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View Full Version : Blaster Master contains nod to Metroid?



Graham Mitchell
01-11-2009, 10:03 PM
I played Blaster Master for about 4 hours today and got trounced in the last level. I was pissed, but I did notice something interesting. The music in the last area has some resemblance to the theme from Tourian in Metroid. Check for yourself:

http://www.youtube.com/watch?v=0ABPY43NBwI

Given how new the industry was back then, it's doubtful that this was intentional. But it does make me wonder if Naoki Kodaka was giving a shout out to Hip Tanaka. Thoughts?

scooterb23
01-11-2009, 10:19 PM
They should sue! And then sue Coldplay while they are at it.

skaar
01-12-2009, 02:04 AM
Blaster Master was just a collection of awesomeness all around. Of course some Metroid would be in there... as it is also awesome.

Seriously though... I think your theory's a stretch.

PresidentLeever
01-12-2009, 08:16 AM
I'd say the whole game is a nod to Metroid.

Graham Mitchell
01-12-2009, 10:02 AM
Blaster Master was just a collection of awesomeness all around. Of course some Metroid would be in there... as it is also awesome.

Seriously though... I think your theory's a stretch.

I wouldn't say it's much of a "theory". More of an observation I wanted to share with y'all.

Draven
01-12-2009, 10:17 AM
Weren't there bad guys in that game that resembled metroids? Or was that Kid Icarus?...I can't remember what game it is, but I remember the first time I saw them I was worried they'd suck all my energy.

swlovinist
01-12-2009, 10:20 AM
Kid Icarus had the metroid looking enemies....also on a side note, that Kid Icarus and Metroid both came out at the same time and had silver boxes. I had to choose back in the day which one I could buy....I chose Metroid!

Roehm21
01-12-2009, 12:37 PM
Good choice, that is what I would have picked.

Peace,
Dan

iloveguns
01-12-2009, 01:15 PM
well metroid is cooler than those game imo..

Jorpho
01-12-2009, 01:48 PM
I played Blaster Master for about 4 hours today and got trounced in the last level.It only takes about four hours!? Were you using the pause-grenade trick?

StakeRaiser
01-12-2009, 01:54 PM
I beat Blaster Master with no game genie when I was a kid, and I have absolutely no idea how I did it.

I don't know how I beat a lot of games back then, 20 years later I just don't have the patience or reflexes.

heybtbm
01-12-2009, 02:53 PM
I beat Blaster Master with no game genie when I was a kid, and I have absolutely no idea how I did it.

Same here.


I don't know how I beat a lot of games back then, 20 years later I just don't have the patience or reflexes.

Even though I haven't played Blaster Master in 20 years (wow), I don't remember it as "hard". It just had to be won in one play-through. I think it was more about patience than reflexes.

Graham Mitchell
01-12-2009, 05:32 PM
It only takes about four hours!? Were you using the pause-grenade trick?

yup. And an NES Advantage so I can lob 30 grenades a second. I can beat all those bosses with a standard NES pad, but yesterday was the only day off I'll be getting for 2 weeks, so life's too short for dick-sizing. I just want to see the ending. Really, one could probably finish the game in 2.5-3 hours if they knew what they were doing because I got lost a few times and wasted a considerable amount of play-time.

As for the Metroid/Kid Icarus thing, you guys know they were both developed by the exact same people, right? Most of those early NES black-box games were all done by Gumpei Yokoi's R&D team.

rbudrick
01-14-2009, 02:10 AM
It only takes about four hours!? Were you using the pause-grenade trick?

If you know where to go by memory it only takes a couple hours. But yeah, I remember six-hour stretches of Blaster Master...It always pained me that it had limited continues.

-Rob

Graham Mitchell
01-14-2009, 02:18 AM
...It always pained me that it had limited continues.

-Rob

Somebody at Sunsoft hated children.

Actually, I always remembered the game only having 2 or 3 continues. I was pleasantly surprised when the game gave me 5.

Thrillo
01-14-2009, 02:41 AM
As for the Metroid/Kid Icarus thing, you guys know they were both developed by the exact same people, right? Most of those early NES black-box games were all done by Gumpei Yokoi's R&D team.
Heck, they even use the same engine and the manual for Kid Icarus refers to the Metroid-like enemies as "strange beings from another world" or something like that.