Frankie_Says_Relax
07-06-2009, 12:59 PM
Saturday Night Slam Masters (AKA Muscle Bomber in JAP and EU) Arcade, Genesis, SNES - one of the coolest 4-player arcade wrestling games made by Capcom think Street Fighter/Final Fight crossed with Wrestlefest. And it retained it's fantastic 4 player modes for SNES. It's not so much that people "hate" it ... as much as they're totally un-aware of it. It's one of Capcom's best fighting games IMO and it's practically lost in their great yet under-rated fighting game history somewhere with Tech Romancer and just a few notches below Rival Schools.
Vigilante 8 (series) PS1, N64, Dreamcast, 360 - Over-shadowed by the Twisted Metal series, I always thought that these games, developed by Luxo-Flux for PS, N64 and Dreamcast (and recently Isopod labs for 360) were superior to all of the Twisted Metal offerings by way of cooler vechicles, more interesting characters, and better vehicle physics. I'm currently waiting for my 360 to be able to accept a license transfer so I can continue to play Vigilante 8 Arcade which currently will not allow for play/progress save on a non-licensed-tied system regardless of your XBLA login status.
Bionic Commando (current gen) PS3, 360 - a pretty polarizing title in the press and amongst modern gamers, I felt it did a great job of capturing everything that the Bionic Commando series had going for it and bringing it into a 3D game as best as it ever could be done. I think most people who disliked it had their expectations in a strange place as lots of criticsms seemd to come from places where the developers never said they were going with the play control or style (drowning death, non-sandbox levels, etc.).
And Malon, if you're still checking in with this thread - you can add my name to the list of gamers who did enjoy the 1st Castlevania entry on N64. It wasn't what I'd call a great "Castlevania" game ... but I really liked it as a 3D adventure/platforming game ... especially in comparison to other similar games that were out on the system.
Vigilante 8 (series) PS1, N64, Dreamcast, 360 - Over-shadowed by the Twisted Metal series, I always thought that these games, developed by Luxo-Flux for PS, N64 and Dreamcast (and recently Isopod labs for 360) were superior to all of the Twisted Metal offerings by way of cooler vechicles, more interesting characters, and better vehicle physics. I'm currently waiting for my 360 to be able to accept a license transfer so I can continue to play Vigilante 8 Arcade which currently will not allow for play/progress save on a non-licensed-tied system regardless of your XBLA login status.
Bionic Commando (current gen) PS3, 360 - a pretty polarizing title in the press and amongst modern gamers, I felt it did a great job of capturing everything that the Bionic Commando series had going for it and bringing it into a 3D game as best as it ever could be done. I think most people who disliked it had their expectations in a strange place as lots of criticsms seemd to come from places where the developers never said they were going with the play control or style (drowning death, non-sandbox levels, etc.).
And Malon, if you're still checking in with this thread - you can add my name to the list of gamers who did enjoy the 1st Castlevania entry on N64. It wasn't what I'd call a great "Castlevania" game ... but I really liked it as a 3D adventure/platforming game ... especially in comparison to other similar games that were out on the system.