PDA

View Full Version : Lack of PS1 classics on the PS3



EricRyan34
01-31-2009, 09:28 PM
Not sure if this has been started yet or not, sorry if it has!!

Anyways....I just got a PSP recently and love the idea of being able to bring my favorite PS1 classics anywhere I go! However....I found that there is NOT enough for download! The thought of games like Silent Hill or FF7 or MGS wherever I go is sweeeeet!

Not sure if many of you have seen this, or will even do anything, but if you think there should be more available to download via PSN, then sign http://www.petitiononline.com/PSonePSN/petition-sign.html

Sudo
01-31-2009, 09:41 PM
Online petitions never accomplish anything. I agree that there should be more PSX games on PSN, but this won't work. You should look into installing custom firmware on your PSP and just put your own PSX games on the memory stick.

EricRyan34
01-31-2009, 11:01 PM
Yeah I figured it might not do much. If you look at the Japan PSN, they have 3x the amount of classics.

G-Boobie
02-01-2009, 06:47 AM
Yeah I figured it might not do much. If you look at the Japan PSN, they have 3x the amount of classics.

We've got a few excellent games available: Castlevania Chronicles and Suikoden are worth the six bucks apiece just for the novelty of not spending a hundred bucks to own them. Jumping Flash is rad, you've got your Symphony of the Night, Syphon Filter 3, and Street Fighter Alpha...

... That's pretty much it, I guess.

I have a theory: we can blame the ESRB. According to various sources(1UP, Gamasutra, and ProgrammingAce), getting a game rated by the ESRB costs anywhere from fifteen grand to eighty grand. You'd have to sell quite a few copies of your game in order to recoup that cost alone, never mind the work that goes into the digital manuals and so on.

I don't know what the Japanese equivalent of the ESRB charges, but the Japanese side of Sony and Nintendo are kicking ass with their DLC services. I just bought a Wii, and was a little disappointed with the number of VC releases so far.

Nebagram
02-01-2009, 10:17 AM
The PS1 classic selection is pretty weak, it has to be said- say what you want about Microsoft, at least they knew 'opular games = profit' and stuck the likes of Halo and San Andreas on there (I ffor one honestly didn't see the latter one coming, hence my kudos). Kula World is the only classic I own, and that's inexplicably a Euro exclusive. It's almost as if Sony would be embarrassed to go 'here, have FF7, Silent Hill, MGS and Resident Evil 2, we don't mind'. :(

And shed a tear for us poor Europeans- not having Suikoden or the Castlevania games yet (well, aside from SotN on 360, anyway :))

heybtbm
02-01-2009, 10:21 AM
... That's pretty much it, I guess.

Don't forget Wild Arms. Great game. At one point in history, it was the best RPG on the PS1 (before FF7 hit).

Other than that though, you're right.

BHvrd
02-01-2009, 12:09 PM
Wow, I don't see the need in complaining about PSX downloads honestly. I think they have been doing a pretty good job with their selections, sans a couple titles.

I don't know about you but I don't have the $$ to download them all anyway. They are at least listening to fans and brought Suikoden and CC, shows that they are working on it and atm they are going in the right direction, no need to derail a good thing.

They need to keep going the way they are atm....good obscure titles.

Nirvana
02-01-2009, 12:30 PM
Remake Legend of Dragoon with awesome graphics. I'd love that.

Frankie_Says_Relax
02-01-2009, 01:00 PM
Japan's official catalog dwarfs ours.

j_factor
02-01-2009, 03:03 PM
It's almost as if Sony would be embarrassed to go 'here, have FF7, Silent Hill, MGS and Resident Evil 2, we don't mind'. :(

Sony doesn't actually own any of those games. This is probably just a case of third parties being less than enthusiastic.

That may not explain the lack of Parappa, Colony Wars, WipEout XL/3, Intelligent Qube, etc., but it is true that Sony's own properties are at least decently represented.

backguard
02-01-2009, 08:29 PM
Remake Legend of Dragoon with awesome graphics. I'd love that.

A remake of legend of dragoon that is actually playable would be great - stupid loading times.

Suikoden for 6 bucks was a great addition!

exit
02-01-2009, 08:30 PM
If Sony and Capcom were smart, they'd release Resident Evil 1-3 on the PSN before Resident Evil 5 comes out, they'd surely make a killing in sales. They're also taking their sweet ass time releasing Final Fantasy 7, I'm surprised they didn't do so before the release of Crisis Core, so maybe they'll do that before the Advent Children Blu-Ray release.

Chainclaw
02-01-2009, 08:45 PM
Why not just rip your own games?

The download service is great for picking up hard to find titles cheap, but if you want to play Metal Gear on your PSP, then play it. What's stopping you?

EricRyan34
02-02-2009, 12:31 AM
Sony doesn't actually own any of those games. This is probably just a case of third parties being less than enthusiastic.

I did think about that, but if you look at Japans list, they already have Resident Evil 1-3, MGS and a lot more available to download. So whats the hold up??

Nirvana
02-02-2009, 03:03 PM
A remake of legend of dragoon that is actually playable would be great - stupid loading times.

Suikoden for 6 bucks was a great addition!

Loading times? o_O

MegaDrive20XX
02-02-2009, 03:17 PM
My question, why was Syphon Filter 2 removed from the store?

I love their Japanese store. All 3 Resident Evil games? Dino Crisis? Last Blade? Any KOF game almost? Samurai Shodown games? Puzzle Bobble? Metal Slug 1 or Metal Slug X? Brilliant.

Jimid2
02-02-2009, 03:23 PM
Anyways....I just got a PSP recently and love the idea of being able to bring my favorite PS1 classics anywhere I go! However....I found that there is NOT enough for download! The thought of games like Silent Hill or FF7 or MGS wherever I go is sweeeeet!
I've played all three of those on my PSP. CFW for the WIN!! :D

Seriously, I've got one model 1001 that's modded with custom firmware, and a model 2001 that I keep up-to-date with Sony's official firmware, and I can enjoy the best of both worlds... for the low $ cost of a used PSP nowadays, I don't understand why everyone doesn't do it - having nearly all my PSX games available to me for portable play is a wonderful thing... I even played FFVIII to completion on my PSP, though it took some swapping of two different *.PBP files generated from my discs using different ID numbers, but it wasn't too painful - worth it to play through the game on the go!

Leo_A
02-02-2009, 05:50 PM
My question, why was Syphon Filter 2 removed from the store?


I don't think it was ever there in the North American store.

MegaDrive20XX
02-02-2009, 06:02 PM
I don't think it was ever there in the North American store.

You're right, it was Jet Moto 3 that was.

tubeway
02-02-2009, 07:04 PM
According to various sources(1UP, Gamasutra, and ProgrammingAce), getting a game rated by the ESRB costs anywhere from fifteen grand to eighty grand.

Wow. I'd like to hear confirmation on this. Back in like 2000-2002, we would just put together a VHS tape of a playthrough of the game to send to the ESRB, and they would approve it based on that. I never would have thought having someone watch video tapes would cost that much. Does the ESRB now have their own pre-release hardware and staff to play through it like some kind of third party QA organization?

Leo_A
02-02-2009, 08:19 PM
I read $5,000 somewhere in the past year, I'm pretty sure its not $15,000 to $80,000, or we probably wouldn't of seen half of what we've gotten on the Virtual Console. You'd have to sell 3,000 copies of a NES title on the Virtual Console just to pay the ESRB $15,000. That's asking a lot for some of the more obscure titles.

So I think its safe to assume that that isn't a standard fee. And if anything was ever $15,000, I think their fees must be highly variable depending on the content and type of title. Rating a puzzler or Donkey Kong on the NES is obviousily not going to be as labor intensive as the latest first person shooter.

Those fees aren't true as of 2003, I couldn't find anything newer than this article about ESRB fees. But I think it safely puts to bed the idea of $80,000 fees, unless they've completely changed how they do things since then.

http://www.gamedeveloper.com/php-bin/letter_display.php?letter_id=505

Edit - Consider the source first, but Wikipedia states "$800 fee for development costs under USD $250k
$4,000 fee for development costs over $250k." That sounds much more realistic to me.

http://en.wikipedia.org/wiki/Entertainment_Software_Ratings_Board#Rating_proces s

ProgrammingAce
02-02-2009, 08:41 PM
I looked it up, it's kind of interesting. The minimum cost for the ESRB seems to be about $4,000 for a lower budgeted console game. The price goes up dramatically depending on how much your game cost to develop.

There are a lot of modifiers that can raise that cost though. In order to review a game, the ESRB uses a taped playthrough. If you want them to record the playthrough, it costs a lot of money.

The most interesting part though, if you make a mistake on the submission forms, they can fine you up to $1,000,000. I would assume that a simple honest mistake wouldn't be that high, but an intentional misrepresentation would cost you a fortune.

Oh, and here's a copy of the submission form with the costs associated. This only applies to games that would be considered "casual", mainly in reference to downloaded games: http://www.igda.org/casual/esrb-RATING-FEE-SCHEDULE.pdf

I'm fairly certain that document shouldn't be public.

Zap!
02-07-2009, 07:48 PM
I'm still waiting for Jet Moto 4.