View Full Version : Anyone else notice new Wii games at $59.99?
Oobgarm
09-15-2009, 09:19 AM
I spotted this both on the Beatles Rock Band and Guitar Hero 5. Is this going to become a trend for third parties? Or are the music game companies trying to make up for lagging sales?
Game Freak
09-15-2009, 09:34 AM
They're probably just trying to cash in on those who already have the Guitar Hero: World Tour set, like myself.
Now LEGO Rock Band? that's just stupid, but my parents are unfortunately probably going to end up getting it for my brothers -_-
FantasiaWHT
09-15-2009, 09:57 AM
I spotted this both on the Beatles Rock Band and Guitar Hero 5. Is this going to become a trend for third parties? Or are the music game companies trying to make up for lagging sales?
Of course, the best way to turn around lagging sales is to raise the price!
Clownzilla
09-15-2009, 10:33 AM
No game is worth $60, no matter what system it is on. I guess the good thing about Beatles Rock Band is that they are not going to be making any more music. I would assume that a good chunk of their good stuff is on the DVD already. Even if a person would have to download some DLC songs for a "complete game" the DLC insanity can only go so far. Although, I would go for a Yellow Submarine Xbox theme download at ANY PRICE:)
Zthun
09-15-2009, 10:50 AM
No game is worth $60, no matter what system it is on. I guess the good thing about Beatles Rock Band is that they are not going to be making any more music. I would assume that a good chunk of their good stuff is on the DVD already. Even if a person would have to download some DLC songs for a "complete game" the DLC insanity can only go so far. Although, I would go for a Yellow Submarine Xbox theme download at ANY PRICE:)
Do you remember when a games standard price was down to $40 a few years back? That was cheaper than SNES games. The PS2/XBox/GC era was wonderful as far as pricing went. Now it's just ridiculous.
Clownzilla
09-15-2009, 11:17 AM
Do you remember when a games standard price was down to $40 a few years back? That was cheaper than SNES games. The PS2/XBox/GC era was wonderful as far as pricing went. Now it's just ridiculous.
We also have to remember that for the most part, PS2/Xbox/GC games were FULL games the second the cellophane was opened. DLC has gone WAY beyond reasonable for the average gamer. An expensive hobby has become a VERY expensive hobby. Game companies can say all they want about production costs increasing but paying $100+ for a full game experience is way beyond the pocket books of their core customers. I can do A LOT with $100 and paying for a video game is on the bottom of that list. I can see home gaming becoming the next movie theater experience. A person might see 2 movies (buy 2 games) a year but that's it.
Zthun
09-15-2009, 01:54 PM
We also have to remember that for the most part, PS2/Xbox/GC games were FULL games the second the cellophane was opened. DLC has gone WAY beyond reasonable for the average gamer. An expensive hobby has become a VERY expensive hobby. Game companies can say all they want about production costs increasing but paying $100+ for a full game experience is way beyond the pocket books of their core customers. I can do A LOT with $100 and paying for a video game is on the bottom of that list. I can see home gaming becoming the next movie theater experience. A person might see 2 movies (buy 2 games) a year but that's it.
True that. DLC is nice when written on paper, but in practice, it's just been abused too much. Unlocking content already on the disc is pure bull shit; DLC should be for adding content and expanding the game beyond what is already given to you. Not unlocking everything on the disc.
Kitsune Sniper
09-15-2009, 02:03 PM
$60 for music games make sense.
I can't imagine they got the music licenses for cheap, especially when it comes to The Beatles. They're probably making $3 or $5 profit on every game sold instead of $10. (I'm guessing.)
Leo_A
09-15-2009, 02:49 PM
Do you remember when a games standard price was down to $40 a few years back? That was cheaper than SNES games. The PS2/XBox/GC era was wonderful as far as pricing went. Now it's just ridiculous.
While there were many titles released at that pricepoint, it was never a standard price point. Virtually all major releases on all three consoles were always $50.
coreys429
09-15-2009, 02:50 PM
No game is worth $60, no matter what system it is on. I guess the good thing about Beatles Rock Band is that they are not going to be making any more music. I would assume that a good chunk of their good stuff is on the DVD already. Even if a person would have to download some DLC songs for a "complete game" the DLC insanity can only go so far. Although, I would go for a Yellow Submarine Xbox theme download at ANY PRICE:)
Does anyone have a cheap copy of Stadium Events then? I would like to buy it for under $60 8-)
TheDomesticInstitution
09-15-2009, 05:52 PM
While there were many titles released at that pricepoint, it was never a standard price point. Virtually all major releases on all three consoles were always $50.
Umm, yeah... this.
Do you remember when a games standard price was down to $40 a few years back? That was cheaper than SNES games. The PS2/XBox/GC era was wonderful as far as pricing went. Now it's just ridiculous.
In what recent generation were price points for major releases $40? Sure wasn't last generation. And unless PS1 games were 39.99, then it wasn't the previous generation either.
Red Warrior
09-15-2009, 07:26 PM
I remember paying $40 apiece for brand new copies of Super Mario Bros. 2 and Zelda II in 1988.
swlovinist
09-15-2009, 11:18 PM
We also have to remember that for the most part, PS2/Xbox/GC games were FULL games the second the cellophane was opened. DLC has gone WAY beyond reasonable for the average gamer. An expensive hobby has become a VERY expensive hobby. Game companies can say all they want about production costs increasing but paying $100+ for a full game experience is way beyond the pocket books of their core customers. I can do A LOT with $100 and paying for a video game is on the bottom of that list. I can see home gaming becoming the next movie theater experience. A person might see 2 movies (buy 2 games) a year but that's it.
Agree with the above statement. The industry wants people to stop buying used but at this point, that is the only affordable way to go. Bottom line is that
We are paying more and getting less
Offline game content is becoming more uncommon
I am a serious collector and only buy a couple of used games a year new. I have resorted onto buying alot more DS and Wii budget niche titles. At $20 to $30, it is much easier on the pocketbook.
ScourDX
09-15-2009, 11:33 PM
Everything is going up in price. Soon, we will be pirates. Arrrr....
http://img29.imageshack.us/img29/2116/yodapiratez.jpg (http://img29.imageshack.us/i/yodapiratez.jpg/)
Zthun
09-16-2009, 10:57 AM
While there were many titles released at that pricepoint, it was never a standard price point. Virtually all major releases on all three consoles were always $50.
The majority of the games on the console were sold at $40 from what I remember. I might have been the fifth generation, not the sixth. I don't log economic history, but I highly remember a few years back when pretty much everywhere you went, games were $40.
Edit: I take it back. It WAS the fifth generation. A lot of Playstation games went for $39.99. It was PS2 that drove the prices up to $49.99. My bad.
Leo_A
09-16-2009, 05:11 PM
Games were still expensive, major N64 releases usually had a $59.99 MSRP, while pretty much every N64 release during the first year or two of the console was being marked up by retailers to $79.99.
Even afterwards, many not so major N64 releases were launched at $50. Not many $40 releases for the console.
Doing a few minutes of research just now on PSOne prices shows many major releases, such as Final Fantasy VIII, launching at $50 as well.
So while $50 wasn't as standard as it later became, it was still a common price point.