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Nz17
04-23-2011, 05:36 AM
What we know so far:
-Final version will be released in 2011/2012
-Game is for Nintendo 3DS; cost likely will be $40
-Early "Prototype Version" will be released in mid-2011
-Prototype Version will be a $2 download through the 3DS eShop
-Prototype Version will include more than 10 missions and plenty of voice acting
-PV will also feature a variety of behind-the-scenes making-of materials including brain storming sketches, animated storyboards, proposed characters and designs, and more
-Playable characters include at least Mega Man and new character Barrett
-Game will include a variety of game-play modes including the standard run-and-gun, air bike racing, time attack, and several new modes and mini-games
-Missions will be on offer to help players stay on task
-Series favorite characters will return including Tron Bonne, Teisel Bonne, Bon Bonne, Roll Casket, Barrel Casket, Data, the ServBots, and of course, Mega Man Volnutt
-New characters include Barrett and his gang the Bright Bats, composed of Grill, Max, Pick, and fan-chosen Aero
-Game is being made in cooperation with Western and Japanese fans who have already helped to chose a new female character, create a new Reaverbot, chose Mega Man's new color scheme, create a new Bonne mecha, craft the townsfolk, and pick the Reaverbots which will reappear in the new game

And now for some artwork (apologies for those on slow connections):
http://fast1.onesite.com/capcom-unity.com/user/jgonzo/61ff49825a2f51d99abc106488ad74c9.png
http://fast1.onesite.com/capcom-unity.com/user/mikeeb13/blog_photos/1a6046e9bbe890d7976b13c693476566.png
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/2732042dd5a2827b83eee7f53b211c19.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/3fa5886cd415edc6dcdc1e19ba3728c4.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/0a978f929613dc5ecb1bf3fc0b9a4e06.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/0eaaa9ad9dbcf08580517af4561b0d08.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/4ab3dcf449a3f286c595e84f9e5f8a26.jpg
http://fast1.onesite.com/capcom-unity.com/user/eguchi/c4482cf6d348acec6ad59b0bd5499643.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/1c1fca22295da0781299bc2296168e9d.jpg

---Original post follows---

This week Capcom announced "Mega Man Legends 3: Prototype Version," an incomplete version of MML3 that is to be released to Nintendo 3DS across regions via the eShop, the 3DS's version of DSiWare and Virtual Console. The idea is that it will be a launch title for the eShop and will cost 200 yen, so it's a good bet it'll cost $2 here in North America. What does that $2 get you? A 25% done version of Mega Man Legends 3. This will include several "core missions," which once completed will grant access to the unfinished areas for you to explore at your own peril and a developer mode to enable/disable abilities and features and (presumably) clipping.

There is a story about this which embeds several in-game video clips for your viewing[/img]. From the looks of things there will be at least two playable characters (Megaman Volnutt and Berrett Blues) in MML3. There will also be the ability to ride a hover bike around town as well as missions based upon this play mechanic. Appropriate considering Berrett is supposed to be the leader of a gang of sky bikers which includes others named Aero, Grill, Pick, and Max.

Possibly the most interesting thing about this sample software is that it will be used to gauge the future of the game and its series. That's right, the number of downloads and the amount of fan buzz will determine whether the full game will be green-lit for production or if the title will be regulated to the scrap heap. Personally speaking I hope this prototype version will be downloaded a gazillionty times so that it gets a budget of a billion yen. :D

Updates to this game and the latest news can be found at the [url=http://www.capcom-unity.com/devroom/]official Mega Man Legends 3 Development Room (http://www.rpgfan.com/news/2011/1470.html).

So DP'ers, if you had a 3DS would you be willing to spend at least $2 on this beta? Perhaps more just to see an early demo version of MML3? Perhaps for gratis but not for cash? Or to you is this just a glorified early look that you'd rather skip?

Frankie_Says_Relax
04-23-2011, 07:43 AM
Interesting.

Capcom must be learning from recent ventures like their Dead Rising 2 prologue (which broke sales records for XBLA), and their wildly profitable iOS software (Smurf Village is pulling in millions in micro-transactions if I'm not mistaken) that low-point-of-entry DLC content is a fruitful business venture for a company that otherwise only has a few AAA brick/mortar games per year.

I'm sure that if they actually do this it'll generate enough money to compel Capcom to complete development on MML3, and it'll also give fans of the series an opportunity to bombard Capcom with their thoughts on the game, play control, etc. in its current state.

I see it as a win-win for all who are interested. Capcom makes some $ on a beta, and fans of the game get a cheap thrill.

maxlords
04-23-2011, 11:11 AM
I'd flat out buy a finished copy of the game, but there's no way in hell I'm PAYING for a friggin beta that I have no interest in. Screw Capcom. They want my money, they can bother to finish a game.

joshnickerson
04-23-2011, 11:37 AM
Interesting. Not sure if I agree with having people pay for a demo, but then again two bux is pretty much chump change these days. It'll be interesting to see how this pans out.

I'm also wondering if we're gonna see ports of the first two Legends games to the 3DS before this one is released, since the PSP ports were never even released outside Japan.

WanganRunner
04-23-2011, 09:20 PM
Meh, I'll buy it.

Not every day you get to see an early hack at what a dev team is working on.

I'm also a whore for Mega Man Legends Anything.

kupomogli
04-23-2011, 10:11 PM
Considering this is Capcom we're talking about, it was only a matter of time until they started selling unfinished games. First unlock codes, then, unfinished games.

From Capcom.

"“As it happens, it was decided that the prototype version of the game we had submitted within the company would be sold as a downloadable—“Mega Man Legends 3 Prototype Version”. Furthermore, the heat and excitement surrounding this downloadable title would determine whether or not the full game could be greenlit. If hype is strong, the full title will be a go. If not, it’s a no-go. I don’t even want to think about that outcome!”

Translation: You, the consumer, are paying for the development of Mega Man Legends 3. We're Capcom. Of course we don't want to take the risk.

skaar
04-24-2011, 12:21 PM
Good move.

Dr. Dib
04-24-2011, 10:37 PM
I'll probably be suckered into buying this. Well if it is worth the $2 I will. If it is just a demo with extra crap on it I'll probably pass. If it is at least 2-3 hours long I could see me throwing down $2.

Nz17
05-06-2011, 05:22 AM
Do you know what Mega Man games have too much of (in Capcom's opinion)? Mega Man, that's what. ;) Therefore MML3 will have at least one other playable character: Berrtt. (Although it has not been confirmed/denied he will be the only other one, as some speculate Tron Bonne will be playable too.) So what makes Berrett seem like a stage stealer to some? He has all the abilities of Mega Man Volnutt, but he can also run up buildings, fight hand-to-hand, perform flying kicks, run up walls, and ride a hover bike (http://www.capcom-unity.com/gregaman/blog/2011/05/04/barrett:_action_hero).

So what do you guys and gals think of this new playable character? Is he performing oneupmanship or is he a welcome addition and change to the usual Mega Man Legends formula?

Personally, I'm getting that same feeling I got when Sonic 2 and Sonic 3 were released, when Tails and Knuckles up-classed and out-performed Sonic. [SEGA: See, Tails and Knuckles are slightly slower than Sonic, so he's still the fastest! (He just can't fly/swim/carry people/glide/climb/break down walls.)]

pseudonym
05-06-2011, 10:46 AM
Meh, I'm going to wait for the game to be finished before I pay for it.

NayusDante
05-06-2011, 02:51 PM
I'm offended. I can understand releasing a demo and asking for feedback to judge interest, but asking fans to pay for it and announcing the completion depends on sales?

If you don't think a game will sell well, develop it for digital distribution and minimize overhead costs. Heck, re-release the PSP port of 1 and 2 in the US if you want to profit from it, I'd pay for that. If I pay for a demo, I'd expect to get a discount or something on the final product.

Kellhus
05-06-2011, 11:46 PM
You would have to be a straight up moron to pay for and download this demo.

Leo_A
05-06-2011, 11:54 PM
I'd flat out buy a finished copy of the game, but there's no way in hell I'm PAYING for a friggin beta that I have no interest in. Screw Capcom. They want my money, they can bother to finish a game.

Quite a few other people will pay for 25% of a game (Gran Turismo 5 Prologue proved that).

It's not something I'll be supporting. I'm more than willing to reward the risk a developer takes in developing and releasing a game if it captures my interest by purchasing the end product.

But I'm not willing to subsidize their development. The risk is theirs at this point, I shouldn't have to pay $2 for the hope I'll be able to spend more for a final product in the future.

Nz17
05-07-2011, 08:47 AM
Re-release the PSP port of 1 and 2 in the US if you want to profit from it, I'd pay for that. If I pay for a demo, I'd expect to get a discount or something on the final product.

Yet sadly that will probably never happen, because Capcom of Japan seems convinced that Americans and especially Europeans have little to no interest in Mega Man (http://www.themmnetwork.com/2011/05/04/more-on-japans-view-of-mega-mans-popularity/). This revelation courtesy of Capcom of America's own people.

geezuzkhrist119
05-07-2011, 01:39 PM
Why isn't there a console release? I don't plan on buying a 3ds.

Graham Mitchell
05-07-2011, 02:45 PM
The sad thing is that I'm just so starved for something new on my 3ds, that I may end up coughing up the $2. $2 is not a huge sum of money.

Everybody's gotten spoiled by free demos. It didn't used to work that way. Anybody remember buying the first episode of Doom, Quake, or Wofenstein 3d for $15 and having to pay full price later to unlock the whole game? This is an old business model for the games industry. At least $2 is a lot cheaper than $15.

Blitzwing256
05-07-2011, 04:48 PM
I recall the demos for doom 1 were 5$ when I bought them back in the day, I think you got ripped off ;-) and to be fair, with doom you got an entire game for that price not just a level or two.

Leo_A
05-08-2011, 12:08 AM
The sad thing is that I'm just so starved for something new on my 3ds, that I may end up coughing up the $2. $2 is not a huge sum of money.

Everybody's gotten spoiled by free demos. It didn't used to work that way. Anybody remember buying the first episode of Doom, Quake, or Wofenstein 3d for $15 and having to pay full price later to unlock the whole game? This is an old business model for the games industry. At least $2 is a lot cheaper than $15.

That made sense since you were getting a physical product, even if it was just a demo.

And I don't personally remember them ever being anywhere close to $15 for id's demos on disk. I'm pretty sure they were distributed as shareware, with just a nominal price to cover the cost of the physical portion of the product. As best as I can tell from incomplete information online, Doom just cost $19.95 back when it was released for the full game and I've found several mentions of $5 for the shareware cost of Wolfenstein 3D or Doom back in the day on disk.

The purpose of a demo is to market the game to us by letting us try a limited piece of it in the hope we'll be interested enough to pay for the final product. I know I'm not going to pay to be marketed to. If they were going to ship it to us on an actual 3DS cartridge, I'd consider it to cover the cost of the cartridge itself and the shipping. But $2 to let us download something to demo their product is $2 too much.

Gameguy
05-08-2011, 01:19 AM
Considering this is Capcom we're talking about, it was only a matter of time until they started selling unfinished games.
Sadly they were beaten to the idea 20 years ago by Active Enterprises with their release of Action 52 for the NES. Action 52: the future of gaming development.


Everybody's gotten spoiled by free demos. It didn't used to work that way. Anybody remember buying the first episode of Doom, Quake, or Wofenstein 3d for $15 and having to pay full price later to unlock the whole game? This is an old business model for the games industry. At least $2 is a lot cheaper than $15.
I thought those Shareware levels were released for free through BBS systems back then, though commercial shareware distributors often charged money for them in retail stores to cover the cost of the packaging and the discs themselves. Still shareware versions aren't exactly the same as unfinished betas.

pixelsnpolygons
05-08-2011, 03:27 AM
I think it's a good idea - maybe for unproven or original franchises. But I wouldn't clasify Mega Man as either of those and the whole thing smells fishy to me. That said, yeah, for $2 I'd probably buy it - I spend more than that on a Redbull, whatever. I guess in the future it would all depend on how these things are differentiated from traditional (free) demos that we're used to.

In 99.9% of cases I view a demo the same way I view a trailer or a sample at Costco. I don't owe them anything, it's my time and money they're trying to win. Like at least one other person said if there was something actually physical - like a real cartridge - instead of a digital download that would be much cooler and much more value added. That would change things. I'd collect 'em all. That said, I'm willing to make the ocasional exception.

Maybe SEGA should fund Shenmue III based off whether people would buy it and... oh yeah. :-(

Nz17
05-08-2011, 05:49 AM
The first DOOM Episode (of several levels) was shareware and therefore highly encouraged to be shared however seen fit, whether for free, copying from BBS's, FTP, USENET, or on pay-for compilations or stand-alone copies. The full game was $29.95.

Mega Man Legends 3 Prototype Version will not be shareware, of course, but it is supposed to have over five hours of gameplay and let you roam about the unfinished areas with a debug mode. For $2 that's a lot better than a game rental in my opinion.

joshnickerson
05-08-2011, 10:52 AM
Why isn't there a console release? I don't plan on buying a 3ds.

The same reason that all the Mega Man games released over the past five years have either been handheld or DLC titles; it's much cheaper to produce a handheld/DLC title than a current gen HD console title.

Nz17
05-11-2011, 05:43 AM
New images and details (http://www.capcom-unity.com/devroom/blog/2011/05/10/mml3:_prototype_version_missions_and_such) were posted today over on Capcom Unity about the Prototype Version to clear up some questions and provide more screenshots.

I for one look forward to even more can-kicking and car-riding.

http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/900ba89c6844d75665ee6c5311e20c5a.jpg
http://fast1.onesite.com/capcom-unity.com/user/devroom/blog_photos/323b792b7b77ae7a6756dbb58dc80e6c.jpg

And an oldie but a goodie wallpaper (image links to full size desktop wallpaper):

http://fast1.onesite.com/capcom-unity.com/user/mikeeb13/mega_man_legends_3_project/0b03a7a6a266a7988f6b503b3bf44e5e.jpg (http://www.capcom-unity.com/devroom/blog/2010/12/17/mml3_project_-_holiday_wallpaper_and_badges)

And for cell phone users to customize their phone:

http://fast1.onesite.com/capcom-unity.com/user/jgonzo/93fd93c1eb539652b60006e3b21ebbaf.jpg?v=151650 (http://www.capcom-unity.com/devroom/blog/2010/12/07/have_some_bonne_mecha_event_wallpaper_for_your_pho ne)

Looks like the game is progressing well. I can't wait for the eShop launch so I can download this thing!

Nz17
05-22-2011, 06:28 PM
Well this is just splat-tactular. In one day, Capcom of America announces it will most likely *never* bring out Mega Man Legends 1, 2, or Tron Bonne on PSP/PSN because it is too cheap to negotiate contracts for online distribution; and Capcom of Japan announces that MML3:PV is delayed indefinitely. I'm really hoping for a short (six weeks at most) delay.

kupomogli
05-22-2011, 07:01 PM
Translation?

Capcom: We will not be releasing Mega Man Legends 1, 2, and Tron Bonne for the PSN/PSP because the releases would be $5.99. We will take advantage of the 3DS to upgrade these titles to 3D so you can pay an overpriced $40 each on games that are over a decade old. Maybe after the overpriced releases on the 3DS and possibly NGP, then we'll finally come to an agreement to get the games released on the PSN.

NayusDante
05-24-2011, 06:32 PM
If they redub Rock Volnutt in MML2 with a male voice, I'll pay $40.

Nz17
05-24-2011, 08:40 PM
If they redub Rock Volnutt in MML2 with a male voice, I'll pay $40.

LOL, I know what you mean. The whole time I kept asking myself why Sailor Jupiter's voice was being emitted from Volnutt instead of his original voice.

Over at the game's DevRoom they've posted the results of the returning Reaverbots (http://www.capcom-unity.com/devroom/blog/2011/05/23/presenting_our_reaverbot_reave-ival_selections). The winners are Gorubesshu, Mimic, Firushudot, Poh, Arukoitan, and Mandomantal. Um, if you (like most people) don't remember which ones these are, follow the link to see pictures and descriptions.

rpepper9
05-25-2011, 04:59 PM
Those yellow guys in the desktop wallpapers look like a cross between lego mini figs or those toko-bots from some other game.

Nz17
05-25-2011, 08:23 PM
Those yellow guys in the desktop wallpapers look like a cross between lego mini figs or those toko-bots from some other game.

You mean the ServBots? Yeah, that's a common comparison. But oh, how I do adore those Tron Bonne specialties! :)

Press_Start
07-18-2011, 10:34 PM
Cancelled! :( :( :(

http://www.siliconera.com/2011/07/18/mega-man-legends-3-canceled-prototype-version-also-canned/

wingzrow
07-18-2011, 10:38 PM
No monster hunter portable 3
no ace attorney investigations 2
TWO cancelled mega man games
Likely unreleased professor layton vs. phoenix wright
Destroyed the resident evil fanbase's expectations
DLC & fighting game add-ons out the ass
Bastardized devil may cry reboot
No sequels to more than half their games 9 cyberbots, breath of fire, darkstalkers, rival schools, the list goes on and on )
One time save file on RESIDENT EVIL 3DS

I could keep going and going with this. It's hard to believe that a company would fall so far but there you have it. The CAPCOM I once loved and supported is dead.

Kellhus
07-18-2011, 11:34 PM
This would have been shit anyway.

But yeah, Capcom has fallen so hard it's pathetic.

kupomogli
07-19-2011, 12:31 AM
While I was interested, the "paying for a demo" thing kind of bothered me, just like everything else they've done the past few years. Even Nintendo hasn't screwed up this bad.

http://www.gametech.ru/userpics/7574/upload/crapcom.jpg

Nz17
07-19-2011, 03:49 AM
I could keep going and going with this. It's hard to believe that a company would fall so far but there you have it. The CAPCOM I once loved and supported is dead.

I know what you mean. I bought a 3DS for this, and with this news I am considering just selling the thing to try and recoup some of my loss. Much like SEGA before it, CAPCOM has lost its way.

I have pledged not to support the CAPCOM company in any way unless this is mended by reinstatement. But then again, the quirky type of Japanese games of yore the company once made famous which I adored haven't seen the light of day by CAPCOM's hands in two gaming generations. So really, what is there to boycott?

It is remarkable how much backlash CAPCOM is facing over this decision and its recent actions in regard to its other series. People were upset before, but MML3's cancellation has acted as the catalyst to focus their collective vexation. The figurative straw that broke the camel's back, to be sure. CAPCOM's Facebook and Twitter accounts are being hammered with hundreds of comments, and its blogs at Capcom-Unity run red with rage. Even non-Capcom Web sites are filled with countless comments filled with sadness, anguish, and anger.

Is the company long for this world?

substantial_snake
07-19-2011, 05:07 AM
This is too bad, I was actually looking forward to this as the first 3DS game that would make me seriously consider picking up the console.

That being said I would figure that Capcom would have the funds for projects like this with the re-re-release of RE4 and SF4 for the past few years.

Suikoman444
07-19-2011, 08:19 AM
This really disappointing. Was looking forward to this. I haven't bought a CAPCOM game in years and looks like that won't change anytime soon.

Kyle15
07-19-2011, 11:58 AM
This news is truly heartbreaking. I won't throw a fit like some people are, but I can't really blame them for doing so. Capcom isn't getting sympathy from me; they can deal with the unleashed crapstorm.

riderpool
07-19-2011, 02:54 PM
the problem is not inafune leaving capcom but capcom not knowing what they want to do, online is being worked on by a soko company so it has no problems. The biggest tihng is they seem only interested in franchises that cater to the dark depressing (read TWILIGHT I mean DMC) the fighter (MVC3) or milking resident evil for every dime its worth (see release schedule fro the 6th release of RE4 and 4th release of CV). Instead of bringing back its old franchises in new ways like strider or darkstalkers it brings back franchises and hits them with the dark depressing and angstification stick like bionic commando.

Darkstalkers could work with dark and depressing settings, its based of classic universal monsters and myth for god sakes, their not known for being happy happy washy washy.

in 2 years mgeaman X celebrates 20 years as a franchise in japan,3 years in north america. My friend wanted megaman legends 3, he wants Megaman X9, he wants new megaman games. Despite how bad the X games got he supported them.

Capcom...you just made my friend cry, and in doing so made me feel like an asshole for telling him his dreams of a sequel to a game he loves and defends are destroyed...does it feel good capcom?

If it does then to hell with you!

Aussie2B
07-19-2011, 04:06 PM
Geez, what a punch to the gut. This is actually the first time I've clicked on this topic. Even though I've known about the MML3 project since it was first announced, I hadn't bothered to keep up with it at all. Since I saw this topic getting bumped up, I decided to finally read through it. Looking at the pictures and reading the info, I was just about to post a comment about how good it was looking and that I was now even more interested only to get to the end of the topic and read this crushing news. I can't believe they'd pull this. They would've been better off just never announcing this at all, and they definitely shouldn't have wrangled the fan community into the process so much if they weren't 100% sure that it would get released.

This was only one of two 3DS games that I knew I'd be getting and would buy the system for (the other being tri-Ace's Labyrinth no Kanata), and now, poof, it's gone.

Graham Mitchell
07-19-2011, 09:42 PM
Fucked up, but I can't say I'm super surprised either.

It's funny--I love older Capcom stuff so much that they're just stuck in my mind as a great developer, but when I really think about it, they haven't done anything really earth-shattering since Strider, IMO. At the time of it's release, I saw Resident Evil for what it was: a pretty rip-off of Alone in the Dark.

I thought BC: Rearmed was great, but I don't think you have Capcom to thank for that (Grin did a great job), and I like their newer 2D fighting games, but they're nothing revolutionary.

All this time I've been using Section Z, Mega Man 1, U.N. Squadron, 1943 and Willow as reasons why Capcom was so great, but shit man, those games are like 20 years old now. I think they bit the dust some time during the tail-end of the SNES period. Sad really.

pseudonym
07-20-2011, 02:08 PM
While I would have loved to see this game released, maybe it was for the best. I've read about it's troubled history and I wasn't too keen on it's design by committee approach either.

NayusDante
07-20-2011, 06:14 PM
Capcom needs to reboot Mega Man. You know what they're doing to Tomb Raider? That's what I've been wanting to see Capcom do for years. Update it, make it new, and reinvent it for both the new and original fans.

Capcom's treatment of the series in the last decade can be summed up in one word - meandering. A little focus could go a long way.

kupomogli
07-21-2011, 12:09 AM
Capcom's apparently blaming fans for the Mega Man Legends 3 cancellation now. The way it's written seems like they're placing blame on the fans.

http://protodudesrockmancorner.blogspot.com/2011/07/it-just-keeps-getting-worse.html

Capcom basically thinks the amount of people that signed up for the MML3 forum to show their support are the only people who are going to purchase the game. I for one don't like signing up for every forum out there, but this is one of the games I was going to pick the 3DS up for.

SpaceHarrier
07-21-2011, 12:19 AM
I wasn't really looking forward to this game.. I was never into the Legends series.

I am amazed, however, that we are so far along and Mega Man -- arguably Capcom's mascot character -- does not have the kind of flagship title that Mario or even Sonic have seen in the polygon era of gaming. Why are the resources not poured in here? Is it because the 2D, cash cow, cut & paste formula worked too well for too long? Is Mega Man not worth it?? I wonder who will end up acquiring Capcom when this all goes to #$%@..

They need to get Dimps in here to fix this..

MrNelson
07-21-2011, 03:17 AM
Capcom's apparently blaming fans for the Mega Man Legends 3 cancellation now. The way it's written seems like they're placing blame on the fans.

http://protodudesrockmancorner.blogspot.com/2011/07/it-just-keeps-getting-worse.html

Capcom basically thinks the amount of people that signed up for the MML3 forum to show their support are the only people who are going to purchase the game. I for one don't like signing up for every forum out there, but this is one of the games I was going to pick the 3DS up for.

What is this I don't even...

Is Capcom taking pointers from Nintendo now?

dgdgagdae
07-21-2011, 09:14 AM
Capcom...you just made my friend cry, and in doing so made me feel like an asshole for telling him his dreams of a sequel to a game he loves and defends are destroyed...does it feel good capcom?

This is why I don't make friends with 11 year olds. Well, that and the court order.