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Sniderman
07-08-2009, 08:42 AM
Just... watch.


http://www.offworld.com/2009/07/day-made-mind-blown-its-portal.html

scooterb23
07-08-2009, 09:20 AM
This is a triumph

GrandAmChandler
07-08-2009, 10:23 AM
I just got flashes of ZZT in my head. This is awesome.

JunkTheMagicDragon
07-08-2009, 11:58 AM
interesting concept, and he's to be congratulated for actually making the portals work in 2d, but i think this is a prime example of how better graphics/hardware can enable better gameplay.

not to say you need a 360 or modern pc to get the essentials of portal (the quake engine would prob be sufficient), but i think basic 3d is at the heart of the experience. much like porting, say, mechwarrior down into a 2d overhead shooter with mech customization (mechwarrior 3050). same basic idea, but a much different experience than the original.

so yeah, i'm not bowled over by this (though technically impressed). also, when i saw ascii, i envisioned graphics entirely composed of text and symbols. probably would have been a bit confusing.

:flameshield engage:

c0ldb33r
07-08-2009, 12:34 PM
this is really awesome.

I don't think this is a "prime example of how better graphics/hardware can enable better gameplay." Instead, I think this is a prime example of the fact that a good gaming concept can work wonders regardless of the technology involved.

This is Portal. It's ugly and it's 2D, but it's portal and it looks really fun.

BHvrd
07-08-2009, 08:54 PM
I actually think I will like this better than the real Portal as it was more linear than I had hoped.

Looks like you could possibly find various solutions to the puzzles in this one more and kinda carve your own path, er, portal.

exit
07-08-2009, 10:36 PM
This is actually surprisingly awesome, it's cool to see people toy around with good ideas. Kudos to this guy for turning a complicated idea into something simplistic, it'll be cool to see the level designs he comes up with after he fully fleshes everything out.

Jorpho
07-10-2009, 02:01 PM
interesting concept, and he's to be congratulated for actually making the portals work in 2d, but i think this is a prime example of how better graphics/hardware can enable better gameplay.

not to say you need a 360 or modern pc to get the essentials of portal (the quake engine would prob be sufficient), but i think basic 3d is at the heart of the experience. much like porting, say, mechwarrior down into a 2d overhead shooter with mech customization (mechwarrior 3050). same basic idea, but a much different experience than the original.

so yeah, i'm not bowled over by this (though technically impressed). also, when i saw ascii, i envisioned graphics entirely composed of text and symbols. probably would have been a bit confusing.I'm guessing you haven't seen the Flash version of Portal. (It was so good that they actually ported its levels back to the original Portal.)