View Full Version : MMMC - Indiana Jones and the Temple of Doom
scooterb23
08-31-2009, 09:56 AM
http://img.photobucket.com/albums/v643/scooterb23/mameclub.jpg
OK, now that I have everybody whistling and or humming the theme music...
This week I admit, I hand picked this one out of the list. Why you ask? Disney nerd time, just a few days ago was the 20th anniversary of the Indiana Jones stunt show at Disney's Hollywood Studios. So I thought it was just right to play Indiana Jones and the Temple of Doom. Plus, this is a very VERY fun game.
Now for the "official" part of the post
Club Rules
01. You do not need to sign up for the club. If you want to participate, simply download the game of the week and post about it!
02. At the end of the week, I will randomly select a game from a list of nominations.
03. The current MAME Club Pick of the Week can be found every Monday stickied at the top of the Arcade Alley.
http://www.klov.com/game_detail.php?game_id=8186
http://www.klov.com/images/11/11812421233.png
One thing I always wondered. Where were the arcade games for the other movies in the series? I thought they all could have worked well in the arcade. I know we got console games, but I thought the arcade could have used more Indy.
If you need the ROMs... please search out our sources: PLEASE NOTE** There is a BIOS file required to make this game run, make sure you download it and put it into your ROM folder as well**
Flack will be hosting at http://www.robohara.com/mameclub/
and 2DSkillz will have the games ROMs at http://www.retrogoggles.com/
Previous MMMC games: Jump Coaster, Rampart, Jungler, Ninja Emaki, Port Man, Psycho Soldier, Metamoqester, Gunbarich, Sengoku (series), Snacks'n Jackson, Metro-Cross, Moon Shuttle, The Real Ghostbusters, Moonwalker, Black Widow, Kid Niki, Joust 2, Super Contra, Shoot-Out, Raiden, Golden Axe: Revenge of Death Adder.
If you are still reading this post, thank you. I also have a request. I can't deny the fact that football season is starting up in the next few days. So next week, I think it would be fun to play a football game (or football-esque game) in the MAME club. So, when you are posting scores, comments, and screenshots this week, please nominate a football (or game that at least kinda looks like football) game for next week's club.
jb143
08-31-2009, 12:25 PM
Fun game, I was playing this one quite a bit a few months ago. Just seeing the pics made the music get stuck in my head though.
Arasoi
09-04-2009, 09:05 PM
Yet another I got a chance to play at CAX.
I liked the fast pace of the gameplay and keeping the enemies at bay with the whip, it was challenging moving around in the stages as well, overall I thought it was a solid game.
Definitely superior to the NES port it got, for sure.
I nominate Dead Connection or Outfoxies for next week.
scooterb23
09-04-2009, 10:58 PM
So, is everyone just busy this week? Sure has been quiet around these parts the past couple weeks. Anyone reading the thread can post about the game!
Also, I'm guessing, since nobody has said anything, that celebrating the start of the football season in the MAME Club isn't going to fly?
Lemme know, still have a couple days to go.
TheDomesticInstitution
09-04-2009, 11:21 PM
I'll chime in soon... I just haven't had time during the week lately- not because of football though.
TheDomesticInstitution
09-05-2009, 07:17 PM
2 posts in a row!
Well despite Temple of Doom being my favorite Indy movie I had never played- or much less even seen this game in the arcades.
And after playing it, I'll be honest, I don't feel I've missed much. My main gripe would be the ease to which you can fall to your death, while trying to rescue the children. It also doesn't help that the controls seem to be extra sensitive, and any slight variation from those tiny paths can mean the loss of a life.
The mine car sequence isn't so bad, although it can require spilt second timing to tilt the cart without going off the rails.
Anyway it feels like a game caught between two eras of arcade gaming. It seems like it's trying to hard to be a modern action game, but one that requires the precision of a high score driven game from the early 80's. But that's just my opinion.
BHvrd
09-05-2009, 09:16 PM
I used to play this at one of the local theaters YEARS ago.
It was great for passing time before a movie started and was definetely the right place for the unit to be placed. Everytime before a movie I would whip up on some bad guy.
Other than at the theater I never saw the unit at the arcades and even if I had I would have passed it up as the gameplay was good for a quick fix but nothing you really wanted to sink alot into. It was just a bit too glitchy and unpredictable for its own good.
As far as home play goes, I actually prefer playing the NES version to this one as the pace of it is a little more methodical in its execution. The actual arcade version isn't very nostalgic for me anymore as the more I play it the more I realize I don't really like it, good for a quick fix, but imo not a classic.
Ed Oscuro
09-07-2009, 10:30 AM
Dangit dangit dangit!
...just a double post, nothing to gawk at here.
Ed Oscuro
09-07-2009, 10:34 AM
Now, first off I want to say that I wanted to like this from the first moment I saw it. Non-embarrassing digitized Harrison Ford...good detailed graphics...and three gates to start the game, just like one of my favorites, Quake! Even the skeletons lying in the scenery are kinda cool. Indiana Jones and the Temple of DOOM (DOOM!) does get some points for the voice synth and the Pokey chip music, but other than that it's pretty bad, and not in the good way, I'm afraid. Just a bunch of random scenes from the movie cobbled together into something with the appearance of a game, with gameplay forced to fit the scene.
Only 7,700 points this time. Still, that's farther than I've gotten the two (at least) times I've played it before; the MOLA(G) RAM + Sankara Stone screen (the third screen) is pretty opaque as far as identifying the way to the objective goes - though it turns out all you have to do is just run up and grab the stone. WTF? Perhaps I should blame myself for having failed to do something so obvious, but the fact that you do nothing but run up to the stone and out the door the first time you get there is not going to make a good impression on the first-time player.
I got far enough for the game to loop back to the accursed cage screen. By this point, most players are going to throw up their hands. A good game with this perspective is Taito's Dead Connection - and you have firearms and a roll button, instead of a whip and hostages.
Overall, a piece of junk game that makes you feel good with the power of a Jerry Goldsmith score. At least the mine cart stage is much easier to get through than swoopbikes in Return of the Jedi (which seems to run on the same hardware).
In case that hasn't poisoned the well ( :) ), I nominate Raiden Fighters Jet (Japan) for this week's game. See, that's this week's STGT '09 pick (http://shmups.system11.org/viewtopic.php?f=2&t=27936) and I'll be playing it a good amount; it'll make it easy for condensing my game load a bit. It's not a bad game at all; there's a lot of tricks to it that can bend the mind, but I'm pulling them off pretty readily in fact. I also have the nvram file this game generates the first time you start up (put in mame\nvram\) available for download (http://www.megaupload.com/?d=BGUGGH1W) to help people get into it faster.
Of course, the other suggestion would have to be Dead Connection, a favorite of Arasoi (and it has a character that shares my name whilst looking like a cross of myself and Egon Spengler).
Flack
09-07-2009, 10:48 AM
It's been a busy week so I haven't had a chance to play this one yet, but it was a favorite of mine back in the arcade era. I love those mid-80s Atari cabinets -- they had great sound with great bass. I own 720 and RoadBlasters and wouldn't mind picking a few more up.
I always liked this game, although I liked the movie too so I might have been partial to it. I was also a fan of the c64 version which was surprisingly well done.
scooterb23
09-07-2009, 10:58 AM
I never weighed in with my opinion on the game. I've always enjoyed this game quite a bit. I felt like it did capture the feel of the movie fairly well. I will say that it took me until this week to finally beat that stupid mine cart level.
New game coming up in a few minutes.
Ed Oscuro
09-07-2009, 11:55 AM
I never weighed in with my opinion on the game. I've always enjoyed this game quite a bit. I felt like it did capture the feel of the movie fairly well. I will say that it took me until this week to finally beat that stupid mine cart level.
Did you loop it back to the cages? Five minutes is probably all you need to do that. The mine cart stage wasn't so bad; I slammed through it in one life this time, and hit the track obstruction while accelerating and Indy shrugged it off. :D
I don't know what happens when you get the third gem, but if it's a totally new stage I'd have to laugh. Instead of wearing the cage level so thin they could have added some variety (even to that stage by itself, actually; the guards are a rather obnoxious Pac-Man Ghost element because there aren't enough opportunities to finish them or drop them in the soup).
BHvrd
09-07-2009, 03:02 PM
I love those mid-80s Atari cabinets -- they had great sound with great bass..
QFT
...