View Full Version : Project Needlemouse
Flippy8490
01-14-2010, 02:02 PM
For those who have heard about it, who is pumped?
I know I am. I'm a little concerned that Sega could take this awesomeness and run it into the ground, but i am pretty confident that this is going to turn out AWESOME. 2D sonic? Yes please.
The sonic advance games were really fun, and this one is being built "...from the ground up". Which is a good sign, a new start.
If you don't know about it, theres info here http://en.wikipedia.org/wiki/Project_Needlemouse
If you're interested you can check out an early build of the game here (http://projectneedlemouse.com/). It obviously needs a little more polishing but you get a good idea of the gameplay mechanics.
Baloo
01-14-2010, 02:58 PM
http://blogs.sega.com/usa/2010/01/14/the-needlemouse-challenge-final-day/#more-3834
I hope this title makes Sonic fans happy for his return.
Kitsune Sniper
01-14-2010, 05:22 PM
Bye bye Big and Froggy.
acem77
01-14-2010, 05:26 PM
Project Needlemouse
code name sounds gay
Swamperon
01-14-2010, 05:41 PM
If you're interested you can check out an early build of the game here (http://projectneedlemouse.com/). It obviously needs a little more polishing but you get a good idea of the gameplay mechanics.
Edit: Never mind, ignore this!
Baloo
01-15-2010, 03:16 PM
http://blogs.sega.com/usa/2010/01/15/project-needlemouse-character-countdown-finale-and-concept-art/
Sonic fans REJOICE!
Flippy8490
01-15-2010, 03:47 PM
SO PUMPED! YES!
I think its funny, a ton of people on the comment board over on the Sega site have been whining that Tails, Kuckles, Amy, etc arent going to be in the game. If they had read more carefully, it said sonic was the only PLAYABLE character, meaning that the others will probably be featured, just not playable.
But.....YESSSS!
Baloo
01-15-2010, 03:48 PM
SO PUMPED! YES!
I think its funny, a ton of people on the comment board over on the Sega site have been whining that Tails, Kuckles, Amy, etc arent going to be in the game. If they had read more carefully, it said sonic was the only PLAYABLE character, meaning that the others will probably be featured, just not playable.
But.....YESSSS!
No, it says Sonic is the only character in the game, playable or OTHERWISE.
Flippy8490
01-15-2010, 04:05 PM
Sick.
Sonicwolf
01-15-2010, 04:05 PM
Why do I have a feeling of doom whenever I get excited over a new Sonic game?
kedawa
01-15-2010, 04:11 PM
No, it says Sonic is the only character in the game, playable or OTHERWISE.
So it's just Sonic running around in an empty world?
Who is the final boss, his will to live?
Tupin
01-15-2010, 04:15 PM
I learned my lesson with Sonic Heroes, then Shadow the Hedgehog, then Sonic 2006, and then Sonic Unleashed. It's probably going to be bad. It will have one flaw that ruins the whole game and makes it horrible.
JSoup
01-15-2010, 04:17 PM
Most Sonic fans have learned that the must either have unconditional love for the series or complete indifference to the whole thing. There really isn't a middle ground.
So, naturally, all the Sonic fandom communities are ass over teakettle about this, but will slump into a depression once it's released.
It's a vicious cycle.
Baloo
01-15-2010, 04:25 PM
http://www.halolz.com/wp-content/uploads/2009/05/halolz-dot-com-sonicthehedgehog-thesoniccycle.jpg
Tupin
01-15-2010, 04:31 PM
Oh yeah, I forgot about the two Wii Sonic games. Secret Rings was so bad I didn't even bother with Black Knight.
Flippy8490
01-15-2010, 05:32 PM
The Wii Sonic games I pretend don't exist. The others (Heroes, 2006, Unleashed) did definitely have their share of shortcomings, but I enjoyed them nonetheless. I am excited for Needlemouse. But, we definitely need to wait until its release to lay claim to if it is 'sonics triumphant return' or not. Making those judgements now will lead to dissapointment if it does suck, like others before me have said.
Enigmus
01-15-2010, 05:50 PM
http://www.halolz.com/wp-content/uploads/2009/05/halolz-dot-com-sonicthehedgehog-thesoniccycle.jpg
A basic description of Sonic Retro.
Baloo
01-15-2010, 06:11 PM
A basic description of Sonic Retro.
Hah.
This makes me want to see a NiGHTS cycle for NiGHTSintoDreams.com
joshnickerson
01-15-2010, 06:30 PM
The only thing I'm interested in is seeing how badly this will trainwreck... it will be GLORIOUS.
JSoup
01-15-2010, 06:39 PM
The Wii Sonic games I pretend don't exist.
Rings was a bit assy, mainly due to bad controls that don't get better until you're half way through the game and don't care anymore. Black Knight was actually rather fun, but it had amazingly difficult moments.
hbkprm
01-16-2010, 11:08 AM
needlemouse is what the sega needed
Rickstilwell1
01-16-2010, 10:33 PM
A copycat of NSMB Wii and Mega Man 9's attempts :), but hopefully a good one at that.
kedawa
01-17-2010, 07:49 AM
How is this a copycat?
Was NSMB a 'copycat' of Sonic Rush?
If anything, it's going back to the series roots and giving pretty much everyone who's been playing Sonic games since the Genesis days exactly what they've been asking for.
Flashback2012
01-17-2010, 10:37 AM
How is this a copycat?
Was NSMB a 'copycat' of Sonic Rush?
Ummm...what? :? Where did you pull this comment out of? Nevermind, I don't wanna know. ^^;
If anything, it's going back to the series roots and giving pretty much everyone who's been playing Sonic games since the Genesis days exactly what they've been asking for.
Is exactly the point he was stating, just in not as many words. See for yourself.
A copycat of NSMB Wii and Mega Man 9's attempts :), but hopefully a good one at that.
Seems pretty straightforward to me though it does tend to rely alot on assumption and knowledge of all three series. To be safe though, let's fill in his post with a ton of extra words to help flesh it out so everyone can see exactly what he was saying. ;)
Project Needlemouse looks to be a copycat effort on the part of Sega to mimic the formula of NSMB Wii and Mega Man 9's attempts to retread the same ground made famous/infamous by Nintendo and Capcom. The two games retain the solid gameplay mechanics and controls of their predecessors but with an updated look and feel as well as a few new twists thrown in. The obvious goal is to deliver an experience markedly similar to the original incarnations of the franchise and hopefully a good one at that. :)
Rickstilwell1
01-18-2010, 04:47 AM
Ummm...what? :? Where did you pull this comment out of? Nevermind, I don't wanna know. ^^;
Is exactly the point he was stating, just in not as many words. See for yourself.
Seems pretty straightforward to me though it does tend to rely alot on assumption and knowledge of all three series. To be safe though, let's fill in his post with a ton of extra words to help flesh it out so everyone can see exactly what he was saying. ;)
exactly what I mean. They are following Nintendo and Capcom's example and going retro, but Capcom thought of it first.
kedawa
01-18-2010, 10:10 AM
Ummm...what? :? Where did you pull this comment out of? Nevermind, I don't wanna know. ^^;
Is exactly the point he was stating, just in not as many words. See for yourself.
Seems pretty straightforward to me though it does tend to rely alot on assumption and knowledge of all three series. To be safe though, let's fill in his post with a ton of extra words to help flesh it out so everyone can see exactly what he was saying. ;)
Right, because NSMB Wii and Megaman 9 were the first games to ever do that.
OK then.
Flippy8490
01-18-2010, 10:58 AM
Well, 'copycating' is all part of the industry. First, one company comes up with an idea (i.e Mario) and gains major success. Then, another company starts to lose out on sales, so they create a competetor for the sucessful character (i.e Sonic).
So, if Capcom does well with a retro throwback with MegaMan 9, then that greenlights Nintendo to do one for Mario. Then, when Sega sees the sucess of both of those, they try to bring Sonic back to his 'glory days' by releasing a retro game that will do two things: please all of the oldschool fans AND make them money...can't go wrong, right?
And this dosen't even mean they are copy-cats, maybe all of them were in discussion and they were just waiting for someone else to, for example, jump in the pool before they did. It's just all part of the system.
Nionel
01-18-2010, 12:19 PM
So, if Capcom does well with a retro throwback with MegaMan 9, then that greenlights Nintendo to do one for Mario.
Except we're all forgetting that Nintendo did it first with the original New Super Mario Bros. on the DS long before Capcom announced Mega Man 9.
Either way, I'm not letting myself get too excited for Project Needlemouse. I wasn't entirely disappointed by Sonic Unleashed, at least the regular Sonic levels were good, so as long as this can at least come close to the fun I had with some of those speed levels, then I'll be happy with it. However, I'll wait for a price drop, like I did with Unleashed, because I've learned my lesson about paying full price for a Sonic game, which is something I haven't done since Sonic Heroes.
kedawa
01-18-2010, 01:23 PM
Is NSMB really the first game that took a series back to it's 2D roots after it had gone 3D?
It is a close parallel to what happened to Megaman, and now Sonic, in that it's a return to the original 2D series of titles after years of 3D offshoots, but Sonic Rush was released half a year before NSMB.
There are probably dozens of other examples that predate NSMB as well.
Rickstilwell1
01-18-2010, 09:39 PM
Yeah but handhelds don't count. Handhelds never left the 2D genre for good like the consoles had seemed to.
chicnstu
01-19-2010, 05:06 PM
Making a game in it's older style isn't some revolutionary idea that only one person could come up with. How do we know anyone was really influenced? It's an obvious idea when you have many many fans, review sites, and magazines asking for it.
kedawa
01-19-2010, 05:53 PM
I think the point was originally brought up to suggest that Sega wouldn't have gone ahead with this if others hadn't proved that it can make money, rather than it being a novel idea.
I agree that it's an obvious and inevitable idea, but the people holding the purse strings at Sega may have needed some convincing.
swlovinist
01-20-2010, 01:39 AM
Remakes are easy to screw up. In short, Sega has really hashed and rehashed Sonic to death, and in too many ways screwed up the key elements that made sonic fun for many older sonic fans(such as me). I always enjoyed the portable versions, and think that the DS ones were pretty good. If Sega can make a 2D Sonic without all the extra bullcrap that makes gamers moan is the 10 million dollar question. Note to Sega: Sonic is not a Werewolf. Many of you know that I am a huge Sega fan, but even I have to admit that they really need to get back to basics with their character to make not only a fun game to play, but one that does not alienate older fans.
Sonicwolf
01-20-2010, 01:44 AM
Note to Sega: Sonic is not a Werewolf.
Or a sword fighter... Or a tiny animal breeder... or a race car driver... or a airplane pilot...
I hope Sega doesn't warp the gameplay with some horrible gimmick mode ala the mech walkers in SA2.
Icarus Moonsight
01-20-2010, 01:47 AM
I'll believe it when I see it.
http://www.iceruby.com/sonicadvance3/SonicIsDead.jpg
Sonicwolf
01-20-2010, 01:49 AM
I'll believe it when I see it.
I think that's the general thought among all Sonic fans now. Little point in getting hyped. I would be very surprised if this game was actually good. I remain cautiously optimistic though. Sometimes a good thing can come from a lot of bad.
JSoup
01-20-2010, 03:36 AM
Or a tiny animal breeder...
Hey.
Hey.
Hey.
Hey.
Chao raising was awesome.
Sonicwolf
01-20-2010, 03:40 AM
Hey.
Hey.
Hey.
Hey.
Chao raising was awesome.
I liked Chao raising also but if I had to choose between the the spending of development time on side-games/quests or the gameplay itself, I would choose the main gameplay. Every little diversion takes attention from the thing that matters the most.