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View Full Version : Game Endings Going Out of Style? [Slashdot]



DP ServBot
01-13-2010, 10:10 AM
An article in the Guardian asks whether the focus of modern games has shifted away from having a clear-cut ending and toward indefinite entertainment instead. With the rise of achievements, frequent content updates and open-ended worlds, it seems like publishers and developers are doing everything they can to help this trend. Quoting: "Particularly before the advent of 'saving,' the completion of even a simple game could take huge amounts of patience, effort and time. The ending, like those last pages of a book, was a key reason why we started playing in the first place. Sure, multiplayer and arcade style games still had their place, but fond 8, 16 and 32-bit memories consist more of completion and satisfaction than particular levels or tricky moments. Over the past few years, however, the idea of a game as simply something to 'finish' has shifted somewhat. For starters, the availability of downloadable content means no story need ever end, as long as the makers think there's a paying audience. Also, the ubiquity of broadband means multiplayer gaming is now the standard, not the exception it once was. There is no real 'finish' to most MMORPGs."http://games.slashdot.org/slashdot-it.pl?from=rss&op=image&style=h0&sid=10/01/13/0551220 (http://games.slashdot.org/story/10/01/13/0551220/Game-Endings-Going-Out-of-Style?from=rss)
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rbudrick
02-09-2010, 01:15 PM
I don't play online games, and I definitely don't play MMORPGs. I also refuse micro purchases for games. Any game I play generally is beatable and has an ending. This article may be true for some gamers, but I think many gamers will likely remain in the same camp as me. I doubt the ending will go the way of the dodo.

-Rob

Oobgarm
02-09-2010, 01:21 PM
I disagree. Companies may be putting more stuff in their games, but they pretty much all have endings from what I can tell. Sports, Puzzle, and MMORPGs notwithstanding of course.

But I will agree that older games required a lot more skill to go through than most modern fare, thanks to the option to save progress. But in turn, I think it's great to be able to stop and pick up again later since one may not have a lot of time to invest in game playing, especially if the title in question is long and not finishable in one extended sitting.

hbkprm
02-09-2010, 01:24 PM
i beleave it will be back in style because the story haves purpose