View Full Version : Super Street Fighter IV vs Street Fighter IV
scottw182
01-04-2010, 03:49 PM
I've really wanted to play Street Fighter IV since it came out but haven't had the chance until now. But, Super Street Fighter IV is about to come out now, should I just wait for that? It looks like Super Street Fighter IV will be basically the same game but with more characters/moves/levels, right? Is there anything I would miss out on by not playing the first one (other than getting to play Street Fighter between now and April)?
Overbite
01-04-2010, 04:04 PM
Not really. Super Street Fighter 4 is basically SF4 plus new stuff and balance changes.
Capcom have said that there would be a "bonus" for people who already own SF4 when they buy SSF4 but they haven't said what. I'm guessing it's a costume or taunt or something.
Also I heard they pushed back the console release of SSF4 til later this year. It's not even out in arcades yet so if you wait it will be a while.
Nico87
01-04-2010, 04:05 PM
Very little constructive, but get BlazBlue instead.
scottw182
01-04-2010, 04:10 PM
Also I heard they pushed back the console release of SSF4 til later this year. It's not even out in arcades yet so if you wait it will be a while.
Really, can you confirm that? The only place I knew to check was gamespot and it says April 6, 2010 there.
buzz_n64
01-04-2010, 04:13 PM
I'll wait for Super Street Fighter 4 Hyper Fighting Turbo Champion Double Helix Revival Grand Master HD Remix Edition
c0ldb33r
01-04-2010, 04:14 PM
I'll wait for Super Street Fighter 4 Hyper Fighting Turbo Champion Double Helix Grand Master HD Remix Edition
2 Turbo
Zthun
01-04-2010, 04:23 PM
2 Turbo
Street Fighter IV 2 ? NOOOOOOOOOOO! :rockets:
Overbite
01-04-2010, 04:25 PM
Really, can you confirm that? The only place I knew to check was gamespot and it says April 6, 2010 there.
http://www.joystiq.com/2009/12/22/capcom-pulls-super-street-fighter-iv-lost-planet-2-monster-hun/
They're spreading out their games over the year. No one really knows when any of these games were supposed to come out, but SSF4 was rumored for march.
Besides, April 6 is kind of early considering they haven't even announced all of the new characters/modes yet. Then it will be in the japanese arcades for a month or so to playtest, then it will be put on console, just like SF4.
They'll probably have the arcade version at Evo this year and that's in the summer.
If it shows up on console before the fall I'd be surprised.
Nionel
01-04-2010, 06:28 PM
It sucks that it was delayed, but oh well, there is plenty of other games to play and perhaps I can just borrow the regular version of SFIV from one of my friends. By the way, Overbite where did you hear there was going to be an arcade version? I seems to remember when the game was announced the Capcom said it was only going to be made available for the home consoles this time around. If they've decieded to do an arcade release, perhaps that's one of the reasons the game was delayed.
kupomogli
01-04-2010, 06:33 PM
I'll be waiting for when Capcom releases Street Fighter Alpha 4. Now that they started the series up again they're going to be pouring release after release of the exact same game, no need to start buying release after release of the exact same game.
With the good sales of SF4, no need for Capcom to shy away from milking the series as much as they did back when the series was really popular. Atleast it's only $40 rather than $60.
*edit*
I'll wait for Super Street Fighter 4 Hyper Fighting Turbo Champion Double Helix Revival Grand Master HD Remix Edition
I agree with this entire quote except for "HD Remix." The game's already in HD.
Sosage
01-04-2010, 06:41 PM
I'll be waiting for when Capcom releases Street Fighter Alpha 4. Now that they started the series up again they're going to be pouring release after release of the exact same game, no need to start buying release after release of the exact same game.
With the good sales of SF4, no need for Capcom to shy away from milking the series as much as they did back when the series was really popular. Atleast it's only $40 rather than $60.
This is a pretty popular myth. Almost no Street Fighter is "the exact same game", yet it's something people who barely scratch the top layer of these games seem to believe. It's almost...almost...like saying "that vertical plane shooting game? Why bother. It's exactly like this other plane shooting game." (cue shmup fan spitting coke on monitor and scrambling to type a reply calling you horrible, horrible names).
I welcome Capcom "milking" the series. We got some good games in the series when they were "milking" it before.
Edit:
I'll wait for Super Street Fighter 4 Hyper Fighting Turbo Champion Double Helix Revival Grand Master HD Remix Edition
That's also the oldest, lamest joke about SF releases ever. Even Kotaku should feel ashamed for still making it. Can we stop running this joke?
buzz_n64
01-04-2010, 07:21 PM
This is a pretty popular myth. Almost no Street Fighter is "the exact same game", yet it's something people who barely scratch the top layer of these games seem to believe. It's almost...almost...like saying "that vertical plane shooting game? Why bother. It's exactly like this other plane shooting game." (cue shmup fan spitting coke on monitor and scrambling to type a reply calling you horrible, horrible names).
I welcome Capcom "milking" the series. We got some good games in the series when they were "milking" it before.
Edit:
That's also the oldest, lamest joke about SF releases ever. Even Kotaku should feel ashamed for still making it. Can we stop running this joke?
Well, joking aside, there's a meaning behind my joke.As many of you already stated, Capcom LOVES to milk this series as much as possible as long as people are willing to fork over another 40-60 bucks. I spent $55 for Street Fight IV, played it for a month, got bored of it, and started playing ssf II hdr again. I'm not getting this updated game, which should be a $10-$20 upgrade disc at the most. With street fight II, they had something special, so it was ok, sf IV on the other hand is ok.
Sosage
01-04-2010, 09:11 PM
Well, joking aside, there's a meaning behind my joke.As many of you already stated, 1)Capcom LOVES to milk 2) this series as much as possible as long as people are willing to fork over another 40-60 bucks. 3) I spent $55 for Street Fight IV, played it for a month, got bored of it, and started playing ssf II hdr again. I'm not getting this updated game, 4) which should be a $10-$20 upgrade disc at the most. With street fight II, they had something special, so it was ok, sf IV on the other hand is ok.
1. They didn't release a new SF title for almost 7 years. The most they did were ports for newer systems, which is something other developers and publishers did with their back library during the PS2 era (and we're getting it again with direct download services like XBLA and PSN). It's just that when it comes to SF, it becomes milking. This "Capcom milking us" phenomenon is more the ghost of a mid-90's lazy game journalists scape goat than an actual complaint. Every publisher loves to milk.
I also need to add that Capcom wanted almost nothing to do with this series post 2001. I know through second hand knowledge of people dealing with them that they were very, VERY wary of digging the franchise out let alone going with a new title (to the point of seeming to want to just bury the entire franchise if possible). We're lucky to even get those XBLA releases rolling. Ono himself even mentioned having to fight to get this project to pre-production. That sounds counter "milk those SF suckers" to me.
2. Game companies enjoy selling games their audience enjoys buying. I don't think anyone wants that to stop.
3. STHDR is great. IV was good. Like most games, both suck if you can't get into them. Based off of your experience, you're right, SSF4 probably won't be worth it for you.
4. This way of looking at things really irks me. It creates a blurry, imaginary line that gives people an excuse to feel "ripped off".
SSF4 is an "update", but on what basis do consumers demand it only cost $20 compared to the originals 40-60 (outside of Ono saying it would)? Officially there are five new characters announced with more on the way (with almost double that being hinted at). There are new costumes. New stages. New moves. New network tech and modes. Overall heavy design tweaks to the base gameplay and in order to balance the cast. This isn't a patch or DLC. It's a ton of new content being added. It's almost an entirely different game built off of the SF4 engine.
If content isn't the issue, then is it using the same engine? Ok then. I want a 30 dollar refund for my copies of Gears of War 2, Modern Warfare 2 and every other Unreal/Source/id engine based sequel that only added, polished and improved over the original base. L4D2 is another recent release that got burned by this vague criteria and it was loaded with almost all new content...oh, but poop. It used the same engine.
If it's one new character and one new costume with no changes, yeah. I'd be in the "screw that, this should be a cheap-o update" camp. Yet it looks like it is getting as much new content as compared to other full blown sequels in other genres. Why is it a rip off at this point if it isn't a "$10-$20 update disc at the most"?
ubersaurus
01-05-2010, 02:08 AM
http://www.joystiq.com/2009/12/22/capcom-pulls-super-street-fighter-iv-lost-planet-2-monster-hun/
They're spreading out their games over the year. No one really knows when any of these games were supposed to come out, but SSF4 was rumored for march.
Besides, April 6 is kind of early considering they haven't even announced all of the new characters/modes yet. Then it will be in the japanese arcades for a month or so to playtest, then it will be put on console, just like SF4.
They'll probably have the arcade version at Evo this year and that's in the summer.
If it shows up on console before the fall I'd be surprised.
Capcom hasn't even announced that Super is getting an arcade release. I expect it would since it'd be an easy update they would, but it may not be worth it to then.
Secondly, Tatsunoko had all of like 2 weeks ahead of console for its arcade release, SF4 was just sort of a special case. Also, EVO is console only, and hasn't used arcade machines since like 2003.
No, I imagine April is about the right release date for this one.
kedawa
01-05-2010, 02:57 AM
Unless you find a really great deal, just wait for Super SF4.
I'm also a little miffed about all the whining about capcom 'milking' the SF series.
If you actually take the time to look at the domestic console releases, they only had one console port of SFII WW, included both CE and HF in one cart for SNES and Genesis, took forever to release ST and 3rd Strike on anything other than 3DO and Dreamcast, bundled the first two SF3 games at a budget price, never even released the original arcade versions of A3 or SF4, and only released HSF2 as part of a collection.
I wouldn't consider that milking the series, especially compared to how they've whored out MegaMan.
emceelokey
01-05-2010, 03:34 AM
You should be able to find a used SFIV for less than $25 at a store and probably for around $15 online. I'd say buy it. If you haven't played it by now then you're probably not to in to it anyway so why wait until Super comes out and pay a higher price to try to get into it.
kedawa
01-05-2010, 04:28 AM
That's a fair point, but Super SF4 is supposed to hit at a low price point, something like $40.
G-Boobie
01-05-2010, 04:39 AM
I'll wait for Super Street Fighter 4 Hyper Fighting Turbo Champion Double Helix Revival Grand Master HD Remix Edition
Yer nuts, and that joke is officially 100 percent dead now.
Ubersaurus is correct, in that there isn't a plan to bring SSFIV to arcades, and Evo runs on PS3s.
And finally, during his guest spot on the 4 Guys 1 Up podcast, Capcom community guy (and Evo co-founder) Seth Killian was sort of waffling on whether or not SSFIV will actually sell at a reduced price when asked about it... Waffling enough that I actually sort of doubt it now. I guess we'll see, huh?
Also, I would pick up the original SFIV anyway. the core mechanics (namely focus attacks and their related cancels) that you won't find anywhere else will follow into Super, so you might as well get a leg up and learn the game before the new version comes out. That'll make your learning curve that much shorter. :P
scottw182
01-05-2010, 12:01 PM
You should be able to find a used SFIV for less than $25 at a store and probably for around $15 online. I'd say buy it. If you haven't played it by now then you're probably not to in to it anyway so why wait until Super comes out and pay a higher price to try to get into it.
I have the opportunity to get a new copy for $18, which is a great deal. I know I'll like it, I'm just really busy and haven't had a chance to even try to get it and play it yet.
kedawa
01-05-2010, 01:35 PM
The other thing to keep in mind is that a lot of characters need to be unlocked in SF4, whereas everyone will be available immediately in Super SF4.
c0ldb33r
01-05-2010, 04:45 PM
The other thing to keep in mind is that a lot of characters need to be unlocked in SF4...
Uggh, I forgot about that. That was a major pain in the ass.
Raedon
01-06-2010, 04:52 PM
http://www.gametrailers.com/video/exclusive-features-super-street/60457
Super Street Fighter IV video showing off some of the new costumes and moves.
c0ldb33r
01-07-2010, 01:23 PM
Does Super SF 4 still have the fruity intro music?
kupomogli
01-07-2010, 01:32 PM
Gamestop is doing a special until 01/10 that you can trade in specific games for $20. The PS3 version of SF4 is on the list. If you're planning on getting SSF4 why not just sell it for something else. If you're a trophy/achievement whore, then you might want to keep it for that aspect, but getting all the achievements is more trouble than it's worth and is guaranteed not to be done by most people.
Or why not just put that $20 credit onto a preorder of SSF4?
Emuaust
01-07-2010, 03:13 PM
Uggh, I forgot about that. That was a major pain in the ass.
Am I the only person who loves having characters locked and working to unlock them?
I have very little friends in my area that will play fighters with me and it offers excellent single player replay value, something that otherwise doesn't exist in the genre.
GnawRadar
01-07-2010, 04:32 PM
Am I the only person who loves having characters locked and working to unlock them?
I have very little friends in my area that will play fighters with me and it offers excellent single player replay value, something that otherwise doesn't exist in the genre.
Nope, I like doing it too. Unlocking the characters gives me a sense of achievement to a certain extent. Plus, most of the time you need to beat the game with certain characters to unlock others, which gives me more of a feel for each character and I can determine which ones I favor over others.
Famidrive-16
01-07-2010, 04:41 PM
I'm okay with unlocking characters but some of the requirements for SFIV unlocking was dumb.
"okay i'm almost done just need to perfect this moron"
*gets hit with small attack at the KO*
"GODDAMNIT"
Baloo
01-07-2010, 04:59 PM
Am I the only person who loves having characters locked and working to unlock them?
I have very little friends in my area that will play fighters with me and it offers excellent single player replay value, something that otherwise doesn't exist in the genre.
For me it really depends. If you can unlock players like in the Konquest mode of say Mortal Kombat Deception, then yes, it can be fun unlocking stuff.
When you have to unlock things a la Mario Kart by playing the same old shit over and over again, then no, I don't find it fun.