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View Full Version : I have a question about a Playstation Store Display



PDorr3
06-23-2003, 06:21 PM
While driving in the back of a local outlet center, i seen a ps2 cabinet on the ground, i turned it over to find there were no shelves inside, but on both sides of the cabinet there were large playstation logo's as well as one on the bottom of the cabinet. it was a wooden black cabinet, no glass, just a simple cabinet that once held the metal things that are used to "cling" onlt to back of this thing to hold games for store display.
Now i must decide it if it is worth all the trouble of bringing this thing home, its seems like its in fairly good condidtion, and im sure i can get some wire shelves to cling onto the many holes in the back of the cabinet. do you think this is worth anything? is it a lucky find? i can go back tonight and try and pick it up if its still there, thanks.




During your nap Aeris will call for you, now you awake and head for the
center part of the Ancient city. When you reach the center take the spiral
staircase up to fine the COMET MATERIA which will most likely come in handy.
When you reach the very center of the city Cloud will stop the team members
and he'll take a look at what's going on. He then tries to kill Aeris, but
the team stops him just in time. If your wondering whats taking so long when
Cloud holds his sowrd and does nothing its because you haven't hit the O
button. Just hit the O button when Cloud is about to kill Aeris.

Sephiroth can't force you to kill Aeris himself so he comes and finishes his
dirty work. Yes, Aeris(one of the main characters, like Tellah the Sage in
Final Fantasy 4 or General Leo in Final Fantasy 6, you can't bring them back
to life with the exception of General Leo, not with a code or game shark) is
dead. Yes I was in shock too but not in tears(because I can take it *sweats
in profusion*) and Sephiroth flies away(how did he learn to fly?) and leaves
you with Jenova-Life for you to deal with. Remember you had the WATER RING
earlier? Well this is the time to equip it, all of Jenova's attacks will heal
you.
-----------------------------------------------------------------------------
BOSS: JENOVA HP: 10,000 Item: Wizard Braclet
-----------------------------------------------------------------------------
Like I said before its an excellent idea to equip the WATER RING to turn all
Jenova's attacks into healing purposes. If you want to make it a quick fight
use TITAN MATERIA or QUAKE2 or QUAKE3 depending on your levels, BAHAMUT is
also a good idea and so is using COMET. If you have the ENEMY SKILL MATERIA
you can learn AQUALUNG from this ugly monster, but if you don't, then don't
worry cause you'll have plenty of chances to learn it later. Its attacks are
very strong and can knock out any party member with one or tow rounds. Just
wait after your party members have been wounded and let Jenova heal you until
her skill has run out. Now you can bring back your party members to life and
heal them and take out Jenova. That way you won't lose the expierience or
ability points because the expierience and ability points from your dead
party members will not be transfered to you like previous Final Fantasy games
which is a big minus in the game. Overall you should have no trouble thanks
to the WATER RING.

After the easy battle you will pay your final respects to Aeris as they lay
her body in the waters in the city as she sinks back to the Earth. Now is no
time to grieve, she didn't even budge when Sephiroth was near and she did it
for a reason. She was praying for the ultimate WHITE MATERIA to counter the
ultimate BLACK MATERIA which is HOLY. Remember in those Final Fantasy games
for the Super Nintendo when you had possesion of both HOLY and METEO? Well
never mind. The HOLY MATERIA fell into the water but the team didn't know
what to do with it. Yes I know your angry and so was I, but Aeris doesn't
want you to greive, she wants you to take back the BLACK MATERIA before
Sephiroth summons it, now go head for the Correl Valley cave, you know the
place you couldn't go to earlier? And don't forget to flip to your second CD.

---------------------------------[ DISC 2 ]----------------------------------

================================================== ===========================
ICICLE INN
Items: Hero Drink, X-Potion, Vaccine, Turbo Ether
Materia: None
Party's level: 23
Party: Cloud and whomever
================================================== ===========================

Here your welcomed to explore the town cause there are serveral free items
like a HERO DRINK, VACCINE, TURBO ETHER, and an X-POTION. Now go to the back
of town and the resident stops you, now Elena comes in and she's furious
about what happened to Tseng, now you are given the choice to either dodge
her punch by pressing right or left and she'll roll down Icicle Inn or you do
nothing and let Elena hit you in the stomach and you faint. She even wonders
why you didn't try to dodge her punch. When you wake up you'll be in Ifalno's
house or more likely Aeris' mother house.

You can check the equipment to learn more about Aeris' mother and the Cetra
or the called the Ancients. Now you'll need some supplies and a map of Great
Glacier if you ever hope to find your way around. First ask the kid you met
earlier about the snowboard and he'll let you borrow it. Now head for the
right most house in Icicle Inn and inspect the map that is in the center of
the house and take it. Now revisit the guy at the back of town who wouldn't
let you through earlier and he'll let you through now that you have some
supplies.

================================================== ===========================
SNOWBOARDING AND PATH TO THE GAEA CLIFFS
Items: Poison, Mind Source, Elixir, Safety Bit
Materia: Alexander
Party's level: 23
Party: Cloud and whomever
================================================== ===========================

Well here this is very linear and very fun. When you encounter a fork in the
road it doesn't matter which path you take because your basically going to
the same place just taking a different route. This place is very complicated
and will often confuse you. The only item of importance is the ALEXANDER
MATERIA. The other non-important item includes a MIND SOURCE, POISON MATERIA,
SAFETY BIT, ELIXIR, and an ALL MATERIA. Basically you can wait until you pass
out from the cold and Mr.Holzoff will rescue you and you can rest and save at
his house anytime you want. Coincidentaly his house is right in front of your
destination, the Gaea Cliffs. But if you want the ALEXANDER SUMMON MATERIA,
follow these instructions:

1) Just battle a few times and wait until you faint.
2) Now when you arrive at Mr.Holzoff's house go outside.
3) Now return to great glacier and go right.
4) Just remember that the wind blows you off course so when the wind
blows stop and wait until the wind dies down and continue going right.
5) Just make it past through the linear course until you see some cliffs.
6) Keep going right until you see your path stop and until you see three
different paths in front of you, take the most upper right handed path.
7) You'll encounter another linear area just keep going.
8) Now take the cave in the upperright hand corner and enter it.

When you enter this cave make sure you have touched the Hot Springs you saw
earlier or else you can't intiate a fight.
-----------------------------------------------------------------------------
BOSS: Snow HP: 4000 Item: ALEXANDER SUMMON MATERIA
-----------------------------------------------------------------------------
Okay this isn't exactly a boss, but it does play the boss music so I count it
as a BOSS, but it has low HP and your party should have no trouble with it
whatsoever. FIRE2 or FIRE3 should make quick work of her, infact you should
only need to cast it once, most likely.

Now all you can do is just wait and faint until you arrive at Mr.Holzoff's
house and continue north towards the Gaea Cliffs. Make sure to rest and save
before heading on.

================================================== ===========================
GAEA CLIFFS
Items: Fire Armlet, Javelin, Speed Source, Megalixir, Enhance Sword, Elixir
Materia: None
Party's level: 25
Party: Cloud and whomever
================================================== ===========================

This part is very linear, so just climb up until you reach a cave but at each
ledge hit the "square" button to warm Cloud up so that his temperature is at
37 degrees but don't let it fall below 28 degrees or you'll wind up at
Mr.Holzoff's place again forcing you to start over from the beginning. When
you reach the cave just continue to walk and into the next room. If you
encounter a Stilva and you have the ENEMY SKILL MATERIA equipped then you can
learn MAGIC BREATH which is a very powerful ENEMY SKILL. All you need to do
now is go to the left room and that's it.

When you enter it you'll come across a bridge over the entrance of the cave,
go straight and pick up an ELIXIR(I'm not sure if it was an elixir) it should
be behind the wall and into the hidden room straight ahead. Now return out of
the secret room and stop just in front of the entrance to the secret room and
go up and walk around another bridge and into the next area, but don't foget
to pick up the JAVELIN for Cid just near the bridge in a blue treasure chest.
Now go straight into the next room and you should reappear at the top of the
room on a small ledge with a boulder in front. Push the boulder over and
watch it carefully to see what it knocks over. Remember where you couldn't
get through earlier because of the ice? Well return there and go through that
path.

Now keep going through these paths until you reach a room with two doors and
a treasure chest on the top left corner that's inaccessible for now. Just
head right and in the next room you'll encounter some giant icicles that
stand in your way, and for some reason they fight back. All you have to do is
destroy the Icicles with a regular DEMI spell that costs just fourteen MP's.
Ignore the Evilheads because they are hard to hit and will distract you from
the real target. Destroy the Icicle and the Evilheads go with it. Just do
this four times and reach the treasure chest at the end of the walkway and
including the one near the entrance and fall down below. And enter the room
with icicle platforms in front of the door.

When you reach the other side of the mountain collect the ENHANCE SOWRD that
sits right in front of your face in a yellow treasure box and continue until
you reach the outside of the mountain and climb again and don't forget to hit
the "square" button to keep Cloud's temperature above 37 degrees Celcius. Now
when you reach inside you'll see a save point, first gain a level or two and
have the party touch the hot springs to recover HP and MP and equip yourself
with Materia combinations in your armor that protects against FIRE and ICE
and QUAKE. I suggest having your MATERIA with FIRE3 and ICE3 before moving on
because this next battle will be extremely tough. Now save your game and
enter the next room when ready. When you enter the hallway an Old Sage is
defeated and now you are forced to fight Schizo.
-----------------------------------------------------------------------------
BOSS: Schizo HP: 36,000 Item: Dragon Fang
-----------------------------------------------------------------------------
This boss fight is one of the toughest you'll ever encounter. They constantly
attack with hard hitting spells like FIRE2 or FIRE3 or ICE2 or ICE3. Use FIRE3
on the right side and ICE3 on the left side. Don't use KJATA because you'll be
healing them both and don't use IFRIT or SHIVA because you'll cause damage to
one side but recover another side. And if you learned MAGIC BREATH don't use it
here. REGEN is an excellent way to start things off as HASTE will to. If you
don't have those high fire and ice spells yet use QUAKE3 or
LIGHTNING3 or RAMUH, or BAHAMUT or COMET. Just use hard hitting non-ice or
fire spells but having ICE3 and FIRE3 would be alot easier to manage. When
one of the heads are defeated it will cast QUAKE3 causing about 800-1200 HP
of damage, and yes they can cast it serveral times before they are defeated.
You'll know one of the heads is defeated when the defeated side's head
slouches down. Yes all you get is a DRGAON FANG which is a very cheap item
since it just cast LIT3 on all opponents and wasted after one use.

When your done save the game and rest before heading on. Now leave the cliffs
through the path of the defeated Schizo and climb up the mountain to reach
the sunken crater.

================================================== ===========================
SUNKEN CRATER
Items: Poison Ring, Ether, Hi-Potion, Kaiser Knuckle
Materia: Neo Bahamut, MP Turbo Materia
Party's level: 29
Party: Cloud and whomever
================================================== ===========================

Now just go down the crator until you've reach a save spot. Now save and make
sure to pick up and equip the NEO BAHAMUT MATERIA that's just right in front
of the save point. When your done continue towards the center of the crater
and watch for the green wind and only cross it when the green wind calms down
when you enter it while its moving then your bumped back and forced into a
fight. Make sure to check the fallen Old sages for some items. In the next
are is pretty straight foward(linear, if you didn't know what linear meant)
just make sure to pick up a KAISER KNUCKLE for Tifa and check the Old Sages
for some items. The next part is the same as before, just enter when the wind
is calm or you will be forced into a fight. In the next path don't forget to
collect the POISON RING and the MP TURBO MATERIA.

Now equip the FIRE RING and keep the the materia you had earlier in your
armor that protects against FIRE and have your most heavy magic user with a
RIBBON to protect you from Silence. When you reach the next area you will
encounter Sephiroth but you won't get the chance to fight him instead he has
left a dirty surprise for you.
-----------------------------------------------------------------------------
BOSS: Jenova Death HP: 25,000 Item: Reflect Ring
-----------------------------------------------------------------------------
Basically this enemy is pretty easy and using your CHOCO/MOG SUMMON MATERIA
should paralyze it. You can use SLOW but its not necessary, REGEN is an
excellent way to start off again so you won't have to restore some HP during
battle until REGEN wears off. When Jenova Death uses silence on the team have
your RIBBON equipped party member use ESUNA or have your effected party
members use an ECHO SCREEN or a REMEDY.

Afterwards give the BLACK MATERIA to either party member in your present
group. Now continue on but if your HP is low keep your party healed. You'll
flash through a series of past images you saw earlier that you saw in Kalm.
When you approach the green barriers these barriers will not dicipate
themselves so you need to dodge the green waves and lightning bolts. Continue
on until you have reached the crater core.

Cloud will begin to see images of Zack and he laughs at them, but why is Tifa
so sad? Shinra will now come into the picture and whoever is carrying the
BLACK MATERIA will get a visit from Tifa and asks you to go to the center of
the crater. It was not Tifa but Sephiroth all along. Now the character
holding the BLACK MATERIA gives the BLACK MATERIA to Cloud and in turn gives
the BLACK MATERIA to Sephiroth. Now the defenders of the Earth are awakened
which are more obviously called WEAPONs. There are four WEAPONs and Sephiroth
has control of all four. These are very powerful creatures but you only have
to destroy one of them. The team escapes in the airship but to no avail.

================================================== ===========================
DEATH PENALTY
Items: None
Materia: None
Party's level: 30
Party: Tifa, Barret
================================================== ===========================

A week later Tifa is locked up in a cell with Barret as they are about to be
publically executed on national television. The crater is now in a protective
magic barrier, the WEAPONs are running amock, and METEOR the spell the team
was suppose to stop has been summoned. All hope of ever stopping Sephiroth
has been killed. After you've seen a few scenes a guard comes in and escort
you to your deaths. Barret is furious that Tifa is the first to die, but that
doesn't matter. She is now strapped to the sides of the gas chamber chair but
apparently the guard has dropped the key and does not even know it. Before
the switch to the gas chamber is released Shinra soldiers begin to fire on
the EMERALD WEAPON and during the distraction Cait Sith reveals himself and
frees Barret. The two try to open the gas chamber door but it won't open. Now
talk to Cait Sith and look for the control room to shut off the gas chamber.
Now Scarlet locks the room and Cait Sith tells Barret to go to the airport.
Now the scene switches back to Tifa's scenario and she has the chance to free
herself. First have Tifa use her legs(X button) twice to reach for the keys.
Now have have her sit up by hitting the "triangle" button. Now hit the
"triangle" and "X" button simultaneously together to put the key in her
mouth. Hit the "O" and "triangle" button simultaneously together to unlock
her arms. Now hit the switch to the left of the chair to shut off the gas
chamber. She can't open the door now so you switch to the next scenario.

The Shinra soldiers try effortlessly to stop the EMERALD WEAPON but to no
avail. The Weapon fires a giant beam into the gas chamber blowing a hole in
the wall. Junon responds by unleashing their super cannon which sends off a
huge blast that sends the EMERALD WEAPON back into the water. Now climb out
of the gas chamber down the long side of the building and down the super
cannon and you will meet Scarlet. She'll slap you first but you will have the
chance to slap her back so hit that "O" button to slap back. It doesn't
matter if you win or lose, its just the fun part of the game. (^_^)

If you want to win just hit the "O" button right before Scarlet gets a chance
to slap back. Afterwards Tifa runs down the super cannon and into the new
airship, the Highwind. Well I guess Cait Sith number two has better fortune
telling skills than the first one. Now you must find Cloud. Talk to everyone
on board and head out, but you can stop in the operations room to REST, SAVE,
and to use the PHS. Now go back to Icicle INN and talk to everybody for some
information about Cloud's dissapperance. They mention about a doctor to the
south. Head for Mideel an Island south of the Chocobo Ranch.

================================================== ===========================
MIDEEL
Items: Elixir
Materia: Contain Materia
Party's level: 32
Party: Whomever
================================================== ===========================

When you reach the town pet the small puppy and Tifa will over hear the two
guys talking about a spikey haired guy washing up on shore. It's obviously
Cloud and now Tifa decides to stay with Cloud. Apparently Cloud has been
flooded with Mako poisoning. Cait Sith talks about how Nibelheim was already
raided and Shinra's next stop is North Corel. But who's the new leader? Well
they picked Cid in the middle of his nap! Now head out and go back to North
Corel.

================================================== ===========================
NORTH COREL TRAIN
Items: None
Materia: Huge Materia
Party's level: 32
Party: Cid and whomever
================================================== ===========================

When you reach North Corel, nothing has changed not even the enemies. When
the team reaches the center they can't do a thing but watch the Shinra train
leave, now Cid has to steal one of the trains. Once Cid catches up with the
train they must fight an enemy on each car, but the fights are easy.

When you encounter the Wolfmeister hit it with everything you've got because
it has 10,000 HP and you have no time to lose since you must stop the train
in ten minutes. The Wolfmeister gives away 10,000 expierience points though!
When you reach the front of the train you must fight two Attack Squads which
is a pretty easy battle. Now with the guards gone you must stop the train
before it colides with North Corel. Just hit the control pad up and down
continously and the "Triangle" and "X" button continously to stop the train.
If you don't manage to stop the train you not only lose the HUGE MATERIA but
you have to pay 50,000 Gil if you want the ULTIMA MATERIA! Don't worry you
won't have to start over. If you do save the town you get the HUGE MATERIA
nad the ULTIMA MATERIA for free. Now go outside and save. Now head for Fort
Condor just south of the Mithril Mines from way back in the game.

================================================== ===========================
DEFEND FORT CONDOR NOW!
Items: None
Materia: Pheonix, Huge Materia
Party's level: 33
Party: Cid and whomever
================================================== ===========================

When you reach here talk to the guy at the top and he'll ask you to pay for
some troops to defend against Shinra. You really don't need to purchase any
soldiers. When your in the strategy game just let the soldiers come to you
and you'll be forced to fight the Enemy Commander.
-----------------------------------------------------------------------------
BOSS: ENEMY COMMANDER HP: 15,000
-----------------------------------------------------------------------------
Hit this boss with everything you've got, he isn't even that hard anyways.
Use Neo Bahamut and Comet...he won't survive many hits from
comet...especially Comet2. Have Yuffie or Cait Sith be the healers and have
Cid and Barret attack as normal.

After the battle the Condor is killed but the Baby PHEONIX lives in an egg.
Go outside and check the egg to recive the PHEONIX SUMMON MATERIA. Now go
downstairs and talk to the guy who has his head on the table. He will give
you the second HUGE MATERIA. Now head back to Mideel.

================================================== ===========================
RETURN TO MIDEEL
Items: None
Materia: None
Party's level: 35
Party: Cid and whomever
================================================== ===========================

Now when you return to Mideel make sure to save it outside. When you enter
the town ULTIMATE WEAPON arrives after you have talked to Tifa. Cid trash
talks the heck out of Ulimate Weapon, that's not a good idea. >_<
-----------------------------------------------------------------------------
BOSS: ULTIMATE WEAPON HP: 18,000
-----------------------------------------------------------------------------
Basically just keep hammering away at this guy. But first keep an MBARRIER up
to cut down the damage of ULTIMATE WEAPON's attacks. If you don't you'll be
eating 1500 HP of damage to every character and don't forget to cast REGEN.
Having Regen on in this battle will definitely help since it makes it almost
impossible for this guy to kill you. Magic spells like Ultima or Comet2 will
definitely be a benefactor to the party in the battle. Attack and keep your
HP up!

Afterwards the tremors the ULTIMATE WEAPON caused forced the Lifestream to
burst through the town of Mideel. As Tifa tries to get Cloud out of Mideel
they are both caught in the middle of the Lifestream.

================================================== ===========================
WAKE UP CLOUD!
Items: None
Materia: None
Party's level: 36
Party: Tifa
================================================== ===========================

Now Tifa has no idea where she is, she runs scared of the dark and sinks into
the darkness. Now Tifa enters Cloud's mind first talk to Cloud that's sitting
in front of Nibelheim which is the Cloud at the top. Here you'll get the full
scenario of what really happened at Nibelheim when Cloud first arrived. Now
talk to the Cloud on the left. Then on the right. Apparently Cloud wanted to
attract Tifa's attention and joining SOLDIER seemed like the answer. Later
when Sephiroth had gone mad and destroyed Nibelheim Cloud apparently was in a
Shinra uniform. Afterwards Tifa heads to Mt. Nibel to avenge the death of her
parents but fails and Zack comes in(the guy from Gongaga and the guy in the
picture) and Sephiroth defeats him.

Now Cloud comes in and takes Zack's sowrd and slays Sephiroth apparently, but
didn't Cloud get stabbed? We all saw it with our own eyes right? So how did
Cloud survive? Also Tifa was with some boys the other day when she was very
young and she went to Mt.Nibel and one by one the three boys chickened off
but Cloud was still trailing behind her, later the bridge colapsed and Tifa
was left in a coma for days and Cloud was balme for hurting Tifa, being at
the wrong place at the wrong time. With the hidden truth uncovered Cloud has
rejoined the team and now must go to Junon. Before you go anywhere buy some
Mimett Greens from Chocobo Bill and feed it to the White Chocobo in the
destroyed Mideel up in the left part of town and tickle it behind its ear to
recive the CONTAIN MATERIA, which is basically an very strong elemental
materia with certain effects.

================================================== ===========================
RETURN TO JUNON
Items: Leviathan Scales, Scimitar, Battle Trumphet
Materia: Huge Materia
Party's level: 36
Party: Cloud and whomever
================================================== ===========================

Remember where you had that big parade while disguised as a Shinra troop for
the celebration of the new president? Well now there is no need for a
disguise and you can go through the previous unaccesible elevator for the
very cheap price of ten gil. When you reach the top of Junon Cloud will
mention that something is missing. Well what is it? It's the Junon Cannon!
That's not important right now, for now just head straight down the streets
and keep going until you see a long hallway that goes up and down, but this
time go down instead of going foward. Now when you enter the elevator two
Subamrine Crew will attack to get a date with the elevator operator, defeat
them an continue on. When the elevator stops to the left of Cloud you will
see a dog, you can not access this area or should you need to just keep going
down the hallways until you see a save point. Here is a good time to save
your game.

When your done head towards the Underwater Reactor, when you enter the long
underwater tunnel, you'll occasionally encounter a Ghost Ship, you can morph
it for a GUIDE BOOK if you choose to decide to fight the EMERALD WEAPON, for
more details go to the Side Area section. When you enter the reactor you'll
encounter alot of Shinra Submarine Crews but they are not are to beat
anyways. After you have defeated all the troops take the underwater elevator
down. When you reach the reactor it is basically all linear when you
encounter Reno of the Turks he will leave a new invention behind to stall
some time.
-----------------------------------------------------------------------------
BOSS: Carry Armor HP: 38,000 Item: God's Hand
-----------------------------------------------------------------------------
This boss is very difficult so don't cry when you when lose. Lightning spells
surprisingly has a normal effect on this creature. It's arm has 10,000 HP
each and the body is 18,000 incase your wondering. First set up a BARRIER and
MBARRIER or just cast WALL once on the entire party. REGEN works really nice
as well. HASTE is optional but watch for the Lapis Laser attack causing about
1600 HP of damage to every party member but having your MBARRIER on will cut
the damage taken in half. Also when the Carry Armor picks up one of your
party members quickly destroy the arm with everything you've got or if it
kills the party member bring him/her back to life. If he happens to capture
two of your party members and the third party member dies, you all die so
becareful. Basically hit it with everything you've got and no status effect
like SLOW or MUTE will work on the Carry Armor because it is a machine.

After the hard fight the submarine escapes off with the HUGE MATERIA. But
luckily there is another submarine that is just about to leave, follow the
sub but collect the treasure chests on the way because they contain some very
valuable items. There is also a treasure chest that is behind the stairway
leading to the submarine and the item contained in there is the LEVIATHAN
SCALES I suggest you take them because this is absolutely the only time you
can take them, If forgot to take them once and I even tried digging for it in
Bone Village but no dice there so just take it although it is completely
optional. You should use the LEVIATHAN SCALES to put out the fire at the side
of DA-CHAO in Wutai.

NOTE: If you do not pick up the scales now, YOU CAN NEVER pick them up again.

When you reach the submarine you will be forced to fight serveral battles
with some Submarine Crews defeat them and continue on until you reach the
cockpit. Now your friends from the parade are here but you do not have to
fight them, but if you do you will get the chance to steal a SHINRA ALPHA
which is a fairly pretty decent piece of armor, just make sure you steal it
from the commander. I chose to fight them though, ha! You should see the
reaction you get when you fight them during battle. If you do choose to fight
them, just use one COMET2 spell and they should be gone. If you don't want to
fight them they'll be held prisoners everytime you use the submarine.

Afterwards you will enter a mini game in a submarine battle. Follow the red
submarine and do not lose track of it because you have to destroy the
submarine in under ten minutes. You can fire up to four torpedos at a time
and always hit the R1 button incase you lose track of the red submarine.
After you have sunked the enemy submarine you can use the submarine as a
vehicle for the rest of the game but the only place you can land it on is the
port near Junon. Shinra does not know it, but they accidently release
information about the other HUGE MATERIA leaving. When the team surfaces the
plane leaves off with the HUGE MATERIA but they know where the HUGE MATERIA
is headed, Rocket Town.

================================================== ===========================
RETURN TO ROCKET TOWN
Items: None
Materia: Huge Materia
Party's level: 38
PArty: Cloud and whomever
================================================== ===========================

When you first arrive hear just go to the rocket and make your way to the
control room. Cid will be forced into your party on the way and make sure to
equip him well. When you get past the Attack Squads you will encounter Rude
of the Turks and two Attack Squads.
-----------------------------------------------------------------------------
BOSS: Rude HP: 10,000
-----------------------------------------------------------------------------
There is basically no trouble coming from this boss. Hit it with everything
you've got like NEO BAHAMUT or COMET2. First take out the two Attack Squads
that will try to put you to sleep. When Rude's HP drops below 1500 he will
start to use CURE2, so make sure you save your strong summons for the end of
battle. If you have a STEAL MATERIA you can steal a ZIEDRICH from Rude which
can make the most strongest elemental spells seem like the most weakest
elemental spells. If you do not manage to steal the item fear not, you will
be given one more chance near the end of the game.

When you reach the control room the rocket is about ready to launch. But
Cid's dreams haven't passed yet. Cid decides to stear the rocket into outer
space. The rocket launches and is in a collision course with METEOR. At this
point Cid tells you about the HUGE MATERIA, wait a minute how did Cid know
where the HUGE MATERIA was? The HUGE MATERIA is locked in the Rocket's core
and Cid's clues will tell you how to unlock the combination. But forget that,
take out a sheet of paper and write this down:

"Cirle", "Square", "X", "X"

That's the combination for the lock. Regardless if you have gotten the HUGE
MATERIA or not its time to leave and there just so happens to be an escape
pod down through the engine room. Here a chunk of metal falls on Cid and the
team is unable to get Cid free and it really was a faulty oxygen tank after
all and Cid relizes what a mistake he made. But coincidentally Shera is
aboard the rocket and helps the team free Cid. As the escape pod launches
itself from the rocket the team witnesses the explosion of the rocket against
METEOR. At first the rocket might have a chance to destroy METEOR but METEOR
regroups and is on a collision course to Earth with only days to spare. After
the scenario take your submarine and head for the underwaters and take your
Submarine. Before you go down just save your game and I mean it! When you go
down here look for the red submarine you sank earlier and search it for the
last red HUGE MATERIA.

If you see a floating emerald colored piece of junk lying around in the
ocean, whatever you do IGNORE IT! If its in the way of something your trying
to get surface and then resurface so that the WEAPON has relocated itself.
Check my Side area section for more details. Now take all four HUGE MATERIA
to Cosmo Canyon and show them to Bugenhagen and he'll store the HUGE MATERIA
in his planetarium but not before you talk about how to get rid of METEOR.
Afterwards inspect the BLUE HUGE MATERIA to get the BAHAMUT ZERO SUMMON
MATERIA. Now you must head to the City of Ancients but first you will need
the key. Now go back to your submarine but save before you go and head along
the west wall and keep going until you see a small cut between the rocks and
enter it and through a tunnel and at the end you should see the Key to the
Ancients, inspect it and take it and head for the City of Ancients.

================================================== ===========================
RETURN TO CITY OF THE ANCIENTS
Items: None
Materia: None
Party's level: 38
Party: Cloud and whomever
================================================== ===========================

Take you airship and head over north of Bone Village and into the City of
Ancients. When you reach the city go to the center of the city, no not the
place where Aeris got killed but to the place I mentioned earlier that you
needed to go for later on. When you reach here go to where Bugenhagen is
standing and he will start to talk about how Sephiroth's evil presence keeps
HOLY from reacting. You must kill Sephiroth to save the world and that should
be sweet! He has taken your family, home, and even Aeris away from you, now
you can finally settle the score. As you leave the City of Ancients Cait Sith
reports about about the Junon Cannon. Now head for Midgar!

================================================== ===========================
RETURN TO MIDGAR
Items: None
Materia: None
Party's level: 38
Party: Cloud and whomever
================================================== ===========================

When the Highwind reaches here the groud releases huge tremmers as the
DIAMOND WEAPON is fast approaching. Land on the coast of Midgar and wait a
long while before it finally arrives. Right before the DIAMOND WEAPON
approaches the shores save your game. And make sure to put all party members
in the back row.
-----------------------------------------------------------------------------
BOSS: DIAMOND WEAPON HP: 45,000
-----------------------------------------------------------------------------
Ouch! You finally get to fight one of the weapons and I hope your levels and
materias are high enough. First off the basics, cast REGEN and WALL on the
entire party. Then cast HASTE but make sure you either have a RIBBON equipped
or if you have about ten ECHO SCREENs. Hit this guy with everything you've
got and it will still be standing. Your physical attacks will do nothing
against him so its a good idea to have a weapon equipped with alot of materia
slots, about 6-8 slots should do. Use ULITMA, BAHAMUT ZERO, COMET2 just any
of your strong spells and that includes FIRE3 or ICE3 or LIGHTNING3. I'm not
sure if DEMI works but its worth a shot. You can also steal the RISING SUN
from him which has a quadruple Materia growth in the Japan version but a
double Materia growth in the U.S. version. When the DIAMOND WEAPON counts
down to one it will do the DIAMOND FLASH attack which will do 2500-3200 HP of
damage to every character so watch out and keep plenty of PHEONIX downs or
have a PHEONIX SUMMON or a LIFE or LIFE2 spell. DIAMOND WEAPON's basic attack
can cause about 500-1000 HP of damage but REGEN should easily counter that.

Afterwards, the DIAMOND WEAPON is stunned, but is still headed towards
Midgar. Just sit back and relax and watch the cool graphics. The party,
apparently has given enough time for the Sister Ray to build up energy from
the seven Mako Reactors except for the one you destroyed earlier of course.
The Cannon's destructive power is huge isn't it? As the Cannon builds up it
quiets down and releases a giant cataclysmic blast that blasts right through
the DIAMOND WEAPON and blasts through the barrier Sephiroth had up earlier.

But the DIAMOND WEAPON had already fired the blast towards Midgar and what do
you know, he aimed for President Rufus. The president is now dead but the
team has more important issues at hand. Now use your TENT and save your game
and take the HIGHWIND to the Crater. Before the team lands in the Crater Cait
Sith or Reeve alerts the team about Hojo firing another blast to the Crater
which will put the entire city of Midgar in danger and unless the team stops
the cannon the city of Midgar could explode!

================================================== ===========================
STOP THAT CRAZY HOJO!
Items: Aegis Armlet, Megalixir, Magic Source, Mind Source, Missing Score,
Mystile, HP Shout, Elixir(2), Guard Source, Pile Banger, Master Fist,
Starlight Phone, Power Source, Glow Lance, Ragnarok
Materia: W-Item Materia
Party's level: 38
Party: Cloud and whomever
================================================== ===========================

You'll enter Midgar in parachutes and the view is quite breath taking isn't
it? Now follow Cait Sith to the underground sewers and save it if you like.
When you first arrive take the stairs down and continue down until you see
another ladder to the right of Cloud, climb the ladder to get the AEGIS
ARMLET. Now go down and go into the doorway that is in front of a tunnel.
Afterwards keep going until you see a treasure chest that contains a
STARLIGHT MICROPHONE. The floor will drop but take the ladder on the dirty
pipe and take the tunnel downwards.

Now follow up to the next area on the stairs and you should arrive at the
save point. Save your game and if you want to go back for the rest of the
items you can. Now when you enter the train tunnels the Turks will appear but
it is your choice if you want to fight them. If you do fight them, you will
get a good amount of expierience points but not only that each one of the
Turks are carrying a special piece of armor which you must steal from them in
order to get. If you stole from Rude earlier he won't have the Ziedrich.
-----------------------------------------------------------------------------
BOSS: ELENA, RENO, and RUDE of the Turks HP: 83,000(total)
-----------------------------------------------------------------------------
This is not an easy fight and is probably just as hard, if not harder than
the fight with the DIAMOND WEAPON. You must fight all three of them at the
same time. Elena has 30,000 Rude has 28,000 and Reno has 25,000 HP. Try to
use SUMMONS and Spells that will hit all of the turks at the same time. Start
the battle off by casting REGEN and WALL and HASTE. Try to avoid using
elemental spells that hits all party members because each one of the Turks
absorbs a certain type of elemental magic. Elena absorbs ICE, Rude absorbs
FIRE, and Reno absorbs LIGHTNING. They all have no weaknesses and GRAVITY
spells does not work. SUMMON MONSTERs are a great way to hit all members as
is ULTIMA or COMET2. I think basically all you have to do is concentrate on
one of the Turks and when one of the Turks has taken enough damage they all
go away.

Afterwards go back to the save point and use a TENT and save cause you will
need it. Now continue on and if you wish take a left and then take a right to
collect some really valuable items like Cait Sith's ultimate weapon, or an
extremely powerful GLOW LANCE for Cid. Also a really powerful MASTER FIST for
Tifa. After you have retrieved all the weapons make sure to take a look at
the banner that's all the the way in the back wall of the lobby and go back
to the train tunnels and continue forth towards the Sister Ray. Now the team
encounters the new weapon built by Scarlet and Heidegger.
-----------------------------------------------------------------------------
BOSS: Proud Clod HP: 100,000 Item: Ragnarok
-----------------------------------------------------------------------------
This boss has alot of HP and is very powerful so make sure you save before
fighting this guy. First off cast REGEN on the team and the cast WALL. Use
your strongest spells and summons against it. Its basic attack can cause up
to 1000 HP of damage which is the side guns and the Knee Fire and he can do
two in a row at any given time. Having REGEN should counter that, but it is
also a good idea incase your HP runs really low and you don't want to wait
for the REGEN. Also watch out for his MATERIA JAMMER which will prevent a
party member from using any magic, so keep some ECHO SCREENs, REMEDIES,
ESUNA, or have a RIBBON equipped. The Rainbow Ray will cast Reflect on a
party member and since Proud Clod doesn't have any magic attacks it will
prevent the party member from being healed so use DEBARRIER on that effected
party member. Watch out for his Beam Cannon, he will prepare for this attack
when he gets on his knees, this gives the party two rounds to attack unless
you have HASTE casted on your party which gives you three rounds to attack.
Watch out and be ready to heal after he does this attack because it will
cause 1500 to 2000 HP of damage to all party members so have a CURE3 ready.
LIGHTNING will not work well against this guy because he has no weaknesses so
any negative status effect will not work either. There are two parts to this
guy, Armor and Body, it really does not matter if you take out the armor or
body first because you will cause the same amount of damage. The Armor has
40,000 HP and the body has 60,000.

Now equip Cloud's second strongest sowrd in the game which is the Ragnarok
after you have defeated Proud Clod. Now save and continue onward. Watch out
for the Grosspanzer, it is a random battle occurance. This guy is like a mini
boss, he looks like a tank with spikes on its wheels. He has five parts to
attack, beware though it might look like a common enemy and has the HP for a
boss, about 25,000 total. Its Ram attack hits all party members that causes
up to 1000 Hp of damage. Its regular guns causes a 1000 HP of damage to a
single character. First destroy the cannon and all you have to worry about is
the Ram attack. Try running if you can because this guy gave me some trouble.

Now continue going on and if Barret is not in your party you will not find
the MISSING SCORE if Barret is not in your party, which is his ultimate
weapon. Along the stairway you will have serveral talks with all your other
party. If you want you can equip it but Materia will not grow while in the
weapon. Before you go any further equip someone with the COUNTER ATTACK
MATERIA and a RIBBON before moving on. At the top you will encounter Hojo,
here you will learn that Sephiroth is Hojo's son. And he needs to send
another blast of Mako energy to feed power for Sephiroth, although Sephiroth
does not know it Hojo is not about to let you interfere. Hojo has injected
himself with Jenova Cells which has given him mutagenic powers sorta like the
G-Virus in Resident Evil 2. (^_^)
-----------------------------------------------------------------------------
BOSS: Hojo HP: 11,000
-----------------------------------------------------------------------------
All you have to do is concentrate on Hojo and only Hojo. Its Capsule attack
does not do any damage but will call upon the Poodler Sample(HP: 10,000) and
the Bad Rap Sample(Hp: 13,000). They will always come back to life if you
keep killing them. Now prepare for the next battle.

-----------------------------------------------------------------------------
BOSS: Heletic Hojo HP: 64,000(total)
-----------------------------------------------------------------------------
This boss is a little tough but you do not have to worry so much. The Right
Arm is taken out easily because it has 8,000 HP and that is the first thing
you should do. The body has 26,000 HP is should be taken out next. The left
arm has 30,000 HP and should be ignored. REGEN helps out a lot in this battle
but it is not needed.

-----------------------------------------------------------------------------
BOSS: Lifeform Hojo HP: 30,000 Item: Power Source
-----------------------------------------------------------------------------
This form is the toughest of all three because its Combo attack hits the
party four times each hit causing about 250-500 HP of damage and a different
negative status effect. So a poorly equipped party member can have POISON,
MUTE, SLEEP, and SLOW effected on them all at the same time after one Combo
attack. Having the COUNTER ATTACK MATERIA mastered means countering all four
of Hojo's Combo attack without wasting a turn. Having the RIBBON means that
the party member that has the RIBBON on will not be effected by anything Hojo
throws at him. I once came poorly equipped and lost because his Combo attack
put all three of my party members to sleep and he kept attacking until I was
dead. So having the spell ESUNA ready on a person equipped with a RIBBON is a
good way to start out as keeping a coulpe of ECHO SCREENS is not a bad idea.
REGEN will keep some effected party members alive for a bit while longer but
if your asleep your just delaying your "game over."

After a strenous battle and getting nothing but a cheap POWER SOURCE you hop
on the highwind and approach the crater. Make sure you make a save point just
outside of the crater so you can do other things you have missed earlier in
the game.

---------------------------------[ DISC3 ]-----------------------------------

================================================== ===========================
LET'S SETTLE THIS SEPHIROTH!
Items: Save Crystal, Elixir, Power Source(2), Hero Drink, Mind Source, Magic
Source, Guard Source Megalixir
Materia: HP Abosrob Materia
Party's level: 44
Party: Cloud and whomever
================================================== ===========================

Before you go down I suggest you learn BIG GUARD from the Beachplugs in the
beach area outside of Costa Del Sol before entering, just manipulate the
Beachplugs and have them use the BIG GUARD on your party members. From here
you will need to pack alot of FENIX DOWNs(99 tops) unless you have the LIFE
and LIFE2 spells because these enemies have instant death attacks. Try to buy
as much TENTs as you can as well. Do not worry, I will try to guide you
through on some of these enemies. When you first enter here, it is very
different from your last encounter in the crater. At first you will see a
treasure chest, pick it up to recieve the SAVE CRYSTAL which is a very
important item and key for your survival. Do not use the crystal yet because
with this item you can create a save point anywhere in the crater as you
wish, but you can only use this once and it can only be used in the crater
and no where else.

Next to the treasure chest is a door or a cave leading back to the Highwind
incase you need anything or just running low on supplies. Some enemies here
are the Parasite which can cast L5 Death so levels that are divisible by 5
that means your party member with a level of 50 will die, do not worry
though, it almost never casts it though. You can also Manipulate these guys
and have them use the MAGIC BREATH on you if you have not learned it yet,
otherwise just keep attacking because all they do is the head attack.

When you see a Gargoyle I suggest you run unless you have levels that are not
divisible by 4, because the Gargoyles use this as their final attack 95% of
the time. The Dark Dragon is pretty easy but at the levels your at now, he
can cause quite a stir. You can Manipulate him and have him use the DRAGON
FORCE and the LASER on a party member that has the ENEMY SKILL MATERIA(in my
opinion one of the best MATERIA in the game) so he or she can learn the
attack. As you continue down the spiral walkway you will see a second
treasure chest, which contains a GUARD SOURCE. Use them on any party member
and continue on until you reach the next area. Here to the left of the screen
you will find a POWER SOURCE and an HP ABSORB MATERIA. Use the POWER SOURCE
on anyone you like and continue on.

Make sure to explore all of this area if you want the items like a GUARD
SOURCE, MIND SOURCE, and an ELIXIR. This place is pretty small and you should
be through in no time. In the next area is a little complicated but not too
hard. First enter the door on Cloud's right which is the left side of the
screen. When you first enter here, ignore the treasure chest that is on a
small cliff on the left side of the screen. Here you will notice a small hole
on the top right of the screen on the rocks, go inside that hole to reach the

Ed Oscuro
06-23-2003, 07:01 PM
There never seems to be a fixed price for these things, but I say it would be pretty nice to have a real shelf in your room (if you've got the space). I bet you could pawn it off for a little bit of money, but S&H fees would get big and nasty pretty quick (if you were gonna ship it somewhere).

PDorr3
06-23-2003, 07:11 PM
Yeah im using it for my room, and no i do not have the room for it, lol. Im just gonna replace 1 of my old cabinets with this one. I just got2 get the shelves that can be screwed into the back of this thing, ill be picking it up tonight.

Mission 1
(!)(!)

Start by going forward and swing-shooting into the main part of the
level. Then, go forward and use your Blaster to destroy the pod things.
Go to the right, cross the bridge, and use your Blaster again. Then,
destroy the two small round things using your blaster and move on. Jump
up the stairs and destroy another small round thing. At the top is a
bridge. Shoot all the round things and cross the bridge. You will see
two pod things. Destroy them and go up the stairs. Destroy to small
circular objects and destroy a bunch more of them on the bridge. Cross
the bridge.


"Grecs" = Green circular things that make doors open


Now, step on all three circular things to open a door. From now on, I
will refer to them as "Grecs." Kill all the pods in this room and then
step on all the grecs. Go to the right and cross both bridges and you
will be in a place with plenty of fences. Go through this area by going
left and right. Then, cross a gap using the swingshot. There are three
grecs in this field. Run quickly to the left and then to the right to
pick them all up in time. Go through the door. Destroy the black bots
and easily get the grecs here and go up the ladder.

At the top, is a lot of water. Lower the water level, destroy the fish,
and move into the next room. Here, destroy another fish and go up the
steps. Lower the water level, destroy the fish, and raise the water
level again. Lower the water level on the final one and destroy the
fish. Raise the water here and swim under a wall to get onto land. You
will be on a long path. Lower the water level and use the swingshot to
cross. Then, you will be in a large room. Lower the water level and
destroy the fish. Then, raise the water level and get the grecs in the
center. Lower the water level once more to be able to move on. (Use the
stairs at the other end.) Walk on this path until you get to the pit.
Fall in for Mission 2... A BOSS BATTLE!



Mission 2
(!)(!)

This is, as you probably guessed, a boss battle. (Maybe it's because I
said it in Mission 1.) He is very easy. I recommend shooting him with
the Blaster, avoiding his attacks. Then, he will start to follow you
and you need to cross a bridge, that he will fall through, leaving
platforms. Keep doing this and you will beat him. Watch out for the
tornado as that takes all your ammo and scatters it. When you beat him,
you will get an infobot.

-----------------------------------------------------------------------

Level 8 - Planet Batalia

Mission 1
(!)(!)

This mission is completed automatically. As soon as you arrive, the guy
greats you.


Mission 2
(!)(!)

Go forward from the start. Make your way to the rail. Once you are
there, you are done and ready for Mission 3. (These first two are
really easy.)


Mission 3
(!)(!)

This isn't a hundred percent straight-forward mission. Grinding is very
easy, but the track you are grinding on can confuse you. See, it will
keep you going in circles so you always have to jump onto a new rail.
Basically, do this until you get to the end. (There are a few black
things you need to jump over on the way.) You are done with the
mission!


Mission 4
(!)(!)

This is a very hard mission. Okay, I was kidding. It is actually a very
easy mission. Basically, just buy the infobot for 2000 bolts and then
start singing.


Mission 5
(!)(!)

From the start of the level, go forward. Destroy the enemies in the air
as you make your way forward. I highly recommend buying a Devastator.
Without it, this mission is nearly impossible. Destroy the enemies
under the bridge and then use your wrench to make the bridge come up.
Then, go back up and a tank will appear. Use the devastator to destroy
it. It is the only way. Then, continue on. I don't recommend actually
fighting the enemies here. Just run like mad across the field to get to
the grass path which will take you up to the top. Cross the bridges
here to be done. (And get an infobot.)

Mission 6
(!)(!)

You need the Magnet Boots for this mission. Go to where you left off in
Mission 5. Use your magnet boots to walk on the path and get to a new
area. Go forward, killing the enemies, until you get to a big missle-
launcher. Get ready for Mission 7.


Mission 7
(!)(!)

Yes, this is the last mission. Climb in the shooter and start shooting
the big ships everywhere. This is pretty hard, and you only have one
minute. (I timed it.) When you do it, you get a hard-earned Metal
Detector.

-----------------------------------------------------------------------


Level 9 - Planet Gasper


Mission 1
(!)(!)

To start this mission, go forward onto the platform and ride down to
the main part of the level. When you get there, cross over to the
missile launcher thing and turn to shoot the wall. After you have shot
the wall, go through the wall. I highly recommend you use the Walloper
(which you can bye at the start of this level) to destroy the enemies
flying around this area. Get the health near the start of the path and
continue on to the left. Kill the enemies and jump over the gap. Go to
the end of this circular area and start jumping across the platforms.
Get to the end of this path, and shoot a rocket at the door you passed
earlier. Go back down and go into the door.

Here, you will enter a room. Get the health, and walk into the
elevator. Continue on and a bunch of enemies will jump out of cars and
start shooting at you. Use the devastator/walloper and try to get past
this as quickly as possible, don't worry about killing them. Then, run
as quickly as possible into the cannon and kill all the enemies here.
Once you have done this, continue on for your reward... The Pilot's
Helmet! (This is necessary to get the O2 Mask, which you need to
explore Level 10 as Ratchet.)


-----------------------------------------------------------------------

Level 10 - Planet Orxon


Mission 1
(!)(!)

Clank has to do this mission and the next. See, you can't breath air on
Orxon. Go through the door-entrance thing. Get the three bots in this
area and enter them into warps to make them go up the ledges. Then,
enter them into the port to get open the door. Free the two bots here.
They can't follow you up the ledge. Instead, you go up and stand on the
thing that makes the door go down. Command the bots to follow you and
you got past the spot. Do the same thing for the bot in this room. With
all four following you, go up and free another one.

Go onto the thing that is going up and down and free the last one. Put
all of the bots through the lock and continue on. Walk until you get
your prize. The extremely hard-earned... Magna boots!


Mission 2
(!)(!)

You are left on a bridge after Mission 1. Go to the right and enter a
forest. There are five bots here. Go to all the corners and get them.
Then, enter a little maze. There is fire in this maze, so beware. Start
by turning to the right from the start. Right after the fire passes,
cross this are and continue on. Keep going on the path, dodging the
fire. Make it to the end and you will almost be there!

Cross the bridge and you will see a transport at the end. Send all your
bots through there. Continue on. There are a lot of bots here. (Ten, to
be exact.) Find them all and attack the enemies. Make sure you have all
ten, and make them enter. The door should open. Get the infobot here
and dance. (You should still be singing since Level 8, Mission 4.)


Mission 3
(!)(!)

Do this after getting the O2 mask in Level 11. Jump over the major gap
and continue on. (Jump from a platform.) Break the locks and destroy
the enemies. You will get to a fork in the road. ("I took the one less
traveled by, and that made all the difference...")


Mission 4
(!)(!)

Take the right road for this one. Kill the enemy and then don't kill or
touch the sleeping ones. Jump up onto the platform and continue on and
use the magna boots. Walk along the path, killing the enemies on the
way. At the end, jump off and get the health. Use the swingshot to
continue. The infobot will continue to run. Cross this gap using the
swingshot and try not to disturb the enemies as you walk. Jump onto the
path at the end.

This part is really hard. Hit the locks so that the door can open.
However, when you hit the second one, the enemies always go after you.
Try to kill them, or dodge them. Then, continue on. (If you haven't
died.) Continue on for an infobot.


Mission 5
(!)(!)

Take the left road. Go on and destroy the enemies. Turn right, jump,
and continue on. Go through these doors and kill the enemy at the end.
Then, turn to the left and use the blaster to take care of the enemies.
Then, use the Devastator to destroy the ships and continue on. The two
ships will take four hits. Jump across the platforms and sneak across
the crabs. Start jumping on the platforms. You HAVE to shoot the next
crabs. I suggest using the Glove of Doom to take care of the many crabs
here. Then, jump to where the crabs used to be and open the door, but
don't walk through.

Here, there is a gap. Use the Devastator to kill the crabs on the other
end. Then, jump across and continue on. Jump across three platforms and
then walk through a small area, killing the enemies. Then, jump across
the platforms to get to a building. It has Nanotech in it! Buy the
Nanotech to get more health. (For 4000 bolts get to 5, for 30000 bolts
get to 8.)

-----------------------------------------------------------------------

Level 11 - Planet Pokitaru


Mission 1
(!)(!)

To start, talk to the guy at the beginning. He will make you kill a
bunch of sharks. Kill them all and you will be done! Easier said than
done, though. Use the suck cannon to suck up the enemies and then shoot
them out. You will eventually get onto a boat. Get rid of all the
enemies here, and you will go up. Then, keep going, killing more and
more enemies. You will be in a pond area. Kill the enemies here and
start Mission 2.


Mission 2
(!)(!)

Using the Pilot's Mask from Level 9, talk to the guy. (Technically you
use the mask in Mission 3.) Well, just go there then.


Mission 3
(!)(!)

There we go. Start flying planes! Yahoo! Okay, get in the ship and
shoot down Blargs Ships. You can get more missle by shooting the things
that give you more ammo. (You have to shoot them anyway.) After
shooting for a while, you are done and you have to 02 mask. On the
Mission 4. (If you want to.)


Mission 4
(!)(!)

From the start, go on the warp pad. This will take you to the place you
need to be for Mission 5.


Mission 5
(!)(!)

Use the Hydro Displacer on the water here. Then, use the trespasser to
open the door. Then, use the hydro displacer to bring the water back
and swim through the door. Get on land, kill the enemies, got to the
top of the area, and then use your trespasser to open the door again.
Go through the underwater tunnel. Kill the enemies here and use the
trespasser one last time. Here, you can trade Raritanium for a
persuader.

-----------------------------------------------------------------------

Level 12 - Planet Hoven

Mission 1
(!)(!)

Go forward as fast as you can. Then, when you reach the end, cross the
bridge on the left. Keep going forward, killing the enemies. At the end
of the path, blast the ship-thing. Wall jump up and keep going forward,
killing the enemies. When you get to the enemies, step into a missle
launcher, and destroy everything you see. (This is easy.) When you are
done, get your infobot.


Mission 2
(!)(!)

Go forward from Mission 2, jumping over the gaps. You will be on ice.
No! get the three grecs (see Level 7 for what they are.) To get two of
the grecs, you might need to use the swingshot. This will open a
building. Go into the building. Hit the three grecs here by wall-
jumping. Keep going to be in the ice. Use the swingshot to go above the
layors.

Here, jump across the small, icy platforms. Make your way across, get
the grecs, and enter a building. Here, you can get the Raritanium. You
are done with this mission!


Mission 3
(!)(!)

Follow the path until you get to Ed. Buy the Hydro Pack from him. (it
will cost 2000 bolts.)

-----------------------------------------------------------------------

Level 13 - Orbit Otlantis

Mission 1
(!)(!)

Go forward and cross the gap. Keep going forward and kill the enemies.
Then, go up the stairs. Shoot the control tower using the Devastator.
Then, go through the path opened up. Kill the enemies here and shoot
the control tower. Go through the path again. Go to the right quickly
once you are here. Go behind the shooting thing and go all the way to
the right. Kill the enemies here and move on. (By going to the left.)

Here, you have two choices. Do which ever you prefer. You can either go
quickly to the left and destroy the enemies here. Then, sneak behind
the enemy into the next room. Your second option is to go to the right,
really quickly, and entering the next room that way. Here, kill the
enemies and go to the right.

Use the drone device and cross this room as quickly as possible.
Continue here and go forward until you get to a place where you can use
your trespasser. Use it to open the door, walk in, and kill all the
enemies here. Then, exit and walk down this path and turn to the right.
Destroy the enemies here and continue on. Eventually, you will be at a
part with a bunch of missiles shooting at you. Cross quickly using the
drone device and get on the platform.

You will be in a room's ceiling. Fall off and run to a small ledge. No
enemies can touch you here. (Actually, about two or three might, I'm
not sure how.) Use your blaster to destroy all the enemies and they
boxes they come from. This will open an elevator. Get ready to battle!


Mission 2
(!)(!)

This is pretty easy. Just shoot the Captain over and over again. Try to
conserve your missiles until the end of the battle. When you destroy
him, you will get a new ship and an infobot. Yahoo!

-----------------------------------------------------------------------

Level 14 - Planet Otlantis

Mission 1
(!)(!)

Go onto a platform that will take you to a big square. Go forward and
onto the path. Here, kill all the enemies on the way. There are a lot
of robots in the air. Keep going and you will reach three rails. What
follows is really fun. Jump on a rail and start running (or grinding)
away from the robots. Dodge the obstacles by jumping from rail to rail.
Eventually, you'll get to the end, and be on land once again.


Mission 2
(!)(!)

Buy the infobot for 2000 bolts. I'd say more, but I don't really need
to do that.


Mission 3
(!)(!)

Take a taxi to the "upper city" to do this mission. Then, continue on
the path, destroying all the enemies and missile launchers. Use your
swingshot and then keep doing that. Just swinsghoot onto the platforms
and destroy the enemies. It is pretty straight-forward. You will get a
morph-o-ray.


Mission 4
(!)(!)

Use your magnet boots to go on the magnet path. Keep going, dodging the
black balls, until you reach the end. Continue on, in the ice. You'll
have to try to avoid slipping off, as you try to get to the end. Get up
the tall ledge and continue to the end on a path. Talk to "Steve" to
get the Gadgetron PDA.

-----------------------------------------------------------------------

Level 15 - Planet Quartu


Mission 1 & 2
(!)(!)

Go forward and go to the left. Cross this area with your swingshot.
Then, go around the walkway. Don't kill the enemies. Try to cross as
quickly as possible. (Using R1.) Then, at the end, talk the professor
and he will let Clank become big. Once he is big, make your way back to
the start of the circle. Enter the arena. Shoot all the enemies here.
(Standing in one place is basically your best tactic.) When you are
done, you will get a little treat. (And infobot to Level 18.)


Mission 3
(!)(!)

From the start, climb the ladder on the left. You will have to go
underwater and use your hydropack to get the rings. (Press R1.) Then,
go to the center platform and turn off the electricity. Be careful
though, this will only last for one minute. As soon as you turn it off,
go quickly through all the rings, opening doors, and doing it again.
Eventually, you will come out and get a bolt grabber. This allows you
to get bolts that are far away.


Mission 4
(!)(!)

You need the hologuise for this. Go forward from the start until you
get to a metal door. Use the hologuise and then wave to the robot. He
will let you in. Undo the hologuise and jump up on the left side. Keep
going forward, jump across the lava into the center, and jump to the
other side. Get the health here (left hand side) and go to the right
from there, jumping onto the platform. Keep going forward, killing
enemies, using the drone device, and climbing ladders, until you get to
another gate.

Use the hologuise to wave once again. Go in, and climb the ladder.
Continue on, blowing up the enemies. Kill the robot in the next room
and move on. Blow up the three robots on the other side, and swingshoot
over there. Butt stomp the switch (jump, rocket and then square), wear
your hologuise, and wave in the next room to trick the robot. Continue
and get an infobot.

-----------------------------------------------------------------------

Level 16 - Planet Kalebo III

Mission 1
(!)(!)

Go forward from the start. When you get to the building, hit the switch
to get inside. Go to the right and go onto the path. Kill the enemies
and continue on. Go to the left and enter the room. Kill all the
enemies here and continue on. (You can't move on until they all are
gone.) Go forward and ride the elevator up. Destroy the enemies and
turn to the left. Hit the switch with the blaster. Then, go up the
stairs and go into the room.

Continue on and fight those enemies again. Then, use your devastator
(or something else, but not the blaster) to hit the switch far away.
Swinghoot your way there and get on the rail. It will end soon and
you'll be on a platform. Go through the door and you'll be stuck in a
room with those enemies again, who will now try to burn you.

Kill them all and move on. Continue and kill all the enemies that you
see. Keep going and you will be in an area with a bunch of those
enemies, but they will be outside this time. Kill them and enter the
building. Hit the switch so you can get here easily. Then, go to
forward (not through the door you hit the switch for) and you will see
someone.


Mission 2
(!)(!)

You must win the race to get the hologuise. Talk to the guy and he will
let you enter. There are a few strategies to keep in mind. Always hit
the boosts and try to keep a bunch of missiles handy for shooting
people. Once you win, you get the hologuise. Yahoo!


Mission 3
(!)(!)

From the entrance of the building, go the opposite way you went last
time (this is to the right if you are coming from Mission 2.) You will
be able to grind a rail. There are three rails here. You must jump from
rail to rail every time you see an obstacle. Keep doing this until you
get to the end. Here, you can do Mission 4.


Mission 4
(!)(!)

Just talk to the Help Desk lady and you will get a map-o-matic. This
shows the secret areas in levels.

-----------------------------------------------------------------------

Level 17 - Veldin's Orbit

Mission 1
(!)(!)

Go into the water and dive down. You will see three rings in the water.
Use the Underwater Rocket Pack (R1) to get the three rings here and
open the door. The game gives you a LOT of time to collect the rings.
You could completely mess up and still get all of them. Anyway, as soon
as you have all three, go through the door.

Go to the top of the water here and you will see a switch. Run towards
the switch and then run over it to activate it. It will make it so that
you can swim in the water without electrocuting yourself. This is
helpful because, now, you will no longer die. Not dying is good, as the
only way to beat this is to stay alive.

Okay, now that you have the alive thing down, your goal is to get to
the end of this long path underwater. There are many spikes on the way.
Dodge them. (As in, don't hit them.) They will remove one health point.
There are rays that move around in a circle. Avoid them by waiting
until the clearing comes by you (the hole) and then dash through.

If you hit the spinning things, you will lose one health point too. As
a matter of fact, if you hit anything here you will lose one health
point. The last thing that can hit you are the rays going up and down.
The only thing you really have to worry about are the spinning things,
though, and use the above method of dealing with them.

Remember that you have 1:20 to complete this course. When you get to
the end, hopefully without dying, get the Codebot. After you have it,
get out of here using the door, which will open into a ship. Ride the
ship back to the start. You can return here whenever you want.


Mission 2
(!)(!)

Go forward from the start so that you can get to the first "ship". Go
forward, killing the enemies on the way. You'll want to use the
hologuise regularly to trick the robots. Keep going, killing enemies,
until you can warp to the next ship. Kill the dogs on the other side,
and then swinghoot over the disgusting junk. Continue on and kill the
enemies in the next room. Now, you can go to the final ship... Drek's!

Ride the elevator's up and hop into the ship. Start shooting like mad.
You'll have to aim well and don't forget to recharge the missiles. This
is pretty hard, but it is doable. Go back to the bridge and cross it.
Then, take out your magnet boots (well, it is automatic) and start
heading up. Keep going, up some elevator's, around some obstacles, and
you will eventually get your infobot.

-----------------------------------------------------------------------

************************************************** *********************
** BOSS BATTLE **
** -Drek- **
************************************************** *********************

Make your way to the transformation pad. (Just a bit of hydro displacer
work) and make Clank huge and mean. Make your way to Drek's arena to
fight him. He'll use a shrinking ray, but you should have a R.Y.N.O (If
you don't, get one.) Use your R.Y.N.O on him. He'll use a shrinking
ray, but you should have a R.Y.N.O (If you don't, get one.) Use your
R.Y.N.O on him. You'll have to chase him quite a bit, using gadgets
such as the swingshot. He'll hit a switch and you have 30 seconds to
butt stomp the big thing in the center. You'll then have a bunch of
enemies to kill. Drek keeps getting madder and you don't like that.
(You won't.) He'll shoot all kinds of missiles at you. When you finally
do kill him, you can sing, dance, and party, all at the same time. Yep.

--------------------------------------------------------
//// VII. FAQ \\\\\\
--------------------------------------------------------

1. How many gadgets/weapons are in the game?
There are 35.

2. What are most of them?
Weapons

3. How do you save?
Hey, it was asked. Anyway, the game automatically saves, but you
can make it save by going to options and then save.

--------------------------------------------------------
//// VIII. Credits \\\\\\
--------------------------------------------------------

I appreciate anyone willing to help me with my FAQ.

Sasha@thegnn.com

I would like to thank:
God, My parents and friends, Insomniac, Sony, and Nintendo.

http://www.gamefaqs.com/features/recognition/14001.html <-This is
Matt's CRP. It has his works.
--------------------------------------------------------
//// IX. Legal Info \\\\\
--------------------------------------------------------

This FAQ is Copyright 2002 - 2003 Sasha Slutsker

It is currently on:

http://www.thegnn.com
http://www.gamefaqs.com
http://www.neoseeker.com
http://www.ign.com

If you want it on your site please contact me. If you put it on your
site without contacting me I WILL sue. Also, this FAQ may not be sold.


/-----------------Check this out-------------------------\
/ http://www.gamefaqs.com/features/recognition/19798.html \
------------------------------------------------------------

Ed Oscuro
06-23-2003, 07:47 PM
Is it a problem of not having the actual dimensions to fit it comfortably, or do you just need to move a bunch of stuff outta the way to get it in there? (I can say that I spend the night from 1-5 o'clock in the morning just rearranging my room...not exactly my idea of fun, but opening some stuff did jog my memories so that helped).

Videogamerdaryll
06-24-2003, 01:44 AM
Shoot..if I found that I would of strapped it quick to the roof of my wifes Toyota :o
I love stuff like that..

I've passed up stuff like that and I really regret it.... I'll never pass up anything like that again..even though I don't have the room here.

Great Find..

maxlords
06-24-2003, 09:20 AM
Yeah..it's worth getting. I'd slay for one of those :)

liquidmetal
06-24-2003, 09:23 AM
damn straight. haul that big momma home :P

PDorr3
06-24-2003, 10:30 AM
bad news, i go back later that night to find that someone had broken the top of it off, also making the backboared loose from one of the sides....oh well :(

\================================================= ================//

+-----------------+
| Pilot's Helmet |
+-----------------+

_ Level: 9
(_)
| |
Cost: Free, beat Level 9

This let's you fly around in Level 11 to get the O2 mask. It'll also
let you fly around in later levels.

\\================================================ =================//

+-----------------+
| Bolt Grabber |
+-----------------+

00 Level: 15
-00-
00
Cost: Free, beat Level 15

This is pretty useful because it grabs bolt's that are far away from
you. You don't need to get as close to them.

\\================================================ =================//

+-----------------+
| Gadgetron PDA |
+-----------------+
( )-
00 Level: 14
00
00
Cost: 1000 Bolts

This will allow you to purchase ammo from wherever you are. It is
expensive, but oh well. (The ammo.)

\\================================================ =================//

+-----------------+
| Hologuise |
+-----------------+
( )-
00 Level: 16
00
00
Cost: Free, beat Level 16

You need this to do the mission in Level 15 that requires you to wave
to the robot.

\\================================================ =================//

+-----------------+
| Metal Detector |
+-----------------+

/ Level: 12
/
__
Cost: Free, beat Level 12

This is gotten when you destroy all those ships in the air in one
minute. It is pretty hard to get, but once you do, you can detect
metal! Yahoo!

\\================================================ =================//

+-----------------+
| Sonic Summoner |
+-----------------+
( )-
00 Level: 2
00
00
Cost: Free, beat Level 2

Win the race in Level 6 to get this. It is not THAT necessary, but it
could have some use in the game.

\\================================================ =================//

+-----------------+
| Magna Boots |
+-----------------+

__ Level: 14
| |
| |
|_| Cost: Free, beat Level 14

These let you walk on Magnet Walkways. They are very necessary through-
out the course of the game.

\\================================================ =================//

+-----------------+
| Grind Boots |
+-----------------+
__
| | Level: 5
| |
|_|
Cost: 2000 Bolts

This let's you grind on various rails in the game. Very useful and
important. When grinding, you should always jump to avoid obstacles.
(But you knew that.)

\\================================================ =================//

+-----------------+
| Heli-Pack |
+-----------------+
__
| | Level: 3
| |
|_|
Cost: 1000 Bolts

This lets you fly forward and cross gaps. It also lets you go higher.
It is Clank's first upgrade.

\\================================================ =================//

+-----------------+
| Thruster-Pack |
+-----------------+
__
| | Level: 11
/| |\
/|_|\
| Cost: 2000 Bolts

This is the same thing as the other one, except Clank can do everything
a little better. (Higher, Farther.) This time, he uses fire.

\\================================================ =================//

+-----------------+
| Hydro Pack |
+-----------------+
__
| | Level: 12
| |
/|_|\
Cost: 2000 Bolts

This let's you maneuver underwater. It adds a lot of speed and is very
important for Levels like number 15.

\\================================================ =================//


+-----------------+
| 02 Mask |
+-----------------+
( )-
00 Level: 11
00
00
Cost: Free, beat Level 11

This lets you do Level 10 with Ratchet. To get it, beat Level 9 and use
that in one of the last missions in Level 11. (See walkthrough.) It is
pretty self-explanatory.

\\================================================ =================//

--------------------------------------------------------
//// V. Collect! \\\\\\
--------------------------------------------------------

(By Sasha Slutsker)


There isn't anything you need to get 120 of, but there are many things
you need to collect.

Infobot - The most important thing because they take you to the new
levels.


Bolts - Use them to buy weapons. There are infinitely many of these
things.


Gold Bolts - Rare bolts for rare items.


Spinning Blue Things - Health

--------------------------------------------------------
//// VI. Walkthrough \\\\\\
--------------------------------------------------------

(By Sasha Slutsker)


The start!
<><><><><>

Well, this is where you start. After watching the story begin, you find
yourself on a planet looking for a guy named Clank. This is incredibly
easy so I'll just give a brief walkthrough. From the start, go forward
and cross the small gaps. The path will turn right and to the left,
down a hill, you'll see a ship. Clank is in it and that is where your
adventure will begin!



Level 1 - Planet Novalis
<><><><><><><><><><><><>

-----------------------------------------------------------------------

Mission 1
(!)(!)

This mission, unlike the other one, involves very little platform
jumping. It is mainly destroying enemies. I suggest you get the "fire"
weapon before attempting this. Start off by going onto the moving
platform. This will take you to the bottom. Run here until you get to
the steps. You will have to destroy many enemies along the way. Go up
the steps and onto the broken bridge. Cross it by destroying the three
enemies. When you are done, go to the left in the tunnel and you will
be on a long path. Destroy the enemies here and you should make it to
the other side, where an infobot awaits.


Mission 2
(!)(!)

This mission involves a lot of platform jumping. It is a very good
mission to introduce the game to you. To start, go to the right from
the beginning. Then, you will see many raised platforms. Start jumping
on them to get the other side. If you fall off, you'll have to start
over. (The current is very strong.) When you get to the other side, you
will see many block of land. To get between them, go in the water and
up the stairs. At the other side jump on the thing that makes you go
up, get to the end, and you will see your infobot.

Mission 3
(!)(!)

Buy the infobot. It is very cheap and it let you go to level 3.
Congratulations! You finished the level.

------------------------------------------------------------------

Level 2 - Planet Aridia!
<><><><><><><><><><><><>

Mission 1
(!)(!)

Just start walking behind the ship to find this guy. He is very easy to
locate. Use your map if you need to.



Mission 2
(!)(!)

Run around this area, killing the red sharks. If you kill them all, you
get a hoverboard. Remember that you have to destroy the big ones in
order for this to matter. (They make more of the sharks.)



Mission 4
(!)(!)

Go to the left and across the gaps to start this mission. Go forward
until the end, where you can get a life and go the right. Cross this
gap and destroy the enemies that await you. Go to the right and ride
the elevator. Make your way to this area:



[G]
[A]
[P]
XXXXX_________________________
XXXXX___GAP___________________


Go forward and not to the left. Turn around at the end to see a little
thing you can go up. Jump onto this and jump up. Then, you have to go
under a small tunnel. Do this and get to the end. Once you are there,
go right and jump onto this again. While hanging on go to the right and
jump up at the end. Go forward and up to make it to green land. Go
around the swamp to find the guy you are looking for.


Mission 5
(!)(!)

To complete this, you must complete the hoverboard race on Plabet
Rilgar. This isn't soon, so don't worry about it. The description for
this will be in the respected planet. Come back and get the Sonic
Summoner.

----------------------------------------------------------------------

Level 3! - Planet Kerwan
<><><><><><><><><><><><>

Mission 1
(!)(!)

This level has many missions. The first one is pretty straight forward.
From the start, go forward and walk into the area where an enemy is
located. Kill him and go to the left. Walk along here, killing the
enemies on the way. The mission is over when you get to a guy's hut and
you can buy stuff there. (Well, one thing, actually.)



Mission 2
(!)(!)

This is a very straight-forward mission. Start it by buying a heli-
pack. Your done! That's it! It costs very little and is required to do
the rest of the missions.



Mission 3
(!)(!)

Go to the train. (He is right after Mission 1 and 2. You'll have to use
the heli-pack to jump onto the platforms and then glide across. Then,
take the elevator up and glide to the other side. Continue on.) Jump on
the train and try to get to the end for something special. You will
need to destroy the enemies on the way. An infobot! Yahoo!



Mission 4
(!)(!)

This is a very fun mission. Go to the right from the start of the
level. You will see the captain and Clank thinking he is real. Anyway,
go to the left and jump up and wall jump to the top. Then, go to the
left and wall jump some more. Keep going on, jumping when you need to
and you will eventually be at the end. Congratulations! You made it!


Mission 5
(!)(!)

Buy the Swingshot. If you don't have enough, go to another
level/mission. DO NOT REPEAT THIS MISSION BECAUSE IT HAS BARELY ANY
BOLTS. When you have enough, buy it and explore this area for a ton of
bolts. (You need the swingshot.)

-----------------------------------------------------------------------

Level 4 - Planet Eudora



Mission 1
(!)(!)

Go to the left from the start and use the trespasser. Go through this
and go to the left. Use the slingshot to cross this gap. Then, just
jump onto the platform to the left. Then, jump onto the far away
platform. (First use your wrench to turn the screw.) Then, turn another
one and jump onto the platforms to get to the other side. Once you have
made it here you are done! An infobot for Level 5!


Mission 2
(!)(!)

Go to the upper left from the start. Then, use your wrench to make the
bridge go up. When it is up, you can cross it. Here, do that again so
that you can cross again. Keep killing enemies and go up. Use the
wrench again so that a platform comes down. Jump onto it and cross the
gap. Once you are there, keep going. You will get a suck cannon. It is
not THAT useful, but it is a nice thing to have.


-----------------------------------------------------------------------

Level 5 - The Space Station



Mission 1, 3, and 5
(!)(!)

This is a very easy mission. It will get you the infobot to Planet
Rilgar. First, go to the left and you will see two doors. Use the right
one and get in the ship. It will take you to a planet. Once you are
there, you can go through the level, destroying enemies and getting
bolts. You will get to a room where you are higher than the enemies.
Use the Blaster to destroy the enemies. Once they are all gone, you can
go where they were. You didn't get hurt! Anyway, keep going and you'll
put the ship into self-destruct mode. Run, dodging the enemies, the way
you came in. You have 45 seconds but it isn't that hard. When your out,
you get an infobot.


Mission 2
(!)(!)

Got through the left door this time. This is easily the most difficult
mission on this planet. (Or Station.) Anyway, go forward and jump over
the two fire things. Go through the door and turn on your
procrastinator or just use a wrench. (Whichever you prefer.) Destroy
the many enemies here, destroy the big ones in the next room, and
destroy the few in the next hall. If you are still alive, pick up the
live and go forward into the next door. Break all these boxes for bolt
and ammo. Then, turn around and go to your right. (It was you left
before.) You will be in a big room. Go to the left and jump up the
stairs. Get to the top and get the two life. Now, slingshot to the
other side and destroy the enemies here. Get in the next room, destroy
the enemies, and go into the hall. In the hall, you need to use the
Taunter to get the enemies to come near you, so you can kill them.
Cross the hall an you will be in a room with a Gadgetron.

You should stock up on ammo, and then use the Blaster to destroy the
enemies in this room. Get the health, and go on. Use the Blaster to
destroy the first two enemies. Now, if you start destroying enemies
from far away, you can destroy all the enemies without getting hurt.
When you are on one platform, destroy the enemies on another. Do this
around the circle and shoot the thing to make the electricity go down.
I recommend you go back and stock up on Blaster ammo. Then, enter the
door for your first BOSS BATTLE!

Use the blaster and get out of the way, then shoot him from a side. He
will turn, but you can turn too! He is pretty easy. Once he is dead,
get the health and move on to the next room, where you can get Grind
Boots. For a price. Buy them and grind your way back to the start. (It
is pretty straight forward. You don't even have to jump unless you want
a few extra bolts.)


Mission 5
(!)(!)

This is the final mission and it is a Clank mission. Go the other way
you usually go for the other missions. Use the trespasser to walk
trough the door, go down the elevator, and then into a Clank level.
Clank is ready for some action! Go forward to start the level. Walk
carefully on the path to make into another area. Go to the right and
then glide to the other side. Go to the left and go up on the right.
There is another difficult path here, so be careful. Then, go around
the bend to get five helpers. Order them using the triangle button.
First, order them to follow you. Then, order them to attack the
enemies. Then, order them all to get into a cage thing. (You need all
five. If one died, go back and get him.) Move on to get a special new
weapon for Clank!

-----------------------------------------------------------------------

Level 6 - Planet Rilgar

Mission 1
(!)(!)

You have to win the hoverboard race. Go to the right from the start
and jump onto the platforms to get to the other side. Cross the gap and
keep going. I highly recommend you use the Blaster through these
sections. Keep going, using your Blaster, until you get to a big area.
To the left, is a ship. It will take you downtown. Get off the ship.
Then, buy some ammo and use the blaster to kill everything you see. You
can buy a R.Y.N.O for 150,000 bolts. I'm not even close so I'm not sure
what it does. (Maybe you get it at the end of the game.) Press the
button at the end and destroy the two enemies to move on.

Here, you will see a big circle. Shoot the enemies at the bottom and
the come down to let the rest of them out. (The button.) If you run in
circles shooting, you can kill them all. Move on and you'll be in a
maze. Follow the most straight-forward path and you'll be out. You can
go back in for a golden bolt, if you want. Go up the chute and shoot
the enemy. Go to the left and shoot the enemy there. Then, follow the
path to make it outside. Start the race!

This is actually pretty hard. The trick is to try to stay in control
and get as many power up as humanly possible. Keep trying. When you
win, get the thing and bring it back to Level 2 for a Sonic Summoner
Helmet. Yahoo!

Mission 2
(!)(!)

This is a very hard mission. You will need to be patient and quick.
From the start, take the path that leads to a bunch of sling shot
targets. Use you slingshot and get to the other side. Use you Water
thing (Hydro something) to make the water level sink so you can cross.
Keep going and you need to use you slingshot and rise the water level.
When you get a place where you need to sink the water level to get unto
a tunnel. DON'T DO IT. Just swim into the tunnel and come up at the
other side of it. Go through the door and go down the chute. Press the
button to start a very difficult race.

You have time to rest. This is an all-out race against the water. Equip
the pyrocitor and run like made. When you see a couple enemies, shoot
them so you don't waste time. Jump on the platforms to get to the other
side. The water shouldn't be too high if you are doing this right. Go
under the water and too the other side. If four of the ledges are over
the water, you'll be fine. Destroy this enemy and run across the
platforms and too the other side for the final dive. When I did this, I
just BARELY made it. Go really fast through the water. When you get to
the other side, you will see the captain.


Mission 3
(!)(!)

You must pay 4,000 bolts to see the captain. Once you do, you can see
the captain and get an infobot. Congratulations! (I find it a bit weird
that all he makes is 6 bolts/hour.)

-----------------------------------------------------------------------

Level 7 - Planet Umbris


Mission 1
(!)(!)

Start by going forward and swing-shooting into the main part of the
level. Then, go forward and use your Blaster to destroy the pod things.
Go to the right, cross the bridge, and use your Blaster again. Then,
destroy the two small round things using your blaster and move on. Jump
up the stairs and destroy another small round thing. At the top is a
bridge. Shoot all the round things and cross the bridge. You will see
two pod things. Destroy them and go up the stairs. Destroy to small
circular objects and destroy a bunch more of them on the bridge. Cross
the bridge.


"Grecs" = Green circular things that make doors open


Now, step on all three circular things to open a door. From now on, I
will refer to them as "Grecs." Kill all the pods in this room and then
step on all the grecs. Go to the right and cross both bridges and you
will be in a place with plenty of fences. Go through this area by going
left and right. Then, cross a gap using the swingshot. There are three

sniperCCJVQ
06-24-2003, 10:56 AM
bad news, i go back later that night to find that someone had broken the top of it off, also making the backboared loose from one of the sides....oh well :(

Here one of my "golden rule" when i found something in the wild (trash, flea, garage sale) that look cool or unusual.

"Always take it right now because if you left it there you will regret later"

Videogamerdaryll
06-24-2003, 11:28 AM
bad news, i go back later that night to find that someone had broken the top of it off, also making the backboared loose from one of the sides....oh well :(

I still would take what's left....(fixable)