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c0ldb33r
02-07-2009, 11:29 PM
I think it'd be fun for users to create and post their own in-depth articles about games they enjoy. It could include a brief history and descriptions about various ports. Kind of like a DP version of a Retro Gamer retrospective. I'm going to start things off with Virtua Fighter. Please start your own thread and create your own about a game you like. If people actually participate, it'll be a lot of fun :)

VIRTUA FIGHTER

Virtua Fighter Arcade changed a lot from prior fighters. Gone were the fireballs, there were no hurricane kicks and there were no weapons other than your hands and feet. This game was pure uncut one-on-one martial arts combat. There were no special attacks, but that doesn't mean there aren't special movies. Even though controls consisted of only three buttons (punch, kick, guard), each character had an obscene number of moves, meaning that combat had an incredible amount of depth.

This game was ported to the Saturn twice, the 32X and the Playstation 2 as part of Virtua Fighter 4: Evolution. It has also been ported to cell phones, but I'm not going to discuss that version as I have no experience with cell phone games. IMHO, from best to worst, the quality of the games can summed up as follows (from best to worst):

Arcade > VF Remix > VF 32X > Playstation 2 > VF Saturn > VF Animation (Game Gear) > VF (R-Zone)
note: this has been updated to include Game Gear and R-Zone

Arcade - 1993

The game that started it all. Still images can't do this game justice. The graphics are just breathtaking. The sounds and music are fantastic and instill a real sense of excitement. The animation is smooth as butter, which unfortunately you can't see in the still image below.

http://i152.photobucket.com/albums/s182/c0ldb33r/3298_2.png

Sega Saturn - 1995

The translation from Arcade to Saturn was a real disapponmtment. The music was great. The sounds were great. The load times were reasonable. The controls and combat are good. In still shots, the game looks very close to the original. The characters are a little smaller, but otherwise look almost identical. HOWEVER, once the game is seen in motion, it starts to fall apart.

The game suffers from horrible horrible graphical glitches. The edges of the fighting area suffered pop-in (despite being just a few feet away) and the limbs and joints of the characters glitch in and out of one another. It gets bad enough that the names and health bars for the characters will sometimes flicker on and off. This was not what Sega needed to show off Saturn's processing power. The Playstation had Battle Arena Toshinden, which in retrospect was pure crap, but which had graphics that far exceeded VF Saturn. Toshinden was amazing to look at and in comparison Virtua Fighter was an embaressment.

Sega made good on Virtua Fighter's possibilities. The problems with the original Saturn release were fixed in the re-released version called Virtua Fighter Remix, which added VF2 quality graphics. Oddly enough, the characters in this version actually have considerably less polygons than the original, but with textures added it looks much better. With fixed graphics, this game is really the entire package. Unless you're looking for the raw graphics of the arcade, in which case you should pick either the 32X or PS2 versions (both described below).

To apologize with the crappy version of the original, Sega sent VF Remix free-of-charge to anyone that requested it. It may have been sent to all registered Saturn owners, I'm not sure. I never registered my Saturn. I had to request mine by sending in a form to Sega. This version was released in 1996 on the PC as Virtua Fighter PC. I've never played it.

VF Saturn
http://i152.photobucket.com/albums/s182/c0ldb33r/vf_shot1.jpg

VF Remix Saturn
http://i152.photobucket.com/albums/s182/c0ldb33r/vf_remix_shot1.jpg

Sega 32X - 1995

As explained, the original Saturn version was shit. But the 32X version, that was something to be proud of. Because of the technical limitations of the 32X, the characters were blockier but that being said, the characters were nice and big. More importantly, the graphics were free of the distracting glitches that plagued the Saturn. A combatants arm stayed where it was supposed to. The edges of arena's simply sat there like they're supposed to.

The game seems to run a little slower, but otherwise everything's great. The controls are spot-on. The sound effects and music are just beautiful (an amazing feat considering that the it uses the Genesis for its music and sound effects). I just love this version. It impresses me to no end. Sega took their time and it shows.

http://i152.photobucket.com/albums/s182/c0ldb33r/vf32x_shot2.png

Virtua Fighter 10th Anniversary (Playstation 2) - 2003

VF 10th Anniversary is a weird amalgam of VF1 and VF4. Its supposed to recreate VF1, but the characters aren't as blocky. The graphics and animation seems smoother than they're supposed to be. The combat and characters seem to move a little more quickly than they're suppposed to. They've also allowed you to use characters and moves from later VF games.

All in all, this is fun. It's an adequate version to play with, but in the end feels like a bastardization of the original. The screenshot posted below is a comparison I found on google images which shows the difference between this version and the original pretty well.

http://i152.photobucket.com/albums/s182/c0ldb33r/snv31337.jpg

Tupin
02-07-2009, 11:40 PM
I love Virtua Fighter on the 32X. Maybe if they launched the 32X with that and Virtua Racing Deluxe, it would have done better.

j_factor
02-08-2009, 12:19 AM
You forgot the R-Zone version. :p

c0ldb33r
02-08-2009, 12:28 AM
You forgot the R-Zone version. :p
heh... you're right. The R-Zone version is shit. Done!

Wait? what? I need to put more? Fine... Oh wait, Dr. Ashens has already prepared a review as part of his review of the R-Zone hardware. The link is here (http://www.youtube.com/watch?v=09so0ghPYG4). Virtua Fighter starts at 2:40. It's an abortion of a videogame. Be prepared to turn down your speakers. The music made my ears bleed. :(

bangtango
02-08-2009, 12:30 AM
I'm not much of a Virtua Fighter player but you put together a pretty good retrospective of the original game and made me want to read up on each version. Nice work.

Sonicwolf
02-08-2009, 01:53 AM
One thing I never understood about the original Virtua Fighter games was the whole jumping-like-they-were-on-the-moon thing. It can get a little annoying ingame.

j_factor
02-08-2009, 04:56 AM
Fun fact: Virtua Fighter 32x has a widescreen option. It wasn't the first game to have one, but it certainly wasn't common back then.


heh... you're right. The R-Zone version is shit. Done!

Wait? what? I need to put more? Fine... Oh wait, Dr. Ashens has already prepared a review as part of his review of the R-Zone hardware. The link is here (http://www.youtube.com/watch?v=09so0ghPYG4). Virtua Fighter starts at 2:40. It's an abortion of a videogame. Be prepared to turn down your speakers. The music made my ears bleed. :(

Thanks for that. That is awful to the point that it's hilarious. And bonus props to the video because the guy is so British. His narration/commentary is impeccable.

c0ldb33r
02-08-2009, 09:36 AM
Thanks for that. That is awful to the point that it's hilarious. And bonus props to the video because the guy is so British. His narration/commentary is impeccable.
If you've never seen Dr. Ashens before, check out his other stuff. It's awesome. He seems to specialize in the absolute shit-bottom rung of gaming. I know more about Popstation technology than any man ever should.

I'd like it if other people made their own threads similar to this based on any other game - kind of like hg101 or retro gamer.

Rob2600
02-08-2009, 01:58 PM
heh... you're right. The R-Zone version is shit. Done!

Wait? what? I need to put more? Fine... Oh wait, Dr. Ashens has already prepared a review as part of his review of the R-Zone hardware. The link is here (http://www.youtube.com/watch?v=09so0ghPYG4). Virtua Fighter starts at 2:40. It's an abortion of a videogame. Be prepared to turn down your speakers. The music made my ears bleed. :(

Thanks for the YouTube link. I just saw the R-Zone in action for the first time. It's like a cross between a Virtual Boy and an old Tiger handheld LCD game...not a good combo. :(

MegaDrive20XX
02-08-2009, 02:02 PM
Well done depth comparison :) I do admit, the 32X edition is solid. I remember spending loads of cash on the Arcade edition before I finally got a Saturn. No matter how many times I played it, I kept going back to VF Remix more so than the original.

alec
02-08-2009, 03:16 PM
i still play the sega saturn version from time to time. i also have the Windows 95 version. that one would run pretty sweet but I seem to have trouble getting it to run on XP machines these days.

SegaAges
02-08-2009, 03:19 PM
Don't forget the lesser known Virtua Fighter Animation for Genesis and Game Gear

Poofta!
02-08-2009, 03:25 PM
heh... you're right. The R-Zone version is shit. Done!

Wait? what? I need to put more? Fine... Oh wait, Dr. Ashens has already prepared a review as part of his review of the R-Zone hardware. The link is here (http://www.youtube.com/watch?v=09so0ghPYG4). Virtua Fighter starts at 2:40. It's an abortion of a videogame. Be prepared to turn down your speakers. The music made my ears bleed. :(

that was an awesome link. thank you for that +1

c0ldb33r
02-08-2009, 04:04 PM
Don't forget the lesser known Virtua Fighter Animation for Genesis and Game Gear
Good point. Thanks alot SegaAges - you're going to make me waste 6 AA batteries just for this! ;)

I know that Virtua Fighter Animation was released on the Game Gear. I don't think it was released for the Genesis. The Genesis received a port of Virtua Fighter 2.

However, I find something very confusing. To discuss SegaAges' post, I checked the wikipedia entry for the Virtua Fighter series (http://en.wikipedia.org/wiki/Virtua_Fighter_(series)). According to wiki, VF Remix was released on the Game Gear and Master System. Is this true? I thought Remix was Saturn only. I assume they must mean VF Animation.

Virtua Fighter Remix - Arcade (1995), Saturn (1995) - Game Gear (1996), Master System (1996)

VIRTUA FIGHTER ANIMATION (GAME GEAR)

As for the Game Gear version of VF, it's kind of interesting. They did well with the (very) limited resources they had available with them.

Firstly, if you're looking for an accurate recreation of the arcade original, forget it. Anything you learned from the arcade, saturn, 32X or PS2 versions will be useless here. Instead, think of this as an original game inspired by the VF franchise. The combat feels similar, the characters still jump like they're in zero gravity and their special moves seem similar. The control scheme still has punch, kick and guard which works well with the 1, 2 and start buttons (although there's no way to pause, which sucks). The controls are pretty responsive, but when I play this game it's mostly button mashing.

The game does add something kind of neat: Story Mode. It's got little cut scenes and when you start you only have access to Akira. You need to unlock the others in-game. In theory, this is a neat way to add longevity to the game. In practice, it's kind of lame.

The music and sound effects are standard game gear fair. Nothing special, but loads better than the R-Zone port (see the Dr. Ashen's link above).

As for the graphics, well... I don't really know what to think. They tried to recreate the zooming in-and-out from the other versions on the game gear and I *think* they succeeded. You've got two sprites, close ones and zoomed out ones. The zoomed out ones look great. The close ones are incredibly pixelated versions of the zoomed out ones. When your characters are far away, they use zoomed out sprites. When they get close together, they use the close ones. It's a neat idea, but they switch between the two sprites instantly. It can be a little disorienting. It's a neat attempt. I'm not sure if I would have gone that way, but kudos to them for trying it. You can shut off the "zooming" and choose to always use the close up or zoomed out sprited.

All things said, the game gear port is interesting. If you really need a portable version of the original Virtua Fighter, get this. It's a fine game for the bathroom or on a plane. However, if you're going to choose this version over any other version (except the R-Zone), you're nuts.

I tried to take some pictures of VF Animation on my gamegear. They didn't turn out great, but I hope they're clear enough to see the close up versus zoomed out sprites.

http://i152.photobucket.com/albums/s182/c0ldb33r/th_070.jpg (http://s152.photobucket.com/albums/s182/c0ldb33r/?action=view&current=070.jpg) http://i152.photobucket.com/albums/s182/c0ldb33r/th_079.jpg (http://s152.photobucket.com/albums/s182/c0ldb33r/?action=view&current=079.jpg) http://i152.photobucket.com/albums/s182/c0ldb33r/th_096.jpg (http://s152.photobucket.com/albums/s182/c0ldb33r/?action=view&current=096.jpg) http://i152.photobucket.com/albums/s182/c0ldb33r/th_095.jpg (http://s152.photobucket.com/albums/s182/c0ldb33r/?action=view&current=095.jpg)

As for the Genesis version, I'm pretty certain that the Genesis only received a copy of Virtua Fighter 2, which is pretty decent. I'm only hoping to cover the original virtua fighter, so I will leave the Genesis port to someone else :)

j_factor
02-08-2009, 07:25 PM
Virtua Fighter Animation was in the works for Genesis, in the form of a greatly upgraded port. It was developed in the US (by who exactly, I couldn't tell you) and would have been one of the last Genesis games, along with X-Women. The two were cancelled at the same time, I guess because they felt there wasn't enough of a Genesis market left. But from what I gather, it was pretty close to completion. Some of the registration cards of Saturn games from late 1997 had a background of box shots, and you can see Virtua Fighter Animation for Genesis in there.