games but no system. I'm not exactly sure about the game you are talking about but I'll look it up.

Icarus Moonsight
01-02-2009, 10:25 AM
Although I favor it's contemporaries the Dreamcast and Gamecube, the PS2 is a must own console. Hands down. Too much good stuff on that box to pass up and it's everywhere. My slim is still kicking, but it's my third PS2 unit. So mark up 3 sales to one gamer for me. I'm gonna buy another back-up slim eventually... so make that a tenative 4. My original DC is still perfectly fine and it has been used slightly more than all three PS2's I've owned. GC doesn't get much play anymore, thanks to the Wii. Well, unless I'm playing on the GBA player. :D

RPG_Fanatic
01-02-2009, 10:31 AM
How about all of the people who bought replacement PlayStation and PlayStation 2 consoles after their original ones broke?
I worked at EB during the Sony PlayStation/Nintendo 64 era and customers were constantly coming in with broken PlayStation consoles. Some people were buying their third and fourth PlayStation.
100 million PlayStations were sold, but not to 100 million different people.


I guess you could say the same for the 360.

garagesaleking!!
01-02-2009, 10:44 AM
i dont know about the system as much as the software, but they go hand in hand. There are more used ps2 games out there than for any other system in history probably. Also they are still selling new ps2 games at the store after how many years, like 8, lol.

I personally thought the original xbox was a better system than the ps2, with the fact that it had a hard drive, and it had much better graphics, and of course halo. But to say the xbox was more successful than the ps2 would be a lie.

MissingNo_1231
01-02-2009, 11:08 AM
my favorite system is still the SNES, but I mean, a system that still has new games being made for it after all these years, still available in stores, and such a huge variety of different games, it's insane.

I'm definitely gonna pick up a used one now, since all those great games are really cheap at Gamestop.

tom
01-02-2009, 03:19 PM
What's that one online NGage RPG game? The one where you build your characters offline and then you can take over areas online? I was actually slightly interested in picking up an NGage at one time just to try out that game but then ended up never doing so. If you own it, is it any good and can you actually still play it?

check out my website under N-Gage if you can find it there. If not, it might be 'Hinterland'.

jdc
01-02-2009, 04:03 PM
Looking back, I'd say that both the PS2 and the Xbox were killer systems to own. So many great, important games to play.....now available for a few dollars. I bought nearly 30 PS2 games last month!!!

dbiersdorf
01-02-2009, 05:17 PM
Actually. Nintendo supposedly helped fund FF4, FF5, and FF6 Advance. I can't be sure, but that's what I've heard. They were also the ones to publish them in the US, so there is a little bit of support.

What about Mother 3? Even though we didn't get it in the US, they still released it in 2006. Possibly others that I really don't care about.

So yeah. Anything else you want to say about dropping GBA support?

So published a couple Final Fantasy ports and Mother 3 which stayed only in Japan? I don't consider that much support, especially considering how they completely ignored the Game Boy micro (i.e. they didn't release ONE official faceplate outside of the ones bundles within the system.) Say what you will, but they kept the system in production until early 2007, and had it in retail stores up until about mid to late 2007, with third party releases still being put out.

As for the N-Gage game, I'd say it's likely Pocket Kingdom.

http://ecx.images-amazon.com/images/I/51S5ADEEYHL._AA280_.jpg

Icarus Moonsight
01-02-2009, 05:19 PM
Pocket Kingdom... I wanted to play that. Never found a QD though. :(

j_factor
01-03-2009, 01:44 AM
Pocket Kingdom was a great game. The online portion doesn't work anymore, though. :(

kupomogli
01-03-2009, 02:42 AM
Pocket Kingdom was it. Almost talked myself into buying an NGage just for that game.


So published a couple Final Fantasy ports and Mother 3 which stayed only in Japan?

What can I say. It's obvious Nintendo cares more about making sure they get the money than their fans. Earthbound didn't sell well in the states, so even though it now has a huge fanbase, that seems the reason why Mother 3 wasn't released.

Looked at a few that I knew were published late in the system life and Pokemon Mystery Dungeon, Drill Dozer, and Tales of Phantasia were also published or both developed and published. Went on Wiki and it actually shows quite a few Japan only games as well.

So regardless how you want to attempt to spin it, they did support it up until 2007 when they published FF6 Advance. Where as the GBA was still supported about two years after the release of the DS, the Gamecube was supported for a whole month after, the last release by Nintendo being Zelda Twilight Princess.

j_factor
01-04-2009, 01:24 AM
The GBA was a much more successful system than the Gamecube, though.

boatofcar
01-04-2009, 05:43 AM
No doubt about it, the PS2 is the most successful system of all time. I replaced my 360 with a slim PS2 as my only console in Korea, just because of the sheer variety and cheapness of the games available. The Xbox is going to be remembered as the most forgettable (http://www.digitpress.com/forum/showthread.php?t=114481). (My most cotroversial post ever! :) )

kain
01-04-2009, 09:47 AM
PS2 is best-selling console ever, but I think the most successful was original PlayStation.

garagesaleking!!
01-04-2009, 10:02 AM
oh no, he brought up the xbox topic.

Xbox blew away ps2. Thats as far into it as i wanna go.

The 1 2 P
01-04-2009, 04:53 PM
The Xbox is going to be remembered as the most forgettable (http://www.digitpress.com/forum/showthread.php?t=114481). (My most cotroversial post ever! :) )

Not only do I completely disagree with you, but judging by the responses you got in your thread, the majority of people disagree with you also. I could bring up other systems from the past two generations that will never live up to the Xbox's legacy, but in this case it's just alot easier to tell you that you are wrong. Why? Because I'm right:wink 2:

Rob2600
01-04-2009, 05:07 PM
Has everyone forgotten the Atari 2600 was on store shelves for 15 years? And people are still making games for it.

j_factor
01-04-2009, 05:14 PM
Xbox is kind of irritating, because it was really kicking ass (in terms of games released) when Microsoft killed it. MS were really dicks about transitioning to their new system.

The 1 2 P
01-04-2009, 05:39 PM
MS were really dicks about transitioning to their new system.

That I agree with. I also don't like how the 360 wasn't backwards compatible from the beginning with the entire Xbox library or how you can't easily transfer Xbox save files to the 360. Those were Microsoft's three biggest Xbox sins to me.