View Full Version : Wii VC Game - Transfering
MarioMania
03-29-2010, 05:41 PM
With a SD card..If I buy a game like
Drac X on my nephews Wii to My Wii when I get it, later down the road..Can I do it??
Kitsune Sniper
03-29-2010, 05:59 PM
You can't.
Your Wii VC games are tied to your console.
BetaWolf47
03-29-2010, 06:09 PM
Nope, due to anti-piracy measures you cannot.
JohnnyBlaze
03-29-2010, 07:31 PM
Like everyone said here, it is not possible. When you download it and install it, it takes in your console's serial number. So, no two are alike. It's just like the downloads on a PS3, 360, DSi or any other console as such.
Dr. Dib
03-29-2010, 11:22 PM
If I'm not mistaken, you can actually transfer purchases. BUT this is only done under special circumstances to reclaim ALL purchases. I believe it was mainly for people who had their Wii's repaired, but I think there may have been other reasons people have done this.
So it won't work for you as everyone has said. Just wait until you get your own Wii or just see if you can complete it on your nephew's if you just can't wait.
Alternatively just find Castlevania Dracula X Chronicles for PSP if you have one.
Leo_A
03-29-2010, 11:30 PM
Like everyone said here, it is not possible. When you download it and install it, it takes in your console's serial number. So, no two are alike. It's just like the downloads on a PS3, 360, DSi or any other console as such.
No it isn't. Downloads on a 360, PSP, and PS3 can be transferred by the user. Only downloads on a Wii or DSi can't be transferred.
If I'm not mistaken, you can actually transfer purchases. BUT this is only done under special circumstances to reclaim ALL purchases. I believe it was mainly for people who had their Wii's repaired, but I think there may have been other reasons people have done this.
Nintendo has the power to transfer your licenses for a console sent in for repairs (If it's necessary to send a repaired console back that isn't your original or internal components have to be changed during the repair process that affect your licenses). But the consumer never has the power to transfer purchases.
Frankie_Says_Relax
03-29-2010, 11:38 PM
Like everyone said here, it is not possible. When you download it and install it, it takes in your console's serial number. So, no two are alike. It's just like the downloads on a PS3, 360, DSi or any other console as such.
Except that PSN purchases are tied to your PSN ID and up to five PS3 consoles.
So, you could log in to your PSN account on a friend/family member's PS3, activate that console as 1 of 5, buy the game and then download it later to your own PS3 (which would be console 2 of 5).
You could even "deactivate" the console that it was initially downloaded on in the event that you expect to purchase 4 more PS3s in the future and you want the right to download 1 copy on each.
Same goes for PSP.
While a lot of early 360 games could be downloaded and played on other consoles as long as you put your XBL account on the HDD, most modern 360 XBL games are tied to the XBL account AND the console serial number where they were originally purchased. In SOME cases you can download those games and play them on friends' systems IF you're logged in to your account and the console is online, but most of the time games will only play in demo mode if they're not being played on the console with the matching serial number that they were purchased on.
You can transfer your console license one time per year and the rights for all games you've purchased can be consolidated to the 360 console that you're transferring the rights to.
Robocop2
03-30-2010, 12:07 PM
I thought that one transfer per year rule was waived if the reason for replacement was a warranty issue and not just a new purchase.
Frankie_Says_Relax
03-30-2010, 12:08 PM
I thought that one transfer per year rule was waived if the reason for replacement was a warranty issue and not just a new purchase.
Possibly. I was only referring to doing it yourself.
rbudrick
03-30-2010, 06:53 PM
I could be wrong, but I will mention this because you legally purchased the software on your nephew's machine. I believe there are ways to use the homebrew channel to allow downloaded (from the interwebs, not the Nintendo Store) Wiiware games to run on any console. Since you did buy the software, it is not illegal to download the game and mod it to work on your machine. However, I do forget if this is possible with Wiiware, though I could have sworn it is. I've just never tried/looked into it myself. Info, anyone?
-Rob
Oldskool
03-30-2010, 10:42 PM
So if your Wii fails a miserable death, and it's out of warranty, you basically got screwed by the pooch? This whole DLC crap is a bunch of bull shit.
Tron 2.0
03-30-2010, 11:22 PM
So if your Wii fails a miserable death, and it's out of warranty, you basically got screwed by the pooch? This whole DLC crap is a bunch of bull shit.
Not realy once you pay to down load the game you can down load it again for free.
Though if you buy another wii to replace the broken one then it is a problem.
Frankie_Says_Relax
03-31-2010, 12:38 AM
So if your Wii fails a miserable death, and it's out of warranty, you basically got screwed by the pooch? This whole DLC crap is a bunch of bull shit.
No, you send it to Nintendo and pay a nominal repair fee (not sure what the going rate is but it's probably cheaper than buying a new Wii). If they need to clear the system memory for some reason you can re-download the DLC again. Record of your purchase is in Nintendo's servers.
Icarus Moonsight
03-31-2010, 01:58 AM
I could be wrong, but I will mention this because you legally purchased the software on your nephew's machine. I believe there are ways to use the homebrew channel to allow downloaded (from the interwebs, not the Nintendo Store) Wiiware games to run on any console. Since you did buy the software, it is not illegal to download the game and mod it to work on your machine. However, I do forget if this is possible with Wiiware, though I could have sworn it is. I've just never tried/looked into it myself. Info, anyone?
-Rob
They bypassed fair use rights by selling a user license contract, and not the actual data itself. Legally, you don't own the data (through the license, all ownership is retained by the licensee), so fair use doesn't apply.
You can still do this with VC releases through emulators on Wii with games you own in physical formats... Just not the WiiWare stuff, unless it has a physical release and you own it. AFAIK, that's the issue to the letter of 'the law'. :/
You can still do it though... Just not without consequence of law if caught and pressed.
rbudrick
03-31-2010, 03:06 AM
They bypassed fair use rights by selling a user license contract, and not the actual data itself. Legally, you don't own the data (through the license, all ownership is retained by the licensee), so fair use doesn't apply.
You can still do this with VC releases through emulators on Wii with games you own in physical formats... Just not the WiiWare stuff, unless it has a physical release and you own it. AFAIK, that's the issue to the letter of 'the law'. :/
You can still do it though... Just not without consequence of law if caught and pressed.
So if you downloaded it to play on the Nephew's machine, and then deleted it, the user license that has been purchased is still violated by putting it another machine? I'm sure the must be a loophole there somewhere...wish I was a lawyer.
-Rob
Icarus Moonsight
03-31-2010, 04:31 AM
I'm a philosophical anarchist and I DIY law review all the time. I don't need an advocate from authority such as lawyers. Always bypass the hierarchy if you want to get closer to truth. You might still need a lawyer if your being attacked by one though. We don't speak the same language of law, so they'd operate more like an interpreter. LOL
That license only applies to the single instance on that one machine (unless Nintendo allows a transfer themselves). If you simply delete the data, the license still is in effect for that machine. The license is not user transferable at all, even if you sell the Wii to someone else (by contract, it's supposed to be formatted/wiped when transferred). Nintendo can, but that's completely outside of that stipulated to the user by the contract. It's in the DLC license agreement, which you have to agree to before you download anything.
I don't like aspects of it myself, but these systems are voluntary so if you don't like it, just avoid it. I only get my DO WANT dls. I rarely buy to try anything I'm not sure about before hand because of the system of legal use. I wish they had some sort of a return for credit system, then I'd be a bit more adventurous about what I spend points on. Wish they'd hurry up with the NA release of Ironclad. I've had 1200 points sitting for a longtime.
BetaWolf47
03-31-2010, 09:37 AM
So if your Wii fails a miserable death, and it's out of warranty, you basically got screwed by the pooch? This whole DLC crap is a bunch of bull shit.
DLC isn't the problem here. DRM is.
Enigmus
03-31-2010, 11:44 AM
So if your Wii fails a miserable death, and it's out of warranty, you basically got screwed by the pooch? This whole DLC crap is a bunch of bull shit.
That is the way of DLC- another way for the companies to grab us consumers by the balls and then stick a firing squad on the third party market.
Worst and, somehow, best idea by my opinion.
JSoup
03-31-2010, 04:35 PM
1. Get SD card.
2. Install Homebrew.
3. Transfer games all over the place like crazy.
The simplest solution is often the best.
Icarus Moonsight
04-01-2010, 02:13 AM
That's just one method of avoidance. LOL
JSoup
04-01-2010, 03:33 AM
That's just one method of avoidance. LOL
Maybe. However, there are a few Homebrew apps made specifically to transfer data from one Wii to another. Being that it's one of the only reliable ways to do so and that Homebrew is a completely reversible mod, I see it more of a sidestep than an avoidance. :wink 2: