View Full Version : Xbox 360 Game Room, thoughts?
MegaDrive20XX
03-24-2010, 08:29 PM
Did anyone download and try it out? So far, I love the concept but with so many lock ups and issues I'd say this one needs a patch badly. However, the Konami Arcade classics they haven chosen to start it off with are quite impressive. Shao-Lin's Road and Battantlis was a big surprise.
thetoxicone
03-24-2010, 09:11 PM
I downloaded it to play some crystal castles, have tried much other than that.
phreakindee
03-24-2010, 09:15 PM
My Video Review of MS Game Room:
http://img59.imageshack.us/img59/3169/21868844.png (http://www.youtube.com/watch?v=l10zckFQw9c)
I'm enjoying it, if I don't think about it too much. It's really a microtransaction nightmare, but I'll get to that.
I had no issues with freezing, crashing or server errors that keep getting reported on - on either 360 or Windows versions. The games themselves aren't bad for starting off and the achievements for playing in the game room itself are nice. There are tons of nice touches, like the arcade ambience option, the retro themes and objects, realistic arcade machines (even down to actual control panels and glowing coin boxes), and the extras like Mascots are awesome. I like the medals system too, it gives a great incentive to get better at a game I normally wouldn't.
However, they are two totally different versions - Win and 360. You have to make separate arcades for each platform, which sucks. You also have to pay extra to use the machines on both, so pick one platform and go with it. I'm staying with 360, more friends there.
And it's EXPENSIVE! Or, it can be - haven't bought but a few games myself. Of course, if you have Namco Museum or something from XBLA, the games don't carry over. But worse is how costly everything gets.
Here's the thing: to unlock new items for your arcade, you have to earn medals to level up. To do that, you have to buy arcade games. But once you unlock the few medals for a game, you have to buy another game to get more medals to unlock any more stuff to customize your arcade - otherwise things get bland quickly. The games needed to level up are only $3 each for each platform, but here's the math:
15 medals per game
20 medals per "level up"
50 levels to unlock all arcade items
so...
1000 medals needed = 66.6 games needed
@3.00/game...
~$200 to unlock all items, not including "extras" ie. mascots
not to mention there aren't 66 games yet. This sucks. But the concept is interesting, I hope eventually you can walk around in the arcade with your friends, as the ambiance is incredible.
otoko
03-24-2010, 09:22 PM
I'll let you know if I get my 360 back, or play it again...
Leo_A
03-24-2010, 09:29 PM
Do the games have normal achievements, or just the medals you mention?
phreakindee
03-24-2010, 09:42 PM
Do the games have normal achievements, or just the medals you mention?
No game-specific achievements at all. You get three sets of medals per game, at gold/silver/bronze. These are for high score, survival (longest play) and total time playing the game. These medals add to your arcade's level, with enough medals you gain a level and certain levels give achievements - sort of an odd role-playing deal.
Shadow Kisuragi
03-24-2010, 11:23 PM
Leo,
To answer your question, yes: there are normal achievements.
http://www.xbox360achievements.org/game/game-room/achievements/
They require that you purchase enough games to earn the medals, however.
phreakindee
03-24-2010, 11:48 PM
Do the games have normal achievements
To clarify, the games do NOT have achievements. The Game Room, however, does.
RPG_Fanatic
03-25-2010, 12:01 AM
I've tried to download it but it keeps giving me a Xbox Live error :mad:
Clownzilla
03-25-2010, 12:14 AM
It's a good concept but the prices are WAY too high. If the games were 100 points across the board then I can see it becoming pretty popular. 240 points is just too much for most of these games.
diskoboy
03-25-2010, 12:26 AM
I bought 4 games because I've had 1000 points sitting in my account since October of last year - i figured what the hell....
Bought Astrosmash, Yar's Revenge, Tempest, and Tutankham. I was happy to see Tutankham included in the first round of games, seeing as how it was one of my favorite arcade games as a kid. I used to play the hell out of it at my local Super X (now a CVS) Drug Store, while sitting there drinking my Bubble Gum Slush Puppy with about 20 squirts of syrup. I have now discovered I'm not as good at it, as I used to be.
This game room concept has potential, as soon as they get the bugs out. I've gotten the loading freeze 3 times already, and couldn't connect to the server about 2 times.
Octopod
03-25-2010, 04:21 AM
The interface sucks. Great idea though.
Oobgarm
03-25-2010, 06:20 AM
I was stoked for some Yar's Revenge and Crystal Castles. They did not disappoint.
I can pretty much take or leave the whole setup. It's neat, but it's just missing a certain something that would put it over the top for me. I can't quite place my finger on what that is, though.
Famidrive-16
03-25-2010, 06:53 AM
I'm liking it. There's not a lot that I'm interested in right now though, other than CC and Shao-Lin's road. I probably won't use it much till some more titles trickle in.
grolt
03-25-2010, 11:26 AM
It's really fun, I like the detail they've put into a lot of things, like the ability to play games with interlacing or the scanlines you get when you "time warp" through games to replay parts. The way they included DIP switches for arcade games or all the console switches for the console games shows a real attention to detail you just don't usually see with retro game compilations. There are even some nice write-ups on the history of each game, the genesis of the arcade and more that really help to bring you back to that nostalgic context again, too. The medal/achievement incentives, coupled with the accessibility and presentation really make me excited to try out new games or revisit old ones that I normally wouldn't play. Considering the Game Room itself is free, and you start off with 20 tokens and can quite easily win more without ever paying, it's definitely a great little bonus for 360 owners.
That said, a couple things that piss me off:
-Not every game you buy qualifies for medals or achievements or whatever. My first game was Adventure, but I ended up having to get Yars Revenge because Adventure had no ranking option thus no medals. It's not like some time attack stuff couldn't be added to games without traditional high scores...If they aren't going to put medals and stuff on many games, then at least lower the 240 points price, since you're getting a lot less for your money.
-Glitches. I've had a few stellar runs at Yars that I was unable to record because I kept getting a server error when I'd try and upload. Another time my system just completely freezed up during a game. I know some of those Atari 2600 games are memory intensive, so it's understandable...heh heh.
-I like the idea of your friends wandering around your arcade, but it would be better if you could have the option of actually watching your friends in real time. Like, oh, sweet, X person is playing my Adventure game right now. That would add a lot more interactivity. As it is now, it just randomly picks people from your friends list and populates them in your arcade. It's nice, but missing that extra level of interaction that I could see pulling me in for a lot more games and hours.
Oh, and being able to review the videos of dudes who get the high scores is pretty interesting. On one hand it's great to see the methods to some of those insane totals, but on the other hand it really demystifies the whole thing by revealing strategies and such. Still, I dig how you can save videos of your play throughs in case you want to check it out later or (I think you can do this) show it to a friend.
The spate of games so far is good, but I hope some more developers, specifically Sega and Taito, are added into future game packs. Overall, though, it's great!
jcalder8
03-25-2010, 11:34 AM
Damn I thought this was going to be about a games room that was totally decked out in 360 stuff.
Dobie
03-25-2010, 12:53 PM
I liked the concept, but a couple things put me off (other than the price). Having avatars in the arcade makes it incredibly difficult to see the game you are trying to choose, because their gigantic heads block the marquee and screens. Not as big of a problem for games with side art, but for the games with generic "Atari" or "Konami" on the side, you have to scroll around or wait for the avatar to "move" in order to see what game you want. Maybe there's a way to bypass this? Also, the glitchiness and slowness of the arcade application, combined with the fact that all purchases are tied to Game Room, and not directly accessible from the dashboard turned me off.
That said, it is nice to see a company like MS support older titles like this. If you listen to this week's Major Nelson podcast, he interviews one of the developers behind the Game Room. The sheer amount of work and research the Game Room team put in to find the license holders and obtain the rights is impressive and deserves some props. I can tell that he's enthusiastic and into retro games... I just wish I LIKED the final product.
tholly
03-25-2010, 01:38 PM
I'm confused about the difference between the 240 pt purchase vs. the 400 pt purchase of games.
What are the differences? Is it just playing on Xbox for the 240 and Xbox & Windows for the 400? I don't use Windows (only own a Mac), so if that is the only extra thing I would get for the extra 160 pt, I can safely skip that then?
MegaDrive20XX
03-25-2010, 02:19 PM
I'm confused about the difference between the 240 pt purchase vs. the 400 pt purchase of games.
What are the differences? Is it just playing on Xbox for the 240 and Xbox & Windows for the 400? I don't use Windows (only own a Mac), so if that is the only extra thing I would get for the extra 160 pt, I can safely skip that then?
400 let's you play the game on 360 and PC, since you can carry over your profile. Yet, imho spending the extra 160 is pretty stupid, since I don't find myself playing on both platforms.
Octopod
03-25-2010, 02:26 PM
I'm confused about the difference between the 240 pt purchase vs. the 400 pt purchase of games.
What are the differences? Is it just playing on Xbox for the 240 and Xbox & Windows for the 400? I don't use Windows (only own a Mac), so if that is the only extra thing I would get for the extra 160 pt, I can safely skip that then?
Exactly. The 400 point purchase gives you access via 360 and Games for Windows Live.
Edit: WTF? It took me less than a minute to type up my post, not 6. Yet that last post was not there before. Odd.
The 1 2 P
03-25-2010, 09:01 PM
I downloaded it and enjoyed the free 5 point achievement I got. I walked around the arcade and didn't see one thing I wanted to spend my 20 tokens on. It's a very cool concept but until they have games I want to play I won't be spending very much time in there.
DKTheArcadeRat
03-26-2010, 01:32 AM
I downloaded it and enjoyed the free 5 point achievement I got. I walked around the arcade and didn't see one thing I wanted to spend my 20 tokens on. It's a very cool concept but until they have games I want to play I won't be spending very much time in there.
You can get 80 achievement points in about 5 minutes without really trying and without spending any money.
tholly
03-26-2010, 11:45 AM
MegaDrive & Octo - thanks for the explanation. That is what I thought, but I wanted to be sure before I screwed myself out of points that I didn't need to spend.
I might pick up one or two games to give this thing a try.
Now if only they would add BurgerTime to this....it would then be perfect.
shopkins
03-26-2010, 11:56 AM
I tried it this morning and I thought it fun. I wish it was a full virtual space where you could walk around and look at the games and talk to your friends' Avatars and things. Then there would finally be a decent use for them. Maybe they'll do that in Gameroom 2.0.
The game selection is a bit limited right now but there are still some classics. The only one I would be likely to actually buy is Scramble. It's nice to see some of this stuff available, though. I try to collect arcade and other game compliations and there were a couple of games I don't have on any of my compilations.
I wasn't really sure how the tokens worked. I thought you had to spend them to play the games but every game I played in demo play just let me do it for free.
I wonder if they will really live up to their promise of having 1,000 games in this eventually. There just doesn't seem to be space to fit that many. Right now it's actually kind of funny, some of the little theme arcades have the same games as other themes. I think I even saw one with the same game twice.
I saw some guy on another board bitching about sound emulation, but I think that's just because of an option in the menu to make it sound like arcade ambiance.
Nature Boy
03-26-2010, 04:58 PM
Considering that I was paying 400 points for Asteroids/Asteroids Deluxe awhile back, 240 seems acceptable to me. In my mind it's costing me 160 less per game.
(Before you say 'but you payed only 200 points per game' I'm going to say that I never would have bought both Asteroids games had they been 200 points each, so it's moot IMO)
Seeing my friend's high scores as banners beside the cabinets is cool. I agree that when an avatar is blocking a machine it's off putting (but again, minor quibble, as I think seeing the Avatars of friends wandering around the arcade is cool).
I plan in buying some stuff, I just haven't decided what. Adventure is a fave of mine, but without any high score competition to engage in with friends I'm not sure I'd buy it.
I'm curious if anybody will ever pay the 40 points for one play or not. You can play any game the first time for free, but if you go back to play a second time you've got to cough up 40 points if you don't want to pay for the full game.
davepesc
03-26-2010, 07:36 PM
I'm curious if anybody will ever pay the 40 points for one play or not. You can play any game the first time for free, but if you go back to play a second time you've got to cough up 40 points if you don't want to pay for the full game.
I can't see ever paying the 40 points. If I want to play a game so badly after the demo trial that I'm willing to pay $0.50 for a game, I would just as soon pay $3 to own it.
I bought Scramble and Tempest and like them both. Not much else for me in the first 2 packs. The racing game (Road Warrior?) is fun, but not enough to purchase. I'm a big Super Cobra fan, but the emulation felt way off. And I can't see paying $3 for any Atari or INTV title in the game room. Arcade all the way!
Shadow Kisuragi
03-26-2010, 07:42 PM
I'm curious if anybody will ever pay the 40 points for one play or not. You can play any game the first time for free, but if you go back to play a second time you've got to cough up 40 points if you don't want to pay for the full game.
Well...if you're cheap and want achievement points, you could always play the game on the PC or on its native platform, and then pay the 40 points to get all of the medals in one go instead of paying the full price for the game. I've thought about doing that on Super Cobra, since my first run on the game was good enough for 5th on the leaderboard but it was done on a Demo playthrough. 1st time I've played Super Cobra, though I'm a big Scramble fan myself.
The 1 2 P
03-26-2010, 11:06 PM
You can get 80 achievement points in about 5 minutes without really trying and without spending any money.
I should have figured that out when someone on my friends list had exactly 80 achievement points for the Arcade but I just figured she started purchasing stuff. So I went back and now I too have 80 achievement points for it. It will most likely stay at that level for awhile.
Nature Boy
03-27-2010, 06:53 AM
Am I the only one who gets 'server unavaialble' when I boot it up? I can play and stuff, but I can't see anyone else's arcade or progress.
grolt
03-27-2010, 12:39 PM
I've been playing the shit out of Battlantis lately. Great game! A nice medieval variation on the Space Invaders theme with good graphics (especially compared to all the pixel work of most of the Atari/Intelevision games). The music is pretty robust too, especially considering the time the game was made. Most of the other games I'd heard of, but that was a blind spot for me and I'm really happy that the Game Room introduced it to me.
So when you pay 40 for one play, is that like one continue, or just a single sitting? If it were a sitting then that would be worthwhile, because yeah, you could just grind through it until you get the medals you want. Otherwise though, it's buy all the way. I've got three now, Adventure, Yars and the aforementioned Battlantis.
davepesc
03-27-2010, 07:39 PM
So when you pay 40 for one play, is that like one continue, or just a single sitting? If it were a sitting then that would be worthwhile, because yeah, you could just grind through it until you get the medals you want. Otherwise though, it's buy all the way. I've got three now, Adventure, Yars and the aforementioned Battlantis.
It's just like playing in the arcade. You get one play, until you lose all your lives or reach some kind of "Game Over."
The 1 2 P
03-27-2010, 10:31 PM
Am I the only one who gets 'server unavaialble' when I boot it up? I can play and stuff, but I can't see anyone else's arcade or progress.
I got that message once but it still let me enter the arcade. As for not seeing anyone else's arcade, it may just be that no one on your friends list has downloaded it yet. The first time I tried to view my friends arcade not one person had downloaded it yet. But the next day I finally found one person(who is still the only person on my friends list to have downloaded it) who had and I was able to visit her arcade to get that achievement.
mezrabad
03-27-2010, 10:57 PM
I haven't played it yet, but thanks for letting me know it's out!
I am put off by the price, but only because I feel I've paid many times over already, either in the arcade or on consoles to play a lot of the games. Yet, at the same time, it would be cool to have them all in the same interface and playable from my couch... though I'm sure I could probably do the same thing on my Dreamcast or my modified original Xbox.
Lerxstnj
03-27-2010, 11:40 PM
For those that could not see/read all the games...
Here is the current list:
Adventure
Armor Battle
Asteroids Deluxe
Astrosmash
Centipede
Battlantis
Crystal Castles
Gravitar
Lunar Lander
Red Baron
Combat
Finalizer
Football
Tempest
Jungler
Millipede
Outlaw
Road Fighter
Realsports Tennis
Sea Battle
Scramble
Skiing, Mountain Madness/Super Pro
Space Armada
Space Hawk
Shao-lin's Road (Kicker)
Star Raiders
Super Cobra
Sub Hunt
Tutankham
Yar's Revenge
And the old Activision games are coming next.
Shadow Kisuragi
03-28-2010, 04:20 PM
Spreadsheet detailing the medals for each game:
http://spreadsheets.google.com/ccc?key=0Ann6kq7uN6XKdFlkdmVWb3JTbjN5YWdNWUQxdmlod UE&hl=en
s1lence
03-28-2010, 08:25 PM
I have 625/1000 in the game, level 7 and 31 medals. Not sure what other games that are out now I want.
Nature Boy
03-29-2010, 02:53 PM
Does anybody know how often new games are being added?
phreakindee
03-29-2010, 03:15 PM
Does anybody know how often new games are being added?
I've heard it's every Thursday there are 7 new games or something like that. This is from back when it was announced, where Activision games are supposedly coming rather soon
DefaultGen
03-29-2010, 03:24 PM
.....
s1lence
03-29-2010, 07:04 PM
Does anybody know how often new games are being added?
I read that the first batch is coming in April, then it will be a weekly deal.
megasdkirby
03-29-2010, 07:33 PM
I'm having problems loading the thing.
It loads and I can see the camera moving about the room. I downloaded both extra packs as well. Yet it freezes at 25%.
Any ideas?
Famidrive-16
03-29-2010, 07:35 PM
I had that happen to me last time i used it as well.
phantomfriar
03-30-2010, 01:04 AM
I'm hugely disappointed in Game Room. I was psyched when MS announced it, but the presentation and selection are massive letdowns for me at least. I also can't bring myself to waste a few dollars on games I can play for free, in versions as well emulated (if not better), elsewhere. After walking around looking at the mostly-lame selection, I spent a few minutes attempting to play Intellivision Football, then gave up and turned it off...
Barring some really A-grade titles that might get people interested, I think we'll find in time that MS really botched this concept. They are going to have very few takers on some of these games (good luck finding people willing to pay $3 on "Realsports Tennis"), and will have to ultimately bargain-price a package to sell them. We'll see if anyone still cares by then...and with the next group of games not coming for another month (!), I bet interest will wane quickly.
shopkins
03-30-2010, 10:21 AM
I'm psyched about Game Room and don't find the $3/game price off-putting at all. I'll never find games like Jungler, Scramble, or Tutankham in any arcade collection and $3 sure beats paying for the PCB to play it.
I know what you're saying and I agree that it's easier and probably more arcade perfect, but Scramble, at least, is available on Konami Collector's Series: Arcade Advanced for the GBA, Konami Arcade Classics for PS, and Konami Classics Series: Arcade Hits for DS. Just in case anyone is interested in tracking those down.
DefaultGen
03-30-2010, 01:11 PM
.....
TVs Hasselhoff
03-30-2010, 01:35 PM
Also disappointed in the presentation, so far.
The layout is not intuitive.
I have to adjust the screen sizes for each game to make it fit properly on my screen.
The Arcade cabinet view doesn't always include the proper screen overlay or background (Asteroids Deluxe, for example, doesn't have the 3D asteroid detail that the cabinet included).
There were glitches in the rooms.
Some of the emulations (reprograms?) didn't play smoothly (Astrosmash was jittery, while my copy of Intellivision Lives Astrosmash plays smoothly) or accurately.
It IS a microstransacdtion nightmare. The initial selection of games is a bit odd at times, but there isn't a whole lot there encouraging me to put a room together, either with games or fluff. Where are the wall decorations, choice of music for the room, memorabilia, etc. Hell, there isn't even a dollar changing machine to throw in a corner. It says it wants to be a personalization experience, but there isn't much there to personlize.
I won't get into pricing, as that argument can go either way, but I didn't see much there that I want to spend money on.
And can we do anything about getting friends to meet and socialize in someone's arcade? That was half the fun of going to a real arcade when I was a kid. (this was when the earth had cooled, but before Journey broke up.)
I hope it improves, as I was looking forward to this feature, but I'm not compelled to go back to it right away.
The 1 2 P
03-30-2010, 04:50 PM
If the game selection was better I would be much more into it. But seeing as I only collect games from the Nes to the present, all those arcade/Atari/Intellivision games do nothing for me.
Nature Boy
03-31-2010, 12:33 PM
I know what you're saying and I agree that it's easier and probably more arcade perfect, but Scramble, at least, is available on Konami Collector's Series: Arcade Advanced for the GBA, Konami Arcade Classics for PS, and Konami Classics Series: Arcade Hits for DS. Just in case anyone is interested in tracking those down.
I don't know if it's still available, but I actually bought Scramble off XBLA for 400 points like 2 years ago or whatever too.
grolt
04-18-2010, 05:22 PM
Well, it's getting later on into April...have there been any new announcements as to when the new game packs will start being uploaded? Also, any idea of the games?
I banked a lot of time into this when it debuted, now I just want some more initiative to go back. With the right kind of support and licenses from other arcade giants like Sega and Taito, this could really grow into something great.
Leo_A
04-18-2010, 07:24 PM
I've heard this round is supposed to be Activision titles. Hopefully that includes Intellivision releases and not just their 2600 titles.
UnpluggedClone
04-20-2010, 07:10 PM
google 4 gaga
Parodius
04-21-2010, 12:46 PM
I am pretty happy with it so far. It obviously has amazing potential.
Based on a Retronauts podcast from a while ago they also mentioned the seven games per week and a goal of a thousand titles in three years.
I can't wait until they get to more late eighties titles.
The first batch of seven :)
Game Room - April 28, prices range from $0.50 to $5
Super Breakout (Atari)
Pitfall! (Activision)
Megamania (Activision)
Night Stalker (Mattel Electronics)
Rack 'Em Up (Konami)
Realsports Volleyball (Atari)
Basketball (Atari)
DefaultGen
04-21-2010, 01:28 PM
.....
Nature Boy
04-21-2010, 03:26 PM
I'm happy to see the Activision stuff - I wants me some River Raid!
(Not that I can't play it on my 7800 in the basement :) )
phreakindee
04-21-2010, 05:17 PM
Give me Seaquest or give me death!
thetoxicone
04-22-2010, 01:40 AM
Hell Yeah, I'll be all over megamania next week
phantomfriar
04-29-2010, 10:56 AM
All games delayed until further notice.
http://www.1up.com/do/newsStory?cId=3179046
This whole service, IMO, has been nothing short of a disaster from selection to implementation.
skaar
04-29-2010, 11:01 AM
They need to stop stealing ideas out of forum threads :D
Vectorman0
04-29-2010, 11:07 AM
No, they need to hire me, or pretty much any other gamer on this forum as lead project manager/designer to make a decent game room replacement. Any of us could have done an infinitely better job designing a game room. Seriously, I could write a 20 page thesis on what is wrong with it, and what should have been done differently. Microsoft is making a smart moving "delaying" this. They're going to try and slowly sweep this under the carpet like it never happened. If you are out there stealing ideas from forums, try stealing one me to deliver you a good product.
Nature Boy
04-29-2010, 02:42 PM
They did such a good job with the 1 vs 100 thing, making it a beta and ironing out kinks and whatnot, and for this it does seem like they've done the exact opposite.
Does it make sense that they could've opened it up and put everything on free play for awhile in beta and ironed out the kinks for as long as they wanted to, and then announced it was gold and free play was off?
I'm definitely disappointed. But I'll admit that if/when they get it running properly I'll forgot about the initial disappointments.
The 1 2 P
05-02-2010, 09:33 PM
I really wish they would take game suggestions for titles that could potentially be in the arcade. Their selection doesn't interest me at all.
thetoxicone
05-02-2010, 10:39 PM
Hell Yeah, I'll be all over megamania next week
I should edit this so it doesn't say next week, I will say I'm quite annoyed I can't turn on my 360 and play megamania right now.
thetoxicone
05-05-2010, 05:01 PM
Game pack 3 is now downloadable and megamania is amazing as always
osprey
05-05-2010, 08:21 PM
They did such a good job with the 1 vs 100 thing, making it a beta and ironing out kinks and whatnot, and for this it does seem like they've done the exact opposite.
Does it make sense that they could've opened it up and put everything on free play for awhile in beta and ironed out the kinks for as long as they wanted to, and then announced it was gold and free play was off?
I'm definitely disappointed. But I'll admit that if/when they get it running properly I'll forgot about the initial disappointments.
Agreed entirely, it's early days.
grolt
05-06-2010, 02:54 PM
I've been all over Night Stalker. Fun game, nicely designed.
Anyone else try to "fool" the Game Room into thinking you've been playing for longer than you have? I was messing around with a few achievements that are time based, sitting in a safe spot and then tapping left or right every odd minute or so while I did something else. After a few hours or so of this I'd die, but then the game would only recognize 5 minutes or so of gameplay. It's like it accounts for the keystroke and a few seconds after, but otherwise if there is no activity it does not log that towards playtime. Crafty, they are!
s1lence
05-08-2010, 03:13 PM
I've been all over Night Stalker. Fun game, nicely designed.
Anyone else try to "fool" the Game Room into thinking you've been playing for longer than you have? I was messing around with a few achievements that are time based, sitting in a safe spot and then tapping left or right every odd minute or so while I did something else. After a few hours or so of this I'd die, but then the game would only recognize 5 minutes or so of gameplay. It's like it accounts for the keystroke and a few seconds after, but otherwise if there is no activity it does not log that towards playtime. Crafty, they are!
I use a turbo controller. If you tape down the A button it will load, play , restart with out any input. I've used it a bunch for the games I can't stand.
Avoid Super Breakout like the plague. Some of the worst ported controls I've ever experienced.
grolt
05-08-2010, 03:55 PM
I use a turbo controller. If you tape down the A button it will load, play , restart with out any input. I've used it a bunch for the games I can't stand.
Avoid Super Breakout like the plague. Some of the worst ported controls I've ever experienced.
I've tried rubber banding and taping in both Adventure and Night Stalker, and both times no dice. The game exits, pauses or just flat out stops logging time after a few minutes of inactivity. I was able to rubber band the analog stick right while facing a wall in Pitfall and it did go the full 20 minutes, though.
ConsoleAddict
08-08-2010, 11:46 PM
I did a search here about the XBL Game Room and I couldn't find anything here.
Has anyone tried out this trainwreck/rip-off here? Nothing like spending $3 on stuff like Kaboom! or Circus Atari and playing it with a useless controller. Nothing like spending $3 on archaic Atari 2600 games from the 1970's or Intellivision games that require 2-players. Granted, there's some good stuff like Black Widow and Frostbite but much of the software leaves much to be desired. Too many games are unplayable with the 360 controller.
The only good news is that all the games allow you a 10-minute demo so you suffer through Kaboom! as it plays with a 360 controller as if you're drunk, yet you are sober.
Maybe in the future, if more companies put their wares in the Game Room, it could be something if the games remain cheaper than VC offerings. Right now, it's only good for Achievement Gigolos.
buzz_n64
08-08-2010, 11:58 PM
There are alternative controllers which work way better. You're not stuck with the regular one.
http://y-yttrium.info/_cache/Microsoft%20Xbox/img/Black_Xbox_360_Controller_1.jpg
Great for the classics
http://drh2.img.digitalriver.com/DRHM/Storefront/Company/capcomus/images/product/detail/MISC_MadCatz_X360_SFIV_Pad_Akuma_BackOfBoxShot.jpg
Great for fighters, beat-em ups, basically anything where you just need a good d pad.
Leo_A
08-09-2010, 01:51 AM
There are alternative controllers which work way better. You're not stuck with the regular one.
http://y-yttrium.info/_cache/Microsoft%20Xbox/img/Black_Xbox_360_Controller_1.jpg
Great for the classics
That controller is a disaster and isn't good for anything. It's not even decent with 1 button Atari 2600 titles. Anyone that has ever held a 2600 joystick doesn't have to look beyond the layout of that to know it's going to be a disaster.
And it's even worse when you actually hold it in your hands where you can fully appreciate it's faults in every category.
buzz_n64
08-09-2010, 02:00 AM
That controller is a disaster and isn't good for anything. It's not even decent with 1 button Atari 2600 titles. Anyone that has ever held a 2600 joystick doesn't have to look beyond the layout of that to know it's going to be a disaster.
And it's even worse when you actually hold it in your hands where you can fully appreciate it's faults in every category.
I have both, and to be honest, I never even tried the Atari wannabe controller because I use the street fighter pad for almost everything. I only have it because it was at the thrift shop for 4 or 5 bucks, so I snagged it.
PapaStu
08-09-2010, 02:41 AM
I did a search here about the XBL Game Room and I couldn't find anything here.
Maybe because Game Room is a Modern Gaming thing, not a Classic gaming thing?
Took me a few seconds to find other Game Room threads, to which this one will be merged in with.
thetoxicone
11-25-2010, 06:30 PM
I opened up game room for the first time in quite awhile and noticed that they changed a few things after they had me download an update. My konami arcade games are now in a generic white sit down instead of the regular arcade cabinet. They also updated the in screen area and made some of the totals easier to locate on the main screens.
DeputyMoniker
11-26-2010, 12:29 AM
I opened up game room for the first time in quite awhile and noticed that they changed a few things after they had me download an update. My konami arcade games are now in a generic white sit down instead of the regular arcade cabinet. They also updated the in screen area and made some of the totals easier to locate on the main screens.
They still have it? I've never even seen it...I assumed it must have flopped and they got rid of it. Guess I'll have to google it. I'm getting old.
Graham Mitchell
11-26-2010, 03:26 AM
Yeah, they still have it, and you know what? It's not nearly the disaster that people in this thread will have you believe. It's actually quite cool. My only real beef with it is that the game selection is kind of lackluster. Konami in particular really needs to step up to the plate. Some of their releases are just crap. However, theres been many cool Atari coin op games on there. And I absolutely love Road Fighter.