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parallaxscroll
07-08-2009, 03:01 AM
PSP2 In Development, As Powerful As Xbox

Eurogamer's Spanish outpost reckon they're in possession of some specs for an all-new PlayStation Portable, currently in the planning stages at Sony HQ. This isn't the PSPgo. It's a true successor to the PSP.

They claim that the new handheld could output games on the same level as the original Xbox, and is built around a newer version of Imagination Technology's PowerVR SGX543MP (which you can read up on here), which in its improved state would be a quad core chip. It's claimed this thing would be able to run Open GL 2.0 and, somehow, DirectX 10.

Sounds just a bit too good to be true to us, but then, who knows! All we want to know is if it has a second analogue stick...

Reached for comment, Sony would only say "we do not comment on rumour and speculation"

http://kotaku.com/5309010/psp2-in-development-as-powerful-as-xbox






PSP2 graphics chip revealed?

* Posted Jul 7, 2009 2:43 pm PT

Source: The Spanish cousin of UK-based Eurogamer.

What we heard: Though the more streamlined, UMD-less PSP Go was revealed just over a month ago at the Electronic Entertainment Expo, reports of Sony's next handheld are already sprouting up. Case in point: a report today on Eurogamer.es, which claims to have uncovered the processor at the heart of the PSP platform's successor, the PSP2. (Completely speculative concept art pictured--no form factor has been revealed.)

According to a handy translation provided by Eurogamer's hardware site Digital Foundry, Eurogamer.es is citing insider sources as saying the PSP2 will be powered by the SGX543MP chip from the PowerVR line of graphics processors. PowerVR is a division of GPU-maker Imagination Technologies, which also specializes in "the creation and licensing of semiconductor system-on-chip intellectual property."

A netbook equipped with a single-core version of the SGX543MP was shown off at the 2009 Consumer Electronics Show running Quake III arena at a robust 30 frames per second while playing high-def video. Eurogamer.es claims the PSP2 will be sporting a quad core, low-power-consumption variant of the mutlicore chipset, code-named "Hydra," which can be used for both central and graphics processing. It can process 133 million polygons/second and will boast a 4 gigapixels/second fill rate if operated at the lower end of the spectrum to preserve the PSP2's battery life--more graphics-processing power than the original Xbox. Indeed, the SGX543MP is rumored to be at the center of a new HD-video capable iPhone, since its processors are already used by Apple in the iPhone 3GS. Apple currently owns a near-10 percent stake in London-based Imagination.

The official story: Sony did not respond to requests for comment as of press time.

Bogus or not bogus?: A little thin, but looking plausible. Last November, long after Apple licensed PowerVR tech in mid-2007, Imagination revealed a deal with an unnamed "major international consumer electronics company" to provide a "high-performance forthcoming member of Imagination's PowerVR SGX graphics processor family" for use in a mystery device or devices.



http://www.gamespot.com/news/blogs/rumor-control/909119209/26949043/psp2-graphics-chip-revealed.html



Eurogamer.es has had access to internal information about one of the secrets that Sony is now at hand. Nos referimos a PSP2, un hardware que aunque todavía no ha sido anunciado oficialmente debería suceder a PSP y PSPGo en un futuro. We refer to PSP2, but a hardware that has not yet been officially announced for PSP and should happen in the future PSPGo. Con los datos obtenidos podríamos decir que a nivel gráfico esta nueva portátil podría hacer gala de toda la fuerza bruta de la primera Xbox y contar al mismo tiempo con las soluciones más avanzadas de Dreamcast. With the data obtained could say that at this new portable graphic display could all the brute force of the first Xbox and counting at the same time with the most advanced Dreamcast.

Parte de la información de que disponemos habla de un componente tan esencial en un sistema de videojuegos como puede ser su procesador gráfico. Part of the information we have spoken of as an essential component in a video game system such as your graphics processor. En este caso estaría basado en una versión multicore del SGX543 de Imagination Technologies, proveedora, entre otras cosas, de los chips gráficos que montan los iPhones. In this case, based on a multicore version of SGX543 of Imagination Technologies, a provider, among other things, the graphics chips that fit the iPhone. Contaría con 4 núcleos y su nombre clave interno es hydra . Would have 4 cores and its internal code name is hydra. Una aproximación elevaría su rendimiento pico hasta los 133 millones de polígonos por segundo, superando así a la Xbox original. An approach to increase the peak performance of 133 million polygons per second, exceeding the original Xbox.

Cacharreando , vemos que dispone de cachés independientes para texturas y para datos, 8 ISP PE (Image Signal Processor Processing Elements) que mejoran significativamente el fill rate, extensiones vec3/4 en el USSE (Unified Scalable Shading Engine) para doblar el rendimiento efectivo de los shaders en aplicaciones vectoriales y que tendrá soporte Open GL 2.0 y DX10. Pileup, we see that they have separate caches for data and textures, 8 PE ISP (Image Signal Processor Processing Elements) that significantly improves the fill rate, vec3 extensions / 4 in USSE (Unified Scalable Shading Engine) to double the actual performance vector shaders in the applications and will support OpenGL 2.0 and DX10.

La magia que suele incluir Imagination Technologies para incrementar exponencialmente el rendimiento de sus chips viene esta vez dada por el tile based rendering , soportado por esta familia de chips gráficos y las optimizaciones en el uso de la caché al reorganizar las texturas en la memoria en función de su lugar en el rasterizado final. The magic that usually include Imagination Technologies to exponentially increase the performance of its chips this time is given by the tile-based rendering, supported by this family of graphics chips and optimizations in the use of texture cache to reorganize the memory function their place in the final rasterizado. También incluye un viejo conocido de los usuarios de Dreamcast, el ahora tan en boga Deferred Rendering. It also includes an old acquaintance of the users of Dreamcast, the now so fashionable Deferred Rendering. Recordemos que es una solución para aliviar escenas complejas eliminando overdraw al no dibujar geometría que queda oculta en la escena final. Recall that a solution to alleviate complex scenes eliminating overdraw not draw the geometry that is hidden in the final scene.

Todas estas informaciones, por supuesto, provienen de un proyecto que todavía está en fase de desarrollo, y del que Sony todavía no ha confirmado ni desmentido absolutamente nada. This information, of course, come from a project that is still under development, and that Sony has not yet confirmed or denied anything. Sony no debería demorarse mucho más allá de finales de año para anunciar esta nueva itineración portátil de la marca Playstation. Sony should not be delayed much beyond the end of the year to announce this new brand itineración portable Playstation.

http://translate.google.com.br/translate?hl=en-US&ie=UTF-8&sl=es&tl=en&u=http://www.eurogamer.es/articles/caracteristicas-graficas-de-la-psp2

Basicly, the PSP2 graphics chip is apparently a quad-pipeline PowerVR SGX GPU, which is part of 5th generation of PowerVR.

Short history of the different generations of PowerVR graphics chips:


PowerVR Series 1 was the PCX1 & PCX2 chips used in old 3D accelerator cards in 1996-1997.

The Dreamcast used a custom PowerVR Series 2 (PowerVR2DC aka CLX2) in 1998-1999, the same as the NAOMI arcade board, and two of those were used in the NAOMI 2 board that powered Virtua Fighter 4 in 2001.

The PC got Series 2 in the form of the Neon 250 card in 1999.

The KYRO PC cards were PowerVR Series 3

PowerVR Series 4 was canceled.

The mobile PowerVR MBX family was, IIRC, a grafting of Series 3 and elements from the canceled Series 4.

PowerVR SGX is basicly Series 5, the current generation of the PowerVR family.

This should provide a huge improvement in graphics over the 5-year old PSP (remember it was released in 2004) and the somewhat faster PSP Go.

G-Boobie
07-08-2009, 04:39 AM
And it will cost five hundred dollars, have a battery life measured in minutes, and feature games that completely miss the point of what 'portable gaming' means. If we're REALLY lucky, it'll sport yet another proprietary media standard.

The dynamics of portable gaming have been pretty clearly defined now, thanks to the DS and iPhone. IF the PSP2 rumors are true, and I'm not sure I buy it just yet, Sony needs to take a much closer look at their handheld strategy and make some serious adjustments.

Oobgarm
07-08-2009, 06:40 AM
I love how the articles figure Sony will tell them something if they ask.

"Oh yeah we were gonna make this huge announcement in the next couple years or whatever, but I guess the cat's out of the bag now!"

chrisbid
07-08-2009, 08:44 AM
And it will cost five hundred dollars, have a battery life measured in minutes, and feature games that completely miss the point of what 'portable gaming' means. If we're REALLY lucky, it'll sport yet another proprietary media standard.

The dynamics of portable gaming have been pretty clearly defined now, thanks to the DS and iPhone. IF the PSP2 rumors are true, and I'm not sure I buy it just yet, Sony needs to take a much closer look at their handheld strategy and make some serious adjustments.

qft, less typing makes chris a happy boy

Baloo
07-08-2009, 09:33 AM
This sounds like bullshit, and if it is true, it'll have such a bad battery life It'll make the Atari Lynx look appealing back in the 90s.

kedawa
07-08-2009, 10:11 AM
I'm pretty sure I read this same rumor months ago.
Kotaku dredging it up doesn't make it any more credible than it was then.

swlovinist
07-08-2009, 10:19 AM
Sony should make a true sequel to the PSP, not the PSP GOing to fail.

j_factor
07-08-2009, 02:50 PM
Isn't the PSP supposed to be about as powerful as the PS2? After five years, they can only upgrade from PS2 level to Xbox level?

Frankie_Says_Relax
07-08-2009, 03:12 PM
*sigh* / *face-palm*

It's a fascinating world we live in where people can find ways to bash rumored hardware specs.

kupomogli
07-08-2009, 03:39 PM
*sigh* / *face-palm*

It's a fascinating world we live in where people can find ways to bash rumored hardware specs.

And these same people are saying how DP is turning into gamefaqs. I wonder if they actually read what they post.

Sonicwolf
07-08-2009, 03:52 PM
*sigh* / *face-palm*

It's a fascinating world we live in where people can find ways to bash rumored hardware specs.

People find it fun to destroy even that which is just an idea. This could be really cool but it will be raked through the coals by the critics of Sony before it is announced... if it is announced.

garagesaleking!!
07-08-2009, 04:56 PM
Sony should quit while they are behind in the gaming industry, i think they should get back into improving their elecronics industry and start making sony the well respected and high end name it used to be.

heybtbm
07-08-2009, 05:24 PM
Maybe we'll finally get a real portable Final Fantasy (FF XV anyone?). I'm skipping the PSP Go, but I'm looking forward to this.

Also, if Nintendo tries to "one up" Sony with superior specs for their next handheld...won't it be more powerful than their console (logic being that the Wii is slightly more advanced than the original Xbox)?

Sonicwolf
07-08-2009, 05:52 PM
Maybe we'll finally get a real portable Final Fantasy (FF XV anyone?). I'm skipping the PSP Go, but I'm looking forward to this.

Also, if Nintendo tries to "one up" Sony with superior specs for their next handheld...won't it be more powerful than their console (logic being that the Wii is slightly more advanced than the original Xbox)?

Imagine if they released the original 9 final fantasy games with FFX graphics and audio on the PSP2? That would be interesting.

The 1 2 P
07-08-2009, 06:08 PM
And it will cost five hundred dollars, have a battery life measured in minutes, and feature games that completely miss the point of what 'portable gaming' means. If we're REALLY lucky, it'll sport yet another proprietary media standard.

The dynamics of portable gaming have been pretty clearly defined now, thanks to the DS and iPhone. IF the PSP2 rumors are true, and I'm not sure I buy it just yet, Sony needs to take a much closer look at their handheld strategy and make some serious adjustments.

Well I'm sure all the hardware will make it a well worth "premium buy" value proposition, atleast according to Sony. Plus, by the time it gets thru it's fabled "10 year life cycle" it might only cost $300 instead of $500. Aren't rumors fun:popcorn:

BHvrd
07-08-2009, 08:44 PM
Article focuses on "powerful as original xbox" and will use "direct x 10".

I believe someone at Microsoft said "hey let's make a rumor and include OUR name and OUR brands, people will subliminally think of xbox and won't buy the PSP GO cause they think waiting for this new device would be the wise choice and in the mean time buy xbox's", yeah. The way Microsoft is, I wouldn't put it past them.

Sonicwolf
07-08-2009, 09:15 PM
Article focuses on "powerful as original xbox" and will use "direct x 10".

I believe someone at Microsoft said "hey let's make a rumor and include OUR name and OUR brands, people will subliminally think of xbox and won't buy the PSP GO cause they think waiting for this new device would be the wise choice and in the mean time buy xbox's", yeah. The way Microsoft is, I wouldn't put it past them.

Maybe Microsoft is making an XBOXPortable...

Rickstilwell1
07-08-2009, 10:47 PM
Whatever it is, I think I want it. Graphics graphics graphics...

And then the price of PSP 1 will go down and I'll start buying a bunch of used PSP 1 games at much cheaper prices than they are sold for now.

parallaxscroll
07-09-2009, 12:18 AM
Isn't the PSP supposed to be about as powerful as the PS2?

Not exactly. PSP is not as powerful as PS2, but it's closer to PS2 than PS1, for sure. Technically, PSP is about 1/2 as powerful as PS2. For a handheld running games at lower than typical PS2 resolution, it's concidered roughly PS2-level.




After five years, they can only upgrade from PS2 level to Xbox level?


A PSP2 that has Xbox1+ level of performance & visual quality would be a nice upgrade from PSP without being cutting-edge technology (for, say, 2010) Therefore PSP2 could be $199 or $249, instead of $300~$400.

Back in 2006-2007 it was expected PSP2 was going to use a custom Nvidia GPU. Now that would be expensive. PowerVR chips are typically much cheaper, much more efficient, especially in the mobile space. PowerVR should held keep costs down.

I'm expecting a 'Micro CELL' CPU with a single SPE + PowerVR SGX GPU, to be the silicon heart of PSP2.

swlovinist
07-09-2009, 01:01 AM
Honestly, I am just judging Sony on its current actions. Am I judging something before it comes out, or am I stating what several previous sony fans are feeling...sick and tired of half ass upgrades?

The PSP2 hopefully will be a nice balance between cutting edge portable graphics and a GOOD portable system with a long battery life and fair price.


Sony has everything to prove and everything to loose if their next portable does not do well

While I hope for the best, I feel that the company that I loved and adored for over 10 years is pretty lost right now.

Sonicwolf
07-09-2009, 01:41 AM
Imagine the greatness of the PS2 properly condensed into a portable... with 2 analog sticks.