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parallaxscroll
06-02-2009, 10:29 PM
main points from the Miyamoto E3 roundtable:

*Zelda Wii is pretty far into development.

*a piece of artwork, an illustration of Link was shown. He was looking even more mature than he was in Twilight Princess.

*The game will utilize Motion Plus, and might even *require* it, depending on Wii Sports Resort sales.

*Miyamoto wants us to think about Zelda when playing the sword & archery games in Wii Sports Resort.

*Although Miyamoto wanted to reveal Wii Zelda at this E3, he felt the development team should focus on developing the game rather than thinking about what kind of a demo to show us now.

*The game will most likely get revealed at next E3.

*Miyamoto wants to release Zelda Wii in 2010, but may take a "little" longer (I read that as fall 2011).





recent articles & blogs on Wii Zelda or where it's mentioned:

E3 2009: Miyamoto Talks Next Zelda (http://wii.ign.com/articles/990/990149p1.html)
E3 2009: Miyamoto Reveals New Zelda for Wii (http://www.1up.com/do/newsStory?cId=3174564)
Miyamoto confirms new Zelda title for Wii (http://www.gamesindustry.biz/articles/miyamoto-confirms-new-zelda-title-for-wii)
Next Wii Zelda 'targeted' for 2010 (http://e3.gamespot.com/story/6210517/next-wii-zelda-targeted-for-2010)
Nintendo: Next Wii Zelda Will Use MotionPlus (http://www.wired.com/gamelife/2009/06/nintendo-next-wii-zelda-will-use-motionplus/)
Miyamoto Wants To Announce New Zelda Next Year (http://kotaku.com/5276559/miyamoto-wants-to-announce-new-zelda-next-year)
New Zelda in the Works (http://www.nintendoworldreport.com/newsArt.cfm?artid=18699)
Next Legend of Zelda Wii Likely To Support MotionPlus, Possibly Coming Next Year (http://e3.g4tv.com/thefeed/blog/post/696128/Next-Legend-of-Zelda-Wii-Likely-To-Support-MotionPlus-Possibly-Coming-Next-Year.htm)
E3 2009: Miyamoto confirms new Zelda for Wii due 2010 (http://www.el33tonline.com/past/2009/6/3/e3_2009_miyamoto_confirms_new/)
Miyamoto Wanted ‘Zelda Wii’ for E3 2009, Hopes to Have It for E3 2010 (http://multiplayerblog.mtv.com/2009/06/03/miyamoto-wanted-%E2%80%98zelda-wii%E2%80%99-for-e3-2009-hopes-to-have-it-for-e3-2010/)
E3-2009: Miyamoto talks new Zelda and rival motion control systems (http://www.sfgate.com/cgi-bin/blogs/techchron/detail?blogid=19&entry_id=41053)
Miyamoto teases new Zelda Wii title (http://arstechnica.com/gaming/news/2009/06/miyamoto-teases-new-zelda-wii-title-dishes-on-natal-ready-for-edits-fp.ars)
Nintendo's Miyamoto confirms new 'Zelda' game (http://content.usatoday.com/communities/gamehunters/post/2009/06/67591715/1)
E3 2009: Miyamoto speaks behind closed doors (http://news.cnet.com/8301-17938_105-10255929-1.html)
Missing Link (http://blogs.theage.com.au/screenplay/archives/012337.html)
E309 | New Zelda for Nintendo Wii (http://www.cubed3.com/news/12484)










Miyamoto Wants To Announce New Zelda Next Year
By Luke Plunkett, 8:20 PM on Tue Jun 2 2009


Speaking at a small roundtable conference this afternoon, Nintendo's Shigeru Miyamoto has said that while a new Zelda game for the Wii was not at this year's E3, he hopes to announce it next year.

And to prove he's not kidding around, the series creator brought in a piece of concept art for the game, showing an oldish Link (late teen/early adult) and a woman in a blue dress (presumably Zelda).

He also mentions that he'd love the game to feature Wii MotionPlus for things like swordplay and archery.

So, anyone disappointed by a lack of Wii Zelda in 2009, 2010 might be a little rosier.







E3 2009: Miyamoto Talks Next Zelda
Series creator drops the details during roundtable discussion.
by Lucas M. Thomas

June 2, 2009 - If you were wondering why there was no new Zelda news at Nintendo's E3 press conference this morning, it's because Mr. Miyamoto wanted to save a little something for his own private roundtable. At the closed door, no-photographs-allowed discussion with a select group of journalists this afternoon, the man who created Link dropped details and showed off artwork of the Hero in Green's next iteration.

The next console Zelda adventure will feature a Link who is more mature than ever before, and a swordplay system that is far more advanced than any ever seen before in the series. The game may ship as a MotionPlus-only design, as well, which should give you an idea of the swordfighting scheme Shigeru has in the works.

"Think of Zelda while you're trying some of the archery and sword play in Wii Sports Resort," Miyamoto said.

If the next Zelda were to employ MotionPlus in that way (and it totally will), it would be a significant shift for the property -- and one that may well be the change the franchise needs.

"There are people who think of Zelda more as an RPG with simpler controls, so trying to figure out how to make everybody happy is something that's going to concern me," says Miyamoto.

Stay tuned for more information as it becomes available. And get hyped!

Superman
06-03-2009, 02:27 AM
Sounds like the next evolution of the series.

One of the comments to the article is that Wii Motion Plus would only use the controller and not the nun chuck. Does anyone know if that is the case?

Icarus Moonsight
06-03-2009, 09:48 AM
It doesn't give the nunchuck upgraded precision, just the wiimote. Or, if that wasn't what you meant, the M+ has the control port passthru on the bottom for the nunchuck to plug in to. So M+ upgraded wiimote and the nunchuck still do work together.

parallaxscroll
06-03-2009, 01:43 PM
Sounds like the next evolution of the series.

One of the comments to the article is that Wii Motion Plus would only use the controller and not the nun chuck. Does anyone know if that is the case?

No, I don't think that means anything. I'm certain Zelda Wii will make full use of the entire Wii Remote+Nunchuck and Motion Plus control scheme.

Superman
06-04-2009, 03:30 AM
No, I don't think that means anything. I'm certain Zelda Wii will make full use of the entire Wii Remote+Nunchuck and Motion Plus control scheme.

Yeah, I wasn't quite sure since I hadn't heard of Motion Plus and by just doing a little reading and looking at the pictures, it still wasn't clear. The motion part hooked into the back of the Wii Remote, but it didn't have an area for the nunchuck to plug into, at least not in the typical spot.

I would have kind of preferred there to just be the Wii Remote, since it gets kind of complicated with the Wii Remote and Nunchuck, but I am sure I am in the minority.

Leo_A
06-04-2009, 05:13 AM
The Motion Plus adapter has a pass through for the nunchuck. You plug the nunchuck into the Wii remote just like you always did, except about a inch or so further down with the motion plus adapter installed. You can clearly see the port right here in this picture under some sort of protective cover that the original Wii remote didn't have for the expansion port.

http://upload.wikimedia.org/wikipedia/en/a/a3/Nintendo_Wii_motionplus.jpg

Icarus Moonsight
06-04-2009, 10:12 AM
The Motion Plus adapter has a pass through for the nunchuck. You plug the nunchuck into the Wii remote just like you always did, except about a inch or so further down with the motion plus adapter installed. You can clearly see the port right here in this picture under some sort of protective cover that the original Wii remote didn't have for the expansion port.

http://upload.wikimedia.org/wikipedia/en/a/a3/Nintendo_Wii_motionplus.jpg

I thought I posted that already. LOL Are not peripherals fun? :p

parallaxscroll
06-04-2009, 06:57 PM
E3 2009: What Happened to Link's Sword?
Shigeru Miyamoto says the next Wii Zelda will see an even older Link... and could he be minus a sword?
by Matt Casamassina

June 4, 2009 - IGN's Nintendo Team met with Nintendo's master designer Shigeru Miyamoto at the Electronic Entertainment Expo in Los Angeles this week. The famed creator of the Mario and Zelda franchises spoke about all of the new each series, covered Nintendo's design philosophy, provided a few more details about Pikmin 3 and more. But he also gave us an exclusive hint about the next Zelda for Wii. Exactly what does it mean? We'll let you decide.



IGN: Great seeing you again, Mr. Miyamoto. We know that you have been trying to make your games -- even traditional ones -- appealing to a wider spectrum of audiences. In Hollywood, the same studios might make an R-rated horror movie and also work on a G-rated family movie, specifically targeting two very different demographics. Have you thought about taking this approach with your games and do you think trying to appease all players ultimately dilutes your games?

Shigeru Miyamoto: I consider myself in some respects a writer and as a creator in that vein, I don't really have anything negative to say about my own work, of course. The work that I do generally is just something that appeals to a wider range. I've produced other games that third and second-party games have developed for us that are, as you would say, focused on one particular audience and I have no problem with that whatsoever. I've done that. As to why we don't do that, as for example, Mario Paint, if we just went and honed it down, that would be a game that could be just for artists. Again, I would never say anything bad, maybe, those writers focused on making something for a specific audience, but, you know, one of the problems we face in the gaming industry is that the gaming population is shrinking. There are less people playing games. And one of our goals is to bring that back up.

http://wiimedia.ign.com/wii/image/article/991/991714/the-legend-of-zelda-wii-2-20090604002413334-000.jpg


For us, the products that we make really just sort of match that goal naturally, so that's why we are taking that route. To further expound upon that, I think that when we are working with other developers, a lot of times they will try to come and make games that are very Nintendo-esque, and that's something that we actually ask them to stop doing. We say, if you're going to make a game with us, try to make something that really expresses your vision and what you would like to do. So we hope in the future to go ahead and work with people to again make games that are maybe more skewed toward an older audience or a more focused audience.

IGN: At your developer roundtable this week, you showed off a single piece of artwork from the next Wii Zelda game. This piece of art has not yet been released publicly, but we noticed that Link appears to have grown to full adulthood. He looks older than he did in Twilight Princess. Is that a correct assumption?

Shigeru Miyamoto: Well, the story setting for this Zelda is, of course, in a completely different era and Link is older than he was previously. More approaching adulthood. There is one hint. Maybe from the art work you can see that he's not holding a sword.

IGN: Has he lost his Master Sword?

Shigeru Miyamoto: [Laughing] I just wanted to make sure that you understand we are making it. That's all I'm going to say on that subject.

http://wiimedia.ign.com/wii/image/article/991/991714/the-legend-of-zelda-wii-2-20090604002410413-000.jpg

IGN: Does the game follow the story progression of Twilight Princess or is it something completely different?

Shigeru Miyamoto: I can't go into details except to say that it's something completely different.

IGN: You just mentioned that the game audience is shrinking and that Nintendo is always looking for ways to entice new players. Is this something that you're thinking about for the new Zelda, too, or is there a separation where that's off limits because the franchise is traditionally hardcore?

Shigeru Miyamoto: I think we do this with Mario and Zelda as well. When we are working on the plans for them, we are trying to come up with ways where we can satisfy our longtime fans and bring new players into the franchises as well. That's something we're always looking at. However, when I get involved in a title, I focus a lot on more experience and the more advanced gameplay elements. If I get into it, there's a tendency for difficulty levels to ramp up so that's something I really have to watch for myself to make sure that I don't do that.


IGN: Twilight Princess obviously started on GameCube and then came to Wii. We remember you saying that the team wanted to do more visually with the game for Wii, but ran out of time. So can we assume the visuals for this new game will set a new bar for Wii graphics?

Shigeru Miyamoto: Well, yeah, again I can't say anything in detail about the graphics in-game or anything like that. But I can tell you, as you just pointed out, that Twilight Princess was developed and ran on both hardwares while this new game will be only on Wii, so I think there are some expectations as to what it will be since we are focused on this console.


http://wii.ign.com/articles/991/991714p1.html

Leo_A
06-04-2009, 08:13 PM
I thought I posted that already. LOL Are not peripherals fun? :p

You did, but didn't you read his post in response? He still couldn't see it in pictures and was still saying it wasn't in its usual spot (When in fact you plug the nunchuk in just like always, just with the motion plus adapter in between it and the Wiimote), so I thought it was worth reinforcing and providing a picture.

parallaxscroll
06-05-2009, 12:20 PM
http://i44.tinypic.com/119q7nt.jpg

chicnstu
06-05-2009, 01:04 PM
Obviously he has no sword, so is that spirit helper going to be his weapon (that thing's head looks awfully sharp and it has a diamond shaped jewel like the master sword)?

Link looks like a keebler basketball player now.

Zap!
06-07-2009, 03:14 AM
This is not going to be a popular opinion (and will probably get me blasted and just short of banned), but I think they should just cancle the project entirely and make it a launch title for the next Nintendo. Since it'll likely be pushed back to 2011 anyway, why make it for a system nearing its end? 2011 should also bring us the next Nintendo (I refuse to say Wii 2, because it won't be called that), so it defies logic as to why it would be made for the Wii.

Unless...................................

The entire reason for the delay was because it is indeed for the HD Nintendo system, and Nintendo is not yet ready to announce it. It all makes sense now...

Icarus Moonsight
06-07-2009, 07:12 AM
Banned for posting that? You must be high to be that paranoid. :p

Malon_Forever
06-07-2009, 10:38 AM
This is not going to be a popular opinion (and will probably get me blasted and just short of banned), but I think they should just cancle the project entirely and make it a launch title for the next Nintendo. Since it'll likely be pushed back to 2011 anyway, why make it for a system nearing its end? 2011 should also bring us the next Nintendo (I refuse to say Wii 2, because it won't be called that), so it defies logic as to why it would be made for the Wii.

Unless...................................

The entire reason for the delay was because it is indeed for the HD Nintendo system, and Nintendo is not yet ready to announce it. It all makes sense now...

I don't care what console it's on, I just want to play it.

Zap!
06-07-2009, 01:08 PM
Banned for posting that? You must be high to be that paranoid. :p

Well, I was exaggerating, but I did make a few people shake their heads. :)

skaar
06-07-2009, 02:01 PM
Well, I was exaggerating, but I did make a few people shake their heads. :)

That is a talent of yours, yes.

I really should go back and finish the last one. I'm falling behind.

Zap!
06-08-2009, 03:02 AM
That is a talent of yours, yes.

I really should go back and finish the last one. I'm falling behind.

Yes it is, and what is hard to believe I am not this way in person. even on boards like Baseball Fever I get into vicious debates. :)