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Iron Draggon
04-28-2009, 02:01 PM
PC Gamer June 2009 Editorial:

"Hop into the Wayback Machine with me for a sec. Let's set the dial back to 1999, a mere decade ago. now, ask your former self who you think the biggest players in PC gaming will be circa 2009. (And try to do so without screwing up the space-time continuum, thanks very much.)

Now, without even tagging along on your lovely time-traveling jaunt. I can guess with 100 percent accuracy three names you'd absolutely never dream of including: Capcom, Sega, and Square Enix.

Funny how much things can change in just ten years. For starters, you've got Sega: Once a proud console manufacturer, now a console-agnostic publisher, still fueld by its Japanese roots but with a nascent PC tradition brewing thanks to its smart purchase of Creative Assembly, the team behing the beloved (and unapologetically hardcore) Total War franchise. Then, you've got Square Enix, the most Japanese of Japanese console publishers, with a storied history of profoundly Japanese console RPG's, including the Final Fantasy and Dragon Quest franchises. At press time, however, Squenix was circling around a purchase of Eidos, and I'm told by insiders that this potential pickup has nothing to do with Japan and everything to do with expanding into the US and Europe with Western-style, PC-friendly games. And that's not even mentioning the fact that Squenix is publishing Supreme Commander 2, the eagerly anticipated sequel to Cris Taylor's beloved PC strategy masterpiece.

But perhaps most interesting to me is Capcom - and not so much because I'd welcome a half-decent port of Resident Evil 5, but more because of what Christian Svensson, Capcom's veep of strategic planning, has been saying recently. Shortly after joining the PC Gaming Alliance, Svensson made the rounds on the web chatting about Capcom's interest in the PC. The p[rimary takeaway: "The PC is global, and it's ubiquitous," Svensson told PC-centric blog Rock Paper Shotgun. In other words, the PC is the perfect platform to penetrate new markets around the world, especially emerging markets where consoles aren't the primary platform of choice. And while that might not seem all that important to those of us in this fully emerged market that we call America, what it does mean is that smart companies like Capcom are starting to see the PC as the enormous opportunity that it is. And more money for them means more - and, dare I hope, better - games for us.

So step into the Wayback Machine, dial yourself back into the present, and join me in this issue's celebration of PC gaming. The future looks bright indeed, thanks in part to three unlikely publishers. Anyone care to speculate on what surprises we'll see in the next decade?"

Gary Steinman, Editor in Chief

And most posters on DP laughed at me for calling Midway on not seeing the enormous opportunity that publishing MK vs DC on the PC would be... Well at least Capcom is smart enough to see that publishing SF4 on the PC equates to even more money for them, and they're not going bankrupt like Midway is!

HMM... so if I'm so wrong about the value of PC gaming, and games like MK vs DC on the PC, how is it that this editorial makes me sound so right about it? Things that make you go HMM, indeed... But I'm sure I'll get attacked for daring to post this here too... The concept of the PC as a better platform for gaming than any of the other consoles still just doesn't compute for some people... Thankfully though, those idiots aren't the ones deciding the future for PC gaming! Instead, we've got Capcom, Sega, and Squenix working on it!

So I hope everyone is still enjoying SF4 on 360 & PS3... when it comes out for PC, it's gonna blow both of those versions away, especially with Sega Saturn USB controllers. Or XBOX360 controllers, if I choose to use those instead...

Now all the PC needs is Wii remotes, and... wait... yeah, it already has those too! So all it needs is games from Capcom, Sega, and Squenix that use them!

Yep, you gotta love modern gaming these days for sure! It's so much better than it was when the PC was finally just getting over DOS, and moving on from Windows '95 & '98 to ME & XP! It had just gotten Roller Coaster Tycoon, which ended up inspiring a shitload of sequels and other roller coaster sims that never appeared on any of the consoles until RCT3 was transformed into Thrillville by Frontier! All we had for coaster sims on consoles was Coaster Works, AKA Jet Coaster Dream on the Dreamcast! What a blocky nightmare! And in 1999, we didn't even know the PC was gonna be getting Disney's Ultimate Ride series soon, nor that for the truly hardcore, there'd be Ultra Coaster, Hyper Rails, Scream Machines, and No Limits! We just had RCT1!

Now, if we could just get some NEW roller coaster sims coming out again... Like another sequel to Ultimate Ride! UR2 would make Disney the king again!

YoshiM
04-28-2009, 11:35 PM
If you look at how the PC is becoming more and more synonymous with the living room (for example: home media servers that stream video, pictures and music) along with more HDTVs that are more "PC friendly" and affordable, I wouldn't doubt that the PC platform could become a gaming force to be reckoned with. While the Wii has successfully expanded into a more casual gaming market, the PC had 'em first for years. Solitaire, Mine Sweeper, Bejeweled...the list goes on. If the PC makes its home next to the DVR and the DVD player, the doors for PC gaming entertainment have the potential to bust wide open.

ProgrammingAce
04-29-2009, 12:05 AM
Without googling, I can't name one title released by Capcom or Square Enix exclusively for the PC. I really fail to see how they're the "big name players" in the PC market like the editorial sugguests.

And imagine that, an article by "PC Gamer" is heavily biased towards PC gaming... Who woulda thunk it?

TheDomesticInstitution
04-29-2009, 07:43 AM
The concept of the PC as a better platform for gaming than any of the other consoles still just doesn't compute for some people...

Zing!


So I hope everyone is still enjoying SF4 on 360 & PS3... when it comes out for PC, it's gonna blow both of those versions away, especially with Sega Saturn USB controllers. Or XBOX360 controllers, if I choose to use those instead...

How?

j_factor
04-29-2009, 06:43 PM
The Sega mention doesn't really make sense. They were putting out quite a few PC games in the late 90s. Yes they did buy Creative Assembly recently, but back then, they had Segasoft.

scooterb23
04-29-2009, 07:47 PM
TheDomesticInstitution... it's going to blow the other versions away because he can use 360 controllers.

Yeah. Like people on the 360 can now.

And I'm glad you're so looking forward to games that the rest of the gaming community has already hyped, played, awed at, and moved on from.

Gotta watch those rose colored glasses sometimes...

j_factor
04-30-2009, 03:14 AM
He does have a point about the USB Saturn controllers.

...Well, he would, if not for the fact that you can use them on PS3.

Bojay1997
04-30-2009, 03:46 AM
I know this must be hard for you to understand, but an editorial is an expression of one person's opinion. It's not fact and it can't be cited as fact. All it proves is that one person has a particular point of view on an issue. Just because you share a particular opinion with this writer doesn't make you right and frankly, it doesn't make you wrong either.

That "editorial" seems to have completely missed the strengths of the PC as a gaming platform and focused instead on the fact that three companies known for their console games are occasionally releasing titles on PCs well after the console versions have completed their sales cycle. It's like this moronic writer completely missed the fact that all three of those companies have released titles for the PC for many, many years with varying success. FF VII was released on PC, so were many Sega titles and numerous Capcom titles over the years.

Personally, I love the PC as a gaming platform for RTS games, isometric RPGs and MMOs. It is not, however, a console replacement and likely never will be. Piracy and the inability of publishers to control distribution of their titles makes the PC very unattractive to large publishers and far less profitable than it should be. Varying hardware specs also make it very difficult for developers to release software that will work on any PC anywhere in the world. The profit margins on PC games are also far smaller than on console games, even when you factor in licensing and replication fees because retailers demand larger margins to even stock the games knowing that prices drop very rapidly.

While SF IV will undoubtedly look and play great on a PC, it's pretty pointless when everyone has moved on to other newer console fighting games like Tekken 6 or Blazblue or King of Fighters XII and none of your friends have the PC version, so they couldn't play with you anyway. Sega hasn't released any of their console games on PC in quite some time and probably won't be given the poor sales of many of their recent titles. Similarly, Square Enix has always been a console centric developer and while bigger games may get a PC port down the road, that's not their core market whether they own Eidos now or not. Heck, Eidos doesn't even use the PC as a lead platform anymore like they did 7-8 years ago.

I agree that the talk of the PC gaming market dying off is premature, but it's also absurd to argue that just because millions of people on the planet own a PC that they are all gonna buy games for them. Other than Starcraft 2 and a handful of other upcoming games, it's not like the PC has many exclusives to look forward to. Being a PC gamer requires a certain level of PC and graphics card and whether you like it or not, a lot of people would just rather have a PC for surfing the Internet and word processing and use a console or two for gaming.

Kid Fenris
04-30-2009, 05:50 PM
It's good to see Iron Draggon upholding the Anthony1 standard of making retarded threads about complete non-issues in the gaming industry.

Ed Oscuro
04-30-2009, 08:10 PM
And most posters on DP laughed at me for calling Midway on not seeing the enormous opportunity that publishing MK vs DC on the PC would be... Well at least Capcom is smart enough to see that publishing SF4 on the PC equates to even more money for them, and they're not going bankrupt like Midway is!
I'm so glad Midway ported such amazing classics as The Suffering and The Suffering: Ties that Bind on PC, and those other amazing games that are free now because they're ad-supported by the US Air Force.

It's also a great thing that Capcom created such ports as Resident Evil 4 to PC.

Oh wait, those were all pretty terrible things.

This being 1999, somebody from my school would show you their Final Fantasy VII PC discs.

Honestly, I thought this topic was going to be about EA producing another System Shock game, as the last one was in 1999.

It's good to see Iron Draggon upholding the Anthony1 standard of making retarded threads about complete non-issues in the gaming industry.
I particularly enjoy that he waited a decade to come out with this stunning proof of how maligned and disrespected he has been all these years. ;-; It can't be healthy to hold all that stuff in so long...

kedawa
05-01-2009, 04:43 AM
I've typed and erased my post a dozen times because I'm just not clear on what the actual topic is.

I agree that the PC is the best platform for playing games, but that doesn't make it a good platform for publishing games.
Releasing shoddy console ports a year late without making any effort to take advantage of the PCs strengths is not a profitable strategy because sales will be abysmal.
Investing the money and resources to actually make a proper PC port is not a profitable strategy either, because the return on investment just can't compare to that of developing new content for consoles.
Of course, there are games that are developed for both PC and console simultaneously, and they can be very successful, but you need to keep in mind that of all the platforms that those games target, the PC represents the lowest return on investment, and is therefore the first platform to be dropped when costs need to be cut.

kedawa
05-01-2009, 04:52 AM
While SF IV will undoubtedly look and play great on a PC, it's pretty pointless when everyone has moved on to other newer console fighting games like Tekken 6 or Blazblue or King of Fighters XII and none of your friends have the PC version, so they couldn't play with you anyway.
You have a point, but at the same time, this is what will make SFIV great on PC. The top SF players will be playing SFIV on PC for the next decade while the console scene will gradually die off.

Daltone
05-01-2009, 07:55 AM
I've typed and erased my post a dozen times because I'm just not clear on what the actual topic is.

Same here.

The PC Gamer editorial is just bloody stupid. Sega have done a decent job on the publishing front, but the other two? Crappy ports of console-centric games and that online mess of an FF game.

Awesome.

I am primarily a PC gamer these days - the majority of modern games I want to play generally perform/look best on that platform (Fallout, Oblivion), be cheaper and originated as a PC title (The Orange Box) or be PC only (Crysis, The Witcher). The idea that all sorts of bad console ports are now available does not strike me as something to shout about.

Also, what the hell is all this about?


It's so much better than it was when the PC was finally just getting over DOS, and moving on from Windows '95 & '98 to ME & XP!

I can only presume that that is sarcasm or irony or... something. Perhaps it related to the MK v DC thread which I simply haven't looked at, or is in response to the stupidity of the editorial for suggesting that the PC lacked good games pre-Capcom et al.

Either way, I can't quite work it out.

unwinddesign
05-01-2009, 01:30 PM
Honestly, I thought this topic was going to be about EA producing another System Shock game, as the last one was in 1999.

Yeah, that's pretty much what I thought too...the PC might have actually had an exclusive worth a damn for the first time in awhile.

Kitsune Sniper
05-01-2009, 03:50 PM
You have a point, but at the same time, this is what will make SFIV great on PC. The top SF players will be playing SFIV on PC for the next decade while the console scene will gradually die off.

That probably won't be the case unless Capcom releases some sort of server software to handle matches. A huge problem with console-based online games is that once the dedicated servers go down, you can't play with other people unless someone figures out how to do so on your own (kinda like what happened with PSO on the Dreamcast and Gamecube). PC games have this same problem, but if a server application is released, then someone can run it and boom, you have a community again.

I don't think Capcom will still have those same SFIV servers running in two, even three years.

If Capcom doesn't release dedicated server software, you can forget about the game being playable online in a few years.

JunkTheMagicDragon
05-01-2009, 05:50 PM
If Capcom doesn't release dedicated server software, you can forget about the game being playable online in a few years.

do games like this not have p2p options? i'm not an online gamer, so i don't know. i just assumed that since halo popularized it, that more games would have p2p options so they could be played regardless of server condition.

Kitsune Sniper
05-02-2009, 01:42 AM
do games like this not have p2p options? i'm not an online gamer, so i don't know. i just assumed that since halo popularized it, that more games would have p2p options so they could be played regardless of server condition.

I haven't seen direct connect be used in several games in a while, but I don't buy that many these days. (I've never installed Halo on my PC.)

calthaer
05-02-2009, 06:56 PM
Yes, FF7 was released on PC...and it's interesting that Eidos was the one that published it...and now Eidos is owned by Square Enix. Wonder if more Square titles will find their way to PC now?

I built a sweet (but economical) gaming / multimedia rig for my LCD TV in the last few months, and my PC gaming has gone way up. The amazing resolution, kickin' sound, and superior AI has me playing games I thought I'd never get around to. I even bit the bullet and got Bioshock from Steam, and wow - I can't even imagine playing this game without the mouse and keyboard...or at a lower resolution.

So yeah...I like gaming on the PC. And my Wii gets used only for Wii Fit. But what was this topic about again?