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newcoleco
03-12-2009, 01:39 AM
URL : http://newcoleco.dev-fr.org/p4132/2009-03-12-colecovision-space-harrier.html

This link will be used if I do any progress... for now it's a music, and a video that demonstrate the music working on a real ColecoVision game system.

Enjoy!

ApolloBoy
03-12-2009, 01:50 AM
Awesome.

MrRoboto19XX
03-12-2009, 02:35 AM
Wow, that's impressively done!

zektor
03-12-2009, 02:56 AM
Awesome! A sort of an SMS convert I am assuming?

Thrillo
03-12-2009, 04:57 AM
Good luck with the engine. It was done on the Atari 800 though, so it's not impossible...

newcoleco
03-12-2009, 08:36 AM
Awesome! A sort of an SMS convert I am assuming?
I'm not this kind of programmer who like to get codes from commercial games, I prefer making my own ones. It may eventually looks like another version, or be a complete failure, but so far the music is great and I hope I can go further in this idea of having Space Harrier for the ColecoVision.

newcoleco
03-16-2009, 11:48 PM
Well, it looks like a project is started to make a Space Harrier game for the ColecoVision. I'm not the programmer, but I did offer my help for the music and some graphics.

Ed Oscuro
03-17-2009, 12:24 AM
Five-starred and commented on the video...only getting sound out of the left channel, although it's still great to listen to, and I can tell it's a pretty faithful adaptation of the music. I like how it ends!

alexkidd2000
03-18-2009, 12:03 AM
I don't really understand this. How can the Coleco Vision do such a good job converting the soundtrack? There were no retail games that came even close to this.

Jorpho
03-18-2009, 12:19 AM
I was wondering if this had something to do with the MSX version - but of course there was no MSX version. ;)
http://www.hg101.classicgaming.gamespy.com/spaceharrier/spaceharrier.htm

newcoleco
03-18-2009, 10:32 AM
I don't really understand this. How can the Coleco Vision do such a good job converting the soundtrack? There were no retail games that came even close to this.Well, it's my interpretation of the original music based on what the ColecoVision can do by default... It was 3 days of trials and errors of encoding each note one by one, by hearing them again and again to encode them as well as I can, adjusting their volume effect and frequencies, based on the original sound track. Of course, for the similar parts of the music, copy-paste is useful.

The resulting music is all my work, human work, not a conversion whatsoever of anykind.

newcoleco
03-18-2009, 10:34 AM
I was wondering if this had something to do with the MSX version - but of course there was no MSX version. ;)
http://www.hg101.classicgaming.gamespy.com/spaceharrier/spaceharrier.htm
I did check this web page to get an idea of the graphics, and I did find mp3 files in another web page that gives me the opportunity to work on the music.

Vaxol is the only msx game that appears to be very close to Space Harrier.