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View Full Version : Saturn OutRun: The best version of the classic game because: 60FPS + remixed music?



parallaxscroll
07-08-2009, 04:51 AM
http://i30.tinypic.com/23phzq.jpg


Would it not be fair to say that, because the Saturn version of OutRun ported by Rutubo Games in 1996 has a 'smooth mode' allowing it to run at 60FPS, twice the framerate of Sega-AM2's original 1986 coin-op arcade machine which indeed was originally 30FPS and also (in the Japanese Saturn version) has completely remixed arranged music, it is the best version of the classic 1986 OutRun available on any format?


The 60FPS smooth mode is acomplished by:
Going to Options, highlight Game Mode,
hold A + C, press Left or Right.

As I said, the original coin-op arcade machine / PCB cannot run at 60FPS, it is locked at 30FPS. And while there have been a number of re-releases of the original sprite-based 2D OutRun on Dreamcast & Xbox (Shenmue II, Yu Suzuki Game Works Vol 1, OutRun2) there is no version that runs at 60FPS, other than the Saturn version... Not counting possible settings in emulators like MAME where it may (or may not) be able to speed things up with the original arcade ROM (I have not looked into this so I don't know).

Thank you Rutubo Games for improving on AM2's classic with a 60FPS mode which looks beautiful and thank you Hiroshi Miyauchi for composing remixed music.

I realize that the U.S. and Euro versions released in 1997 (Sega Ages 3-in-1 ) lost the new remixed music, they only have arcade music, but they still retain the 60FPS framerate, thankfully.


BTW, here is a probably-incomplete list of classic OutRun games released *excluding* the sequels like Turbo OutRun, OutRun 2019, OutRunners, OutRun2 and its many variants etc. If I missed any, let me know so I can update this list.

Arcade
*OUT RUN HARDWARE (SEGA-AM2, 1986)

Consoles
*Master System (1987)
*Master System (OutRun 3-D, 1991)
*PC-Engine (NEC, 1990)
*MegaDrive / Genesis (1991, Sanritsu)
*Saturn (Sega Ages, Rutubo Games, 1996, 1997)
*Dreamcast (in Shenmue II, 2001)
*Dreamcast (Yu Suzuki Game Works Vol 1, 2001)
*Xbox (2002, in Shenmue II)
*PlayStation2 (2004, 2005 Sega Ages/3D Ages remake)
*Xbox (2004, classic OutRun in OutRun2)


Computers
*Commodore 64 (1987, Amazing Products)
*Atari ST (1989, Probe)
*Commodore Amiga (1988, Probe)
*IBM PC-DOS (1989, Unlimited Software)
*MSX (1987, Probe)
*MSX 2 (1988, Pony Canyon)
*Amstrad CPC (1987, Probe)
*Sinclair ZX Spectrum (1987, Probe)


Handhelds
*GameGear (1991, Sanritsu)
*GameBoy Advance (Sega Arcade Gallery, 2003, Bits Studios)
*Mobile Phone (2004)

parallaxscroll
07-08-2009, 04:57 AM
For those of you that cannot play Japanese Saturn games, if you have one of these discs:

http://i40.tinypic.com/2q8wxms.jpg

http://i39.tinypic.com/2l8hrid.jpg


You at least get to play Saturn OutRun at 60FPS, even though you'll lose the remixed music.

understatement
07-08-2009, 08:43 AM
The US version by Working Designs/SPAZ omitted the soundtracks of the "Original" arcade music for all 3 games not the remix I don’t know about the Euro version I also didn't know about the 60FPS I need to try that when I get home :).

otaku
07-08-2009, 11:29 AM
I did not know about this. Love this game have it on master system and genesis. 60fps and music sounds like I need a copy

c0ldb33r
07-08-2009, 12:28 PM
I want those discs to play 60 FPS After Burner.

I love the 32X version and I thought it was the best one until I read about the Saturn version.

Frankie_Says_Relax
07-08-2009, 12:40 PM
Was the unlockable version of the arcade OutRun on OutRun 2 for XBOX 60FPS?

Could you use the remixed music for it? I know that the Jap and Euro music remixes were available in the regular game ...

Sega Ages for Saturn is a very good version of all the games included from what I remember.

parallaxscroll
07-08-2009, 03:51 PM
I want those discs to play 60 FPS After Burner.

Yes you should have them. At least get the U.S. Working Designs 3-in-1 collection, if not the 3 seperate Japanese releases. I've got the U.S. 3-in-1 disc and the seperate Japanese OutRun & After Burner II, but not Space Harrier.

http://i26.tinypic.com/30vya6f.jpg

http://i30.tinypic.com/3536nmt.jpg




I love the 32X version and I thought it was the best one until I read about the Saturn version.

Yeah unfortunately the 32X version of AfterBurner released in 1994 only runs at 30FPS, that's half the framerate of the arcade version from 1987, which of course was 60FPS, powered by Sega's super-scaler 'X Board' (which also ran ThunderBlade & Super Monaco GP among others. The Saturn version of AfterBurner from 1996/1997 was the first home version to run at 60FPS and rival the arcade without any noticable loss in quality. The Dreamcast and Xbox versions in Shenmue II and Yu Suzuki Game Works Volume 1 are similar, but the sprites look higher resolution.




Was the unlockable version of the arcade OutRun on OutRun 2 for XBOX 60FPS?

Nope.

As I mentioned in my first post, Saturn OutRun is the only one to run at 60FPS. No other version of the original OuRun is 60FPS. The unlockable version of OutRun in OutRun2 for Xbox is just 30FPS like the arcade. Same with OutRun found in Shenmue II on Dreamcast & Xbox, as well as Yu Suzuki Game Works Vol 1 for Dreamcast, they are all 30FPS.



Sega Ages for Saturn is a very good version of all the games included from what I remember.

It's a very good collection. Rutubo Games did a great job.

fahlim003
07-08-2009, 04:40 PM
There is one point of problem here, the NTSC-J OutRun saw two releases. The reason for this is since the first release had a problem booting on revision 2 (round button) Sega Saturns so they had to address the bug and set on a re-release. The revision saw release around the time of the US/C and European release of the Sega Ages set.

parallaxscroll
07-08-2009, 11:01 PM
There is one point of problem here, the NTSC-J OutRun saw two releases. The reason for this is since the first release had a problem booting on revision 2 (round button) Sega Saturns so they had to address the bug and set on a re-release. The revision saw release around the time of the US/C and European release of the Sega Ages set.

Thanks for the info, I had no idea there were two Japanese releases of Saturn OutRun.

Damaramu
07-09-2009, 01:01 AM
Is there any way to tell the two releases apart?

fahlim003
07-09-2009, 01:24 AM
Is there any way to tell the two releases apart?

It's very minimal and really the only way, pardon a close visual inspection is to test them out to see if they boot up or not on a specific Saturn.

Here's some information:

So what does the newer version serial look like?
v1.102 OutRun - Master Serial 01050A
This appears on the inner cd ring as
GS-9110P-01050A-P1K
so I'm told, plus there is another number/code to the right, which should look like this:
IFPI L237

OutRuns that have IFPI L231 and or Master Serial 01050 are version 1.005, the original release. Looks like this (http://img7.imageshack.us/img7/4303/01050.jpg) and this (http://img197.imageshack.us/img197/8711/ifpil231.jpg).

More technical information found here: http://madroms.free.fr/db/db.php?titlewith=OutRun&titlebegin=&countrywith=&countrybegin=&jptitlewith=&jptitlebegin=&snwith=&snbegin=&listprint=&realsn=

parallaxscroll
07-09-2009, 03:55 AM
Mine copy is IFPI L231, thus, version 1.005 from 1996.

Damaramu
07-09-2009, 07:38 AM
So if I have a white round button Japanese Saturn, which version would I want?

Frankie_Says_Relax
07-09-2009, 11:17 AM
Cool!

Thanks for the info on that. I'm a big OutRun fan and it's good to know that the Saturn version has that extra "quality".

fahlim003
07-09-2009, 12:01 PM
So if I have a white round button Japanese Saturn, which version would I want?

The newer version, v1.102.

On the main topic about OutRun in general. I could have sworn the Yu Suzuki's Game Works OutRun ran at 60fps. Pardon some colour issues and the fact they had to re-style the Testarossa (to avoid royalities/litigation) it plays pretty much the same I'd say.

parallaxscroll
07-09-2009, 02:43 PM
On the main topic about OutRun in general. I could have sworn the Yu Suzuki's Game Works OutRun ran at 60fps. Pardon some colour issues and the fact they had to re-style the Testarossa (to avoid royalities/litigation) it plays pretty much the same I'd say.

I've got my Dreamcast running Yu Suzuki Game Works and my Saturn running Sega Ages OutRun, I can switch back & forth between them with my switcher. The motion of OutRun in YSGW looks equal to OutRun Saturn *without* smooth mode. When I switch to Saturn OutRun's smooth mode, it's literally twice the framerate.

Yu Suzuki Game Works version of OutRun is the same as the Shenmue II version, with the differently styled Testarossa.

I've checked every re-release of the classic sprite-based OutRun, I have yet to find one that runs at 60FPS other than the Saturn releases--Not counting the polygonal Sega Ages / 3D Ages remake for PS2 which runs at 60FPS, but this is obviously not a port of the classic sprite-based OutRun from 1986.

fahlim003
07-09-2009, 10:18 PM
Yu Suzuki Game Works version of OutRun is the same as the Shenmue II version, with the differently styled Testarossa.

I've checked every re-release of the classic sprite-based OutRun, I have yet to find one that runs at 60FPS other than the Saturn releases--Not counting the polygonal Sega Ages / 3D Ages remake for PS2 which runs at 60FPS, but this is obviously not a port of the classic sprite-based OutRun from 1986.

Smooth mode you say? I'll need to examine this...

Edit: Good grief, you're right! No wonder I never knew about this Smooth as it's not accessible without the code:

In Options, press A & C simultaneously while GAME MODE is highlighted, from there Smooth mode for both Japan and Overseas will be available to choose.

It's terrific to know this option is available but sad as to why no other versions have it. Truly bizarre.

parallaxscroll
07-09-2009, 11:21 PM
seeeeeee http://i31.tinypic.com/dqnhbq.gif

slylecoco
02-15-2011, 06:02 PM
Hi every body !

There is dust on this thead, no ?

I've just little question about this...

1) Are you sure Out Run from Sega ages (with Out run, Afterburner...) on european Saturn doesn't run in 60 fps ?
There is no smooth mode, but on the screen, it seems really good...

2) I've a european Saturn with Sega Ages. I play Out Run.
I bought a St-Key to run japanese game. I bought Out Run jap version (not arrived yet).
Will i see a difference ?

3)Here, smooth mode doesn't want to say better graphic (like in emulator, you know, "pixel smoothing"), but fastest on the screen ?

Thx for you answer (if i have one a day !!)

sheath
02-15-2011, 06:13 PM
60FPS does not make a game better unless the game was designed for it. I am also fairly confident that all '80s sprite scaling games topped at 30fps or below.

slylecoco
02-15-2011, 06:24 PM
60FPS does not make a game better unless the game was designed for it. I am also fairly confident that all '80s sprite scaling games topped at 30fps or below.

Hi and Thx to you.

Everywhere i see it's the better version of Outrun because 60fps...

My european version looks perfect.

I bought japanese release, but i don't understand really what the difference wiil be...

fahlim003
02-15-2011, 06:48 PM
60FPS does not make a game better unless the game was designed for it.OutRun is one of the few super-scaler games by Sega that didn't run at 60fps (another being Enduro Racer) and while it's still a great game at the normal <60fps the Smooth mode on Saturn blows the original away. I think it's fair to say they intended to have OutRun run at 60 but for whatever reason it wasn't acheived. The Saturn version with Smoothing is the best version around, bar-none.


I am also fairly confident that all '80s sprite scaling games topped at 30fps or below.This is plain crazy. Pardon OutRun and Enduro Racer nearly all other Space Harrier & OutRun hardware games ran at a blistering 60fps, and that's just talking about Sega.

OutRun hardware:
Super Hang-On 1987 (http://www.youtube.com/watch?v=z_LEJinwFY8) - a little slow
Turbo OutRun 1989 (http://www.youtube.com/watch?v=GhpTbSJj04c)

Space Harrier hardware:
Space Harrier 1985 (http://www.youtube.com/watch?v=FUA9pVBS_7k) - definitely not 30fps, not even close
Hang-On 1985 (http://www.youtube.com/watch?v=snRIx954GRY)
Enduro Racer 1986 (http://www.youtube.com/watch?v=x5dus3aDQ84) - 30 for sure

X Board hardware:
After Burner 2 1987 (http://www.youtube.com/watch?v=Cczlv8uEzYc) - Final Takeoff
Super Monaco GP 1989 (http://www.youtube.com/watch?v=XwF51fRRACo) - nuff said

sheath
02-15-2011, 06:49 PM
Hi and Thx to you.

Everywhere i see it's the better version of Outrun because 60fps...

My european version looks perfect.

I bought japanese release, but i don't understand really what the difference wiil be...

I am only a gamer because of Space Harrier and After Burner in the Arcades. When they came out on 32X I thought they were perfect ports. I still do.

I love playing them on my US Sega Ages disk or in Shenmue and Shenmue II, but the enhanced framerates are just that. But then, I actually prefer playing Outrun on SMS and Genesis, so what do I know.

slylecoco
02-15-2011, 06:55 PM
1) Is it possible smooth is enable by default in the US and EU versions, and is an option for japanese release ??

2) And what about Tv render ?

You know, playing japanese game on european Saturn, 50/60 hz (my Tv is a Samsung plasma 42")...

For you, at my home, Outrun (Jap) will be in full screen or stretch, black border,... ?

sheath
02-15-2011, 07:39 PM
This is plain crazy. Pardon OutRun and Enduro Racer nearly all other Space Harrier & OutRun hardware games ran at a blistering 60fps, and that's just talking about Sega.

OutRun hardware:
Super Hang-On 1987 (http://www.youtube.com/watch?v=z_LEJinwFY8) - a little slow
Turbo OutRun 1989 (http://www.youtube.com/watch?v=GhpTbSJj04c)

Space Harrier hardware:
Space Harrier 1985 (http://www.youtube.com/watch?v=FUA9pVBS_7k) - definitely not 30fps, not even close
Hang-On 1985 (http://www.youtube.com/watch?v=snRIx954GRY)
Enduro Racer 1986 (http://www.youtube.com/watch?v=x5dus3aDQ84) - 30 for sure

X Board hardware:
After Burner 2 1987 (http://www.youtube.com/watch?v=Cczlv8uEzYc) - Final Takeoff
Super Monaco GP 1989 (http://www.youtube.com/watch?v=XwF51fRRACo) - nuff said

I am really not trying to be a jerk about this. There isn't a frame advance on those youtube videos, and they are running on MAME not real hardware. I have asked in various forums where MAME emulator people were chatting and nobody has tested the real hardware for max framerate.

fahlim003
02-15-2011, 07:41 PM
I love playing them on my US Sega Ages disk or in Shenmue and Shenmue II, but the enhanced framerates are just that. But then, I actually prefer playing Outrun on SMS and Genesis, so what do I know.
They aren't enchanced, watch the MAME clips in my post above. I don't know where you came up with idea of slow frame rates but you're clearly under the wrong impression.


1) Is it possible smooth is enable by default in the US and EU versions, and is an option for japanese release ??Go into the options menu and find out. By "GAME MODE" it will say OVERSEAS or JAPAN and if it's in smooth mode (SMOOTH) will be beside the name.

I am uploading a recording of Smooth and normal Saturn modes, it will be up shortly.

sheath
02-15-2011, 08:00 PM
They aren't enchanced, watch the MAME clips in my post above. I don't know where you came up with idea of slow frame rates but you're clearly under the wrong impression.

I think we failed to connect here. My impressions come from the actual arcade units. Then I have asked some of the MAME emulator authors about the original hardware limitations and they did not know.

So, the games running over 60FPS on a modern PC with MAME is not proof of anything.

c0ldb33r
02-15-2011, 08:36 PM
am uploading a recording of Smooth and normal Saturn modes, it will be up shortly.
Should be neat but the quality must be super high otherwise we can't see the difference.

fahlim003
02-15-2011, 08:50 PM
I think we failed to connect here. My impressions come from the actual arcade units. Then I have asked some of the MAME emulator authors about the original hardware limitations and they did not know.

So, the games running over 60FPS on a modern PC with MAME is not proof of anything.You're claiming somehow MAME is running these games significantly faster, in some cases twice as fast as original? I know of speed differences of games in the arcade and how they perform on MAME but to suggest Hang-On (and the other 60fps games I addressed) ran at 30fps originally is absolute garbage. The Saturn OutRun wouldn't have anyone giving a shit about it if it didn't significantly improve the framerate from the arcade - I repeat, not MAME, not the actual arcade unit, not the Dreamcast Yu Suzuki's Game Works Vol.1 version, nor the OutRun2 Xbox version run at a different framerate from each other. Only, and I mean only the Saturn version with Smooth on runs at 60 all the others are 30. The descrepancy between MAME and home version of other games such as Hang-On, Power Drift, After Burner 2, and Space Harrier are nearly dead on and I've yet to see anyone pardon yourself suggest they are running faster than original. I'm not saying these people aren't out there but the evidence supports that possibly they don't or the difference isn't as great as you claim.

Besides, there are enough videos on youtube showing actual arcade machine game-play:

Space Harrier actual: http://www.youtube.com/watch?v=yN1tJIXJ2fk
Space Harrier MAME: http://www.youtube.com/watch?v=FUA9pVBS_7k

If you cannot say these aren't running at near the same speed as one another... well, I don't know what to say. The evidence is black and white.

Should be neat but the quality must be super high otherwise we can't see the difference.
Should be clear.

This is my copy, V1.005 of OutRun (NTSC-J) running in SSF .10. I run initially in default (30fps) then I switch to Smooth, which is 60 and is only on Saturn - no other conversion has this good of framerate. The strange pause at the end is due to my screensaver coming on - SSF doesn't block/override that.

sheath
02-15-2011, 08:59 PM
You're claiming somehow MAME is running these games significantly faster, in some cases twice as fast as original? I know of speed differences of games in the arcade and how they perform on MAME but to suggest Hang-On (and the other 60fps games I addressed) ran at 30fps originally is absolute garbage. The Saturn OutRun wouldn't have anyone giving a shit about it if it didn't significantly improve the framerate from the arcade - I repeat, not MAME, not the actual arcade unit, not the Dreamcast Yu Suzuki's Game Works Vol.1 version, nor the OutRun2 Xbox version run at a different framerate from each other. Only, and I mean only the Saturn version with Smooth on runs at 60 all the others are 30. The descrepancy between MAME and home version of other games such as Hang-On, Power Drift, After Burner 2, and Space Harrier are nearly dead on and I've yet to see anyone pardon yourself suggest they are running faster than original. I'm not saying these people aren't out there but the evidence supports that possibly they don't or the difference isn't as great as you claim.


I really do think we got off to a wrong start. I am only challenging this modern assertion because I have seen no facts to support it. Let me say it differently.

Plenty of games run at 60Hz and don't have 60 frames per second of animation. I am suggesting, based on experience, that no '80s scaler game scaled sprites at 60 frames per second. I would actually be highly surprised if the display target (RGB Monitors?) or the hardware was capable of doing so.

The rest of the game running at 60Hz or something close depending on the target monitor is probably a given.

fahlim003
02-15-2011, 09:06 PM
I really do think we got off to a wrong start. I am only challenging this modern assertion because I have seen no facts to support it. Let me say it differently.

Plenty of games run at 60Hz and don't have 60 frames per second of animation. I am suggesting, based on experience, that no '80s scaler game scaled sprites at 60 frames per second. I would actually be highly surprised if the display target (RGB Monitors?) or the hardware was capable of doing so.

The rest of the game running at 60Hz or something close depending on the target monitor is probably a given.I'm not talking about monitor refresh rates, I'm talking about in-game framerates. Again, watch these videos and rationalize how they are not running at the same speed.
Space Harrier actual: http://www.youtube.com/watch?v=yN1tJIXJ2fk
Space Harrier MAME: http://www.youtube.com/watch?v=FUA9pVBS_7k

kedawa
02-15-2011, 09:08 PM
Almost all arcade games run at 60fps. It isn't some awesome feat.

sheath
02-15-2011, 09:26 PM
I'm not talking about monitor refresh rates, I'm talking about in-game framerates. Again, watch these videos and rationalize how they are not running at the same speed.
Space Harrier actual: http://www.youtube.com/watch?v=yN1tJIXJ2fk
Space Harrier MAME: http://www.youtube.com/watch?v=FUA9pVBS_7k

Youtube videos really do_not help this discussion. If I could frame advance and count 60 solid frame transitions in a second I would know you are right.

I can't even tell if that camera recording is recorded at 60fps (it probably isn't). All I need is somebody with an actual arcade cabinet to make some effort into proving what the scaling framerate was. Even a modern screen capture using a camera recording at 60FPS would do.

slylecoco
02-16-2011, 01:23 AM
In Out Run from Sega Ages Europe, no smooth option in game mode.

the hidden option doesn't exist !

I knew this tip, i tryed it when i bought the game, but no results..

It's why i bought Jap version.

But i hope i won't be disappointed...

Cafeman
02-16-2011, 08:12 AM
60FPS does not make a game better unless the game was designed for it.

I can remember having a similar conversation in the late 90's on the now defunct Dreamcast Technical Pages Forum. I also remember when I unlocked the 60fps mode on my Sega Ages copy of Outrun.

It's a treat, no doubt about it! Jaw-dropping back in the day. But since the 60fps makes the game seem to run much slower in pace (not frame rate), it's a trade-off. It makes the game easier too.

I prefer the original 30fps. the Saturn version is my favorite version regardless of the 60fps mode (I can't remember if it is called 'smooth mode' but maybe it is). Outrun's resolution is more a good fit for Saturn than on the newer systems like DC (Shenmue version) and Outrun2 on Xbox. On these newer systems, it is more obvious that Outrun is dated for some reason. Fits like a glove when seeing & hearing the game running on the Saturn. I hope you all are understanding what I'm trying to convey!

slylecoco
02-16-2011, 10:04 AM
On a big tv (107 cm for example),

Old game "pixel" a lot..

My Out Run is beautiful, but a bit too big.

And i can't resize the screen as i'd like...

Damn, must i play on a 55 cm/70cm tv to have a good render ?...

fahlim003
02-16-2011, 10:14 AM
It's a treat, no doubt about it! Jaw-dropping back in the day. But since the 60fps makes the game seem to run much slower in pace (not frame rate), it's a trade-off. It makes the game easier too.
Agreed, the sense of speed takes a hit but in general it looks far better. I don't mind original 30fps either myself, but having upped framerate is a definite improvement. I also don't think it's significantly easier, only marginally but then again the Saturn port in general is quite good as it has very little input delay when compared to MAME.

With respect to my comparison video on youtube it seems the quality is nerfed so it doesn't show accurately how much changes. I uploaded the video in proper quality here if anyone is interested:http://www.megaupload.com/?d=RMDP356Q

Cafeman
02-16-2011, 12:08 PM
It makes the game easier because the cars & curves seem to approach you just a bit slower, giving you more reaction time. Once I turned on the 60fps mode, I couldn't lose! Maybe I'm just a superior Outrun player compared to you... ;)

slylecoco
02-16-2011, 01:01 PM
Ok,

now it's clear for me.

1) Out Run for Saturn is the BEST version og this fabulous arcade coin-up.

And it's a real fan who write it.

I've plenty version of it, but Saturn is the best one.

2) Out Run Jap version is better, because smooth mode really change quality at screen.
More pleasant, less tiring...

You've just to change it in game option, after, you won't play without !

At the beginin, i thought smooth = bilinear filtering.
In fact, no. It's a shame.....

tomaitheous
02-16-2011, 01:27 PM
Here's the real question; is it just object point interpolation of scaling vectors or is it real 60fps gameplay? I'd suspect they'd kept the game logic to the original at 30fps and the visuals at 60fps (for that option), but hey - it could be 60/60. The reason I say this, is that it's not uncommon for some games to run 30/60 instead of 60/60. So updating the game from 30/30 to 30/60 wouldn't change the gameplay per se for Outrun.

sheath
02-16-2011, 01:37 PM
I can remember having a similar conversation in the late 90's on the now defunct Dreamcast Technical Pages Forum. I also remember when I unlocked the 60fps mode on my Sega Ages copy of Outrun.

It's a treat, no doubt about it! Jaw-dropping back in the day. But since the 60fps makes the game seem to run much slower in pace (not frame rate), it's a trade-off. It makes the game easier too.

...

I am a fan of 60FPS, no doubt about it. The Dreamcast and Virtua Fighter 2 on Saturn sold me on it being "better" than lower framerates. Actually, Sonic Adventure 1 + 2 exemplify the problem 60FPS causes.

Sonic Adventure 1 is sub 30FPS and while it has a lot of precision in the controls it doesn't require pin point accuracy from the player to complete the game. Sonic Adventure 2 is sold 60FPS and has entire levels involving jumping from rails smaller than Sonic's feet. Both games are excellent, but the incredible precision allowed for in Sonic 2 basically required level design adjustments at a minimum.

By comparison I don't see anything in the gameplay of sprite scaler games that requires 60FPS sprite scaling. I also don't remember seeing anything that "smooth" in a game until Virtua Fighter 2.

Leo_A
02-16-2011, 03:19 PM
With respect to my comparison video on youtube it seems the quality is nerfed so it doesn't show accurately how much changes. I uploaded the video in proper quality here if anyone is interested:http://www.megaupload.com/?d=RMDP356Q

Just as a warning for the next person that trys to download this, I can't get any video with Windows Media Player or Quicktime, just audio.

Wraith Storm
02-16-2011, 04:09 PM
Just as a warning for the next person that trys to download this, I can't get any video with Windows Media Player or Quicktime, just audio.

I downloaded it and it played fine for me in WMP. However I do have the K-lite codec pack installed so that might be the difference.

I have to say that the framerate is quite noticeable. I wasn't sure if I would be able to tell a big difference but DAMN, it's buttery smooth and looks quite amazing!

fahlim003
02-16-2011, 04:28 PM
Just as a warning for the next person that trys to download this, I can't get any video with Windows Media Player or Quicktime, just audio.
Sorry, I didn't mention it's encoded with Xvid so you'll need VLC or compatible codecs for your media player.


2) Out Run Jap version is better, because smooth mode really change quality at screen.
The USA Sega Ages has Smooth as well, I haven't tested the European release but I find it hard to believe they'd remove it. The Japanese release is preferred perhaps only since it has an arrange soundtrack and that's it. Likely due to space constraints it was dropped from the 3-in-1 Sega Ages pack.


Maybe I'm just a superior Outrun player compared to you... ;)
Let's be rational, perhaps I'm just a bit slower. Superior... well that's another matter altogether.

slylecoco
02-16-2011, 05:04 PM
The USA Sega Ages has Smooth as well, I haven't tested the European release but I find it hard to believe they'd remove it. The Japanese release is preferred perhaps only since it has an arrange soundtrack and that's it. Likely due to space constraints it was dropped from the 3-in-1 Sega Ages pack.



Sorry,

i always forget your version.

Excuse me !

here i'm in my sofa,

playing Out Run from Sega Arcade Gallery on my PSP, with Gba emulator,

Really impressive quality.

Just after Saturn,... Really great work.

Leo_A
02-16-2011, 05:44 PM
The Japanese release is preferred perhaps only since it has an arrange soundtrack and that's it. Likely due to space constraints it was dropped from the 3-in-1 Sega Ages pack.

I like that half the people say the Japanese version has both the original and arranged music while the American release just has the arranged, while the other half say the American version just has the original music.

It's not just this thread either, until I got both I wasn't sure just what the case was since you hear something different from every person and every site that discusses the Sega Ages release of this game.

:)

gameofyou
02-17-2011, 07:33 PM
I realize that the U.S. and Euro versions released in 1997 (Sega Ages 3-in-1 ) lost the new remixed music, they only have arcade music, but they still retain the 60FPS framerate, thankfully.



Cool! I never knew about this 60FPS mode. I will have to try it this weekend. Thanks for the heads-up!